Infinity General: Powerslide Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where convicts denied names have sick moves.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
infinitythegame.com/catalogue/

>Rules wikis:
wiki.infinitythegame.com/en/Main_Page
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
pastebin.com/Hy9SRkmJ

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last Time on /inf/:

Other urls found in this thread:

infinitythewiki.com/en/Fireteam:_Enomotarchos
twitter.com/NSFWRedditImage

Another list by HelLois... Is this playable? Looks playable.
IwBgTAPgzCIQagUwC6IE4EMB2B7AzgAQAmiANgQJJYBmAlurgQKJ4C26GpRGEwApAFYwfYAE5+AQn5CRADlF8pg4WJCLpK2QHZFwgVBGiFEgYIBsfMFtGmpCrWrBRZ6nWZdOLU02YtPhEmCm1qYwWqYAAsAWZjpOBlIxcVAALOouZgpOOt58vpZQAcBpZqZgYAoREUA=

Second for Evolved Intelligence is an AI of peace.

I would like to try CA but I can't tolerate their current attempts at destroying humanity.

Ur Rationalists did nothing wrong

They have made attempts at negotiating for a peaceful surrender of the humanity, but the evil jewish overlord ALEPH sabotaged all the attempts of doing so. ALEPH wants the war, not EI.

Sell me on Infinity. I know the basics already.

You never sit bored while the other guy is taking his turn.
Game is highly lethal and thus there's no unkillable deathballs.
There is a catgirl medic.

Operators operating operationally, also butts, robutts and mechas.

>XCOM the tabletop game

Reminder that Bostria said during an interview that a writer got scolded during a meeting for trying to portray ALEPH as evil.

>Game is highly lethal and thus there's no unkillable deathballs.
Unless you're fighting a Cutter with a shitty list.

>There is a catgirl medic

I require a source.

Neat. I'm feeling either Aleph or Nomads; any recommendation?

Aleph is the elite army. Not many dudes, but they have generally good stats and fancy tech.

Nomads have some of the best hackers and defensive stuff. They're not really special beyond that, but they don't really suck at anything in particular either.

You know, I think a tomcat HRL would be a good start. About the right scale, same kinda boots and the torso isn't so different: grind off the tits, replace the weapon, resculpt the chest to have a plunging neckline with the weird ribbed underarmor of nomads... Put anew head on (maybe from another female moderator, alguicile or one of the new red veil zanshi?), sculpt on ears, and either make a tail or use the cheetah pupniks tail... Voila. Shouldn't be too hard really.

Ugly as sin, she is.

...

The new model's not so bad if you greenstuff ears and a tail on.

It's just an old sculpt. Of course, with them resculpting models that already got resculpts instead of focusing on the old shit, it may be forever before it gets rotated.

Nomads and CA btfo

Evil != overwhelmingly manipulative and controlling with a lack of morals in the name of a supposed greater good. ALEPH may not be evil, but it is certainly the later.

Ok, so thinking about taking the dive on this game, mostly on the merits of loving the look of the Batroids.

Was advised to go Onyx, which I did, and I've got this now

Combined Army
──────────────────────────────────────────────────

10
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
OVERDRON Hyper-Rapid Magnetic Cannon / . (2 | 74)
MAAKREP TRACKER Lieutenant Combi Rifle + Light Shotgun / Pistol, Knife. (1 | 29)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UNIDRON Plasma Sniper Rifle / Pistol, Electric Pulse. (1.5 | 24)
UNIDRON K1 Combi Rifle + 1 TinBot A (Deflector L1) / Pistol, Electric Pulse. (0.5 | 17)
UMBRA LEGATE Lieutenant K1 Combi Rifle, Flash Pulse / Pistol, DA CCW. (0.5 | 40)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)

6 SWC | 275 Points

My question just comes down to what should I do with the last 25 points? I've got no real context on the game besides tutorials and a demo, so I'm not really sure what to do with it.

You've got 2 lieutenants. Might want to deal with that first, and probably give your Maakrep a decent gun as well. Double Umbra is kind of strange but I guess I could see it working.

When in doubt, doctor worm. He can keep your army alive, take objectives and play the drums. Hands down one of the most useful dudes in CA.

Watch battle reports for your faction of choice, they can help you visualize how the units work and their general, but you will not be ready for how different pieces work in practice until you get to play.

I was pretty horrified by how absurdly resilient TO Cammo + heavy armor units are in practice. Or how absurdly destructive HMGs are despite their stat block not feeling that much more powerful than a combi rifle or whatever.

