World of Darkness & Cronicles of Darkness general /wodg/cofdg/

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>Pastebin:
pastebin.com/xrKUUi0A
>News
theonyxpath.com/release-roundup-2016/
www.drivethrurpg.com/product/199280/Secrets-of-the-Covenants?affiliate_id=498510
www18.zippyshare.com/v/aml96KdG/file.html
sendspace.com/file/ix0730
(Thanks anons)
This week's Monday Meeting Notes:
theonyxpath.com/looking-back-the-onyx-path-2016-monday-meeting-notes/
>Question
What minor templates are we missing?

Remember:
>IGNORE ASPEL

Other urls found in this thread:

a.uguu.se/DmWuMDUqWQZn_01-Secrets_of_the_Covenants.pdf
en.wikipedia.org/wiki/Mary_Hamilton_(transvestite)
en.wikipedia.org/wiki/Chevalier_d'Éon
en.wikipedia.org/wiki/Vesta_Tilley
victorianlondon.org/women/crossdressing.htm
genderfork.com/2009/lydia-thompson-the-father-of-all-drag-kings/
docs.google.com/document/d/1d1cnQ_M2w_IXCv1ccC-jcilJeoXU7aRCOCu_PsaaF1s/edit#heading=h.8dxn0c2s4740
forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/40130-purified-and-the-god-machine-spirit-rules/page6
sendspace.com/file/5p8yfr
twitter.com/AnonBabble

Dark Eras Companion is the most hype I've been for a book in a while. Here's hoping the Werewolf chapter sells me on the line like the first book did for Mage.

I'm not as excited for Rio as I should be. It feels like a kinda oddball choice for Mummy, and the art of a winged serpent in an area that's never had them has me slightly on edge. But if ot gives us Relic Architecture finally, so be it.

>tfw Book of Going Westward never

>No Unicycle Mages in the OP

I am highly disappointed.

Minor Templates? I always liked Wraith's Mediums, and I'd like something on that route, but the Supernatural Merits do a decent enough job on that.

Minor trmplates are tight. The Dreamers in Hurt Locker are my favorite thing out of CofD in years.

I still stand by past life rememberers as a solid idea for a minor template, like Assassin's Creed but not shit.

Sell me on this.

>What minor templates are we missing?
more info on the dampires would be nice

1e dhampyrs are quite compatible with 2e though

book page references?

Assassin's Creed is great, except for all the wasted potential. I had an Assassin's Creed idea, but I couldn't think of any good ways to make the Bleeding Effect interesting.

My ideas were basically Aura Sight and a modified version of the Masque from Guardians of the Veil. Also the ability to one shot someone and have them answer your questions in the white room.

Not really? I mean, especially since they play off of the Banes. Even if the mechanics were compatible, which I don't think they are, a lot of the clan fluff has been tweaked.
Half-Damned soon

It's in the Wicked Dead supplement.

>, which I don't think they are
They are quite compatible, as I said. Stop saying stuff without having any back up. I checked this stuff recently, because someone over at OPP forums asked abut any houserules for 2e Dhampyrs. I read the chapter and it is all very compatible. They are even still compatible with the slight fluff tweaks to the Clan banes.

Fuck off and die, Aspel

On the Dreamers or on my idea?

The only good Assassin's Creed game is the first. My attempt at the whole thing was also basically just Masques with more sub-Merits, too.

Sell me on your minor template. I see how it can make for an interesting narrative. But mechanically? What else is there than a Supernatural Merit that lets you glean information from your past lives?

>The only good Assassin's Creed game is the first
Also Black Flag, though really that was just a good pirates game which just so happened to have a few Assassins Creed bits.

I thought you'd LOVE Syndicate.

>What minor templates are we missing?

Purified for places besides the Shadow.

Those who die on Avernian Gateways, Hedge openings, Supernal Verges, Chamber doorways, etc.

Brains In Jars

I haven't been around in a while.

Do DaveB and Chris Allen still post here?

