/hhg/ - Horus Heresy General

Dazed and Confused Edition

Traitorous Loyalists, Loyalist Traitors Sub-Edition

Previously, /hhg/ actually appeared to be helping one another, while I figure out if anything worthwhile has happened in the week I've been gone.
>HHG
pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
pastebin.com/k9uvqsub
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>Updated rulebooks
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
>/HHG/'s Legion demographics
strawpoll.me/10558764
>Primarch Popularity Poll
strawpoll.me/11458318

>Make your unit entries
mediafire.com/file/q315zmyjntb4j04/LA Exploitable v1.pdf

>BoP's Paint guide
imgur.com/a/aBKJE

>HH Discord
discord.gg/wYS2J6b

Other urls found in this thread:

youtube.com/watch?v=HjnvYb59MIM
twitter.com/AnonBabble

First for like hell am I posting this in the dead thread.

Converted jetpack Palatine Blades, because I'm a poorfag. There's still some work to finish on them, and I'm thinking about adding some iconography to some of the more 'bare' spots, but I'm liking 'em.

...

Reductor and/or Genetor represent. Iron Warriors and Death Guard can take a break, we do it better.

I'm slightly confused that there's pretty much nil fluff about either of them, so of course I decided to make both into an army. Biggest problem is trying to stop myself making over two-thirds of my army out of Skaven kits, they look so RIGHT.

>reposting

What is the best Legion to get into if I want to play with cool HH toys?

Bonus points for being a good complimentary force (as far as models and lore go) for Blood Angels, which I have a 40k army for.

STOP NOT KEEPING TRACK OF THREADS
I'VE LOST COUNT SHIT

That thread count was inaccurate by the hundreds to begin with. Nothing of value was lost.

Word Bearers for being red.

XVLth thread.

Did any Marines suffer from primarch based psychosis during the Heresy?

Blood Angels Black Rage is them having visions of Sanguinius' ordeals during the final events of the Heresy, even believing they are Sanguinius. The Excoriators suffer from The Darkness, in which they go through Dorn's darkest moments and the death of the Emperor. Has anything like that happened during the Heresy itself?

Given a lot of the cool HH toys are vehicles, I'm going to say Iron Hands.

Scouring theme: youtube.com/watch?v=HjnvYb59MIM
This is thread #439 according to the archives. Lord knows how many of them I baked.

ECanon, I'm writing it down to help keep track.

Also, nice trips.

Since I play BA and Deathwatch, I already paint a lot of red and black. Looking to mix things up a bit.

Was considering Iron Hands though, they do have some great stuff. Just would like something a bit more visually dynamic.

Any Titan Legion.

If you mean things like tanks, walkers, flyers and rapiers then Iron Hands seem a good choice. They were know for getting a hard on for those toys, even replacing parts of their own body with them.

Nope. But still might knowing BL.

Which is to say Legio Ignatum, who are canonically the best legion.

Why would you want to keep track of them? For a good period of time I baked a lot of them in 2015, and then I started back in 2016 and did summaries for some unfathomable reason. The rest is history.

would a simple martian ironearth base work with my simple mars spacemen? or should I try the GW astrongranite to make them murderous men on the moon?

>that mini on the right

I'd go for something with a neutra colour, not something too red or orange. Otherwise the bloodspatters won't stand out that much.

You are going to do bloodspatters right ?

I feel astrogranite would be better, as it wouldn't add another colour to the model. As things are you've got three contrasting colours (white, blue, gold), adding a forth (red) could well make the model too busy/messy.

Maybe when Adeptus Titanicus comes out lmao

Iron Hands are cool, but I'd still prefer a different color scheme.

what colors would you add on top of the astrogranite debris? I'm looking it up right now and no guides are showing what to drybrush and wash it with after

If I had to guess, he built a distress beacon of some sort, after he used the Thallax, Felblade and other spare bits to MacGyver a new body for Morturg.

Then when a ship came along, he murdered everyone who tried to kill him, then stole the ship and flew to the nearest Forgeworld, probably to upgrade Morturg's body with actual parts and steal all the guns he could carry.

Then I would guess he went out and leveled planets.

Iron Hands lost there shit when they found out Ferrus was dead.

Autek Mor was kind of an exception to this because everything he did Ferrus lost his head is basicly the same as what he was doing before.

...

I only noticed it now - the Implacable rule grants Move Through Cover to all the vehicles too. That's a lot of potential for mechanised armies.

