/swg/: Star Wars General: I can't beleve they used these things at hoth edition

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Apparently Twilight company isn't a bad book, but they had AT-ATs brought down FROM ORBIT on these things instead of bigger sealed dropships that can go through atmospheric entry at high speed.

Other urls found in this thread:

armadawarlords.hivelabs.solutions/view_list.php?token=70625&key=1a599088f41dee508a157a6586af1bac
armadawarlords.hivelabs.solutions/view_list.php?token=70631&key=5b3d11d202a8d28545ad563389c24b0a
starwars.wikia.com/wiki/Millennium_Falcon#Other_systems_and_equipments
twitter.com/AnonBabble

He deserved better.

There are other options.

He really did, he was a serious threat in Genndywars taking on multiple Jedi at once and coming out ahead and then they turned him into a literal Saturday morning cartoon villain who monologues about how evil he is before losing limbs to and running away from children on their first field missions.

Many many better options that store them internally.

Titans, The dropships in EaW and the older RTS, (Made canon again by the mobile game!) the Dropships/transports with bigger engines and a front/rear ramp hatch from Rogue Squadron (Or at least rebel strike)

In a civilization where wheels are practically lost technology and even slaves can dig out anti-gravity repulsors from garbage dumps, I never understood why they built the plodding elephant AT-ATs.

That reminds me of a Strider Carrier from Half Life.

Part of the shock value of an xbox hueg walker coming at you

The Rebel Strike carriers.
Ahsoka never beat him, just survived long enough to hide or for someone else to save her, be it Obiwan, Hondo, in slave one etc


Bypassing shields, even the relatively porous lower level of a shield dome tends to fry anything without good ground contact and especially repulsorlifts.

Plus there are repulsorlift jammers in EaW (Partly to make up for the fact that they forgot to include the "Shields stop hover engines" part of the game so they had to make walkers, wheels, and treads useful SOMEHOW

The same reason they have skyscraper-sized walkers in 40k.

It scares the shit out of the enemy.

Giant Walkers have been something to scare the enemy senseless since H.G. Wells invented them.

Aesthetic reasons.

Yeah, but the Titan looks rather pathetic. The dropship in has a much more Imperial aesthetic, and hits some WWII landing craft notes.

Know what'd be shock value? Something the size of an AT-AT and AT-AT level armor but going at Mach 1 and dropping napalm and clusterbombs everywhere.

Giant superbombers? I think there's one in 40k.

Well, yes.

But this isn't a universe designed by sensible people.

So the vt49 decimator?

When will we get a Sun-sized Superweapon that can blow up stars with its gigalaser?

Because lord knows that's the only way to go from here.

I'd love to see a Naboo starliner with the panels off, decades later, puttering around the Outer Rim. Does anyone have art of a Y-wing-ified ship?

Fucking Sith. The only way they can get their rocks off these days is by blowing up entire planets. It's an obsession.

You mean the suncrusher? It's a bit smaller than you're expecting.

That requires it be able to get past the shields. Which is the entire point of ground forces, who can actually get into the shield while air vehicles can't.

...

...

Guys, is this viable in the current meta?

Why do you keep posting this

This isn't /tv/

because he hated Rogue 1.

If only they had managed to fit a dozen more moments like this into the show. I feel like some of his cartoony-niss could have been helped. I mean they couldn't have gotten rid of it, but they could reduced the effects of it.
Overall a wasted villain,

How the fuck do you beat Soontir Fel? He gets so many tokens it's ridiculous.

Throw enough dice at him, and he dies, like anything else. Red always trumps green, even with tokens.

More like how he gives TFA a pass for everything thing he shits on R1 for.

TFA had much better characters than R1 though.

I'm still playing around with Rebel fleet lists for an Armada campaign. Here is the latest I've come up with.

armadawarlords.hivelabs.solutions/view_list.php?token=70625&key=1a599088f41dee508a157a6586af1bac

This might be my favorite. I really like assault frigates, and even CR90s pack a punch in an Ackbar fleet. I think I'll be able to outmaneuver most relevant Imperial stuff -- ISDs have the same movement chart as the assault frigates, but it's easier to keep someone in your side arc than your front, especially with as wide of a side arc as the assault frigate has. I think the squadrons are tough enough to tangle with enemy fighter wings, and they're all solid against ships. I even have the Wedge/Dutch combo, and they and Gold Squadron can become "veterans" (veteran squadrons can reroll any number of attack dice twice per mission).

