/tghp/ v.2

Harry is the powergamer who made a NG character (the type of good that allows for the most types of actions) and put all of his spell points in Patronus, the best attack spell. He even took the Nemesis flaw three separate times (Voldemort, Draco, Dudley) to get as many extra points as possible.

Ron is the firsttimer who just made up a character in five minutes without knowing the rules very well, and ended up with the weakest character.

Hermione is the "We must be prepared for everything!" gamer who designed his character to know the maximum possible number of spells, but can only roleplay one kind of person: himself, so she's kind of annoying.

Neville is the one who shows up only every fifth meeting and ends up falling really behind in experience, but gets a natural twenty in the final battle.

Luna is the DMPC whom everyone ends up loving.

Ginny is the DMPC whom everyone ends up hating.

No, Luna is the DM's girlfriend, who insisted on being "OH SO QUIRKY AND KOOKY" and annoyed the shit out of everyone else, further proving girls shouldn't play ttrpgs.

Only applies to movie potts characters

Gay man here. This isn't limited to girlfriends, it's limited to GM's Significant Others who get dragged into playing.

Are the books worth reading? I never did and all my college friends love them.

They're pretty fun. Plenty of plot holes, though. They're closer to mystery novels than fantasy novels.

Good young adult books, but like he said lots of holes and such for triggering autism. But worth a read imo. Not worth a re-read though, as they seem a bit formulaic plotwise

>Are the books worth reading?

The early books are kid quality and progressively get more adult. They all have their flaws but if you're looking to get wrapped up in a magical themed school setting with lots of character and style, it's pretty good reading. There's things Rowling should have done different that was done in the movies but the books have sooooo much more detail.

I don't think anybody could make you an unbiased recommendation.
Most people read them while in elemetary school and the through highschool I guess, and they enjoyed it as kids.

Nowadays I know many people who occasionally re-read the books, some eve regularly so (like: every year).

they're growing up, coming off age and mystery novels mostly, with some nice worldbuilding and very good storytelling pace.
(as opposed to, say, GRRM, who does 250% of what is neccessary worldbuilding, and has his storylines so dislocated and spread out, that they barely progress at all)

I would recommed the Harry Potter books,
but you may not enjoy them as much as someone who read them as a child

Truly they are more about the adventures of the wizarding world than the actual story

>Patronus, the best attack spell

But that's wrong, you idiot.

but it's true, because it creates a surrogate which will fight in your stead and leaves you free to cast more spells. It will go at people attacking you - or even convey messages or items.

Imagine the difference:
> Dark Wizard
> enough offesive Power to match any light wizard
> enough protective spells to keep himself safe
> NO happy place to conjure up a Patronus

vs

> Light Wizard / Auror
> Fires up Patronus
> keeps up in offesive and defensive spells

the patronus basically is one extra body and fighting hand, if you can do it, and your opponent cant - then you already outnumber him 2 v 1 :)

The Patronus can't fight though. It's not like a summoned creature. The only thing they're useful for is repelling Dementors and passing messages to people.

As says, they're best enjoyed while growing up (reading them as they came out, which roughly coincided with going up a year in school was the actual best way to read them), but they're pretty good, even if they do have some plot holes and don't codify and spell out everything, and can get a bit episodic.

They're also capable of repelling Lethifolds.

If Harry's player was like that, he didn't start that way. Especially since it seemed like he put most on the points into Brooming Riding and Sports early on.

Also, Patronus was only learned AFTER it began to seem like a Dementor heavy campaign. It'd be like if you figured out you'd be fighting a lot of undead and then dipped into Paladin or Cleric in order to deal with that.

How would you do schooltime in a Harry Potter rpg?
We played a short campaign a few years ago, but since studying meant we learned new spells and got good grades, we barely went adventuring at all and spent most of our time at the library.
We also sold corrected assignments (and magical weed in 7th year).