No, Paradox didn't renew their contracts

sometimes. not much or at length. They're more on the onyx forums

then they'd be on here more shitposting

I can't imagine Dhampirs will be too much different from their Wicked Dead incarnations. Maybe they'll end up with some more mechanical enforcement of their ability to drive Kindred into their Curses or something. Maybe some lower starting Door ratings for Socially Manpulating Kindred of a compatible Clan.

I heard Dave and Chris told Paradox to fuck off due to creative differences and some drunk comments about the queen, and they are now exclusively working on new Shadowrun material?

>and some drunk comments about the queen

Well they are british, so this checks out

Unlucky mage fags

bait

>Mass exodus of WoD/CofD writers to Shadowrun

I could see this happening, actually. It's not going to but I can certainly see it.

>they are now exclusively working on new Shadowrun material?

Shadowrun?

I heard they're now working on W40K and CoC.

>>and some drunk comments about the queen

Isn't the queen a true fae in the CofD?

She'd better not be

>a.uguu.se/DmWuMDUqWQZn_01-Secrets_of_the_Covenants.pdf
Just reposting the link.

A Guardian from Immortals, actually.

That I like

SofC was a real disappointment (and damn hard to read with all the different fonts, colors and formatting).

A Thousand Years of Night better be Imperial Mysteries-level good.

Ezio is bae, fuck off
Just watching Black Flag was amazing. Made me want to do my pirate geist thing.

I'm sorry, I didn't know I needed to get your permission to have an opinion.

But if you like, sure, I'll elaborate, since you asked so politely:

• First off, Dhampyr would probably use Conditions, specifically the Pregnancy conditions, though that's not a big thing.
• Penetrating Eye would probably be a Clash of Wills of some sort in 2e,
• The Out goes against a lot of 2e's design sensibilities, and 40 to 60 Experiences is already quite different in 2e. Losing Experiences isn't really something that happens.
• The Afflictions would be better off as Conditions, instead of an extra Vice/Virtue.
• The Lure would also be better off as Conditions.
• So would the Doom.
• Worth noting is that the Escape doesn't mention what level of Humanity roll is required to begin with, and in VtR you roll the level of the sin, not your current level. (Mekhet one does say 3 dice)

I, for one, am ready for the inevitable splat mechanical arms race leading up to The Crossover Chronicle.

• I could also comment on the individual Clan Bloods; I mean, even in 1e I don't think they did a good job, and while I like the idea I disliked the mechanics:
• The Daeva one treats it like a break up when they could still be together (and the Daeva Blood Affliction means it could have been broken off before the Lure sank in), the Advantage could also be better served using the Social Maneuvering system
• the Gangrel one is about Trust, but that's not really a big theme of the Gangrel (far more fitting for the Nosferatu), the Frenzy rules are completely different now and Rotschreck isn't a thing; also worth noting is that it says you can spend multiple Willpower to downgrade aggravated, but 1e only let you spend 1WP a turn period.
• The Nosferatu Blood Advantage focuses on Obfuscate instead of Nightmare, and in 2e especially "fear" is their schtick. Ditto on how the Affliction is about avoiding social groups, as opposed to fear. The Lure focuses on the Nossie as ugly and unlovable, too, as opposed to scary. Also the Doom is set off by the Nos feeling the Dhampyr is just as repulsed.
• All of the Outs are wildly disparate. The Daeva and Mekhet ones are "make amends for your wrongdoings" while the Ventrue and Gangrel ones are "keep doing the shitty things you did before" and the Nosferatu one is just... "make a friend", which the Dhampyr in all likelihood could be!

I don't really like the mechanics to begin with, and suggesting that they're compatible has a lot of baggage to it. They're compatible in the loosest sense that, aside from a few minor changes (Virtue and Vice replaced by Mask and Dirge, no Rotschreck, etcetera), they're mechanically playable. But I have a slightly higher bar for Compatibility.

I like that there's a trans character, I like that there's a female side-lead. I haven't really bothered to so much as watch it on Youtube, though. Same with Unity. The reviews amount to "It's okay, I guess" and wasted potential.

