The capitalist local game store is run to benefit its owners...

>The capitalist local game store is run to benefit its owners. The communist local game store is run to benefit its customers.

But which has better games?

Seems like creating a store that has fun and engaging games would cause more people to flock to it, thus enriching the owners.

The commie game store could try to sell all their games at the same price they paid for them, but then they won't be able to make their rent and the store will close down.

Capitalist because they have more money to buy better games for their customers so they can get more money

Depends on whether you like competitive or co-op.

well in the capitalist game store, you have a choice of what game to play, but some choices are not available to you for being locked out by price

in the communist game store there is only one game that everyone has access to, but it is the only one available and have no choices or options to change it or try something else

>the Communist game store operates on a Command Economy
>Wait in line for 20 minutes to place an order for a 5e book that will arrive in 3 months
>2 weeks if you lubricate the cogs with some bribes

Capitalist, because its owners have a dedicated interest in improving its quality in order to attract new customers and retain old ones.

The Communist store, on the other hand, exists solely for the whims of the neckbeards who already go there, who just want a place to put their daki while they argue about whether or not playtesting is an inherently oppressive and Kapitalist practice.

Funny enough my city has 2 local game stores, one being a for profit shop and the other being a gaming club that just happens to sell soda and accessories to pay the bills.

The shop is doing badly, their prices are ridiculous and they've been forced to sublet half their floor space to a health food kiosk to pay the bills.

The club is doing super well but since its not professionally run, you cant preorder specific items or even be sure if they are open on a given day. There is also a bad vibe in there. Since its a club first and a shop second. you get the regulars staring daggers at anyone who comes in to browse.

I could dig up some comparison photos of the two shops if anyone gives a shit.

Communist store can't afford to stock GW, fails.

Capitalist store succeeds at literal great cost.

Socialist store gives you an unpainted Kill Team and expects you to buy the rest, but at least they took care of the bare minimum to participate in the game.

Libertarian store recasts, is sued, asserts it was obeying nonaggression.

Anarchist store is a swap meet at game night. worst ideology, best lgs

Primitivist store insists you use rocks and twigs to model your Riptide.

What's missing?

Fascist and corporatist.

And monarchist.

The second club is probably just nervous. Simply walk in while singing Ave Maria, arms held open palmed at your sides. They should realize you come in peace.

>Anarchist store is a swap meet at game night. worst ideology, best lgs

Until they get violently absorbed, displaced, or destroyed a la Spanish Civil War.

Fascist store stocks malifaux and only malifaux.

Monarchy store has been run by the same family for generations, it used to be a cool hobby shop but now the young ignorant heir wants to turn it into a Games Workshop franchise

>things that didn't happen

Since two are done already: Corporatist LGS is literally just a GW store with a rigid policy about third party minis.

What of the theocratic game store my good man?

What of the Junta?

According to communist theory, the game store would be organized solely to benefit its employees.

There would be long lines and the store would usually be empty. Even when it has stock, it would only be Shadowrun and at least two of your players would be informing on your characters' decisions to the secret police.

>You pay the doorman $5.
>The doorman shoots you.

That's a shitty store.

>long lines
>benefiting employees
t. never worked retail

What about Anarcho-Capitalists?

>The post-scarcity game store gives away any game you want for free, but the customers and owners are extremely bored

Ragged mess that worships at the altar of market forces. Works fine for a aweek, then some cunt establishes a monopoly and lords it over everyone else.

>in the communist game store there is only one game that everyone has access to, but it is the only one available and have no choices or options to change it or try something else
We might as well have that right now, what with people only ever playing 5e or Pathfinder.

Capitalist.

My FLGS has rented the second story apartment which is directly above his store (it's one of those stripmall with apartments above it deals) and he rents them out for $20/hour. Between this, his reasonable (but not insignificant) markup on P&P shit, his open wargaming tables which can be booked for free and his willingness to cater to the TCG crowd by running Magic, Yugi-Oh, and Pokemon TCG tournies, means that I can and do go there year after year and find new, quality games to play and share with friends.

