>that retarded hammer I hate "fantasy" art sometimes
Joseph Rodriguez
>forgot the title
Fuck
Evan James
Warlocks are as cool as it gets in my opinion. But they are a controversial thing.
I know some GMs who ban Chain-pact because they can't handle anyone having familiars, or Eldritch Blast because it's "overpowered".
Maybe you can try Paladin.
As of skills, skills allow you to do cool shit more often then not. Jumping onto a dragon from a ledge and climbing to his head using an axe and a dagger as hooks then latching on and stabbing him in the eyes is definitely a series of Athletics or Acrobatics checks, creating a network of spies and informants to know the BBEG's every move is definitely a series social checks, maybe some spells involved, and so on.
But if you have a GM that focuses on combat and doesn't allow anything out of RAW, my condolences. This is the domain of 3.pf.
Logan Jenkins
Have any of your characters ever actually cared when an NPC died (excluding heroic sacrifices / immediate resurrection, etc.)
James Wright
What is the "Gimli Effect"?
Mason Brown
I'd be more worried about the pauldrons that would crush your head if you raised both arms at the same time
Josiah Scott
>those pauldrons >those hands like literally what the fuck is wrong with them and no it's not just non-human anatomy
Ethan King
Read the books (if you're the DM, read the DMG, too).
Download (or buy) the Starter Set. Run it. Have fun. Embrace the differences between 5e and PF, and enjoy yourself.
Grayson Myers
Every dwarf is a scottish drunk jew with an axe/hammer and beard fetish.
Elijah Jackson
People tend to play all dwarves (regardless of class or background) as some variant of Gimli from LOTR
The "ale chugging, Scottish accent having, war loving, elf hating, axe wielding lovable oaf of comic relief" archetype. It's stale and a bad representation of a race which can be more than that.
Charles Edwards
I just play a liquor-loving beard fetishist with an axe/hammer.
David Brooks
But is your character a dwarf?
Austin Miller
Yes my players get probably far too emotionally invested in the NPCs...
Jordan Gray
Oh.
Then I don't fix it! I actually enjoy that, as do my players, for now.
In my setting, dwarves are very tolkien-esque, with a side-order of Terry Pratchett's dwarves, because it amuses me to have dwarves hate erasing words.
I will say, however, that I do have a variant of dwarves from a clan who got kicked out of their mountain dwarf home, and ended up settling in what amounts to Tortuga-but-larger from Pirates of the Caribbean. They're crafty, street-smart thieves and rogues, with dualistic, strange gods. No one has taken me up on playing one of them, though, as of yet.
I admit to being a bit of a traditionalist when it comes to fantasy, however, so I may be the exception.
Hunter Bennett
By making all my dwarves their Dwarf Fortress variants.
William Sanchez
Hey, anons, I need a medium-sized warehouse map that has a basement. I suck at making maps and I hate it; my biggest failing as a DM.
Aaron Gomez
Every NPC we show some attachment to is immediately killed for cheap drama.
So we learned to hide our true feelings.
Blake Sanchez
Yea Warlocks are awesome. They offer the most character customization for any class. Between Pact Boons and which Pact you choose they have 6 paths you can follow. Then you have invocations.
Pact of the Tome has an invocation to beable to record EVERY ritual spell. I love rituals. Alarm, Detect magic, Identify, Find Familiar. Lots of fun to cast Alarm anytime you enter a dungeon and fuck over the DM if they want to try and have people sneak in behind you. Augury is a great Ritual as well. So good.
Isaac Allen
Pokemon Gold had a warehouse with a basement
Aaron Jackson
There's nothing wrong with having the majority of your NPCs like that, but for PC's I feel like they should mix it up a little. Just a way to make your character unique and not stereotyped cut n pastes
Aaron Foster
>banning EB Why even play Warlock then?
Lucas Perry
So guys, which do you think would make a better patron, a Balor or a Pit Fiend?
Isaac Perry
pit fiend erryday
Charles Bailey
I've played a number of Dwarves over the years.
One was a beardless Fighter/Barb who insisted he was just a short human. He was a teetotaller, had no accent or beard, and would have rather spent time reading books or going to debate club than visiting a feast hall or mining.