I honestly kind of hope they go in a different direction with them, to be honest. I like the idea of Dhampyr, but the actual mechanics are not really that interesting. I suspect that if we do get the same kind, it's more likely that we'll see a generic Dhampyr Lure Condition, the same way you get a boilerplate thing for Disquiet, Wastelands, and Torments.

From what I can tell, it's the other way around. Catalyst is garbo.

>Trans character
>In Victorian Britain
They're not really going for the historical crowd, are they?

>female sidekick Robin

>I, for one, am ready for the inevitable splat mechanical arms race leading up to The Crossover Chronicle.

I think first Imperial Mysteries will need a 2e tune-up and werewolves will need a some top-level help.

If and when we ever see the release of the Crossover Chronicle years from now, the discussion will no doubt turn to mutually assured splat destruction as a means of maintaining the overall setting.

I'm used to the progressive politics in rpg and video games.

However, it's really a pet peeve of mine when people try to rewrite history to shoehorn modern sensibilities.

If you really want to do that, just create an alternative setting, but don't insult me by claiming it actually represents our history.

>A Guardian from Immortals

???

>permission to have an opinion
You need to have a basis for your opinion.

>your elaboration
Does not render your valid opinion that 1e Dhampyrs are 'not really?' compatible with 2e's rules set. All it does is show that there is room for tweaks and improvements.

Example:
>Losing Experiences isn't really something that happens.
No. But it is quite common for Merit and Humanity dots to be lost. So, you can rephrase the rule to state that the vampire needs to lose an amount of dots in appropriate Merits and Humanity, equal to an X amount of Experiences.

There are guidelines floating about the forums to do XP conversions from 1e to 2e, so little trouble there.

>However, it's really a pet peeve of mine when people try to rewrite history to shoehorn modern sensibilities.
en.wikipedia.org/wiki/Mary_Hamilton_(transvestite)
en.wikipedia.org/wiki/Chevalier_d'Éon
en.wikipedia.org/wiki/Vesta_Tilley
victorianlondon.org/women/crossdressing.htm
genderfork.com/2009/lydia-thompson-the-father-of-all-drag-kings/
Turns out this isn't something that only existed in the '00s.

>If you really want to do that, just create an alternative setting, but don't insult me by claiming it actually represents our history.
user, if you think the game with not one but two alien progenitor conspiracies vying for control of magical mind control artifacts with sketchy pseudoscience is claiming to actually represent our history, you really need to reevaluate things. But on top of that, it's important to keep in mind that popular assumptions about a time period don't always hold true; particularly when it comes to Veeky Forums's obsession with denying that certain minority groups ever existed in historical periods. It's also troubling that so many people are concerned about historical inaccuracy when it comes to progressive politics, but not when the past is misrepresented in other ways, whether they be conservative or simply anachronisms and misrepresented geographies. Or the presence of technologically advanced secret societies descended from ancient aliens who fight each other with parkour and stabbing.
At least you're not complaining that a *completely* fictional setting isn't a perfect representation of real historical locations while also ignoring the many "apolitical" ways that fantasy setting doesn't represent the real historical locations

That was really wordy. You get the point.

I believe those are the type of Immortal chosen to defend a city or other location. I thought they were called Wardens? I never cared for Immortals, but someone was one of those in a game I was in.

>Aspel has all the information about every gay/trans/bi/pangender/bigender/trigender/otherkin/kingender/genderkin/pansexual/bipan/tribikatai/quadruped on hand for just such an occasion
Nice

What the fuck do you think compatibility even is?
Also, no, you don't just lose merits for no reason and never get them back. If you need to tweak and convert things, that means that by definition it's not compatible. There's no basis for your opinion, but I'm not here telling you to shove it up your ass.

Assassin's Creed is a series of video games that involve a secret occult shadow war that isn't just between bored rich assholes, aliens, and and VR technology that actually works. It's the last video game series in the world that anyone would think actually represents history.

They headbutt the Pope in that game, it's not a serious attempt at historical revisionism.

>aspel knows how to Google
Doesn't everyone? I mean, I do have a folder of bookmarks labeled "SJWs are ruining everything" where I have useful info, but none of what I posted was from that.