>GM: Your characters are gonna be wizards at a wizarding school
>Harry's player: A school game? I want my wizard to be a jock! Like the star quaterback
>GM: They wouldn't have football at a wizard school. Wizard culture is different.
>Harry's Player: But every big school has a sport's program. Wait, would wizards have their own kind of sports using magic!?
>GM (panicking): Yeah... of course they do! It's called.... umm.... Quiditch
>GM hurriedly tries to write down rules for the wizard sport in about of three minutes, not thinking them through

Quiditch gotta be the most bullshit fictional sport ever invented.
>oh, you dominated your opponents 140-0 but their plot relevant characters only player happened to catch the macguffing? too bad, you lose

Years ago I remember working with a few other people on Veeky Forums to put together Harry Potter & the Roleplayer's Game but I have no idea what happened to it.

>But every big school has a sport's program
Incidentally, totally not the case in the UK, where almost all recruiting is done from junior leagues and amateurs - school sports are not something anyone really cares about

>enchanted drugs

oh god, I just want to know about. Please tell me the GM described the experience. That's like some next level shit.

I think an entire setting info spin off book like the Fantastic Beasts or history of Quidich book could be written just about recreational mind altering spells alone.

*know about that

Well, I found a patch of unknown plants near the forbidden forest, and tried various experiments at the alchemical lab to see if I could itentify it or use it for something, and to upgrade my herboristery skills. It was a complete failure, until I asked the GM how the extract smelled.
I'm not sure if the fumes actually caused an astral projection or if that was a mere hallucination, but I levitated through Hogwarts while seeing its multidimentional architecture, with other psychedelic stuff and memories of things yet to come. It was neat. The experience lasted a few days, and the party didn't carry me to the infirmary because they were afraid of being punished (we didn't have a very good track record). The second attempt, made to spy on the teachers and see the test questions in advance, wasn't successful. I went through the lake and ended in some deep caverns with Chthonian entities singing around me.
I only sold very diluted stuff.

All things considered, it was a pretty good campaign. We acted like teenagers given magic powers, one PC had to be saved from her on-the-run wife-beater vampire dad (he just wanted to see her, in a psychotic undead way), another PC went into paintings to party every night, the third one sold priceless artefacts to a caped figure that was probably Voldemort to gain funds for the IRA, and I dated a ghost.

>one PC had to be saved from her on-the-run wife-beater vampire dad (he just wanted to see her, in a psychotic undead way), another PC went into paintings to party every night, the third one sold priceless artefacts to a caped figure that was probably Voldemort to gain funds for the IRA, and I dated a ghost.

Guess that you were those guys who will spend next couple decades by starring in various stories circulating among the student body.

Why is patronus the most powerful attack spell? It only works on dementors

Half my current group are girls. Half my last group were girls. Half the group before that were girls. Is there a particular reason half the people I've ever played with shouldn't have played?

It's somewhat mitigated because the games are supposed to last over several sessions so catching the Snitch isn't usually that much of a game changer.

Not quite true. You'll notice that Harry usually doesn't actually *do* that much, spellcasting wise - in D&D terms he tends to muddle along and then have big plot relevant stuff spring on him like the end of the fourth book with the magic wand lightning duel with Voldemort - it reads like Harry and Ron are new players, Ron knows the setting pretty well while Harry is a bit more competent. Hermione's clearly quite experienced at RPGs and a powergamer, but the kind of powergamer that uses their optimisation to support the other players and make them feel useful.

I'd say Harry is more of a meta guy who's good at fast-talking the GM. He's an average wizard (though very good at Defense Against the Dark Arts due to sheer experience) but he always ends up with the right plot device to get out of trouble.

That's because lethifolds are just Alolan Dementors. It's still a spell that's only useful against a handful of similar creatures.
If there's a spell Harry put a ridiculous amount of points into, it's Expelliarmus.

Harry has dice luck. Pure and simple. His entire backstory is based on rolling nat 20's on saves. I bet when he said he wanted to be the one guy who survived voldemort the GM forced him to roleplay out the origin, and was stuck when the fucker rolled super high to resist killing curse

No player would get so many high rolls unless their dice were loaded.

