Infinity General -- Six Foxholes laying out of 12 days of Christmas Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where I was given

6 Foxholes Laying
5 POINT JAMMING
4 Templar Swords
3 Kaeltar
2 Unit Buffs
and a Control for my Kuang Shi

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>No-longer-provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwWGfz6f7uIOZVuX3gNk7GU5

>Terrain:
pastebin.com/Hy9SRkmJ

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

Previous thread

Other urls found in this thread:

plastcraftgames.com/en/
strawpoll.me/11867623
strawpoll.me/11867728
twitter.com/SFWRedditVideos

Well, this is awkward I guess this thread was earlier and has less bait in OP.

first for islam destroying the western world!

When do I write down the position of my Hidden Deployment units? At first when I deploy most the units, when I deploy the reserve or at the end of the deployment phase?

I use phone camera to "note" them, so I do it at the moment I am deploying. Helps that I'm usually not using more than one.

Such a sweet mini, somehow has the same pints cost as a goddamn Noctifer.

>Such a sweet mini
Speaking of, post your 5/5 minis (as in, so good you bought/plan to buy even out-of-faction just because they look so good).

For me it's:
PanO: Cutter
YJ: Guilangs, Yan Huo 2ML, Yaokong Husong, Shang Ji, male Pheasants
Haqq: Hunzaqt sniper/LGL, Saladin, Boss Hafza, Azra'il FB (new is great but old was my original crush), Maghariba (old, see previous), Druze hacker (LE)
Ariadna: all Zouaves, rifle Chasseur, AC Tankhunter, Intel
Nomads: Interventor (old iconic), Morlock (shades), Chimera, Gecko mk12, Alguacil sniper (old)
CA: Seed-Soldiers (obligatory because they drew me to Infinity, pity they suck shit), Drones (old), Caskuda
Aleph: Achilles (old), Penny (bootleg), Marut
Tohaa: Chaksa Auxiliar HMG/GHRL, Rasail (girl)
Mercs: ABH sniper, Yuanita

So what are yours?

When you deploy the Hidden Deployment unit in question. Not sure how that's an issue.

Niiiiice. Not 100% what I imagined, but still pretty damn cool. Thanks :D

For the drawfriend offering, could you do an HMG spetsnaz with thick gold chains and a snapback like pic related?

The luno is great but does anyone else feel like it can be flimsy AF?

I guess I can't complain for 24-25 points, but man, it tends to go down hard and fast

I am going to post only the absolute highlights because I love more than half of the current catalogue.
PanO: Bolts. They're gorgeous.
YJ: Hsien with Multi rifle. I love operator sculpts.
Haqq: Janissaries
Ariadna: Mormaer with HMG
Nomads: Tunguska Interventors
CA: Anathematic forever and always
ALEPH: Machaon because all he needs are mirrorshades to be the perfect Adam Jensen
Tohaa: Kerail Preceptor symbio beasts. Those fuckers are gorgeous
Mercs: Anaconda pilot

>ARM3 remote
>flimsy
You wot.
Nearly every other remote has ARM1. Check your armour priviledge.

PanO: Knight of the Holy Sepulchre.
YJ: The Dragon Lady HVT or Yuriko Oda.
Haqq: I don't know actually. Maybe Kasym Beg.
Ariadna: Shotgun McNeil.
Nomads: There's a lot. I'm going to choose Custodier, because I got one despite being hardcore Corregidor.
CA: Treitak Anyat.
ALEPH: Remove ALEPH. But Chandra Spec-Ops.
Tohaa: Surda and Murda.
Mercs: The pink haired bounty hunter or Krakot.

PanO: Bolts and CSU
YJ: Shinobu and Yuriko
Haqq: Hunzaqt, Zuleyka, and new Maggie
Ariadna: Isobel McGregor
Nomads: Custodier
CA: Anyat
Aleph: Penny, Hector and his Tinbot, and Naga MSR
Tohaa: Aelis and Kotails
Mercs: Red Veil Yuan Yuan

I'd like to add Tech-Bee and the YJ pilots, but they're not out yet

It's pretty tough for a remote at ARM3. They're liable to get murked if they're outranged and forced to dodge, but much like Peacemakers the trick is to position them in a way that makes doing such things difficult.

