/STG/ - Star Trek General: Bashir Sex Face edition

Previous thread A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.

Game Resources

FASA's RPG
>mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures

Last Unicorn Game's RPG
>mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>coldnorth.com/memoryicon/

Decipher's RPG
>mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>strpg.patrickgoodman.org

Far Trek
>mediafire.com/folder/lrhbz9l0qay0j/Far_Trek

Lasers & Feelings
>onesevendesign.com/laserfeelings/

Lore Resources

Memory Alpha - Canon wiki
>en.memory-alpha.org/wiki/Portal:Main

Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>ex-astris-scientia.org

Daystrom Institute Technical Library - Database of ships and technology
>ditl.org

Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>cygnus-x1.net/links/lcars/blueprints-main2.php

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>startrekmap.com/index.html

Star Trek Cartography - Information and maps
>stdimension.org/int/

/stg/ Errata

The Adventures of the Ark Royal Crew (an /stg/ setting)
>1d4chan.org/wiki/Ark_Royal

The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>klingonhistory.weebly.com/

/stg/ home brew planet/civilization creation table.
>pastebin.com/hhpkEvJU

Other urls found in this thread:

wizkidsgames.com/wp-content/uploads/2013/07/STAW_Rules_WEB_11sep13.pdf
arcgames.com/en/games/star-trek-online/news/detail/10354933-lukari-ho'kuun-science-vessel-stats
modiphius.com/star-trek.html
pastebin.com/ndCz650p
pastebin.com/uzW5tPwS
wizkids.com/attackwing/star-trek-attack-wing/
en.memory-alpha.org/wiki/Portal:Main
memory-beta.wikia.com/wiki/Main_Page
pastebin.com/mxLWAPXF
startrekmap.com/index.html
pastebin.com/H1FL1UyP
arcgames.com/en/games/star-trek-online/news/detail/10366523-season-12-giveaways-day-four!
youtube.com/watch?v=NcOi_XR0EC4
twitter.com/NSFWRedditGif

...

I suggest we add this to the next op
wizkidsgames.com/wp-content/uploads/2013/07/STAW_Rules_WEB_11sep13.pdf
It's the rules for Attack Wing.

ya kinda jumped the gun on making this thread, op. We generally wait until the previous bum-limit-passing thread has passed to page 8 or 9 before making a new one. Just for future reference.

Not him, but it was page 9 when he posted this.

If the user who was after good foundry missions is still around, try the SSF series. In any other media the writing'd be a little too predictable and the humour a little too forced, but for STO (and even compared to other UGC on it) they're pure kino

Seriously, I was sick of Ji'Goro being an uppity little bitch to start with by the end of the episode (and ever since) she's been a precious daughterfu

Thread was posted 2 hours and 20 minutes ago, about the time that the previous thread was on page 3-4.

>arcgames.com/en/games/star-trek-online/news/detail/10354933-lukari-ho'kuun-science-vessel-stats
it's sexy, and i'm a huge sucker for science vessels

I honestly can't decide if making the NX Enterprise a dildo-ship would have been better or worse than the Lil' Akira that we got.

U.S.S. Dildo would have generated so many stupid meme we'd still be making new ones in 2017.

You know, if I squint I can see these ships fitting into the ENT continuity without THAT much trouble.

Think about it.

NX-01 obviously set the trend for the saucer/nacelle deal we all know and love, but that's a bleeding edge experimental design. Most earth ships of this time are bulk cargo haulers for which a warp 3 engine is a major, costly upgrade. We don't know how long war with the romulans was on the horizon for earth, but even a good couple decades wouldn't have been enough to mass produce, let alone refine, enough NX-class ships to fight an interstellar war.

Mow, we also know from enterprise that there's at least one onscreen freighter who talks about some folks being uneasy about the emerging starfleet and aging ships. For these people, the life of a spacer is the only life worth living.

So the best solution for both the freighters and starfleet is to upgrade as many of those old freighters as they can so they can hold their own in a fight. The freighters may or may not get them back come peacetime, but even if they don't they can join up with starfleet and finally get a chance to stick it to all them ayylmaos. If they do get them back, that's amazing for them, as pirates aren't that much to deal with once you've been remodeled as a "cheap) warship.

I'm the user who originally created the /stg/ and I've been meaning to update it for awhile now to incorporate the new Modiphius game and maybe condense things a little (it's a looong OP now that I look at it, especially comparing to how I organized the /swg/ OP). I actually meant to do it before this thread but I was at work and missed the boat so now I think I'll start working on it for the next go around.