Another FLGS tried to be for the benefit of their customers by offering a lot of freebies and doing good by their customer above their bottom line. They went out of business in about six months, if I remember correctly.

Any store which doesn't provide a profit for the owners is going to go under in months unless they are owned by someone wealthy enough that it's a passion project, not a business.

I don't mind paying a 10-15% premium on shit or renting a room for four hours every week to make sure the store stays where it fucking is and I don't have to hunt down another place for weekly pick-up games of WH40K or Malifaux.

Until Sean Connery comes by to run GURPS.

>the communist local game store is all homebrews made by passionate neckbeards out of refuse
OR
>the communist game store doesn't exist

Underrated.

The cultist local game store is run to benefit Yog-Sothoth.

Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They have trod earth’s fields, and where They still tread them, and why no one can behold Them as They tread.

Obviously, those guys have the best games of them all.

>Communist Game Store.

Did you mean: Gaming Club?

>entering the store and not buying violates the NAP says the owner, and shoots you

Wouldn't a communist gamestore be run to benefit its employees?

Maybe employment with the store is a condition of entry

>The Chaos game store is run to benefit Chaos. The Emperor's game store is run to benefit Humans.

But which has better games?

The Capitalist game shop sells games that have maximum addictive qualities, to maximise profit.
The games are harmful to the user and to society at large, but the players just can't get enough! They are willing to pay exorbitant prices for access to the monopolised Intellectual property. They go online and spread their interest for the game in forums and via memes.
Once the game have saturated its possible target audience and is no longer growing, no longer profitable, support is dropped and any attempt to continue production of the game meets harsh legal action.
The players are left unfulfilled and impoverished, and must resort to cheap knockoffs to get the fix they still crave.


The Communist game store is both a factory and game club. It hosts the workers union and the consumers union. It is owned and operated by game players. The games it sells are games that the players+workers choice for it to sell.
The games are anti-intellectual property (meaning they are free to be copied/edited/shared as long as any derivative is also anti-copyright) and are constantly evolving,constantly branching into niche games while maintaining a standardisation that allows for co-operation and intermixing between games. The games are not addictive like the Capitalist's but are more fulfilling and therefore played less but with greater commitment. The players only play some of the time and spend the rest of their time playing sports.
The games never go out of fashion because if the producers shut down any other producer may continue on with the games.


>implying communism means Central-State-Rule and not Cooperative-Anarchy :P

There's no such thing as a comunist Game store. If Games were to be statalized, The State and The Revolutionary Committee would just hand anyone who wants to play RPG the game and modules they'd think would be the cheapest and most omnicomprehensive, so that there'd be no competing systems and the loss of efficiency be kept at a minimum.
It's either GURPS or your GM's shitty homebrew, comrade.

>implying communism means Central-State-Rule and not Cooperative-
It does.

I used to live near a couple of stores like that.

>Capitalist Store
>Friendly, enthusiastic staff.
>Store is clean, plenty of gaming space.
>Inventory strikes a nice balance between boardgames, miniatures, and RPGs.
>Perpetual discount on some of the pricey stuff like games workshop.
>Instead of jacking up the price on limited run items, like MTG From the Vault. The owner charges below MSRP.
>Special orders are welcome, and come in quickly.
>Plenty of free parking.

Fuck, I really miss that place.

The correct question is "In Communism or Capitalism we can has better games?"

In Capitalism both stores must care about money to benefit owners and costumers, even if one of stores with no sense called "Communistic".
Communism has advantage in lacking of economic rivalry, so there less caring about money and those gaming clubs/dispensers may concetrate only on benefiting the costumers.

Communism is Direct Democracy, where central figures is planning computers.
Even in USSR were cooperatives and non-govermental millionares.

