Are there any D&D drinking games? Or do we have to make one?

Are there any D&D drinking games? Or do we have to make one?

D&D is a drinking game

No, D&D drives you to drink. There's a difference.

Ain't that beer gonna get warm by the time they're done?

But for the topic, there are probably some, but they're easy to make.
Take shot on finishing off a goblin, saying the word "loot", whatever.

Not if you play speed chess

>Not if you play speed chess

>speed chess
>with full beer glasses

Definitely want to see a video of them actually doing that.

On this topic, play a fighter/warlock.

Play Everyone is John.
When you win control of John, you must take a number of shots equal to the willpower you just spent.

>get warm
What other way would it be?

One option is to play 5e with brutally hard encoutners. To make up for this you allow a short rest that takes 1 minute anytime the party wants. However, every time the party takes this option they all have to take a shot.

If 4e is your game then characters get unlimited healing surges but each healing surge is a shot.

If 3e then you should have to drink one drink per hour per tier of class you play. A wizard costs 5 drinks per hour but a fighter only 2.

If 2e or earlier you are probably way too old for drinking games and should just have what you want.

>If 2e or earlier
You take a shot whenever someone dies to a trap, obviously.

Have a stack of character sheets ready.

Plus side, you have a fairly hard limit of when you all start to die of alcohol poisoning.

I'm 23 and I play 2e with my friend who's father deprived him of video games as a child and forced him to play AD&D 2e until he got his xbox.

Try this:
>you don't have HP
>every player picks class by comparing hit die with player's body mass - fatty is the barbar, mr. skeltal is caster, etc.
>each point of damage is represented with shots

One of my long-standing dreams as a GM is to run the Tomb of Horrors as a drinking game (In 2e of course) Everytime the party clears a room, that's a shot. Everytime they lose a character, they take a shot. Figure it'd at least be a solid night of getting sloshed while gaming

I stand by my probably, but I am in awe of your friend's strange circumstances.

That could work.

The worst part is, he thinks that 2e is the best rpg ever written and refuses to even try other non-2e games, or even step out of the forgotten realms setting.

Pray to never level up past level 2. If every point of damage is a shot, you'll fucking die from alcohol poisoning right there.

How about every level's worth of damage is a shot. One at first level, two at second, etc.

Now that doesn't even make sense.

When you take damage equal to your character level you take a shot. I was struggling with phrasing the first time, sorry.

each chess type has a diffrient type of drink in them /tg

what are they?

That would work in 5e. In 3.5 you're still screwed, because muh rocket tag.

Pawns are cider.
Knights are beer.
Bishops are wine.
Rooks are whiskey.
Queen is tequila.
King is pure ethanol.

3.5 you take a shot every time the arcane caster solves the problem.
Enjoy your alcohol poisoning.

Why only arcane when divine casters are even worse?

Every time my players make a terrible terrible decision I take a shot.

Are you a ghost?

Baron Munchausen

Yes. I died and came to Veeky Forums to share my cause of death.

Every time a player gets knocked out, whole party drinks.

Every time a puzzle is solved or a boss monster is slain, DM drinks.

Game is a prebuilt dungeon crawl with no backstory.

I drink every time my players interrupt me.

How bad are the hangovers?

They're not too bad. I've developed a system.

I also sleep with a glass of water by my bed.