On that topic, are there any good links to the Modiphius playtest stuff- or, better yet, has someone created a mediafire link?

I would have loved it.

I'd have been making them.

...

I thought about it. Honestly, I'd not want to put them in ENT's continuity. I like their own one just fine.

it's a fucking triangle

Looks good though, maybe viable replacement for my Pathfinder, although I thought that about the wet fart we got for christmas too

...

TAKE THE K N O T

I've been reading (well, skimming) the various Star Trek RPG, especially FASA and Last Unicorn. To quote a certain relevant individual: "Fascinating."

What these books contain is a massive fleshing out of the Star Trek universe without accounting for the future developments the setting would see, especially the FASA one. The tone and material seems like it would perfectly fit right in and seems Star Trek enough...and yet a lot of what I read is clearly not the universe we would see developed in The Next Generation and onward. It is a completely different vision in many respect, yet it is also a completely valid one if authors were to write based off what we knew as canon back then. In many, many ways it remind of the WEG D6 Star Wars, which fleshed out the universe before we got the Thrawn trilogy and the Expanded Universe.

There were discussions of reboots and re-imagining in the previous threads and I think reading these books would be a good place to start. Not to incorporate all this conflicting non canon information but rather to see how such information fleshed out and detailed the setting.

The FASA RPG was apparently directly competing with TNG for plot quality during season one, which was why the license was taken away.

Damn.

OOP (Original Original Poster) here:

For the OP Post Mk II do you anons want to stick with 'Star Trek General' or do you want to give 'Star Trek Admiral' a whirl as was originally suggested in some of the early threads?

I personally find the latter amusing but I won't try and force it.

...

>2012
>2011
>2014
>still looking like early-2000's computer art
Step it up senpai. Lighting looks decent, but the rest of the texturing looks pretty bad.

>implying I have anything to do with making these images(or lasers and feelings) when the creator is clearly labelled

I meant making the memes, broski.

Are there any Star Trek RPGs where you do get into sexy alien fucking situations like Kirk, Riker, Bashir, or The Doctor?

What should I call the pastebin that includes Far Trek and Lasers and Feelings?

Nonlicensed RPGs?
Knock-off RPGs?
Other RPGs?

I wasn't implying you good sir user, just the artists themselves.

So here's what I've got for the updated OP:

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include Star Trek Adventures - the new rpg being produced by Modiphius - and WizKids’ Star Trek: Attack Wing miniatures game, as well as the previous rpgs produced by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe, and Star Trek in general.


Game Resources

Star Trek Adventures, Modiphius’ 2d20 RPG
-Official Modiphius Page
>modiphius.com/star-trek.html
Playtest Materials
>

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>pastebin.com/ndCz650p

Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>pastebin.com/uzW5tPwS

WizKid’s Star Trek: Attack Wing Miniature Game
-Official WizKids Page (Rules and Player Resources)
>wizkids.com/attackwing/star-trek-attack-wing/

Lore Resources

Memory Alpha - Canon wiki
>en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>startrekmap.com/index.html


/stg/ Homebrew Content
>pastebin.com/H1FL1UyP


Feel free to look through both the post and the pastebins I linked in the post and give feedback- errors in - or just wonky - writing, content, if anything is missing, all of that stuff.

You remember last time someone tried STA to be """So Quuuuuuuirky!"""?

No. Of course you don't. Because the thread died 34 posts in and then someone started a STG thread and it was back to business as usual.

>Write a comment in previous thread i last posted yesterday
>Notice that it has been archived ages ago already
Oh well, here goes again!

Id recommend sticking with the assault cruiser line.
They come currently in following flavors
>T5 Assault cruiser refit: Regent (looks coolest)
>T5.5 Fleet assault cruiser refit: Imperial (Looks worse but performs better)
>T6 Assault cruiser: Archon (Comes with intel/sci seat with 3 skill slots to it)
>T6 Assault cruiser: Vizier (Almost same as Archon, but with command/something)

Also on the news, Lukari science ship stats!
arcgames.com/en/games/star-trek-online/news/detail/10354933-lukari-ho'kuun-science-vessel-stats

Looks grand, though I don't really think the current op links are particularly excessive.

It's a regular occurrence on other boards, no?

...