>anarchocapitalist store
In the finale of MTG tournament the loser becomes a slave of the winner

>zapaterist store
Proposed changes regarding table sharing purposed by Space Marine commune finally reached the central council after just 6 months and 247 changes

>feudal store
All the minis belong to the owner who lend them to the others for various services. If you are a peasant half of your victory points belong to your lord and you need to make your own minis out of wood and mud

>theocratic store
Exactly the same as feudal, but you also need to pray to the store owner

>meritocratic store
The ones who managed to build good decks get the most expensive cards for free

>capitalist store
Only 10% of people there can afford minis. The rest just look at them and hope one day they will belong to the elite. In the meantime they mop the floors.

Communism has never been properly implemented.

>Communism is Direct Democracy, where central figures is planning computers
No it isn't. Communism is what happens when you try to realize The Utopian comunist state And one day you realize you seriously murdered or deportes 100 milions people.

The owner runs CoC sometimes.
The games are awfully immersive...

>Communist store.
>Pretty much a club, or co-op. The employees work there for the store discount.
>Store itself is dirty and messy. Smells like BO and mildew. The last time I was ther someone was sleeping under a table.
>The selection sucks. Overall their stock is like a giant bargain bin, with a handful of new products.
>Employees are surly and unhelpful.
>Special orders are out of the question. Arrivial time is 60 days if you are lucky. Half the time the person on staff never passes on the info either.
>Parking is shitty, and the space for gaming is limited.

The capitalist gaming store. Because there would be no such thing as a communist gaming store. It would be a frivolous waste of materials producing books of no value to the masses. Better to build and operate a lending library filled with more Karl Marx and copies of the manifesto, comrade.

Neither has capitalism.

Go ahead and post them

>(((cuckmunist))) gamestore
GOY! ONLY ALLOWED TO PLAY GAMES *I* I MEAN *WE* LIKE!
>(((cuckpitalist))) gamestore
GOY! YOU CAN'T PLAY THAT. IT HAS NO PROFITS!
>Glorious ANCAP gamestore
What? You aren't buying anything?! YOU BETTER FUCKING LEAVE BEFORE I SHOVE A NAP-TOMAHAWK UP YOUR SHITCHUTE YOU NAP-BREAKING STATIST.

>or destroyed by the spanish civil war
In one side we'll have the people who play anima, aquelarre, barrio xino and WoD. In the other side we'll have those who play D&D.

D&D wins, but WoD keeps going.The rest are dead.

>The communist local game store is run to benefit its customers
No, the Communist local game store is run by a Commissar who has 1/8th the stock he needs but doesn't care because he is paid the same whether he moves that stock or not. He sells exclusively to party members and runs heroin in the side.

The Capitalist local game store is run by two idiots who dropped out of college to open a store in a vacant building an uncle gave them a good rate on. They have a full stock but people really only buy MtG cards these days so the books gather dust while they move six trillion packs of cards a week and wish they had opened a yogurt shop or something instead.

Ghetto store is still Capitalist store.
Don't Be a Menace to Segmentum Pacificus While Drinking Your Juice in the Eye of Terror

>run by a Commissar
Commissar will scare out costumers. Priest is better, because he will encourage to zealously buy MORE MORE FOR HIGH PRICE

>USSR/China/something is Communistic, because there were many talks about it
>Medieval Europe has a space program, because there were many talks about Heavens
>In Ancient Mesopotamian was known about fusion reactions in stars, because there is Astrology was created

Oh I'm sorry Karl, did I hit a nerve? Let me be more honest then.

The communist game store does not exist, because a classless stateless society is an oxymoron.

>communist game store
>communist privately owned and run business
what is this thread? anyway, a good capitalist establishment strikes a fair balance between "benefit" to the owners and "benefit" to the customers.

>classless stateless society is oxymoron
>classless stateless tribal society is oxymoron

If you know one type of societies it's not meaning that other variants is nonexistent or impossible.
You after all will not say that society without aristocracy or theocracy is impossible, right?