Was confused about the timing since you don't actually "deploy" them phisically on the board. It seems I was overcomplicating the thing, I understand now.

PanO: Father-Knights
YJ: new Hsien sculpts, Kanren, Hac Tao...the list is very long
Haqq: Al-Djabel and other Fidays. Hopes are high for the Ayyar sculpt.
Ariadna: nothing really... Antipode packs are ok I guess?
Nomads: Lizard
CA: Unidrons, Xeodrons, Overdrons... all the -drons
ALEPH: Marut & Posthumans
Tohaa: Kosuil
Mercs: Sforza (aka Clint Eastwood)

You say that as though it isn't also fucking up the countries that it spews from.

Shitholes always find ways to be shit, if it wasn't islam it would be something else. Spending generations in a terrible environment where the weak get killed tends to turn people into massive cunts, doesn't matter if they're muslims or pastafarians.

A bit too early to take the bait, wait for the 200+ posts mark at least. Otherwise at /pol/ we're always eager to discuss Islam, better than the Infinity general of you ask me

You're right. Let's discuss the superiority of CA instead, for all mere human religions and cultures shall kneel before the might and beauty of the Evolved Intelligence.

The shit is this? Why all the sand?

Armour is such a terrible stat though. Much rather have mimetism/odd/holo like certain other faction remotes.

Yep, but with their size that often means deploying them in a non-optimal cubby. They're AD troopers' target of choice. Although taking the heat isn't the worst role in the world.

Meh. For all the hype, the EI's goal is still just a religion.

The game also depicts in rather bald terms a violent division in Christianity, and shows the Religion of The Serene State practiced by Yu Jing (and inherited from modern and historical China) is anything but serene.

Just so we don't go throwing stones in just one direction...

Speaking of which, I was under the impression that the EI is rather permissive when it comes to mantain racial traditions and religions of subjected races, see the Morats for example. After all the only thing the EI wants from us is our AIs and computational power (and military support I guess), then we can worship whatever we like.

>The luno is great but does anyone else feel like it can be flimsy AF?
Have you tried using a technician to keep it going? REM and remote TAG can be hard to finish, if there's someone keeping them operational.

Unlike Mimetism or ODD however armour also works against Direct Templates.
t. Burned Bulleteer owner. Fucking Tiger Soldiers.

ARM3 doesn't save lives that much.
Shit like Mimetism, ODD does.
The Nomad attack drones are objectively more fragile against 90% of the threats in the game than the 17 point PanO Bulleteers with ARM1 and ODD.

Your main defense comes from the Koalas making close range a tough place to be.

The Tsyklon IMO is complete trash. 30 points for a bad platform with a heavy weapon? Give that stuff to HI, who are more capable of using it right.

If a Tiger Soldier is trading against a Bulleteer, you probably won in the order and points trade.

If it's diverting the attention of an AD troop away from important stuff then the thing is already paying for itself.

>what is supportware

HI cannot be given Marksmanship lv2 via hacking.
A Spitfire Tsyklon or Bulleteer with the right supportware is a damn fine pain in the ass, especially good for removing enemy ARO pieces. And for Nomads that's another fast Repeater to position near enemy hackable targets, except this one also shoots back.
I fucking love Remotes.

It was 200 pts though, I did not have that much in heavy hitters aside from Bulleteer and Joan, and Joan was fending off ninjas. Ninjas whose movement was restricted by the Bulleteer before the Tiger Soldier happened.

>The Nomad attack drones are objectively more fragile against 90% of the threats in the game than the 17 point PanO Bulleteers with ARM1 and ODD.

This is true. Yu Jing and PanO have cheaper better attack remotes.

>The Tsyklon IMO is complete trash. 30 points for a bad platform with a heavy weapon? Give that stuff to HI, who are more capable of using it right.

The spitfire Tsyklon is decent with MML2 buffs. The Lunokhod is big and hard to hide and can't suppressive fire, it just gets outranged and dies.

It's all good. I made the OP, checked if there were any posts, remembered there were none because it's 5am where the posts matter, saw the other OP thread that was started like a minute later and was like "two threads enter, one thread leaves" and went on my merry way to take a hike because I'm on vacation.