For upgrades as the campaign goes on, I like Gunnery Team (I could do Veteran Gunners if I find I'm not getting many double shot opportunities), Electronic Countermeasures, and probably XX-9 Turbolasers for upgrades on the assault frigates, and probably Turbolaser Reroute Circuits or Slaved Turrets on the CR90s. Here is how I imagine the list might look if we get enough resources to hit the 500-point cap:

armadawarlords.hivelabs.solutions/view_list.php?token=70631&key=5b3d11d202a8d28545ad563389c24b0a

The one thing I'm really not sure of is my assault objective. Most Wanted is a pretty easy choice in any list that isn't just big ships, but really anything other than Station Assault or Close-Range Intel Scan would be fine, I think.

Any input?

>Finn goes from brainwashed-from-early-youth slave to wise cracking, hooting and hollering American black man in the space of 5 minutes

Okay, Mike.

I like to imagine this isn't an art error, but crippled Royal guardsmen get to serve as Coruscant guard.

At least he has an arc. The Rogue One characters don't have any development and very little characterisation.

Saying TFA's characters are better than R1's isn't saying they're GOOD. It's a low bar.

Probably because the thing would need a sea of fuel per mission, and as a planetary vehicle used at a galactic scale would make it expensive, I mean don't get me wrong an AT-AT is expensive but it doesn't spend fuel by standing and shooting and when it moves, it does it slow.

Thats too a reason why we still use tanks instead of going full gunship/attack aircrafts.

IMO
minimal characrter arcs>arcs so hackneyed that they hurt the movie

Because R1's characters felt much less schizophrenic than TFA's.

>inb4 because they had no characters lolol
They objectively had character traits. Whether they were sufficently well drawn is a different issue.
Let's refrain from "gotcha" comments please.

Finn was a bit jarring, I'll give you that, but Han, Poe and Rey felt organic enough. You can make valid enough arguments about Rey being a sue, but she was still a likeable enough character who developed over the course of the movie and had believable enough motivations.

Also I honestly chalk Finn up to usual Star Wars bullshit. Star Wars isn't a realistic series, it's fantasy shit for kids.

>Han
reset back to ANH circumstances
>Poe
Truly, what character? He barely has any screentime.
>Rey
What's likeable about her?
The fact that she knows the Falcon better than Han? (bypassed the compressor)

I can see there's not much point having this discussion with you. Gonna go ahead and just agree to disagree.

What?
I'd be happy to hear why you think my points are somehow incorrect.

I can tell this is going to be the same tired discussion about TFA that these generals have seen about a hundred times, I can't really be bothered.

Sorry that you can't admit that you're wrong, Mike.
JJ's bribery fund will run out someday.
Think of your children.

Super secret Kyber refinary that's vital to the Death Star project:
>Located on Eadu
>One AAA laser
>Four TIE Fighters
>Goes down to a strafing run and a single proton bomb
>Mostly concealed by its obscure location and storms on planet rather than physical defenses
>Doesn't have visible industrial elements

Imperial Archive
>Scarif
>Planetary shield guarded by an extremely durable, redundant system of gates
>Two ISDs and TIE squadrons on station at all times
>Has a permanent, sizable garrison of stormtroopers with specialist support for the planet's enviornment(shoretroopers)
>Ground based TIEs on hand as redundancy
>Ground based cargo haulers that also double as heavy combat vehicles, which imply industrial activity

I feel like these locations should have been reversed.

I swear I saw it at some point but does anyone know what FFG rpg book the DE-10 is in?

Don't worry, the writers just didn't put much thought into it like usual.

Wasn't a refinery. It was just a research base.

I don't think the Imperial archive should have had less defenses, but the fucking labratory where your cooking up the death star laser should have at least had some sort of orbital protection at least. Maybe some sort of early warning system?

>The fact that she knows the Falcon better than Han? (bypassed the compressor)
The compressor that she helped the scrap-merchant asshole install if you fucking listened you goddamn mongoloid.

I remember that gun from SWG, never got a chance to use it though, since teras kasi was leagues better than most other combat.
Might be in the corellia book for Edge.