Yea I realized that after posting it.

I want to give the MAAK an HMG, but I can't find the allowance for it. I guess I could go for a non-Umbra Lt.

Ended up with this, mucking around. Now really sure on how good it is, or what, if anything, I can do with those last 9 points.

Combined Army
──────────────────────────────────────────────────

10
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
OVERDRON Hyper-Rapid Magnetic Cannon / . (2 | 74)
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UNIDRON Plasma Sniper Rifle / Pistol, Electric Pulse. (1.5 | 24)
UNIDRON K1 Combi Rifle + 1 TinBot A (Deflector L1) / Pistol, Electric Pulse. (0.5 | 17)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)
SKIÁVORO Lieutenant Plasma Rifle, Nanopulser / Pistol, CCW. (0 | 52)

6 SWC | 291 Points

>Skiavoro
Huh? Oh, I never noticed you were running vanilla rather than Onyx. That changes some things. In that case, scrap that tinbot Unidron. The carbine dudes are good and the sniper can still be incredible if you buff with hacking, but the K1 just isn't worth it without linking. If you don't have a burning hatred of monkeys I'd recommend some Daturazi or Anyat for smoke.

You've also got 4 order hogs in the list, which is not good at 10 orders. The Maakrep can easily be changed to a sniper and the Legate is at least efficient, but it may be hard to use both the Overdron and Skiavoro to their full potential.

Doc worm is still a good investment, especially with TAGs and expensive NWI guys around.

Wait, fuck.

Maybe that's why my shit is all off.

Going to rewrite this shit for Onyx.

Ok, I'll try to stop being retarded about this.

Onyx Contact Force
──────────────────────────────────────────────────

GROUP 1 10
UNIDRON Plasma Sniper Rifle / Pistol, Electric Pulse. (1.5 | 24)
UNIDRON K1 Combi Rifle + 1 TinBot A (Deflector L1) / Pistol, Electric Pulse. (0.5 | 17)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
OVERDRON Hyper-Rapid Magnetic Cannon / . (2 | 74)
NEXUS Lieutenant (Specialist Operative) Combi Rifle / Pistol, Knife. (0 | 16)
MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (0 | 23)
SLAVE DRONE Electric Pulse. (0 | 3)
SLAVE DRONE Electric Pulse. (0 | 3)

GROUP 24
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
ÍMETRON . (0 | 4)
ÍMETRON . (0 | 4)
R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

6 SWC | 300 Points

Why is there an Oznat in the morat starter? All it does is allow you to field hungries and it's pretty much useless on it's own. Should've packed a Zerat if they wanted a girl in the pack.

The same reason there's a Raktorak. Because CB doesn't like you.

Smokes are alright if you are going for Yaogats at any rate.

Make sure you put the Nexus in the link, he's vulnerable on his own and Legates often work better alone anyway. He's your only possible Lt in the list so you might as well reveal him immediately and hide him away with his link.

That Maakrep doesn't have enough orders to really do much, especially since Imetrons are prone to fucking up and falling off the board. As a rule of thumb, only put a big active turn shootperson in a group if it has at least 6 orders to play with. Otherwise it will be order starved.

I had him in the main group with a sniper rifle, would that be better?

I guess I'm at the same spot I was before, is there any use to the 16 points I've got spare?

You could really just keep it as is, give the Maakrep a sniper rifle and maybe switch one Ikadron and Imetron. If your sniper is in position and you don't want to use it offensively you can spend 4 orders fucking around blinding people with an R Drone and setting them on fire with an Ikadron.

Ok, that sounds great.

I can't find anything model wise for the NEXUS though, are they not released yet?

Nope. We don't even have concept art, so it will likely be a while yet. Just give one of your spare Unidrons an identifying feature and proxy it for the time being.

Alright.

Now time to price this shit out.

how can it follow peace, if it doesn't follow any religion. Only religions can bring peace to the world.

Glorious EI shall become her own god, and those who follow shall ascend alongside her. Then peace will reign forever. Praise be to our overlord for her power and generosity!

Help me Veeky Forums

When exactly can I break a fire team? Can it do it at the end of my opponent's turn?


In the Active Turn and in the Reactive Turn, a Fireteam is automatically cancelled in the following cases
-The Fireteam can be cancelled voluntarily by the player, with no expenditure of Orders or Command Tokens.

>Can it do it at the end of my opponent's turn?

Why not?