Badlands is Terran clay! Remove Plomeek! Remove hasperat! Remove Kanar!

Giveaway day 4. Spec points. Woo.
arcgames.com/en/games/star-trek-online/news/detail/10366523-season-12-giveaways-day-four!

The 7th year anniversary event is go, omega specs are once again available for gathering, so get in here and farm like your life depended on it!
Also the Lukari flying triangle is the freebie anniversary ship.

NX Refit has TOS hull material as an option.

>sexy alien fucking
>The Doctor

Ayy Lmao

>Also the Lukari flying triangle is the freebie anniversary ship.
How do I get it?

>Talk with Q
>Go scan particles where Q tells you to scan them
>If you cant find the particle in map, press v for tricorder beam
>Repeat daily till 1000 marks
>Also do the new featured episode once for 400 marks

DirectX 11 is older than the game itself and Cryptic still won't unfuck the code so it doesn't crash your computer every minute.

Wonder how badly the userbase is going to tank once March 1 rolls around.

Is Q at the Earth Stardock like during the christmas event? I've only started playing around that time.

Yup.

Well fuck, I'm gonna have to get it now

Damn this...actually look really good.

...

It seems like the Terran Empire are fine with Bajorans and Vulcans, at least as client races.

And why shouldn't they?
Bajorans make the greatest harem girls right after Orions.

So, out of the three RPG listed above, which one is the best crunch-wise? Or rather, which is presumably the least terrible?

>stabilize omega event
Ah, how I missed the traditional Anniversary lag.

>Romulan Warbirds basically TOS ones but in the style of TNG

What the fuck was ENT up to?

Trying to look modernized....despite how much that clashed with TOS?

Since Star Trek especially during TNG era liked holograms. Why didn't we see them using more in everyday life?
>TFW holographic screens on bridges should be standard.

>screens?
Sorry, maybe displays would have been the more accurate term.

I'm gonna go and say budget. As in, TV show budget.

The easiest answer of all: Because it costs money and time.

Holographic tech is allocated entirely towards the production of smart-mouthing doctors and high-quality, niche pornography.

What's the fastest way to make 350~400 million EC?

whoring yourself out then using the money to buy keys and sell them on the ex

So in short, just like IRL the quickest way to cash is prostitution. Gotcha'
BTW is there a nude hack for STO yet?
Say it's a practical joke done by a Q.

There is/was a client-side mod for nude skins. Don't know if it still works (I never tried it). And it's client-side, so you still present as clothed to all around.

I'll certainly take 'grand' as a vote of confidence.

I'm still looking for the links to the Modiphius playtest materials if anyone has them.

Is there a Veeky Forums STO fleet? I've searched using the shitty in game fleet finder but I hear people in the threads talking about it.

As I understand it, there is a Veeky Forums fleet but its dead, so the STO players mostly use the old /v/ fleet.

im pretty sure its dead

Was hoping I wouldn't have to resort to that, but if that's all there is...

That's a shame, now if only the /v/ fleet would show up in the fleet search.

God I wish Star Trek Online was just all TOS era the hell with this 2409 bullcrap

I'm looking for it now too

fed or kdf?

That... looks kinda good. TOS dreadnought, right?

Just join the /v/ channel in the in-game chat and somebody will probably invite you. I think fleet settings are set so anyone can invite.

yeah, the Atlas class. The Romulans have a tos style d-deridex/t-liss class combination and the Klingons have a D9 that looks sort of like a Neghvar

this agents of yesterday bullshti has totally fucking spoiled me I can't play at all anymore without my TOS tendies

Yeah.
youtube.com/watch?v=NcOi_XR0EC4

>a four nacelle ship that doesn't look like ass
>a TOS-era dreadnought that doesn't have a stupid third nacelle thrown in the middle (that also looks like ass)
>Cryptic of all people designed it
>mfw

It was either The Doctor or Harry who fell in love the most times in Voyager.

there's also the utility cruiser I posted here

then a TOS style constellation

>this agents of yesterday bullshti has totally fucking spoiled me I can't play at all anymore without my TOS tendies
Tell me about it. Cryptic's 25th century and beyond designs have been very hit or miss for me (more misses as time goes by), but they nailed the TOS designs perfectly.
Really hoping we continue to get more as time goes by, perhaps alternating between "historical" lockboxes and modern ones.

the constitution got an improved model and they also added the fanon Daedalus

and there's this escort that looks sort of like Axanar

and finally there's the battlecruiser

theres also some new Klingon ships (tos versions of birds of prey and raptors) but that's about it as far as I can recall

>Klingon Kx ship that doesn't have a pencil thin neck that looks like the bridge section would snap off in a stiff breeze
>even the Romulan ship, while a little silly, is still decent and at least looks like it begins in-universe as a cross between the TOS notStarfleetdesigned warbirds and the TNG D'deridex

Muh diiiiick.

