Veeky Forums creates MTG format

Alright. Since these Frontier fuckers don't seem to understand their format is full of shit and completly unfair with the fetches, let's just create a format that is better. We have exactly 300 posts to design the new hot meme format. Whatever the fuck it is, let's do it.

Other urls found in this thread:

magic.wizards.com/en/articles/archive/feature/kaladesh-mechanics-2016-09-02
magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27
magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics
twitter.com/SFWRedditGifs

Fetches are fair when everyone has them.

>Whatever the fuck it is, let's do it.
Rule #1: There in no banlist.

>There in no banlist
Why no? Why yes?
I think is more important to accomplish what we want in this new format thats is not in other formats like Legacy

There's a banlist for a reason user. Except for standard, fuck that.

How about a format like legacy but every card on the reserved list is banned

Rule #2: Only cards originally printed in 8th edition or before are legal

I like where this is going.

All decks are 45 cards max

Alright, hear me out.

Only cards originally printed in 8th edition or before are legal

AND

The current standard block. That way, we have the best spells from the older formats, while having the current creatures and spells of the current planes we're visiting! That way, those older sets feel like spells that resonate through planes!!

I hope you understand this makes for a faster format. I think we shall talk about decksize after we find a type of format that pleases to us all.

>Rule #1: There in no banlist.
>Rule #2: Only cards originally printed in 8th edition or before are legal
Rule #3: The decks can have at most 3 copies of each card

When a creature would be banished, you have to rip the card in half.

I think that adding new sets to the table is the key component for a changing format. It ain't gonna be fun to see the same stuff over and over.

That user has a nice idea. I think we need to change rule 2

...

Huuuuum...

This would be both horrible and awesome

There are no Lands in the deck. Instead there is another deck that has only lands cards, and each player draw one at the beginning of their turn

There's a problem with that. You have to define the rules of drawing a card. Also, some decks can seriously abuse the fact both decks are separate. Bad idea for MTG.

Not that bad, most cards say "Draw X card/s from the Library". We could call this a resource deck, or even we could say the Land cards are in a different zone a resource zone and the player put one of them in his or her hand at random.

The mechanic that I was trying to force is that you have mana equals to the number of turn in witch you are playing.

go play hearthstone

>hearthstone rules

No.

>hearthstone
Oh! excuse me is not restricted to hearthstone, there are other card games that work th same way, if hearthstone is the only that hits your mind is because you probably play it

Why nobady says: Go play Netrunner???

You can only play decks that are pre-approved by flavor judges to be lore-friendly.

That way I can still play Tron

but without eldrazi's, wurmcoils and only colorless

I'd eliminate Fetches simply to save shuffle time.

I'm honestly tired of shuffling fucking decks. I don't dare consider calculating how much of the matchtime is spend fucking shuffling.

I have the solution.

Only basic lands are allowed

Yeah, limiting variety to only one or two color decks seems fun.

The decks can have no more than 10% of rares/mitical rares and no more than 25% of uncommons Rounded up

In a 60 card deck this will be like 6 rares and 15 uncommons.

and what, 1 mythic per deck?

The magic duels approach is more interesting.

One of each mythic allowed
Two of each rares
Three uncommon
Four commons

>Rule #1: There in no banlist
Let's twist this: before the game starts each player should ban 3 cards just for this game.

There's nothing to hate about Frontier. Nothing's "unfair" about a given MTG format.

Look user, you can't complain about something then complain about literally the only solution.

Including a banlist including fetchlands are fucking stupid in itself.

How about we make the commons/uncommons the same?

Or how about a different type of restriction?
X same copies of creatures
X same copies of lands
X same copies of anything else

Each deck must have at least one card that depicts an irl or in game minority

Restriction breeds creativity

I just want to be able to play the formats we have like Legacy, Vintage, and Modern without having to shell out a house payment to buy a couple top tier decks.

I want drafts to fire at my store without getting ruined by people not showing up.

I don't want to have to shit on a format like Frontier simply because every new format cannibalizes attendance and store-time from other formats.

Is that too much to ask?

I don't know why it's so fucking hard for this game to get going. There's nothing wrong with the fucking game, it's everything else outside the game that's preventing shit from happening. Wizards is doing nothing to make it cheaper, the players are cliquey horrible people, and the store just doesn't make any money off events - nobody should have to run events at a loss and have to balance them with fucking singles sales.