Wasn't Harry explicitly good at cheating in universe too?

Or am I thinking of Ron's brothers.

On that Subject, Ron wasn't UP, he just spent all his karma on badass contacts

What if Harry played with the GM in the past (as James) and is one of those players who plays almost the same character every time. He got killed in an eventual TPK last game so he's got plot bullshittery to play Not!James and finish beating the big bad.
"it's not the same character, this one has GREEN eyes. Totally different."

Things like gillyweed are what's convincing me of the lack of metagaming - the DM got frustrated that the plot event was coming up soon and Harry had still not figured out a way to breathe underwater (a good metagamer would have just asked a fucking teacher 'hey know of a way to breathe underwater with magic?'), so he had an NPC give him gillyweed.

The Tournament was really the GM giving up on pretending this was anything else than Harry's campaign.

>Ron's player: This is bullshit. What do we get to do?
>GM: Hm? I don't know, you have to invite someone to prom or some bullshit.

Yeah, 'cuz girls are icky.

>Previous Party were the four Marauders,
>Pettigrew was That Guy, and betrayed the others, leading to James being killed, but not before he sets a magic trap on his kid to fuck Voldemort's shit up with a spur-of-the-moment plan the party came up with
>James dies, but Voldy's gone for the moment as well.
>Peter's player leaves the group, and GM decides it's time for a Timeskip.
>The remaining three are on board with starting from schoolkids again, so they make Harry, Ron, and Hermione
>The GM lets Ron and Hermione's players take control of Lupin and Sirius when they come up in the story again

He learnt his lesson for the next stretch of the Campaign when Ron and Hermione's players got their own decent plots.

>Neville started out as a joke character to make fun of Peter
>the player ended up liking him enough that the GM gave him his own backstory and moments to shine

Ron is also a good character in the books rather than being the bumbling retard he is in the films

>Ron's player: This is dumb my characters just going to go with Hermione anyway.
>Hermione's player: well actually.....
>Ron's player: NOW THIS REALLY IS BULLSHIT!

Literally every player ever, that's all anyone ever does. Sure the reskins might be a little more comprehensive- like changing alignments or class- but ultimately its the same player withe the same sense of enjoyment and fun, playing a game for fun and personal wish fulfillment.

Imagine the "oh shit" moment when the character the Marauders had been bullying for seven years ended up a teacher.

Wtf are you even talking about, a patronus can't fucking fight anything, they are literally ghosts made up of your happy thoughts which shields you against Dementors and similar creatures and make them go away. They can't fucking fight, they can't fucking cast spells as they are not wizards, they can't even touch other things. You can make them deliver messages and make them protect you against a very specific subclass of species that are nasty but not all too common.

Also the argument that it leaves you free to cast more spells is really retarded because almost all spells do that and a Patronus EXPLICITLY DOES NOT. It is a difficult spell with upkeep that requires at least some part of your consciousness to concentrate on the happiest thing you can think of right now, so it is literally one of the only spells that can't do what you just fucking praised it for.

How the FUCK is that the best attack spell? The "best" attack spell Harry invests heavily in is Expeliarmus or maybe Stupor, both staples of Harry, though the evil guys explicitly categorize Expelliarmus as Harrys staple because they wouldn't really use it themselves as a general purpose spell but Harry does.

The real BEST best attack spell is Avada Kedavra because it literally can't be blocked and causes instant death, which Harry has no investment in.

>THE ENEMY CASTER CANNOT KILL YOU IF YOU DISABLE HIS WAND

>"Oh goddammit, we only tied with Slytherin."
>"You'd think killing one of the greatest evil wizards in the world AGAIN would be worth a few more points."
>"Sorry guys, that's all the points Dumbledore is awarding the three of you. Maybe if you hadn't needed so many hints you'd have gotten more."
>"C'mon, one of us must have done SOMETHING to tip us over the edge."
>"Wait. It doesn't have to be us. Any Gryffindor will do, right?."
>"What do you mean?"
>"Neville tried to stop us for our own good, and the good of our house."
>"Yeah, he should get points!"
>"Good old Neville, he's a model Gryffindor!"
>"................."
>"Well? C'mon, it takes guts to stand up to your enemies but it takes more to stand up to your friends."
>"We're friends now?"
>"Shhh! We need the points."
>"...Ten points for Gryffindor."
>"YEEEEEEEEEEAH!"