Another was a published author and "Combat Archaeologist" Fighter/Bard who researched ancient Dwarven history and culture. He used a sword (because Dwarves invented swords, too), had no accent or beard, and would go to a feast hall so that he could hawk his new book and get into a debate.
In PotA, I played a masked luchador Fighter trying to restore his family's lost honor (without revealing his identity) by finding old claims of nobility from ruined Dwarven kingdoms and/or exonerating evidence. He mostly threw enemies into things, had a beard but no accent, and would go to a feast hall so he could pantomime past glorious bouts of his in true wrestling/boxing hypeman fashion (THE SKIRMISH IN TURMISH; RUMBLE IN THE JUNGLE VI AND XIII; BOUT AT THE REDOUBT). Turns out he is a potential claimant to the lost kingdom of Besilmar.
In SKT, I currently play the Dwarf+Hammer version of an Eternal Blade (an elf PrC that talks to ghosts living in its swords) and member of a secret brotherhood of warrior-philosophers and mystics seeking to understand the mysteries of matter and force (energy). He has a beard, no accent, and would rather hole up in the woods or the mountains and work on his manifesto; his strategy of winning a debate is to speak cryptic nonsense and slap the other side upside the head and hope they are suddenly zen-enlightened by the illogic of it all.
they have all had incredibly large backpacks full of random junk which is used to macgyver the solution to all problems though the luchador used the bodies of enemies and furniture in place of random junk
Joseph Ortiz
That's up to them, of course; there's nothing wrong with having some peoples breaking the mold. The dwarves of my world tend to fall into three categories, however; the aforementioned dwarven street-pirates, and two different types of mountain dwarves, one of which despises humans with a passion and one of which likes--or at least tolerates--them because it was humans that saved them from starvation during a particularly harsh famine in the region.
The hatred-filled dwarves are not evil, however, they just believe that humans are violent, barely-evolved monkeys that kill everything that is not them. It stems from a time when a human kingdom attacked and destroyed two dwarven citadels for literally no reason (there is a reason, but the PCs don't know it).
Hill dwarves have always liked humans, and it as from hill dwarves that humans learned how to make iron.
Grayson Sanchez
I think they're too weak to be patrons desu, unless it's capped at some lowish level.
Robert Rogers
Well then who would make a good fiendish patron? I want to stay away from one of the Princes of the Nine Hells because why would they waste their time giving power to some random level 1 Warlock, and the same is true for Demon Princes.
I'm playing a Neutral Ebil character, so either a Demon or a Devil will work, but I can't decide which one would be cooler in the fluff department.
Levi Flores
Asmodeus himself, directly or through a lesser devil serving as a salesman, liaison and comissioner. All other options are literally who-tier
Luke Clark
They get your immortal soul when you die, silly! And souls don't have levels!
Carter Collins
They are fine. They are even used as an example in the PHB
Dominic Ortiz
Or you can have a Devil Comes Down to Georgia type scenario and take your abilities from your patron by force of body, will, or wit.
Cameron King
I feel like that will eventually be my character's goal, to ascend (descend?) into the Abyss or Nine Hells and become a powerful Devil or Demon in their own right.
Easton Thomas
I'd have a Prince or Archdevil as actual Patron but use the Balor/Pit Fiend as sort of communicator and middle management, since as you said the higher up have better things to do.
>that are especially mighty My points stands. The player would have to leave it explicit that it isn't no average balor/pit fiend
Hunter Adams
That's the spirit. Find your patron, bash his face in and take his place.
Jose Hernandez
I'm working on a Calishite Fire Genasi character concept, need some help coming up with character motivations. He's an Eldritch Knight and a minor noble. Lawful Evil, really into tradition and racial purity of the Genasi people of Calimshan.
But I'm having trouble tying him in to the campaign's story. I'm not sure why someone like that would leave Calimshan and go to Waterdeep, or join an adventuring party. What's in it for him? Maybe it's as simple as seeking wealth or power, but seems a little flimsy.
Robert Gray
What happens if your party kills your patron?
