Why is modern a silver bullet format but legacy isn't? Is it all on force of wills doing?

Why is modern a silver bullet format but legacy isn't? Is it all on force of wills doing?

Having Counterspell doesn't hurt either.

Legacy can deal with a turn 1 combo

Yes, Wasteland, FoW and Daze keep the format honest despite having some of the most powerful combos in card gaming.

>Why is modern a silver bullet format but legacy isn't?
Because Legacy has blue magic, Modern does not.

Modern, so afraid of counter spells because they aren't "fun", now has to instead hope and pray their opponent hasn't drawn the card that locks them out of the game.

The power level of fair cards goes through the roof in legacy. They have robust options against any direction of combo you take, mostly because of counterspells but also because of stuff like Cabal Therapy and Wasteland.

This is why
>Legacy design
just do whatever lilnigga

>Memedern desing
just do what WE tell you and play how WE tell you.

But isn't the power level in Legacy so high that only few deck archetypes are viable, and those are the only ones being played? All those cards to choose from and only a fraction are usable.

When you think about it, there are two things in this game - spells and permanents. Even the graveyard is a function of the spells and permanents in play. Each of these things have cards that can win you the game.

Typically, only ONE color interacts with spells - Blue. White does in a way by taxing spells but it's not as reliable as blowing the spell off the stack and Black through hand-hate. Every color has some means of interacting with permanents in some form or another.

The reason why Legacy feels more "fair" is because the combination of Force, Daze, and Wasteland are good check to the strategies that want to win by casting spells as opposed to using permanents. In Modern, the means of interacting with spells is weak enough such that spell-oriented strategies seem more powerful. The whole philosophy of Modern is that some portion of players find that blue's spells that both interact with spells and spells that ultimately produce permanents unappealing. While Black and White still have their Legacy tools to address spell-effect strategies, it's sometimes feels not powerful enough.

Legacy is the most open format and the only one where a rogue or hatebrew can take a tournament.

who's been feeding you lies?

legacy has literally dozens of viable decks. it's the most diverse (competitive) format, followed by Frontier, with standard trading spots 3 and 4 with modern, with Vintage in last place.

Things like trinisphere and the lack of focused creature removal have allowed many brews to have winning shots in tournies. What are you talking about

Newb question. What is a silver bullet format?

A silver bullet is a single card that shuts down an entire deck, so being played usually makes that deck lose the game.

Thanks a lot.

>a rogue or hatebrew can take a tournament.
that happens in modern as well though

Legacy slivers is pretty good, I was surprised when I played it against Miracles. the crystalline slivers are the key

4 Aether Vial
4 Brainstorm
4 Cavern of Souls
4 Crystalline Sliver
3 Daze
4 Flooded Strand
4 Force of Will
4 Galerider Sliver
4 Hibernation Sliver
1 Island
1 Misty Rainforest
4 Muscle Sliver
4 Mutavault
4 Predatory Sliver
1 Relic of Progenitus
4 Sinew Sliver
3 Sliver Hive
1 Tropical Island
1 Tundra
1 Underground Sea

SB
3 Darkheart Sliver
2 Flusterstorm
4 Harmonic Sliver
3 Relic of Progenitus
3 Thalia, Guardian of Thraben

Hardy har

?

nice

Pretty good, but how do you deal with Terminus and other Wrath effects?

Nevermind, I didn't see the Force of Wills in the list at first, just the dazes.