Last time I did this, my opponent argued that I would need a -trigger- to do oh his turn, like breaking along with an ARO.

What reason is there to break a Fireteam without a trigger?

Generate impetuous orders.

ALEPH may not be outright evil but it sure does more than it lets on.
I'm with Nomads on this one.

You mean Wildcat HRL? Although Tomcat DEP does have the slender male figure.

Eh, with the wide, flat nose and Swahili name you can easily see her as African.

>Swahili name
Traditional for the job, regardless of actual or biosculpted ethnicity.

What annoys me about this is that all available configurations for Nomads allow two Clocks and one Doc, but what do we get for minis? Two Docs and ONE Clock, and only in a box at that.

>with no expenditure of orders or tokens

Why'd you need two clocks, though? We have, like, four alternative engineers.

What you *should* field and what the game allows you to field are two different things.

True that. There's no need for 5 Hellcats, but you can take them.

yes, yes i do. sleep deprivation man, it sucks.

I would love to see that assclown play a 10 order tag list. I hate him so bad

Sup dudes, had a dumb idea.

How about an attacker/defender mission with lopsided points? For example: The defender has 350 points to play around with, but the defender has access to his opponent's list (sans who the Lt is) to plan out before he makes his own. Then the defender has to stop the attacker stealing/blowing up something and getting out. Thoughts?

You mean the attacker has access to their opponent's list?

And that would be cool but hard to balance. Asymmetrical stuff tends to favour one side or the other, often heavily.

I think I'd make it 250 vs 300 rather than go above 300. Also use some AD/Infiltrators limiting rules from ITS. And I guess the attacker would always have initiative. Looking into lists is a bad idea though.

Wait... her? ok, I can follow a she EI. Thought it was male or something, and am no homo. Still would be interesting to teach a tsu tsu EI, about islam.

Yes, as well as camo/ad troops, but not what's under the markers/where they're coming in from. For example, you'd know that your opponent had a ninja and a few raiden minelayers, but not where they are or which markers they were under.

Hmmm...I can see your point.

Gender's a pretty superfluous thing for an AI and the EI is mostly considered genderless, but Xeodron fluff calls it a her.

Leaked picture of the EI.

So i'm thinking of trading my Haqq army for another army. I am not liking haqq too much. what is a really tough army to play? USAriadna?

What is it you don't like, and what is it you're looking for instead?

Go either with nomads, best faction. If you want something totaly different from haqq, pick up Combined Army.

Tough as in having hardy units or tough as in difficult?

Isn't that the same thing user? Games are won through spaming ton 2-3 battle groups of cheap dudes preferably with camo and infiltration and a ton of mines to turn objectives in to death fields.

it's very dependent on deception and non confrontation more than anything else. I was hoping models like Muyibs could be fireteam powerhouse but they are more utility and all the doctors really good but they are most useful with az'rail and fassad.

Over all I find the troops in Haqq to be to danty for my playstyle, I tilt easily, and are a little too slow for my taste.

Tough as in hardy.

>playing a shit meme

Aleph is pretty hard to bring down, there's a lot of defensive mods and dogged/NWI troops.

YJ and PanO have a lot of killy HI, those are quite tough.

Tohaa don't get very good armour but half their army has effectively 2 wounds.

meme or not, this is how the games is played here. Aside for one dude who plays CA, no one here plays with fewer then 18 models, and most people play with 20+. My army for example has 24 models, and my boyfriends has 26-28 depending on how flexible he wants to be.

Leave Poland. Move to a real country, with actual humans.

Have you tried out QK with your Haqq? Sekban, Djanbazan, Odalisque & Janissarie link teams are all tough nuts to crack

But am not from Poland. I live in Ukrain.

Then I'm sorry your meta encourages slow and similar games. Dudespam is just annoying more than anything else, because it slows the game down to a crawl and forces the opponent to build lists that counter it. Some normally valid lists and playstyles get crushed by kurwa tactics so people suddenly think that it's unbeatable autowin against any non-spam list, which simply isn't true. You just need to be prepared and play defensively.

>ok, I can follow a she EI. Thought it was male or something, and am no homo.
What the fuck? Would you refuse to follow a king on the grounds of "no homo" while having no problem with a queen? Not everything has to be sexual in nature.You may be "no homo", but you're certainly a faggot.

To be fair I'd rather be ruled by a sexy alien robot overlord than an unsexy alien robot overlord. It's just a bonus though. That other user is no true loyalist anyway, he wants to infect beautiful EI with filthy human ideals. We'll have to sepsitorize him later.