I don't have any other difficulties doing any other of my hobbies. Stores don't fucking deny me produce when I want to cook. I can always expect a reasonable price for ammunition. Nobody has to fucking sit out to play a game of soccer or frisbee.

I want to play Magic so fucking hard but I can't try anymore. Literally anything is better than showing up for Magic. Just everything that Wizards does alone is a waste of fucking time. They just announced Standard Showdown 2.0 with playmats and better promos - who gives a flying fuck. My store can't even fire 9 Standard events in 9 weeks, how the fuck are they expecting 15 events to fire in 9 weeks.

This game has to present it's fucking A-Game to even have a chance of competing with video games, porn, sports, or any top hobby you can imagine.

It wasn't the same user replying about the lands, and no that is FAR from the only solution.

I feel there should be restrictions to this, at the very least anything but basic lands.

So, your sideboard would consist of cards replacing the banned cards I assume? I dig the idea user. I feel we should toy with the number of cards banned, and allow players to change the banned cards between rounds.

That would work terribly. People would hide what deck they are playing, if you know what you are playing against you get a huge advantage.

Alternatively, you'd have to look through your opponents deck before banning, which makes surprise tech choices and important pieces useless.

>Before game
>look through deck
>Oh, he is playing Tron
>I ban Urza's Mine
>GG, thanks for the 2-0

The only thing we can do to reduce the entry level of the new format we're creating is restricting the access to cards that are way too expensive for the majority of people. That mostly includes:

- Reserved List cards
- Most non-basic lands

There are too many other cardtypes to include anything else. A lot of answers are expensive, some combo cards are expensive, etc... That we can't do anything about, I'm afraid.

>basic lands
How could I forget this!!!!

>players change banns between rounds
wow this could be very fun because you need to have multiple strategies depending on the cards that were banned and you could experience the diferent stategies of your oponenet... i like this

I think you dont need to
>look through deck
just bann the tipical or more powerful cards of the game: Tarmoygoff, Stoneforge mystic, Jayce, Liliana or wathever you think that will be annoying

Which is why, if we ever decide to go with this idea, to have more restrictions. I seriously advise not allowing to ban anything that is a land, because this would cause a lot of logistic problems.

But yeah, the problem with this is that some decks rely on a single card to win ( like, Tendrils of Agony to name a very simple example ). So that may be unfun.

Just tweak the idea slightly. It can be fun, but you need to make sure that the idea involves strategy, isn't completly unfun for one side of the table and that can be done without too much hassle.

>play at your LGS regularely
>know that guy plays Burn
>Ban lightning bolt, goblin guide, taylor swift
>almost guaranteed a win

>know a guy that runs lantern control
>ban lantern, bridge, codex shredder
>free win

This is hands down the worst suggestion in the thread, worse than the hearthstone curve guy by miles. I can't believe you guys are even considering it.

I think that you guys didn't ask the right questions first. What's the format supposed to be? Is it supposed to be a fun format you play in between competitive games, or a competitive format?

We should set the tone for this otherwise it's gonna be a nightmare.

Also, if the aim is a format recognised by WOTC as an official format, it probably should involve the new sets, somehow.

Its not the worst idea, an attempt to smooth out getting land locked/flooded. But it doesn't leave much room for strategies based around lands.

I'd keep the two piles idea, but allow the player to choose which to draw from on each turn/effect. There are other problems with it, and I certainly dislike the online TCG idea of mana being directly tied to turns, but I think this might be a start.

This is not the idea of a new format? I mean, Burn and lantern control are decks of certain format you dont play them in EDH do you?

I respect the players that like modern, is ok but I like the idea of some decks that dont depend on 3 cards and could sitch between strategies

I used those as examples you autist, insert whatever other names you want for your new decks in your new fucking format.

The format you speak of is a format where anything but literal goodstuff decks don't exist.

Hate to say it, but he's kind of right.

A format based around bans will naturally just create a climate where people create decks of the most efficient beaststicks, so if you lose a couple you won't lose the game.

I liked a suggestion I saw a few months ago. The goal is to create a deck for your opponent to play. The players trade decks and try to win with their respective trainwrecks. The deck's structure would have to be laid out somewhat for it to work, because some shithead will just be like "all lands" or "no lands" or some other impossible to win deck. At the same time, it sounds like a fun time.