In your deployment phase. If you left one for later then instead at that moment.
>so good you bought/plan to buy even out-of-faction just because they look so good
With a focus on the latter:

Tiger Soldier Spitfire and Boarding Shotgun guys. Was about a year until I started playing Vanilla Yu Jing

Haqqislam: Hassassin Fiday. Basically my first purchase after Red Veil because they were what originally attracted me to Haqqislam in the first place before I decided to actually buy JSA when I first played. Second purchase after Red Veil and into my actual playing of the faction that I always legitimately liked the look of: Ghazi Muttawi'ah. Does the best job of hiding repeated body sculpts, and I really like Mr. Cool-dude with the shades.

JSA: Oniwaban, Ninja Hacker ( a model so nice I bought them twice). Later when I was getting into it: Yojimbo.

Nomads from what I painted for a Friend:
Chimera Winter Vixen. Iguana (my best Dreadnought sized mini). Intruder Sniper. Tame and common answers but mine none-the-less.

Mercenary Highlight: Battlefoam exclusive Yuan Yuan that I found in an obscure corner of a store and bought for twenty bucks sometime May of this year. After thinking long and hard about reselling it, decided to keep it because Red Veil was coming out with a suitable replacement.


I face Nomads pretty often and while the shotgun can occassionally catch me by surprise I really hate those Crazy Koalas guarding the deployment zone and area near it from my favorite assassin troops and drop troops. It's a huge speed bump I'm not totally sure how to deal with as JSA or generic Ramah Task force heavy Haqqislam.

Is that me, or Ekdromoi looks like Mandalorian with differen jetpack?

I agree that Tsyklon compares very badly to Bulleteers on offence, but if you're going with a SuJian or suchlike then its ability to shit out markers, reload, reposition fast and do it again can make turn one super annoying. Especially when it ends the turn climbing into a suppressive fire point.

Devil Dogs of all Ariadnan units have aquatic terrain? Not, like, Irmandinhos with the flippers and the scuba gear and the walking over water? Otherwise, like what's up with that? Did they used to have Aquatic terrain or Multi-terrain? There's also no real mention of why Devil Dogs would have aquatic terrain besides them being Marines I guess.

Not to mention the anchor in the Irmandinho unit logo.

With JSA you could drive Yojimbo into it and dodge. Or try using KHD impersonation - although that's probably a waste of orders.

Yeah, I was about to annex it but was out of characters in the post.

>no order efficient way of dealing with Crazy Koalas.

Usually I just dodge with Kitsune or someone and hope for the best.

Hellcats look the most Mandalorian infinity unit IMO

How would one go about replicating the red skin tone for Morats with Vallejo paints? At first I didn't think I'd want to use it but I kinda like it. Also I wanna do something unique with Doctor Worm; I was thinking make him and his slaves have a normal skin tone like on their display image for him, but then have a thin coat of the skin tone for my Morats as though he were trying to fit in more with the Morats. Does that sound like it'd look good?

I have Masterclass book vol 1, but sadly no Morats there. Maybe someone with vol 2 can help?

I'll check, gimme a moment user.

Checked, there are unfortunately zero Morat in volume two, plenty of Umbra though.

there used to be a ballot about armies you guys play but I have a question. What faction do you play and why ? Would you still play that army if you could make a redo?

I play Yujing because I got in for cheap but definitely liked the aesthetics of nomads and ariadna more. Only thing is that everyone else seemed to play those factions or PanO,

Damn. Thanks for checking anyway. I'll just do some experimenting I suppose.

Started with Ariadna, then got some Nomads, finally settled on Morats. My Ariadna is solid but I probably won't play them too much. Nomads will be for if I am expecting to go against things my Morats wouldn't do well against. But mainly I'll be full on monkeys. I like the idea of unflinching, uncaring warriors with big guns and crazy armor. I also really like how it seems CC will be a decently viable thing, with my Hungries and my Daturazis.

Started CA because aliens and bio-drones (now unfortunately OOP), addedd Yu Jing because I got it on the cheap and wanted to test it out and resell, ended up selling the Nomads I wanted to keep instead. I like YJ because it's generic human but tricksy enough not to be bland like PanO.