Fistfighting Rodrigo Goddamned Borgia is without a doubt a 10/10 final boss. I'm honestly disappointed the Cesare fight wasn't as good, despite Brotherhood's control scheme overall being better. Then again, Assassin's Creed is not a game for boss fights that aren't puzzle style "how do I put my blade in his kidneys" events.

>What the fuck do you think compatibility even is?
I ask the question: can I run this without too much of a hassle when I ST? If the answer is yes, then the rules are compatible. Simple.

>they're mechanically playable. But I have a slightly higher bar for Compatibility.
Oh. Right. You reify your concepts, I forgot.

I bet you don't ST on a regular basis, do you?

Is Imperial Mysteries really that out of date? It doesn't seem like you need to make much effort to make it 2e-compliant. Quintessence alone is pretty much a means to pay off spell factors from the get go.

I'd like to see an endgame Werewolf book, though. That'd be fun.

Oh, also. Players lose merits all the time. They even wrote a rule, conductive to this happening. It's called: Sanctity of Merits

IGNORE X

You could do it, but a lot of shit that used to be 7 dots is now not etc.

I bet you don't either.
My bar for compatibility is "do I feel this fits together". By your metric, I could play a 1e character in its entirety in a 2e game.

Yes, which makes "you must lose X Experiences worth of merit dots" meaningless. Sanctity of Merits is people *not* losing things, it's converting it to XP. Which... isn't how the Out works.

You're not really setting a very good example there.

Dave indicated he already has the basics to make Archmasters fully 2e mechanically compliant.

It's a shame he quit OPP, but at least Shadowrun should see a noticeable improvement in writing..

He'll also probably have an easier time incorporating Komodo Dragons in his work.

...

>I bet you don't ST on a regular basis, do you?
X doesn't even play the game. He is not hear to play or comment, but to spew his fail blog for attention. Its an attention whore

>Sanctity of Merits is people "not" losing things,
Yes. The things they do not lose are Experiences. They get refunded for what they do lose: Merit dots purchased. Losing a Merit dot is far from meaningless, it is (usually) a very meaningfull event, narratively. You know, losing dots is usually a logical consequence of Player shennanigans.

>By your metric, I could play a 1e character in its entirety in a 2e game.
There is, indeed, often little work required to port a (N)PC write up from 1e to 2e. There is some work required, though. Don't pretend I claim otherwise.

Nothing can improve Shadowrun's writing, but it's not like that'll ever stop them.

Fair enough, I hadn't really thought about that aspect.

What is that about Dave quitting OPP?

It's a meme that posters like to throw down for unsuspecting readers.

OPP dumped everyone due to them being sold off.

It's true until Dave bothers to turn up and tell us otherwise

>What is that about Dave quitting OPP?

What else can explain his absence...

These are also part of the meme.

>Minor Templates

Have the Purified been updated? OR anything else from Immortals?

>Have the Purified been updated? OR anything else from Immortals?

No. OPP hasn't even finished updating the major splats.

Unless some OPP developer or original author feels like doing some free work, it's unlikely we'll see an Immortals update for a very long time, if ever.

Some forums stuff on immortals, since everyone is allergic to that cesspool.
docs.google.com/document/d/1d1cnQ_M2w_IXCv1ccC-jcilJeoXU7aRCOCu_PsaaF1s/edit#heading=h.8dxn0c2s4740
forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/40130-purified-and-the-god-machine-spirit-rules/page6

Has anyone from OPP indicated if we're getting a second Werewolf 2e supplement and what it might be about?

So Spirit Summons is unclear, or perhaps I'm just not getting it.

Do you can either call the closest spirit, a spirit you know, or a spirit of a defined resonance?

Then it says "sensory range"? How far is that?
I imagine most useful Spirits wouldn't be found within your line of sight?

Can't you basically just shout "to me, oh spirit of fire" and get the closest fire spirit within reason to come running? Like one resting in a hobo's trash can fire a few neighbourhoods over?