This I like this

Just play on MTGO.

the problem with that approach is that it is entirely possible to make decks that literally can't win.

>must play 15 creatures
>"All have defender"
>Ok, no defender allowed
>"all have 0 power, no buffs in deck"
>All must have >0 power
>"add them in wrong colors"
>All must be castable
>"add a dozen fucking fish that can only attack if you control an island, the deck has no islands"

You get my point. This kind of tournament has been done in Hearthstone, but I think it was that you got 1/3rd of your deck chosen by your opponent, then you made a deck around that shell.

Actually, this format could work really well in draft!

>And now for the Veeky Forums top 8 finale!
>We have Jund vs Jund, Jund vs Jund, Jund vs Jund, and finally Jund vs Junk!
>What an exciting time for this format, it is completely unpreceded that we actually have a non-jund deck in the top 8!

This thread is hilarious. You all have such fucking awful ideas.
Thank God you don't actually have any say

We're waiting for your glorious and better idea captain fucktard. Come on, show us.

Idk why no one has tried making the Duels format a thing irl. It would be interesting to say the least.

If there could be EDH decks with just ONE COPY of each card, why we could not have a format with banns???
>>no defender allowed
you can't bann all the cards with defender with just 3 banns
>>no buffs in deck
really?? you have a sideboard, you could switch the banned cards
>>the deck has no islands
Oh! well, the players can bann anything but basic lands

You gonna like it more if this format were non - constructed??

what the fuck are you smoking? That part of the comment was directed at an entirely different topic.

There are a lot of ideas, some good and other not that good...
What are the best rules/ideas you want in a new format?

A format that has an incentive to play the new cards in. Like, actual reason to play them, rather than saying " oh this card could see ultra fringe play as a one of, as a sideboard tech, in deck X ".

Like, I know that WOTC prints absolute jack shit and that standard is shit, but if we found a way to use new cards with older cards and make it funny, interesting and ingaging that would be the best format in the world.

That's why frontier is cancer because it's going to end like Modern and Legacy, where you'll just have the top contender all the time, and look at new sets and say the same shit you're saying about the new cards.

sounds like you are describing commander (Or highlander)

That's why I like the first couple of suggestions. 8th and before combined with just the latest set? Even Shit-tier in the new set would be comparable to the new stuff.


I also liked the idea of a Tinker/Caster version of Commander: Legendary Artifacts or Enchantments in place of creatures. Though that's a completely separate idea.

Personally my ideal format would be mostly Modern, with the following cards added to the card pool (reprints or removal from ban list), and then banning any of the following as needed:

Brainstorm
Stoneforge Mystic
JTMS
Price of Progress
Force of Will
Aluren
Imperial Recruiter
Sylvan Library
Hymn to Tourach

The deck is allowed to have at most 3 mechanics, and by mechanics I mean:
- Madness
- Energy counters
- Infect
- Morph
- Landfall
- Bestow
- etc...

Flying, Lifelink, haste, hexproff... this are not mechanics, this are abilities.

bump for no interest

Heres what they do

>make an entirely new product for an entirely new draft/constructed format
>call it Legends
>print completely new cards and reprint some old ones for the format
>get a fresh mix of new cards and old cards with a pretty high power level
>one set release every 6 months
>will let wizards focus on printing good cards and start a good format from square one
>ban fetches

I dunno, should it rotate or not? I was thinking this format should be based off conspiracy where they print good cards old and new but this time they're all legal for this specific format.

I feel that's the set restriction we need. That should make up for an exciting format. I suggest though to choose " last blocks " than " last set " otherwise this is going to be very costly.

Also if we're doing this set restriction we don't want any cards of the reserved list to be legal. Any format the reserved list touches is at risk at dying, we don't really want that. And most of those cards mostly break the game already, so I feel like the fine tuning of a potential banlist is lower, due to that factor.

I feel we don't even need to change how the basic game is played at that point. Maybe we want to focus more on the ratio of cards in the deck ( by rarity, by spell type, etc ) more than how the game is played. That would make a new exciting format, rather than a boring number of new rules to read.

I think we want to mostly avoid these kind of restrictions. These are way too heavy.

Worded properly, what you meant to say is that any deck can only have 3 non-evergreen keywords.