Eadu is like, a research base for one secret imperial project.

Scarif is the library holding records for like, a shitload of imperial secret projects.

Not that either Garrison was exactly on the ball, Krennic has to yell at the fucking librarians to actually deploy their troops.

Getting into Armada, got 2-core games, rebel fighter and imperial fighter squadrons I and II. What would be good to go for next? For both factions.

The problem with an active orbital defense is that it acts like a big warning sign saying "SECRET THING HERE".

They might have been a passive defense (minefields, alert beacons, etc.) that would detect incoming ships, unless they were flown by an Imperial pilot who knew the route well. The storms and the canyons - the very, very deadly canyons - would take care of any invasion force. Any small starfighters or bombers were going to get through anyway. Defenses sufficient to protect the base would also give it away.

Mike shits on TFA plenty though, he just shits on Rogue One more.

I think either sons of fortune or far horizons

>Wasn't a refinery

Could have sworn it said refinery in the movie. The Wook says that they researched fusing Kyber crystals together, so it may be that they were doing low level experiments in refining the crystals without industrial scale stuff.

I like this answer best, it's exactly what Thrawn said about Wayland's defenses-that a fleet of Star Destroyers, a garrison of stormtroopers, and AT-ATs practically advertise the presence of secret projects which could be infiltrated. So Wayland was defended by one Dark Jedi sufficient to beat anyone poking his nose around. I remember thinking about that quote during the movie when I was comparing Eadu and Scarif,and the similarities are great enough that I wonder if the writers read the Thrawn trilogy.

Speaking of EU references, did anyone else notice the similarities to the Battle of Kothis?

>Speaking of EU references, did anyone else notice the similarities to the Battle of Kothis?
Nah, I got a TFU2 Space Battle vibe.

I really want an art book from Rogue One and I've only got enough dosh for one, Visual Dictionary or The Art Of, /swg/?

Is that a gladiator class star destroyer?

Han, with his decades of Falcon experience, would know exactly where the bottleneck was.

Nice try, JJ.

Also,
>implying Han doesn't know where compressors go on the Falcon.

And that's a problem. The problem being that there are people who value his opinions.

Flying wings are pretty neat, the J-type looks like its borrowed a bit from the YB49.
With some stealth covered panels, gut the interior and replaced with internal torpedo bays, it'd be your very own space B2

I've seen fewer leaks form the artbook than the UVG.

One Gladiator and Two ISDs, guarding Kamino which was supposed to still be important at the time.

Wasn't he also busy with other shit?

> things I'm happy are dead .jpg

Continuing this thought, there's another issue. Secrecy is contagious.

Say you have a secret. Any document that references that secret is also secret. Any document that references the existence of the previous document is secret. It quickly starts to spiral out of control.

The Manhattan project was a great example. There's a (probably apocryphal) story that a scientist was disciplined for having a paperweight shaped like a sphere. The implosion cores, you see, were spherical... and secret. Therefore anything that could potentially reference them was also a secret. The auditors weren't told what they were searching for (because that was a secret). They were just told some of the features of it.

So you're running a weapons program. The aim is to blow up planets. Every person you add to the program increases the risk that your secret gets out.

Go from 10 TIE fighters to 100? Those hundred fighters need fuel, repairs, barracks staff, training, replacements, drills, etc...

You can obfuscate things a little. Construction workers building the massive uranium separators at Los Alamos thought that they were building prisons for Hitler and his goons or a government utopian experiment. Despite all the secrecy, the project still leaked like a sieve. Too many people.

The art book is glorious and the commentary is well worth reading. I'm sad that I can't scan it for you guys.

>Truly, what character? He barely has any screentime

He has a character though. You know what kinda guy he is, despite his limited screentime.

He's caring, he's confident, he's competent, he's brave. He's one screen for fourteen seconds but he still goes out of his way to genuinely give a shit about other people. He doesn't 'learn' something or develop, but it's not like you don't understand what he is.

He's the fucking dude every dude wants to be.