Matthew Murphy
You're powerful enough to not need a patron
Nolan Butler
Wouldn't an Arcanaloth make more sense as intermediary since they are literally fiendish lawyers?
Justin Collins
A bad GM would say that you lose your abilities. A good GM would say that you take his place and his powers. And his duties, if any.
Michael Russell
Here's the better scenario:
>Fight your way to the location of your patron >Use your 9th Level Spell Slot on Imprisonment >Use the Shrinking Gemstone option >Imprison your patron in a gemstone >Set the gemstone in a ring, amulet, or diadem. >Parade around, keeping your patron alive as a source of power while maintaining absolute control
Colton Walker
This desu
Bentley Reyes
I grabbed the core stuff off the trove, we are playing in a few hours, starting Curse of Strahd apparently. The DM is very excited since apparently it's the best AP he has ever read.
Does 5e have an online SRD like PF has the d20pfsrd site?
Maybe you should consider other options. As in, seriously, what the fuck this guy is doing in Waterdeep and why he is not cleansing Calimshan with fire and sword using his power?
Luke Hughes
Wanderlust Getting to know the world before assuming his house's dutys Following the ancient tradition of his family of a coming-of-age journey to try the world, so he can come back home to live the traditional ways with conviction that is it the right thing to do Searching for allies, deals and magical secrets to advance his position in his homeland A search for lore regarding the Genasi people Searching for an ancient artifact stolen from an ancestor
searching for a genasi waifu
Jason Myers
My character is a pretty prideful wizard, but he's more or less on the verge of a breakdown because hundred are dying due to a breach between the planes.
Kevin Bell
>How do you break the "Gimli Effect" for dwarves?
>In my setting, dwarves are very tolkien-esque,
Even Tolkien's dwarves aren't like that.
Henry Morgan
Both can be fun, it depends what you want.
Asher Diaz
>50234199 Some common mistake people make... 1) Walking out of the threatening square doesn't provoke OA, walking out of the threatening area does (so you can circle around your opponent)
2) You can break up action (move > attack > move) without retard feat tax.
3) Grapple and Shove is just a skill contest now.
4) There is no "free action", "move action" or "standard action".
Jaxon Gray
5e srd is intentionally left out a lot of detail and options for each classes. The srd only has 1 cleric domain for example.
Ryder Morris
>1) Walking out of the threatening square doesn't provoke OA, walking out of the threatening area does (so you can circle around your opponent)
So with a 40ft move speed I can shuffle right around my opponent, end upin the same square I started and he won't be able to attack me?
Aaron Green
> Not overpower your patron and turn him into a cock lusting demon battery.
Sorry. /pfg/ rub off on me.
Austin Hernandez
Then you probably were the patron if your party is powerful enough to take them down, or the patron was basically killing themselves in order to offer power to you.
That's like taking the sword from the "take this!" old man and stabbing him.
Though, I suppose it makes sense if you have great potential yourself, and your warlock pack just enables you to use your potential and since you're so reliant on it while you've had the power you've never taught yourself to use the power without your patron's help.
You'd likely turn into a sorcerer upon devouring the patron's power.
Nicholas Gonzalez
You only need 20 feet of movement for that, actually. You can pass Medium-sized creatures on diagonal moves. And correct, there would be no attack of opportunity.
Jason Turner
So... how do you guys deal without one?
Anthony Adams
yes
Dominic Nelson
We own or steal the books or pdfs, you shitlord. It's not hard.
Isaiah Mitchell
copy =/= theft
Camden Hernandez
These are all great. I'll probably go with some form of searching for allies and magical secrets. And searching for a pure blood qt wife. Maybe his family's lost some of its power and wealth, and he needs the help of outsiders to reclaim his position.
If only I could convince my GM to take a hard left into a campaign about cleansing the homeland.
Hunter Hernandez
I don't want to get into that argument. I use the world "steal" because it makes me feel like a badass smooth criminal.
Joseph Clark
>You can pass Medium-sized creatures on diagonal moves.
Even if they're hostile? Because you can't do that to walls or statues
Mason Williams
Just say that you're pirating it, as that's the correct term. And pirates > smooth criminals.