Which is also needlessly complicated, as the list of "not mechanics, but abilities" includes:
>Prowess, deathtouch, defender, double strike, enchant, first strike, flash, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance

We don't want Wizards to decide of a new format they have any control over. Modern Masters was a disaster, so was Eternal Masters. We want to be able to play that format anytime without needing the help of WOTC.

>These are way too heavy

Actually the sets are released with 3 or so "non-evergreen" keywords

>Kaladesh
magic.wizards.com/en/articles/archive/feature/kaladesh-mechanics-2016-09-02
>Eldritch moon
magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27
>Shadows over innistrad
magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics

yeah but think about it. Is it fun to ever think that way? Like, seriously I know that restriction is a kind of way to get new ideas, but this is not fun by any mean

>pic
God dammit, Kishibe.

So you basically want:

modern + standard - banned list = new format!!!

Are you retarded user? Can you even read?

If you want to make a simple analogy it would be Legacy - reserved list - Modern + Standard but for that you would need to be able to read.

And this is both simple and very exciting, in my opinion. Again, we could toy with decksize, sideboard rules, and number of copies.

So you're saying I can go crazy with necro, yawg win, mind's desire, etc?

Well, we of course need to take those into consideration. I suggest we simply take the banlist from legacy as a start point, and add the cards from the reserved list as a second start. We can slowly tinker our way through, as we test the format.

At that point it's easier to just go:
"Lets play Legacy but with no reserved list!"

Because removing cards that are past 8th edition will simply leave you with control and combo decks, because sadly - best tempo cards are past 8th edition.

And honestly - playing a distilled Legacy. Where you deal damage to yourself with shocklands instead of duals and can't run LED's in storm doesn't sound too attractive and would just make people cry about control decks having all the cool toys.

P.S.
Dredge is a bitch without post 8th ed grave-hate.

It's just a different thing. I think that the aim would be old spells, but new creatures mostly.

So.. Legacy without reserved list cards...
That's called budget.

Just let frontier die on it's own - the meta is beyond shit and outside of poorfags and some crazy japs nobody plays it or wants to play it.

I've put a lot of thought and discussion into this. Here's my format:

All Modern sets are legal except 8th edition.

Ban list:
Fetchlands
Hypergenesis
Skullclamp

Restricted (you can play one copy):
All cards currently on the modern ban list besides Hypergenesis and Skullclamp
Liliana of the Veil
Tarmogoyf
Snapcaster Mage
Karn Liberated
Inkmoth Nexus
Mox Opal

PS: Ravnica was printed after 8th edition, so no dredge.

Restricted lists suck balls. They make for swingy inconsistent luck based games.

Most of these cards aren't degenerate if you can only play one of them. That means you wouldn't automatically win when you draw all your restricted cards like in Vintage

Oh wew lad...

Did you watched too much ChannelFireball?

You do know that the "no-fun allowed" cards from 8th ed are mostly in 9th ed too, right?

You do understand that the "time wasted shuffling" is a meme and fetchlands are important in terms of LD evasion, deck re-randomization and certain trigger-effects? a.k.a. only retards cry about them and often because they can't afford them too?

Finally:
>goyf is restricted
Jund never was or will be tier 1 lol, why neuter an actually fair deck that besides the price point should be loved and adored by all the casual fags who cry about their fun and want to tap creatures?

I genuinely think that it would be different than a watered down and budget legacy. The reserved list is banned not because it's expensive, but because the supply will eventually die, so, this format we're creating here would have the exact same problem.

Legacy sure feels like a powerhouse of very powerful spells. But without the modern stuff? A lot of things wouldn't exist.

As said no dredge, no shardless agent, no misstep, no flusterstorm, no Deathrite, no terminus, no divining top, ...

I have no idea what this format would look like. But I can definitely tell you that what used to be 1.5 is VERY far from what legacy is today. I think that for that matter there's a bigger field of experiment than with legacy.

tempo would be madness decks.
GrowTog would probably come back.
"pure" control would be a thing.
storm would be slower and less consistent or some super fast SI version that preys on decks without FoW's.

You'd all be happy that Phyrexian Dreadnought is on reserved list.

That's really kinda it.

The real problem is same as with any new format: It drives card prices up insanely, especially the more accessible the format is.