>"You walk into the Potions class, and take your seats. At the front of your class is your Potions teacher. He introduces himself as Severus Snape."
>"What."
>"Fuck, we made his life a living hell."
>"That wasn't us, dude. We're in the clear."
>"But doesn't your new guy look exactly like James?"
>"...Oh no."
>Maniacal GM Laughter

i was speaking specifically of looking at Harry Potter as a campaign. James and Harry are really similar enough to be a player playing the same character twice in two parts of one overarching story.
I agree with you that players play what's fun, and that there's inevitably going to be a lot of similarities between one player's various characters.
Harry really seems like he could be James' player coming up with bullshit reasons to keep playing James even though he died.

>"Your minmaxing has gotten out of hand. Your character doesn't know anything about being a wizard and is functionally illiterate."
>"Well, we have that nerdy chick character for Knowledge checks. What's the worst that could happen?"
>"We're in a school. With exams."
>"Whatever."

>"Alright, he wants to see if your character takes more from his mother or from James. Roll a Knowledge (Potions) check."
>"Fuck."

I don't know?
> tonks patronus
> goes from hogsmeade to the castle to inform of harrys late arrival
oh, so obviously they can convey messages, huh?

> Snapes Patronus
> plants the sword of gryffindor
> for harry and ron to find
huh, so they can carry things

I am also 100% sure, having re-read the novels just two weeks ago, that the patronus was also at least once used by someone in the books, to physically combat an opponent.

How the hell does a doe plant a sword?

> Snapes Patronus
> plants the sword of gryffindor
> for harry and ron to find
no it leads them to where it was hidden, it didn't plant it

Snape planted that shit, the Doe was just to get them there when he was done.

Did you even read the books?

First instance of a speaking Patronus is implied when Dumbledore sends one to Hagrid to come and escort Harry back to the castle after Harry led Dumbledore to where he found the confused Barty Crouch Senior in the forbidden forrest with Victor.
The Order uses this extensively, its how they allways send each other messages after the second rise of Voldemort, its how Mr. Weasly informs the three at Grimold Place that everyone escaped. Again, what the fuck are you even talking about?

Also, Snapes fucking Patronus didn't deliver the damn sword, Snapes own memories literally show us that he placed the sword there and send his patronus to lead Harry there without him knowing it was Snape, the fucking Patronus didn't do jack shit. He even talks to Dumbledores portrait about all this.

that's wrong though,
he sent his patronus to bring them the sword,
because he could not leave hogwarts without blowing his cover. this is even explained later i the novel

See

>I am also 100% sure, having re-read the novels just two weeks ago, that the patronus was also at least once used by someone in the books, to physically combat an opponent.

Fucking bullshit, stop spreading this nonsense. I just finished my re-read two hours ago, this NEVER HAPPENED. Patronuses can not engage in physical contact. Harrys Patronus ramms some Dementors with its Horns but that is the closest any Patronus gets to "combat", and that only works BECAUSE ITS A FUCKING DEMENTOR

Did you even read what I wrote? Do you seriously want me to search an english pdf of the novel just to give you the quote.

Snape placed the sword under the ice

He is standing behind the tree where both Harry and Ron noticed something and where they conclude the gifter stood watching them.

We literally know from Snapes last memories that he told Dumbledores portrait he stood behind the tree and watched Harry find the sword.

He is headmaster of Hogwarts so he all the restrictions on magical travel do not apply to him, he can use any of a good dozen magical methods to dissapear from Hogwarts at any time he wants, unlike any other person in Hogwarts. He can disapear any time he wants and nobody would ever find out.