>Military Orders
Ehh, I'd probably still get the minis, but ruleswise I barely play them anymore as is. Such crappy rules...
>Neoterra
Yes. The reason I got into Infinity, PanO and Neoterra (Bolts) turned out to be garbage, but the rest of the faction is nice.
>Acontecimento
Sure. New rules are solid, new models are great, what's not to love? Apart from the fact that we still need a second Montesa, obviously.
>Onyx
I only just got started on these and I love the design. Rules seem good, too.

I just got into the game with CA and I really like the shavassti but I hear they are getting a huge update in the next expansion. Is it a good idea to buy now or wait?

Also where is the nexus operative? Seems like a vital model to be missing.

Shasvasti will sopposedly get a update with the next book, i.e. shortly after the heat-death of the universe. Waiting is probably not advisable if you want to play the game at some point before that.
>Nexus when?
You tell us. Onyx players have been salviating for them, but so far there's been nothing.

>Kazaks
Played them off-and-on since 1st Edition. I just love playing STALKER with Space Werewolves in an otherwise high-tech universe. Sure, you've got Achilles and a bunch of faggy Myramidons. I've got a vodka-swilling Russian who refuses to fall down after taking a beating and another whose toting around a tank's autocannon as a dedicated TAG-killer. I haven't even played with Traktor Muls since they removed the memetastic Katyusha with its modern form.

>ASA
Rambo + Sikhs. Need I say any more? I always jungle fighters, and I love the hell out of the original Bagh Mari sculpt. I just have 200 pts or so for 'em, but it's a nice break from time to time. I love the aesthetic but I also like to stick with armies that at least have one or two aspects that tie back to my Kazaks.

>Redo
I really dunno if this is much of a worry with Infinity, since you can buy damn near a full faction's list of models for less than $200. I probably haven't spent much north of a hundred on my ASA army. I've considered grabbing some more of other factions, but that's vaguely been hampered by the other people that I play with. The only Ayy Lmao person we have is a Morat player, and I really like those North Korean Space Apes. I might end up grabbing some JSA guys for a Domaru-centered list, but time will tell.

First and foremost:

JSA. They're the faction that got me into the mess, and they're the faction of whom I like the playstyle the most. I like to burn the candle on both ends as far as my wargaming goes and their reputation for being a glass cannon fast close combat army with some touches of hard nuts to crack were what attracted me to them over others. Because I played Orks in 40kLimiting myself to available units from a sectorial was also a plus to me so I wouldn't have to choose so much. Plus the starter was and still is nice. Other point of note was that when I was first learning the rules before picking a faction the rules of Therm-Optic Camouflage stuck out to me and they had ninjas. Turns out Ninjas weren't actually that good at being Ninjas until the Tac Bow from N3 and the KHD but that's besides the point.

Would I still play that army if I could make a redo? Hell yes, although I wish I painted my Keisotsu a bit better (and I'm too lazy to repaint). Also, I wouldn't have first based them with super glued flock over white primer base. Frelling second biggest modeling mistake in my life that I've barely hidden since then.

From there after about a year of regular play that followed a long Hiatus because no one else was interested I started branching out into Vanilla Yu Jing with Tiger Soldiers who just got amazing BS and Spitfire models and a cheap invincible I bought.

With Red Veil that branching out came in full force.


I now also added Haqqislam to my mix because they came as part of the Red Veil pack and they were the faction I picked over for JSA (so Red Veil was near perfect for me). Why? More for the stats than general theming. I liked the idea of high willpower and good specialists (after the Aragoto hacker and a ninja left a bad taste in my mouth by continously failing multiple repeated WIP rolls).

With Haqqislam I liked the idea of starting fresh on a scheme and army theme, which is nice.

Nexus will supposedly come along with the next line of Spec Ops models according to a seminar that was mentioned. If I recall what I read on here one time correctly.

