Almost every deity in RPGs is an awesome...

>Almost every deity in RPGs is an awesome, unapproachable and incomprehensible force that only chooses to intervene in the world of mortals on a highly exceptional basis
Does your settting have minor gods that are more prone to direct intervention, but also less likely to be powerful enough to do something? Maybe a minor deity that's only worshipped by a single tribe or village?

Nah. It would feel as if the GM is directly shitting on the players when a minor god like that is bribed to work against the PCs.

My setting is based on gnostic beliefs and all the angels/demons/fallen/saints are functionally minor gods that a very well equipped and optimized party might be able to take on.

The Goddesses in Ys aren't all-powerful planet-splitters.

Exalted.

I clicked here because of big-titted goddess

Yes, they're called Saints and are commonly worshiped in regions or very specific occupations.

There is a Saint of Soldiers, but he's not the Saint of Warriors.

It's an animistic setting, so there are plenty of lesser spirits. The big, unapproachable gods do exist, but because they're unapproachable their worship is more of an abstract thing to people. Not much emotional connection. The average person is far more likely to care about their prayers and veneration of the local gods of nature, because they're the ones who can do something for them. Every village has its own little set of shrines to appease the field gods, or pond gods, or mountain gods, or whatever geographical feature they rely on to make their livelihood. In larger cities, it's less veneration and more negotiation, just because humanity will have altered the environment more. There's less tendency to see spirits as mysterious rulers of the natural world when your culture has reshaped the natural world so much to its desires. So instead spirits get treated more like a human wizard would be. Still something to be respected for their power, but they're demystified enough to be approachable.

>Does your settting have minor gods that are more prone to direct intervention
that's pretty much what one of PCs strives to become

One of them is a party member in my campaign.

...are your other PC's a thief with incredible luck for good and ill, a wizard who can only cast one super spell per day then is done, and a knight who's as great a masochist as she is a tank?

I recently dm'd a sorta 1shot where the party was lead into a kinda super bazzar between worlds where there was a tournament hosted to choose the next leader of the beast lords who are minor deities of various animals.
turns out at level like 7 they beat up a simulacrum of the lord of bees and he roped them into fighting in the tournament with him. there party before hand was fun.

good one user

Yes, but she just sits around being trash and sexually tempting people so that they entertain her.

What? No. The only other party member is a traveling merchant.

He owns a wagon.

The wagon is pretty sweet.

>Does your settting have minor gods that are more prone to direct intervention, but also less likely to be powerful enough to do something? Maybe a minor deity that's only worshipped by a single tribe or village?
Those are the only gods in my setting. The only thing even approaching the colossi of timeless omnipotence of traditional Western gods are ancient unknowable things beyond comprehension that likely produced the universe by accident without ever noticing that they'd done it.

The Celestial Court that lives within the Kingdom of the Sun (Not actually on the Sun, just called that) acts as a sort of Divine Bureaucracy that ensures things are run smoothly enough to not cause the apocalypse. The Lunar Court living in the Night Fortress (This one is actually on the moon instead of being an immaterial place) acts as a set of envoys between the Divine and mortals, essentially they deal with magical chucklefuckery and dishing out prophecies and edicts. The Terrestrial Court is where most of the Gods operate and they're the ones doing the groundwork.

The only difference between Courts is the job they have. Gods are "immortal" in that they don't age and can regenerate over time so long as their phylactery is intact (guess where liches in-setting got the idea). Destroying one is a good way to get Lunar Deities to come fuck you, your family, your countrymen and anyone who knows of you up so hard that a Dark Age gets started, though.

Killing one teleporting, respawning shapeshifter is one thing, but killing 7,777,777 teleporting, respawning shapeshifters who keep their respawn points on a base in the moon and have spent the whole of time learning how to be better wizard-ninjas specifically for situations like the one you caused is another story.

My nigga right here.

My homebrew setting has a trio of demigods who are pretty nice folks, and travel around the countryside talking to people who have questions.

That could be really hilarious, especially if they are always in a rush because so many people have questions.

"Gods, why doesn't my father love me?"
"You've never met your father! Okay, Bye."
"Wait... WHAT?"
"You only get one!"

No, no, it's DOGS in the Vineyard.

Not that far from what happens, actually, though they're only demigods, so they can't read minds. Mostly people ask about why the afterlife was shuttered.

I fucking laughed. Well played, sir.

Yes.

My party has been known to seek aid from the Elkwhelk. It's a minor nature deity that appears in the form of a creature half elk and half whelk. It rules over a patch of forest by the coast.

Yeah. I'm really looking forward to coming up with more about them. There's only three 'major' deities in the setting (which I hesitate to call mine, as I inherited it from our last DM) and at least a couple dozen lesser ones. There are people who have ascended, people who possess artifacts of power approaching 'lesser gods', and then actual children of the major deities. And probably other things I haven't thought of yet. Collectively I've been calling them the Gods that Walk, or the Little Gods. The latter is more commonly used.

Their worship tends not to spread beyond the borders of the land in which they were born or created. On a scale of power, they probably tend (in terms of Pathfinder) between CR 16 and CR 25. Only as strong as some of the strongest monsters, essentially, yet with a greater power to shape and change the world.

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I like this idea, we play forgotten realms setting and I know the gods can't directly interfere but I've been trying hard to get my DM, who is an annoyingly staunch christian so he can only imagine gods as being like the unfathomable and distand father figure, that i'm not asking for my paladin's god to drop by for tea and give him a certificate for being the best lil pali ever, but signs or something, the scent of something significant (incense, sacred flower ect) on the wind where it shouldn't be or an animal somehow associated with the deity just happening to wander by the campsite, find a neat looking rock or something!. Fuck most deity descriptions even have lil sections saying "when you've done good by suchandsuch god this might happen"

Not asking for a Holy Avenger for escorting some nuns down the road at night but something to tell this holy warrior he's doing the holy part right.

In my case playing a paladin of Eilistraee (yeah i'm that same faggot with the dick DM story) and i pointed out where it say she sometimes sounds a hunting horn to call her faithful to the aid of someone in need, saying i thought it was really cool and a built in hook he would not ignore. "Ehh i don't know, it doesn't seem like something that would happen" motherfucker i just gave you a "drop everything and go here" button for my character and you said you don't like it?
Same for it outright saying she likes to pull the "God disgused themselves to appear as a mysterious hooded traveler in need to test the kindness of people" bit, (i always loved those stories) maybe toss that in only to have it pay off late game, he outright cringed at that. Maybe i'm asking a bit much but seeing as in our last game when he was playing the DM let him end up in an romance and making love to an avatar of his deity. I just want to find happen upon a shiny moonstone or something

Yeah, cults to small gods are common in the setting, and wrangling lesser spirits into doing supernatural stuff for you is the way mortals do magic.

My dm just introduced a trickster god. So far he's a fucking pain in my ass and seems all the worst kinds of omnipotent. Dude fucks with us constantly.

DM made it clear he could wipe us without a second thought. If it keeps up, I'm gonna attack him anyways. It's that annoying.