Why would you go on and on and on spreading this misinformation nonsense when you claim to have re-read the novels two weeks ago? fucking kys

Snape placed the sword himself, go re-read the memory chapter at the end of hallows. The patronus just attracts harry because hes fucked in the head.

Unless you count scaring the shit out of draco, but not really hurting him, patronuses dont attack people.

Go get some reading comprehension and come back.

As others have said the best time to read them was when you were growing up but they're still worth a read, especially if you've not watched the movies.

It is a book that's enjoyable for its world building rather than the quality of the writing. There is a fuck load of boring teenage stuff though.

Im pretty sure staff weren't allowed to help. Hagrid only helped because it's harry and moody only helped because he wanted harry to get to voldemort.

And Cedric helped Harry with the egg to thank him for the warning about the dragons.

Man, Cedric was the last person Cursed Child should have butchered.

Which character would the guy who controlled peter control in next game? Draco? Scabbers?

>dude why are you playing as a rat?

Draco isn't that prominent to the plot or does much with the Trio.

As for Scabbers, the players would really have to avoid any sort of metagaming or else Prisoner of Azkaban would have gone very differently.

Peter's player got kicked from the group for being a tool and doing a TOTALLY EPIC CE BETRAYAL GUYS LOL IM JUST PLAYING THE CHARACTER

Sirius was pretty That Guy too, I could see the other players buying that he sold James out.

That's a separate issue, with it being more of just gay people being terrible at games if they reveal themselves to be gay.

In what respect?

Mostly he was the worst at bullying, going as far as tricking Snape into bumping into Lupin during a full moon.

There's also the cliché "from an evil family, but actually a good guy".

By contrast Peter seems basically nondescript prior to his betrayal.

Sirous was played as a That Guy who seduced every character he could, complained about his dark and evil family of which tortured his poor chaotic good soul, and tried to kill a child npc he hated despute being 'good.'

He later played Ron as a chill pure blood who maxed his contacts and probably had average stat rolls.

Remus' player is probably the best roleplayer who seriously gets into role and knows the system. Played a smart, disadvantaged character because he likes the handicap while also allowing him to make decent plans IC because he knows his fellow players don't give a fuck.

Peter was a classic That Guy and dickass theif who the GM turned into a joke later. Did not return for the next game

James was a jerk who just played like he knew it was an rpg and didn't take things seriously till the second try of the campaign. Really grew into RPing.

Underrated post

>By contrast Peter seems basically nondescript prior to his betrayal.

Best kind of backstabber then, the guys who foreshadow and pre-flag their stabbing attempts are the worst kind of backstabbers.

My DM has made a Harry Potter RPG using the powered by the apocalypse system. It's in playtesting now, but it works surprisingly well. It's not designed for school age games, but it covers the majority of the character archetypes well enough.

Using a strap-on?

Several.
> A week every month their emotions are out of control, making roleplaying inconsistent at best, and downright irritating at worst.
> Higher chance of inter-party dating with women and men together. This could lead to problems down the line.
> Sexual tension.
> The amount of orbiting.
> The high levels of depression among women, which is another bitch to deal with.
> The general amount of bitching that comes OOCly. (On par with most 'That Guys')
> The general superiority that comes from women players.

Not to say that all women players are bad, and I know most of these are subjective. But they are of a smaller stock and therefor are often just taken in due to being females. If you can find legitimate female players who don't cause the above listed problems, more power to you.

I just find it's easier to stick to an all Male party. It's more relaxed, guys don't bother trying to impress the females, and it's more about the game. It just works better for party cohesion when it's a bunch of bros or chicks, rather than bros AND chicks.

>I never interacted with any female
>EVER

Jesus Christ, it's like you were even rised without a mother.

This is what true autism looks like.

Have you ever watched anything other than anime? Be honest.

If you never read them before hitting, say, 15, there is literally no point touching them now. You are simply too old to endure them without constant eye-rolling and wondering what the fuck everyone saw in them.

So sorry, it's one of those phenomenas that could be only experienced first-hand. Like the original hype foor Blair Witch Project, which is just fucking horribly bad movie when taken outside of the context behind it.