That's why if we don't count mana-base, Legacy decks are cheaper than modern ones, as funny as it is, and that is still including some reserved list cards.

I don't watch any channelfireball vids because I hate Cheon.

Fetchlands are horrible and any "upsides" aren't worth the downside, making magic unfun. I have a set of all the blue fetches, and I'd love for them to get banned in modern so I can sell them. Literally doubling the round time, on top of trivializing color restrictions, make fetchlands a joke for competitive magic.

People were trying to address costs with the Frontier format, so I tried to address that a little bit. I restricted cards that are cost-prohibitive that also push out other cards from being played and limit diversity. Goyf pushes out other aggro cards. I'm not trying to nerf Jund.

How about this: instead of an exclusionary banlist, we have an inclusionary curated legal list. As in, we vet cards that are allowed in the format.

We have to have central design goals. I, for one, want Dragonstorm and ThopterSword to be competitive decks. We can balance decks around these anchors.

Also i'd like to add some sort of card filtering mechanic a la barainstorm +fetch, but to every color - and then lower the 4 of each rule to 3 of each.

This could make for a really balanced tournament environment, but it really discourages brewers. There's a lot of overlap between Johnny and Spike who love to brew new decks for tournaments.

>Veeky Forums showderp

I'm excite

>only basic lands allowed
Fuck you, i'll take advantage of Artifact Affinity if I want to.

And frontier meta will have crazy prices for their staples too in no time. Welcome to supply/demand.

Fetchlands are a joke for competitive Modern, as their pros are minimal in comparison to amount of people crying about "muh fun", "muh time!" and "muh shuffling" and sure they could be banned for same reason SDT was banned.

Fetchlands however are extremely important in competitive Legacy and Vintage.

Well, as funny as it sounds ... some standard blocks could be a very funny addition to that package of what you're mentionning.

I'll repeat it, but the only reason the reserved list should be there is that, eventually, these cards will become unavailable. It's all about sending a message.

But yeah user. As you can see, it's an entirely different format. A mixture of what existed .... and how the new cards make a name for themselves.

Give us an example.

True. I'm trying to have an eternal format with a lower power level than legacy. Like a minor league of sorts. Problem is, the banlist would have to be huge.

Honestly, my problem with any new format that shares card pools with existing formats:
Drives card prices up, especially older ones and the more players play - the more prices sky-rocket.

Great examples would be Mishra's Bauble and Engineered Explosives current prices in comparison to pre-modern prices of those cards.

Well Modern is out there for you to be a lower power Legacy. Go and enjoy, it's a large format too, so you'll have many friends to cry with, about Legacy and Vintage existing :)

Sets since RTR have been printed much more, and cards from those sets have been a lot cheaper, especially cards that aren't the 1-2 marquee mythics.

What about a format that is RTR and up, with fetchlands banned? What else would we need to ban? Dig, Cruise, and DRS might be fine without fetches, but I'm not sure.

No reserve list 60 card singleton.

I already play both legacy and modern. I'm not crying about anything here. I just think there's room for another format, one with different top decks than those formats.

I have an idea.

WOTC is not repriting core sets anymore. So ...

Why not a format where all core sets ever released are legal ( minus some broken cards ) and a subset/full standard block? Seems like a sort of middle ground with what you guys came up with.

How about this - a Tiered Ban list. This can be done with any constructed format. Instead of having a normal banlist, you have levels. Modern Tiered banlist would look like this: Tier 0 bans: Skullclamp, Blazing Shoal, Hyoergenesis, and all the truly degenerate cards. Tier 1 bans: Splinter Twin, Birthing Pod, Stoneforge, Deathrite, etc. Basically the current banlist. Tier 2 bans: Mox Opal, LotV, Snapcaster, Goblin Guide, etc. The big boys. This leaves you with the ability to play the format at different power levels. You don't ban people out of formats, nor does power level push new players out. A store could do newb friendly tier 2 modern on friday, and tier 1 modern on saturday. Or w/e

dig and cruise would need to go.

Deathrite would be fine, it might actually even be bad. It needs lands in the yard to thrive, with wotc's lack of land destruction and with no fetches, there won't be much for it to use.

Funny, but recently a guy at my LGS has been trying to make this a thing.

80 card no banlist highlander.

Singleton is a hundred times better than EDH at the very least. I'd love it if it became a thing.