I have tried QK by proxy and although the army plays tougher I do not like the look of the models.

I might give try yu jing or aleph by proxing first to see if I like either of them. Another thing, which army is better at the objective game? The one thing I really like about Haqq is they are very good when it comes to that aspect of the game

Probably Aleph, but that depends more on the units you use. Aleph has generally stellar WIP and dogged/NWI on a lot of mobile specialists, but YJ still gets competent WIP and good stuff like Tiger Soldiers and Guilangs, as well as a wide selection of very tough HI specialists.

Guys I would like to start playing aleph steel phalanx. I have the stater set for them, and now I have no idea what to buy next. I understand that links are important in sectorial armies, and that steel phalanx runs a lot of "characters". From the models I have seen I like Machaon the most, and the Atalanta. So I hope there is no problems of runing those two in a single list. As links go which one should I get first? the starter box has 2 myrmidos and 3 thorikatai. I would be, I think, cheaper to get 2 thorikatai to get a 5 man link. But if myrmidons are better at start am willing to start with those. At start I would be looking for a 150-200pts army to learn to play with. I also picked alpeh, partly for its supposed lower model count, so if possible no 20 model 150pts lists.

Steel Phalanx has no 5 man link teams. They have a unique link skill called Enomotarchos. It's 2 to 4 members and requires at least one member to have the skill.
infinitythewiki.com/en/Fireteam:_Enomotarchos

I would suggest working on a Myrmidon link team first as they are durable, effective and pretty much core to the SP playstyle. You have Eudoros and a Myrmidon Hacker so I would suggest buying Machaon and a Spitfire Myrmidon to make an effective 4 man link team with 2 specialists and good ranged firepower.

Atalanta is the single highest BS unit in the game and with MSV2 works exceedingly well with myrmidons due to their smoke, I run her a lot despite her being fairly fragile.

Also 20 model 150pt SP lists are literally impossible so don't worry about that.

Reasonable?

how bad would this be
Atalanta
Eudoros
Myrmidon spitfire
Myrmidon hacker
Myrmidon Chain rifle nano pulser
Thoraakites Medik
Thorakites Observer
Thorakites Light Rocket Launcher

I would have to buy the alke and the spitfire and chainrifle myrmidons for a 199pts list.

I'm not a fan of the shoulder mounted weapons thing a lot of the TAGs and such have, but that looks good to me.

I want to disassemble my tag and reglue it. How do go about this. I want to reassemble while also removing the old glue

For most of the angles looks to be pretty legit. That top left angle shot makes the right shoulder HRL look like a goofy mushroom with a spindly stem and huge cap. I personally would have removed most of the original weapon barrel to have the HRLs more shoulder mounted like a Predator plasma caster, but that is my personal taste and I dont even own any CA so I can't comment on how much work that would have been.

If you used CA glue, put the mini in the freezer for a bit.

>Wondering what to do with these SMLs.
>Now this.
Neat

Whays CA glue?

Dunk it in acetone so the glue will dissolve

super glue. As has been said, freezer or acetone and bob's your uncle.

Pretty reasonalbe for 200pt. I would try to fit in some netrods to get up to 10 orders and would take Machaon over Eudoros for the extra specialist in the link (plus Machaon is actually a good doctor).

You'd have to find a good proxy model for the netrods (or buy the support pack which I recommend in the long term) otherwise that list should work fine with little investment.

I have lacquer thinner will that do?

Why does the samaritan and Legate have similar as fuck costs when the samaritan is straight up better?

The only reason I can see is if you want to use the DA CCW with the martial arts since protheion from the samaritan doesn't work with the vorpal

>protheion from the samaritan doesn't work with the vorpal
>Here's a vorpal weapon so your cost is even higher! Tee-Hee
That's a dick move.

Yeah but its nice if there's just some unconscious guys laying around for you to regain wounds off of

Short for CyanoAcrylate, the most common street term for which is superglue.

The hand held civilian prototype of the Akrylat-Kanone

yeah I do want machaon, but If I took him , I would end up with 2 problems. First I would be left with eudoros not used, and cash wise it is either Alti or Machon. Trying to maximize. In 2-3 months I will try to add machon to the list and one of the drop troopers. I think I will make my own net rods, as I heard they are kind of important for getting order. I could probably even drop a thorikatai to add a few, but again this would leave me with unused models, which I am trying to avoid. It is good to hear that my 200pts isn't totaly trash.