After playing it off and on with each new expansion I finally gave up on STO a couple of years ago because it was too painful but maybe I'll give the TOS stuff a go one of these days. I'm sure the gameplay will still be the same heartbreaking bucket of missed opportunity but at least it looks good.

It's a damn shame we won't get a Miranda upgrade, unless that's a secret for the last day.

I have no godly idea how to do that.

...

the space stuff is almost always fun or at the very least chill, but ground combat has always been subpar at best

>T6 TOS-style Miranda is the last day freebie

that would be nice

Ground combat in STO has always been shit, which is a shame.

Do you recall that Elite Force game? The one where you're a bunch of space marines on Voyager as she fights through an alien junkyard. It had a bonus mode where you got to just wander about the ship. I really wanted somebody to make something like that. A fully fleshed out ship that you could travel around, maybe fighting off attackers, maybe eluding the crew.

Elite Force + Bridge Commander + MMO is pretty much everyone's ideal STO, too bad Cryptic lacks the budget and expertise to pull it off. It'd require basically remaking the entire game from scratch.

So, random trek question/rambling: do you guys think Discovery will update/revamp the makeup of the iconic races due to advanced in special effects and if so how drastic do you think the changes will be?

oh god that UGLY pos is going to be in STO...

I'm not even talking about the quality of the systems that are in the game; I'm talking about all the stuff that isn't.

Star Trek is one of the smartest, most franchises out there (at least among franchises that include exploding spaceships and rubber mask aliens). There's potential for so, so much more than combat in a Star Trek mmo. Think about it:

We could have have scientific research and discoveries represented with puzzle solving and minigames but instead we have 'Press F to do Science' with, and only in certain situations, a three second game of 'Press the arrow keys to match the shape'.

We could have exploration missions where we get to explore and catalog unique, procedurally generated worlds but instead we those same five exploration cluster missions on a loop (oh, no wait, they removed even those entirely).

We could have actual, meaningful interactions with ingame characters and build relationships - for better or worse - with our bridge officers, allies and enemies alike and be given the opportunity to make actual decisions like the actual captain of a Federation starship but instead... well nothing.

And what really stings about all of this is that it would be completely possible to have these things in the game if the developers actually gave a shit about making anything but explosions and vanity items. Regardless of how you feel about the games themselves, both ESO and TOR have shown that it's possible to have single-player rpg elements like player choice and dialogue trees in an mmo and No Man's Sky has procedurally generated exploration.

Even STO initially showed some promise in these directions. One of the first missions (the one on the Bolian freighter) gives the option ti advance different ways depending on your captain's division- it doesn't change the outcome of the mission at all but at least it gives you the feeling that you're not just a carbon copy of the thousands of other players playing that exact same mission. And the mission where you have to cure the outbreak on your ship actually requires you to use your head and experiment with all sorts of different variables to achieve success. It's all possible if Cryptic ever decides to take that path.

But no. Seven years and a beta later and aside from the Duty Officer system (which is solid, I'll give them that) and dilithium mining pretty much the entirety of 'new' content we've received is ships and weapons with inflated numbers to fight enemies with inflated numbers in the exact same way as a thousand times before.

Sorry for the rant but this has been on my chest for years now.

Oh, eff all you guys lol

I hadn't fired up STO in months, and you had to go remind me it's Anniversary time. I guess I won't be taking a nap after work tomorrow.

then they would need the budget of fucking EA!

Man these last two threads have seriously made me itch to run a game, albeit with the setting rebooted to avoid continuity snafu such as the Klingon forehead problem (unless I bring back the idea of multiple Klingon races as a result of their expanding empire, which depending how it's played could be interesting), god-like aliens and of course temporal clusterfucks such as the Temporal Cold War.

>albeit with the setting rebooted to avoid continuity snafu such as the Klingon forehead problem

but I like my cold war!

>where we get to explore and catalog unique, procedurally generated worlds
yeah because that was so fun