Xavier Stewart
It's a matter of taste, really.
Ryan Thomas
Yea but not having a nice easily searchable database to browse through all of the game information? That seems terrible. I know 3.5 had a pretty limited SRD too, but I think PF really spoiled me with d20pfsrd.
Liam Adams
Maybe if the DM works with you there could be some ties that they believe there to be a dormant evil there that needs to be stopped before it spreads. Say, they could be acting as something of a prophet or had nightmares and they're there to resolve it before things get bad for their homeland.
Wanderlust isn't a very good option for the character, I think.
Sebastian Green
>he needs a database
Real roleplayers know all the rules by heart.
Levi Powell
The rule only specifies terrain features (walls, large trees, etc.), not creatures. The bit about the DMG mentioned later also does not mention anything about creatures blocking movement this way.
Benjamin Lewis
So im planning on running a Space Fantasy game that's essentially if you mixed Spelljammer with Kill Six Billion Demons and Warhammer 40k.
Like most Space Opera, Humans will be the more dominant species in the universe, with other races being in smaller numbers. How can I get around the small number of PC choices? I figured Volo's can certainly help with this.
Also Firearms, I want to use them, but the rules in the DMG are so damn vague, plus I also don't want them to be blatantly modern in design. Something closer to Mass Effect than modern era. Unless that's just total shit and I should just go with Renaissance weapons, but there's just so few and they don't encapsulate the space-y feel.
Tyler Collins
It isn't just about the rules though, it includes everything.
Cooper Hughes
Real roleplayers don't even need rules
Dylan Martin
Forgot my image.
So yeah, cut through enemy squares all you like. It's important to note that a Medium-sized creature isn't a 5 foot cube, either, so plenty of room to walk past them. There's just no walking straight through them to an opposite tile because they're going to have a lot easier time blocking you that way than if you just cut a corner on them. You could put four Medium creatures in the same square, they just need five feet to fight in combat.
Zachary Young
I kinda use both. check the class main class chassis on SRD and only remembering the extra stuff your get from archetype / domain.
Liam Young
If you want to be different from that, why the fuck would you want to play a dwarf?
Matthew Torres
I'm making a campaign with heavy bookkeeping, does someone have a list with all the materials needed for casting spells? from a cricket to a 10,000 gp gem, I kinda want to make them somewhat easier to keep track of.
Hudson Williams
darkvision, best stats, and best NPCs to be instant bros with
seriously every time my campaign meets a dwarf they are the raddest dudes and we help each other out immensely
Carter Jackson
Yeah, ideally I want to give my DM something to work with, a powerful character motivation or purpose that can be worked towards. So maybe something a little more like this would be good.
Robert Perez
>How do you break the "Gimli Effect" for dwarves?
They're maggot people that fed on the flesh of giants given sentience by gods. They still maintain disgusting habits and the great majority of them are quite ugly and hairy
Grayson Cruz
I implore you to reconsider.
Arcane foci were introduced for a reason. If you make your players track worthless material components when they don't want it, it's going to be a shitfest.
Oliver Perry
Dwarves tend to be friendly alcoholics precisely because they're associated with a stereotype. If they had the full range of human personalities, then the vast majority of them would be cunts, just like humans.
Xavier Bailey
Dwarves are communist
Mason Cooper
Indeed, it is best to only track those materials that are directly consumed by the spell.
Jason Torres
So what's the difference between a Cleric of Asmodeus and a Fiend Warlock who makes a pact with him? How about a Light Domain Cleric and a Light Warlock?
Would it be weird to replace Clerics in my setting with Warlocks, mechanically?
Easton Thomas
We don't meet them in bars, we meet them out in the world doing things. We get along because they're upright Lawful Good-types who think the bad guys are as much a bunch of assholes as we do and they're seldom looking out for their own personal interests to the detriment of others, even though they are also stereotyped as "greedy" and more interested in the safety of their clanhomes.
When a band of orcs are about to attack the village and we ask everyone in the town square for aid, it's the Dwarven traveller who steps up more often than not.
If we bust into a goblin or giant den to free all the prisoners, it's the Dwarf who's somehow risen to community leader more often than not.