>>USSR/China/something is Communistic, because there were many talks about it
>>Medieval Europe has a space program, because there were many talks about Heavens
>>In Ancient Mesopotamian was known about fusion reactions in stars, because there is Astrology was created
This level of fallacy, holy shit

>the communist local store which buys the products it sells from capitalist producers
Do they just hand out free copies of non-profit games or how is this meant to work?

Isn't their a third alternative?

People roll elves in both the capitalist and the communist game store and I'm not liking my choices.

>But which has better games?
The bar that lets us take over the table and couches in the lounge area on weekend afternoons.

>Being this scared of people who don't play as white male humans with no personality aside from "Murder everything that is not human"

As both are embedded in a capitalist economy, the former will generally do better.
How good depends on the balance between supply and demand.
A communist store in a capitalist economy can only work on a non profit basis, so it's success depends on the number of it's backers.

Oh it is.
We see it failing at the moment.
Turns out human greed is a very self destructive thing.

>You do some "volunteer" work every month for allowance tickets given to you by the state

> Everyone gets paid the same because all jobs are equally important to the state

> After you save enough allowance tickets you can buy some cheap knockoff version of the rules and minis because the real game either never in stock or supremely overpriced

The capitalist game store would cost more but your entertainment is their profit, so they would put as much effort into your enjoyment as possible to maximize it.

The communist store would have just as much of a money grubbing asshole owning it but is not able to go as far as the capitalist store in terms of quality as customers are already given their rations of "free" startup sets, figurines, and the like. Games will also be of subpar quality and only the owner will be allowed to GM anyone who buys his products as only he will ever have physical rule books, maps, dice, etc.

Primitivists larp with masks.

Capitalism (Monopoly). You enter store to buy minis, but this store has monopoly on rulebooks and sell them for very high price. You need to visit another store there is monopoly on elf minis of one certain game.

In monorchist store each of feudals control it's own section (rulebooks, minis, gaming place etc), sometimes starting a fight for it. You should obey them. There arranged marriages with another shops and inshop incest. One day king is poisoned and there starts great fight which wreck entire shop. King is alive and got rid of disloyal lords

Theocratic shop is sell only blessed goods, negotiate with other stores or start crusades against them, discuss the canon on Councils and excommunicate of heretics (entire rulebooks section or game minis for example).

The capitalist store, because the proprietor of the communist store is taken for a helicopter ride.

>the proprietor of the communist store is taken for a helicopter ride

0_0 what did he do wrong?

They probably both carry the same products.

He was a commie

>You enter store to buy minis, but this store has monopoly on rulebooks and sell them for very high price
So, GW?

>Capitalism
Works like a regular store, with more of a focus on purchasing new rulebooks, minis, cards and other trinkets. Games played tend to be competitive, magic and warhammer make a killing. Great rewards for the best players. (most expensive decks/armies) Store loves rotating formats like standard to death, and has great selection, player base, and many events. Tends to be fairly pricey, but has also run most if not all other stores out in the area.

>Communism
More like a school club, a small entrance or membership fee is used to keep it running. The store owns a large selection of cards, minis, books, and let's people come in and use them, like a gaming cafe. Profits go to more items (a second eldar army or splinter twin deck) and store upkeep. Bribes can be made under table to owners to ensure priority use or direct purchase of certain items. Event prizes are rarely given, and usually small. Roleplaying games dominate and formats like legacy and t1 modern are popular due to no investment having to be made, and testing new decks is readily available. Lots of board games as well.

Traitor! Agent of Goldstein!!

that's like claiming you're going to have a league without ranking. if you don't have a ranking, you don't have a league.

Capitalist store is run by nerds but it is in their best interest to be sociable and open.

Communist game store is run by holier than thou grognards.

It never ceases to amaze me how, even now, decades after the specter of communism has passed, amerifags react to the prospect of communism with kneejerk fear and derision.