>A week every month their emotions are out of control, making roleplaying inconsistent at best, and downright irritating at worst.

See, this is the thing that pisses me off. Women don't automatically turn into crazy, emotional wrecks the second their period starts. They just have to deal with cramps and shit. It's not fucking fun, and the "oh hur durr you seem angry, must be on the rag" meme needs to die.

Also, guys are WAY more prone to mood swings. Their dicks grab their full attention every five fucking minutes.

>Veeky Forums

>Guy in charge of school is gay
>Name him Headmaster

Brava

Harry Potter LARPs are decently common in Yurop, any of you guys participated in one?

You're right. But you didn't take into account the higher levels of suicide among men, meaning that you'll lose players left and right.
Seriously, I'm ready to play with a bunch of harpies if it means that I won't have to look for new guys all the time, and take the time to introduce them to the campaign only to find them hanging in their attic two sessions later.

>take the time to introduce them to the campaign only to find them hanging in their attic two sessions later

best response

>Harry Potter LARPs are decently common in Yurop
What drugs are you taking?
Alternatively, how British are you on scale from 1 to Union Jack?

>Headmaster is just a headmaster
>Make him gay 3 years after the actual book series ended, because you are desperate for any second in the lime light you can get

I disagree, I read the first couple when I was a k8d, but came back to them last year (i'm 28) and I enjoyed them. They aren't totally mind blowing, but they are decent, and you can blow through even the thickest of them in an afternoon.

>his players don't shoot themselves left and right

Lucky bastard, cleaning brain matter and gore off the walls is fucking pain in the ass.

>I read the first couple when I was a k8d
>but came back to them last year
At least be fucking consistent in your "logic". To qualify, you would have to read them for the first time at the age of 27. You didn't.
Stay invalid, Steve

Which brings us to my original point - you read them before hitting the "too old for this" mark

>how British are you on scale from 1 to Union Jack?
I'd say roughtly Jeanne d'Arc.
I went to a con where a danish and a hungarian larper both talked about it, and I've seen three Harry Potter LARPs in France this year, without particularly looking for it.

Well, we play mostly fantasy, and they have the decency not to kill themselves with anacronistic methods. I've heard of a space-opera player that ate some uranium, though.

Couldn't find a clean version of this, annoyingly.

>Lycanthrope: The Rape
Surprisingly accurate

Domo arigato, user.

>more from his mother

Makes me wonder what Snape would have done if Harry been a potions pro lile his mom or even just in slytherin.

Snape deserved better.
I fucking love the 'hardass teacher is a hardass because he expects the best of his students and is secretly a total badass' trope.
My disgust when nobody in Slytherin stuck around for the final battle was incalcuable. Snape would have honestly made a better protagonist than Harry.

My favourite Snape moment is in the sixth book where Hermione gives a rote answer and Snape points out that memorising shit from a curriculum book a few weeks early isn't actually very impressive.

Snape is the kind of teacher that I loved at university, he made people who didn't actually know their shit so mad.

Actually they came back with a shit ton of support from around the country in the second half after initially leaving. At least according to Rowling, I don't remember in the book if they did.

The whole concept behind slytherin could have been done better. The way it panned out, Slytherin was the evil coward house and Gryffindor was the valiant hero house, discounting the few exceptions. Ravenclaw was the "supporting cast who doesn't reallt fit into Gryffindor or Slytherin because they aren't overtly good or evil" house, Hufflepuff was "idk man I wrote another Pure Good Guy™ but I don't want another gryffindor"

When you're a kid, you think Snape is a fucking asshole. When you look back as an adult, you realize that he's what a teacher should be.

Intentionally asking questions beyond a childs knowledge level as a riddle thay hints towards his affection for the kids mum (that the kid wouldn't be able to work out) that only results in him being embarrassed in front of the whole class on the first day?

Hating a fellow teacher and getting him fired because you were bullied by his friends as a kid?

There definitely should have been better examples of the "good" slytherin qualities.

Also a muggle in slytherin could have been an interesting character.