When two NPCs are trying to get the group's help but one of them is lying, the Dwarf is the truthful one.
If a bunch of Lord's Alliance guys from Waterdeep bust into a place and want to do something the party thinks is a bad idea, and a bunch of Lord's Alliance guys from Mithral Hall show up right after them wanting to do the same shit, it's the Mithral Hall Dwarves we have the easier time convincing to not be a bunch of dumbos.
Andrew Cruz
Even those that are consumed are a pain to track. That's why they are considered worthless and are represented by a component pouch.
The only ones that _require_ tracking are those with a price listed.
Samuel Foster
Cleric is a divine caster who is a direct agent of the object of his worship.
Warlock is a fuck who bargained for power or stole it or whatever for his own (often nefarious) goals.
Tyler Stewart
>wizards want reality-bending, world-destroying arcane power >they can't handle tallying up their bat guano >fighters are supposed to track their javelin usage and breakage judiciously >the DM is keeping track of every dagger the rogue throws >rangers have to roll survival and nature to scrounge up enough food for the group >the wizard's component pouch is still full of bat guano, lightning-struck tree bark, and dragonscales despite our having spent the past four months in a goddamn desert
Jaxson Allen
Isn't anything that a spell consumes listed with a specific value anyway?
Oliver Gomez
Fortunately arcane focus is an alternative to a component pouch
I point my staff/wand/orb at them and BOOM
Kayden Gonzalez
My character takes all of his comrades' deaths seriously. An npc helping us got his legs flattened by a rolling boulder and I did the whole mercy killing with the DM while the rest of the party continued.
Mason Baker
I understand the fear of that, but in my campaign there is a fight every other session or more, and is a really hard fight, so they only prepare before each one of them.
As fights are so far in between having to manage resources is part of what makes the fight exiting.
Camden Collins
Can't help with the basement, but I do have a warehouse.
Yeah, I can definitely feel you on that. In the Western campaign setting, dwarves are mostly bit players that the party occasionally stumbles upon if out in the Great Stony Mountains where they maintain a number of mines and fledgling dwarfholds. I actually don't think my players have ever encountered more than two or three mountain dwarves across three campaigns, but they also tend to be the most insular and very, very few have migrated to the West.
Primarily, they encounter hill dwarves who have always had the role of intermediaries between their deep-dwelling cousins and the humans above ground. Far more pragmatic than dogmatic. They tend to get the majority of the Scotch-Irish whiskey-distilling mountain men traits while their mountain dwarf cousins probably inherited most of the Jewish stereotypes, living in an incredibly regimented and codified society based upon a religion of ancestor worship that traces lineages back to the war against the Titans who created them as slaves. Maintaining the vaults they sealed the Titans away in is also part of the reason mountain dwarves as a whole have very little interest in anywhere else.
Ian Richardson
Clerics are powered by their convictions in the faith. Warlocks are taught magical secrets by the patron. It's a much more direct relationship.
Brody Howard
One way to deal with this is to get rid of worthless components completely and replace them with foci.
There are some costly components that act as a focus and are not consumed.
Mason James
so guys if you remember I mention a few thread back about making a bard-lock
so I recently started the game at lv 3 so I have a lv 1bard-2lock (fey) with actor feat/disguise self invocation to mess around with people. I found out that I was the party's only full spellcaster and mouth-piece.
So I am not sure if I should go lore bard for spells like fireball etc or the glamour bard for full fabulousness and charming the shit out of people
the party is a monk/fighter/ranger/pally/bard-lock
Aiden Young
This.
Levi Rodriguez
the main quest of the game is to discover various tribes on a remote island and start some diplomatic relationship with them
Charles Campbell
>fireball
You're playing the game wrong
Parker Cook
>So what's the difference between a Cleric of Asmodeus and a Fiend Warlock who makes a pact with him?
One is granted power by their faith in Asmodeus, the other made a pact for power
>How about a Light Domain Cleric and a Light Warlock?
More or less the same. One get power by believing the concept, the other made a pact with something powered by the concept.
>Would it be weird to replace Clerics in my setting with Warlocks, mechanically?