>Capitalist store runs good because capitalism produces best men
>Communist store runs bad because communism produces worst men
>Muh moral superiority.

It's more about which one has more to gain and lose than some inherit inferiority. Granted communist places are always shit holes

>Priest
>Communism
u wot

>Lingering stigma
>A hundred million deaths

tis a strange thing

>ITT: people who don't knwo what "communism" means
I get it's a joke thread, but hot damn, get your shit together guys.

The Communist Store is Veeky Forums, where people trade pirated PDF's, preach about tiny plastic crack being the opium of the masses, and see themselves as the future revolutionary vanguard who will bring True Gaming to the world.

it doesn't, though
anarcho-communism is a thing

>A communist store in a capitalist economy can only work on a non profit basis, so it's success depends on the number of it's backers.
No, a communist store only means that the employees are the owners who can't sell their shares.

> Pay using excess labour vouchers
> Models are possibly produced locally
> The staff are armed and ready to defend their means of production

Pretty based desu senpai.

stupid. I hitchhiked around the whole USA, and spend very little money doing it. You ca go where you want, if you stop making excuses and grow a pair.

>The communist local game store is run to benefit its customers.
>its customers
>not its workers

These degenerates have a train to catch. No, don't bother packing.

OP doesn't even get the distinction right. Capitalist game store benefits ownership and investors. Communist game store is owned by the employees, and theoretically is still run to benefit said employee/owners.

The former focuses on moneymakers. MtG is probably evergreen and has at least draft events every week. Maybe there's organized play for 40k or heroclix or some other locally popular and collectible minigame. RPGs, both in stock and organized play might fall entirely by the wayside if the local scene isn't active or lucrative enough. It's hit or miss in a somewhat predictable fashion.

The latter functions basically the same but has a lot more room for the personal biases of the staff to override good business sense. Which can be a good thing if enthusiastic staff and skilled GMs break out the Heavy Gear and create a market for it based on their understanding and investment in the field they work in. Or it can go to shit based on one guy's personal problems with a popular brand. It's hit or miss in a less predictable fashion.

>store run to benefit its customers
First off is some other kind of collectivism based on a theory of universal ownership. I won't say that wingnuts who are after this don't exist. Closest with anything like a working theory or a following are basic income wonks.

But the larger problem is that you don't really have a concrete incentive structure actually keeping things good for the customers. Capitalists use money as a gauge of utility and it's usually close enough. Communists assume people will know and care more about work they themselves do which... occasionally works out. Game store might actually be a decent case for it. But without a specific mechanism we're basically just left guessing how and whether this store maximizes utility. Makes for a shitty hypothetical.

Good fucking post.

>The communist local game store is run to benefit its customers.

So he's a capitalist who's working against the interests of the party?

>Communist game store is owned by the employees

It's owned by the guys who murdered the owners, but they promise to give it to the employees if they function well in a series of changes to the way they work. And also Frankie, the buddy of one of the murderers, comes along to keep an eye on things.

>It's owned by the guys who murdered the owners, but they promise to give it to the employees if they function well in a series of changes to the way they work.
You dont know a thing about communist theory do you? Stalinism is not the only form of communism we have, using stalinism as the only example is like only using anarcho-capitalism to describe capitalism

Shhh user you're bothing ther memer. Just reply with "topkek underrated" so you don't hurt their feelings.

>communist store
>players play MTG drawing from a shared deck.

>syndicalist store
>Union of minis producers petitioned to the union of rulebook printers. The petition is awaiting approval as the ink producers union is assessing their ability to rise the production.

>socialdemocratic store
>you need to give 75% of your minis from each purchase if you already own a 5000 point army

>capitalistic store
>someone bought all the cards and games, he is now selling them to people for 4x the price, also will sue if you try to print the game or play with someone who dose not own their own copy of the game

>Communist
>Store

Does not compute.