Does anyone have the demon translation guide? I can't find it in any of the megas.

>demon translation guide

sendspace.com/file/5p8yfr

Thanks man.

CTRL+F Secrets the thread dude, it's been shared since last night.

Whoops, I forgot to quote the post.
>What the fuck am I reading? Some bullshit about commies and socialism. If you fellows are so left wing - so go ahead and share Secrets of the Covenants, for fuck sake.
Maybe you should try reading the thread.
My bad.

Die choking on a micropenis, Aspel

There was actually quite a lively culture of drag kings in Victorian England. There's a miniseries about it called "Tipping the Velvet".

Drag does not equal trans.

SHUT UP and DIE, Aspel. Drink bleach and stick your hands into the fucking deep fry.

>Drag does not equal trans

Oh rly? Then what does "transvestite" mean?

Fuck off and die, Aspel.

Nice meme
I was the one disagreeing with Aspel

Anyone here ever have a game where the players are trapped in an Antediluvian's dream?

Coincidental Effect: lighting a cigarette to summon a bus or taxi in less than 30 seconds.

Why would that post be Aspel? I've repeatedly gotten into arguments with people about how transgender is more than just transsexual.
Are you fucking memeing me here?

Who cares if you agree? Assassin's Creed Syndicate has a transgender character. It doesn't matter whether you feel that is or isn't historically accurate. It doesn't even matter whether or not someone assigned female at birth and presenting as a man could or couldn't exist in Victorian England. You know what also couldn't exist in Victorian England? Well dressed and incredibly athletic serial killers armed with incredibly advanced technology and descended from ancient aliens combating a global conspiracy to use mind control artifacts to subvert free will.

We should just replace all video games characters with transgendered people of colour.

Why can't we just kill all the europeans? I mean, really, they do nothing but bad.

Hello I am trying to make the most combat capable Rahu possible in wtf 2e since my group wants me to be their secret weapon against a powerful pack of purebloods.

I am still in a dream

Melee only or are guns OK?

Melee since he is a storm lord.

Werewolves are much better with their hands.

>Cruac style: Opening the Void

They kept it the absolute madmen

I like the *idea* of Cruac Styles, but in practice they're just weird shit like birthing freakish Homunculi and opening gateways to the void or causing giant cloning animals. The fact that you have to perform some other Cruac ritual if you want to create holes in reality or mutate people or change the weather is also rather difficult.

Birthing the God is by far the coolest thing Acolytes get, and possibly the most gonzo fucking thing in the whole book.

Where do you find Cruac Style?

Can't have a thread without Thyrsus waifu

>The fact that you have to perform some other Cruac ritual if you want to create holes in reality or mutate people or change the weather is also rather difficult.
those are things youcan do with blood sorcery
weather control is common in cruac

>Do you can either call the closest spirit, a spirit you know, or a spirit of a defined resonance?
any
don't want to call closest spirit
>spirit of your gloves says hi

can't have a thread without forgotten hsuband

>Nice meme

No.

A meme is a joke that relies on repetition to derive it's humour. It is often used as a form of inside joke, part of the hidden language of any given subculture or interest group.

Telling Aspel to fuck off and die is not a meme. It is not done for humour. It is done to save this thread from the dumpster fires that occur when that bloated fat tranny bastard starts posting about queer politics, gender politics, disabilities or world history, endlessly quarreling and nitpicking, dismissing other people's opinions (especially if they actually know what they are talking about) and just generally acting like a complete cunt.

The 24 hour ban that fat fuck copped was glorious. The thread ran beautifully, and stayed on topic. Shitposting dried up.

Aspel is a prion, a toxic protein that dissolves brain tissue with their inane bullshit. The world would be a better place if they were sodomized to death by rabid hillbillies.

For these reasons, we tell Aspel to shut up and die.

Oppa Cruac Style

*starts horse dance*

>Can't have a thread without Thyrsus waifu
>can't have a thread without forgotten hsuband

Oh yes we can...

I was calling the bit about calling everyone Aspel a meme but thanks

Anyone have the Tales of Dark Eras fiction anthology?