>but they had AT-ATs brought down FROM ORBIT on these things
Please don't remind me that the Gozanti exists for a while...

started running an AoR game, and not only did I give them a Gozanti as their party ship at the end of their first session, not only was it kitted out to best suit the party, but the thing was given additional quirks and traits to give it some personality and feel like a character in itself. and one of the players, without consulting anyone else in the party just gave it away, not sold, gave it away because "it was too big". Some members of the party are miffed with him about it and honestly so am I, just wanted to get that out.

Interestingly, this also means that bases like Scarif act as a red herring. As events went down, the Rebels hit Galen's facility too late and are forced to go to Scarif. But without Jyn and Bodhi acting as their inside man, the Alliance would have been forced to hit Scarif once they realized what the Death Star was because they had no other options if they wanted information about it. They would be so focused on hitting the big, obvious base that they would have completely missed the much more secretive but more important one, and committed themselves to a devastating battle.

That's what's so tragic about Rogue One-if Jyn had recieved Galen's message six months earlier the Alliance could have destroyed the Kyber refinery and slowed down the superlaser research enough to make a difference.

Nubian ships are usually sparse on the Hardpoints though, IIRC. They build them incredibly well made and produced and put together and they use that one specific type of wrench you can't find fucking anywhere and why the fuck would you have it, literally nobody but Nubia uses them. They're like reverse CEC who have built ships with the same tools for a thousand years and literally leave empty space in the frame so you can tuck a missile launcher or make some space for a bigger hyperdrive, or move in a couple extra shield generators in.

The base's design looks like it should have contained 30-40 people, with proper Star Wars scale nonsense. They even made the pilots stay offsite at the landing pads to preserve one more layer of secrecy.

They didn't do any of the actual production or large-scale testing there. They weren't even aware how close the weapon was to completion and testing. Construction seems to have been totally separate. Galen probably never saw the Death Star.

That's a problem with your player, user, not with the ship or the setting.

What a twat.

> Construction workers building the massive uranium separators Los Alamos thought that they were building prisons for Hitler

"Wait, you're telling me this enormous, lead-lined steel drum that we're going to surround with literally 2-feet of concrete is designed to hold *one man*??"

"Er, um, yes. You see...Hitler is...er...a wizard."
"Wow, really?!"
"As long as there are no further questions - yes, absolutely. Hitler is a wizard."

Sounds like the knuckle raping misery of trying to do maintenance on a Saab or Peugeot

Most of the Nubian gear was tailor made, they have a pattern and basically tailor make it individually for each sale kind of like the old school coachbuilders at the start of motorcars, they'd have a chassis and stick whatever bodywork, engine, driveline, interior etc into it for an unearthly amount of money.

is boarding a standard tactic? or is it only done when they need something specific from the ship and cant afford to damage it with their guns

Heh, no, see, it was more sensible than that.

They're building a huge concrete building - and I do mean huge, this thing was like three airplane factories put together - under strict secrecy. They're doing it in the middle of the most god-forsaken place on Earth, where the heat and the dust makes everything intolerable.

“RESTRICTED INFORMATION”

It is a “Military Secret”
And I shouldn’t breath a word
But if you will promise not to tell
I’ll tell you what I’ve heard.

What is building here at Hanford
Is quite a mystery
But I’ve found out what it is
And will confide in thee.

It is a torture ground for Hitler
And all his Nazi bunch
And all the other Axis rats
After the final punch.

That he’ll have to live here
Should be bad enough itself
But nothing is quite appropriate
When it comes to his future health.

And so we are spending millions
And considerable effort too
To perfect conditions unbearable
For all the motley crew.

I’ve told you more than I should have
And the details — I wouldn’t dare
That is why it is such a secret —
It would give Hitler too great a scare.

The war might be prolonged
Hitler staving off defeat
With knowledge of his Hanford fate
He would be truly hard to beat.

So promise not to tell a soul
Unless they swear secrecy
For what I have just told
Might put off Victory.

But that's not a character so much as an audience insert prop.

That sounds awful, why would anyone do that.

my players have wrecked/abandoned their third ship, a HWK-290 with an autoblaster

Oh know the Gozanti's a cool little ship, but now when I see it, I'm reminded how frustrated I am.

at least until next Thursday where hopefully that will get resolved, one way or the other.