Well, you're very likely to be an update when the Kazaks finally get the fucking sectorial -- Fuck you, USAriadna. However, if the Bagh Mari and Sikhs are any indication in regards to models, you might also be getting a pretty drastic aesthetic change in your models. The new and old Bagh Mari are fairly noticeable different, and the Sikhs look like entirely different units. So if you want a uniform look for your hermaphroditic space ninja vampires, you might want to hold off. A lot of the Shas sculpts are older than dirt, so there's a pretty good chance for new ones.

I will tell you than starting as Shas is going to be a fairly painful beginning. They're widely regarded to be one of the weakest armies, but that shouldn't make you think any less of them. The highest ranked player in the the US is a Shas player, but they are very unforgiving. You'll be learning to play the game on Hard Mode, and you have a lot less leeway for mistakes than someone playing something a little more mid-range like USAriadna or Correggiodor.

F*CK YOU the one guy who mentioned how the HMG on the O-Yoroi looks more like a spitfire than an HMG. I can't unsee it now.

So do the HMGs on the Tikbalang and the Uhlan.

We've had a rather lengthy discussion about Vedic at the FLGS today, and we sorta discovered that none of us actually had any idea what CB might want to do with that sectorial.
The only thing bandied about that seemed a sure but was the obvious Dakini core link with a possible Deva thrown in.
Other than that, nothing. I mean, Garudas, Nagas and Dasyus are not going to be linkable due to their mechanics, and posthumans, as cool as that might be, are sure as fuck not going to be either.
Asura duo, maybe? It'd be a enormous investment...
At any rate, given the limited selection it looks like it'd be a very small sectorial overall with a ton of overlap and some gaping holes:
- Deva Functionaries
- Sophotects
- Posthumans (of various flavor)
- Nagas
- Dasyus
- Asuras
- Dakini
- Garudas
- Maruts
- Drones

Small selection? They've already got roughly as many as a number of other sectorials, and that's without the semi-frequent gift of new goodies that come when a new sectorial drops. I doubt my Kazaks are getting any new toys when we actually get the rules, and we're 10 strong just like that list (counting Dozer and Doktor as one).

>Line Kazak
>Vet Kazak
>Dog Warriors
>Dog Pack
>Dozer and Doktor
>Scout
>Spetsnaz
>Tankhunter
>Traktor Mul
>Irmandinhos

>tfw everybody forgets about you
Being Voronin is suffering.

A few of these still have that S2 with an S6 base thing going on, which I'm not a fan of.

Eh, at least they have a fairly clear link distribution: Line/Veteran/Voronin mixed core, Veteran haris, Tank Hunter duo, something along those lines.

New units, mang. Probably linkable LI or MI.

Look at the spitfire on the new tiger soldier model. It's the exact same gun

Tankhunter's can't duo unless they do what I hope and make a Mimetism group of them along the line of the Scots Guards. And since we've been shafted for so long, I could see them forgetting about that.

Vet Haris would be grand, and I definitely expect the Vet/Line special core. Dunno about tossing Voronin in there. Is there a precedent for that big of a discrepancy in the size of bases in a link team? A special gimmick for the Tankhunter's in a duo or a Haris if Christmas comes twice a year. And I guess maybe a possibility of linking Irmandinhos. If only for memes.

I like him as an HVT, but that big fat base is damn near a deal-breaker on the table. Plus, I've been running Stanislav the HMG Vet Kazak as my Lt since I started, and the Strategos is really the only benefit that Voronin has. I love his bantz in quotes, but that's about all.

Honestly, the only thing I want to see when we finally get our sectorial is the return of the Vet Kazak Paramedic.

Was building terrain for a bit, and planning on pinning some models in a bit. So what's everyone working on?

Hey, a guy at our store bought that. Really nice shit. Did you get all of the various pieces?

Paramedic is still there. You mean the Vet Kazak doctor? I doubt he's coming back, Ruskies already get most of the best shit in the faction, a self healing super link would be overdoing it.

Err, yeah, sorry. That glorious Willpower on a NWI Super Doctor? Yes, yes, yes.

its easier to hit a whore on the head when they can't move.

I'm not saying it wouldn't be nice, I'm saying you don't need it. The elite Kazak units (i.e. most of them) supported by a cheap defensive link will be mean enough on their own, and that's without the prospect of Vet Kazaks having a cheap link posse. You don't need a mimetic linkable HI super doctor in addition.