>The contractors building Kyber containment containers thought they were building specialized prisons for Jedi
>Kyber crystals were transported through a remote landing pad next to a farm, except the grain tower contained flak cannons and E-Webs
>Workers are flown around so many hyperspace routes that they genuinely did not know where in the galaxy they were

Honestly, given Star War's WWII influence, it genuinely suprises me that no one has put in Manhattan project parrallels with the Death Star. There was some crazy shit done to keep it secret. These are all based on actual things done in real life.

yes, that is the point of the genre

No?
And if it was, wouldn't he be the main character?

"Say... what's that big divot for?"
"What divot?"
"That dish thing on the side of the battlestation. Seems a bit odd. I mean, the whole thing is a perfect sphere except for this bit right there."
"Oh, that thing? It's the hyperwave antenna dish."
"Really? It's huge!"
"Yeah, KS-4401 told me that, when it's done, we'll have 55TB/s download speed in the barracks. Twi'lek porn holograms so real you can see their eyelashes. And all the premium channels too."
"Fucking awesome! The Emperor is the best."

>why would anyone do that.
I think it's a control issue...
I don't know he gets these very narrow visions of how things should play out and gets wierd about deviation. Also I'm told that when he GM's games he takes the philosophy "keep the players hungry" to an extreme, so it might be a case of him enforcing his philosophy in my games despite my own GM approach being "The better equipped they are, the more I don't have to pull my punches".

I bet a pretty considerable portion of the Death Star's crew were astonished when Jedah/Scarif/Alderaan exploded.

>Has an AR mag and a fucking .50 BMG mag in the space AR
muh dick

You realize Han hasn't seen the Falcon in years and it's gone through 3 owners before Han got it back, right? Who knows how many modifications were made to her in that time.

Also like said he was busy with other shit.

Honestly user, it just seems like you want to hate on TFA for the sake of it.

Wait... this must have been from a cut section where the character had to fight their way down to the surface with the data tape or something.

Neat.

Grievous was an obnoxious shitfuck, but making him fight those cunts actually made me root for him for once.
I just wish he had killed that useless sack of shit Ventres.

I'm pretty sure that's canonical in Lost Stars. Some of the main characters are top-level graduates of Coruscant's officers academy and they don't know what the fuck they're stationed on until it starts blowing shit up.

Hrm, actually, I need to double-check now. I think it was still spaced so that R1 doesn't interfere with that book any. It would perfectly suit the tone of Lost Stars if say, Thane was flying wing for those bomber-shuttles Vader probably rode with over scarif for instance.

Trying to reconcile canon is a fool's game user. Tell stories, don't try and fit other people's stories together.

Yeah, I think it's been all but explicitly stated (and maybe was explicitly stated) that the ending was reshot so Jyn could have a more direct confrontation with Krennic and kind of resolve that before the great Tarkin "Resolve-my-problems-o-tron" wraps that situation up.

starwars.wikia.com/wiki/Millennium_Falcon#Other_systems_and_equipments
>The Falcon's main source of power was a Quadex power core.[1] Its main computer was made of three droid brains cannibalized from an R3-series astromech droid, a V-5 transport droid and a slicer droid
Wait, does this mean the Falcon is technically a giant droid and is technically sentient?

>TFA characters are great maymay
>Poe has a character maymay
>Poe/Finn was intentional, just like Dumblegaydor and KorraSammi, no, really, guys, its totally not publicity stunts

Depends on your perspective I guess. Droid brains in ships seem pretty common. Any ship which accepts remote commands theoretically has a droid brain. So Slave 1 definitely.

No one ITT has said TFA characters are great. Just better than Rogue One.

How hard is this to understand?

Don't feed the shitposter.

>Honestly user, it just seems like you want to hate on TFA for the sake of it.
But we already agreed that Finn's character arc is a mess, so no, I have valid reasons. I hate TFA because it's a shit continuation of the SW saga.

Luke ran and hid on a rock for years because a teenager rekt his school, because JJ needed his old Ben clone.

>Just better than Rogue One.
Explain why you think think this.

The differing opinion=shitpost meme is the real shitpost here.

R1 characters were just tropes with no growth. Monk, heavy weapons guy, quirky wisecrack guy, etc.
TFA had boring supergirl, but the others were actual people.

Droids only become sentient if they're not regularly wiped or modified and have enough stimulus and challenge. The Falcon is Frankenstein's idiot. It functions, but it's not going to do a lot of independent planning.