Besides, if anyone should get a HI doctor it should be the HI faction.

no missing pieces, and I really like the quality and it's easy to put together, although there are a few points in the instructions that could have been more clear but otherwise it's really good

No, no, I mean all of the various buildings.

>Is there a precedent for that big of a discrepancy in the size of bases in a link team?
Sniper Regular if she foxholes?

On the Seventh day of Christmas, Corvus Belli gave to me:

Seven Cutters Swimming
Six Foxholes laying
FIVE POINT JAMMING
Four Templar Swords
Three Kaeltar
Two Unit Buffs
And a Control for my Kuang Shi

I think the Irmandinhos not having Aquatic terrain thing is going to bother me for a bit every time I think of their existence. Why does he have flippers, scuba gear, and water on his base otherwise? Did they use to have it?

Posthuman with duo. Let other units - Deva probably - move them around the board. Maybe a cheaper Asura profile for a link - no MSV, dual nanos, dual CCW and I-Kohl

If they got a strong CoC model he would kind of have a use. As Kornak shows - linkteam efficiency plus 11 orders works.

>wanting posthumans to be even more busted

>HMGs look like spitfires

nigga, you blind as fuck. the PanO HMG is clearly different from the spit.

>posthumans with duo
Might as well make them Haris and have three teams of three proxies each, with the ghosts making all concerted jumps.

Something I'd really like is a MULTI rifle on the HD+ Asura. Her combi rifle is a disgrace on a unit capable as this. Asura Duo I'm not too fond of, it would be too prohibitive point-wise, I'd rather see her + 2 Devas Haris.

As for new units I too feel the what we have now is a bit limited, but I don't know what we could expect. Would love to see a new "Rakshasa" named impersonator, 10/10 lore but not so sure about how it would be balanced (and we already have very good skirmishers).
Also I have a feeling we may see a new character, maybe based on the Asura, or a posthuman with a Mnemonica-like Jumper lvl:2.
Another thing I'd really like to see is new offensive drones like PanO or YJ ones, not necessary S4, could be a S5 faux-TAG like a bigger fatter meanier dakini with Duo.

What are those buildings?

plastcraftgames.com/en/

Make the Posthumans AVA 3 (each with their own selection of three bodies), reduce the SWC costs by 0.5 and release the Proxy MkII Hacker so we actually have 9 different models. Done.
Now *that* would a unique faction.

Make netrods AVA: total?

I wonder what it is like for a post-human mind to jump between male and female bodies.

If it's an uplifted human, I would suspect the first few times it'd be fairly strange, but so would be jumping from a petite body into a hulking one. With time their sense of self would probably start to disconnect from their physical form and it'd become less and less troublesome.
For an artificial personality construct I doubt it'd be much issue, as they were, presumably, never assigned a gender to begin with.

I'd play it. But I'd doubt anybody would play against that...

>make the busted thing even more busted so the sectorial is defined solely by its increased access to posthumans
Or we could not do that.

Iirc posthumans were all flesh-and-bone humans who were "digitally converted" by ALEPH. The only real humans in the whole faction in fact, everyone else is a fabricated entity.

>4 Dakini link with Deva
>2 Deva haris with Asura
>Asura duo with Sophotect
Fuck with AVA and SWC a little and you're good.

>plastcraft games
Dropped like a hot potato.

I'll post the survey I made three weeks ago again because 2016 is rounding up. (What's the worst that could happen?)

What was the best release for Pan Oceania, Yu Jing, Nomads, and Haqqislam?
strawpoll.me/11867623

What was the best release for Ariadna, Combined Army, Aleph, Tohaa, and Mercs?

strawpoll.me/11867728

When I decide I'd give the impetuous order on my Aragotos a try:

Aww, Did the TAG Hangar touch you inappropriately?

I never bought any of the stuff but my FLGS of choice carries it.
It's softer than foam expanded pieces.
Personally I wouldn't buy them if you intend to play more than a few games with them.

The guy at our store that got the whole set along with the Space Cop stuff has been using them nearly weekly for the better part of a year. Still no damage to them.

So I am going my new year resolution is to repaint all my tohaa models. I need help though. What is good for striping models?

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