I suspect Decima is simulating the entire GTA series simultaneously, the number of vehicles he steals. How is this not in his rules again?

I came up with this in the last thread, to make him more worth his 280pts. Thoughts?


Give him ArchMagos stats and swap out Curse of the Omnissiah for a Haywire weapon with something like:

Subversive Engrams: If Calleb Decima wrecks (Not explodes) an enemy vehicle in close combat, control of the vehicle is instead transferred to Decima's controlling player until the end of Decima's player's next turn (Not the one in which the vehicle was YOINKsed, the next one), at which point it is automatically wrecked. If this vehicle is destroyed in any way, treat it as if it belonged to the opposing player (So he can't lose points for doing that to a LoW, or something).

Obviously needs work on the wording, but it might be fun. Might also need some form of mobility boost, but it would need testing (and probably a nerf, knowing my homebrew skills).

Makes him less of a one-shot deal, anyway.

I reckon a middle-ish grey should pick out the texture pretty well, without overpowering things.

Blood Angels?

Are Quad Heavy Bolter Rapiers good for Imperial Fist Foot sloggers or should I go with Sniper Vets instead?

Take sniper vets. Quad heavy bolters are only good with DA acid rounds.

HEY MOTHER FUCKERS HOW DO I RUN A HORUS HERESY RPG? DEATHWATCH MINUS THE DEATHWATCH ANTI-XENO SPECIFIC STUFF?

Just run your PC's as a Knights Errant/ Agents of horus group, detached marines with specialist skills to do jobs that armies cannot.

likewise, scrap all new equipment from the setting and you should be pretty solid

>Subversive Engrams: If Calleb Decima wrecks (Not explodes) an enemy vehicle in close combat,
Good, maybe add Non-Walker
>control of the vehicle is instead transferred to Decima's controlling player until the end of Decima's player's next turn (Not the one in which the vehicle was YOINKsed, the next one)
Remove Decima from play and gain control of the vehicle with d3 HP? and Decima's BS + prefered enemy? It does not award VPs when destroyed.
If it is destroyed place, Decima 1" away or as close as possible. If it explodes, treat Decima as if he was a passenger. for random wound allocation.


Wording needs work but it's something

So what's the consensus on the Glaive? It looks kinda overcosted, but rule of cool leans heavily in favor of the deathstar mobile

Quad bolters don't count for being allowed to use acid rounds sorry user. Sorry, as much fun as it would be.

You already summed it up perfectly. It's best going up a flank to get the beam to hit as many things as possible.

Who's the fucktard that draws all these "hundreds of marines marching forward" pictures? They're so fucking stupid.

It is all the art off the early HH books, will dump some more for you, they are all so insanely divorced from any sort of tactics its cute.

IF player here.
Foot slogging is a terrible idea, I tried it the first few games. I figured 20 bolters with fury looked great on paper. First turn about 70% were blown up from artillery. It would have hurt even more with vets.

Just give them a rhino, use it to soak up some shots when they outflank coming in from reserves.

As for the quad mortars, if you give them a nuncio vox they could accurately fuck someone's day.

They're called legions and even use stupid Roman aesthetics and spelling. They're not called Bravo Zero Special Operations Kill Squad 204

...

at least as it goes on they start added vehicles and titans and shit.

giant demons and what not also appear

Same people who draw dudes fighting with swords and hammers against tanks and machine gun nests.

and then it gets better with stuff like this.

nice old stuff, but I got your back bro. This was one of the pics out of the old space crusade booklet that first got me addicted too plastic crack.

Thanks for the History lesson, I guess having any sensible tactics=insta lose and throwing dudes right down the middle into the teeth of the enemy guns=insta win?
No wonder those strategy-less, general-less Romans conquered the entire Mediteranean :^)

Never noticed that dude by the titan head firing a shuriken catapult at Johnny. Don't need no bolter magazine to tell me who the heretics are.

What are some GOOD 30k batrep channels on youtube. I've been scouring it for a week.

MWG has gimmick lists that only work at B or C levels of competition and constantly get rules wrong and do bad plays. Pretty models I guess.

A lot of random channels that are basically like MWG that have one or more of the following:
>Really annoying people who overact on camera
>Bad lists, that have 'net list' elements so you know they tried to make it competitive but failed
>Don't know the rules to the point you wonder if they even read them more than 0.75 times
>Make objectively bad plays
>Lose at deployment and make the rest of the watch moot
>Constantly call things the wrong name because they refuse to actually commit it to memory
>Conversions that are "minimum to get out of FW price points"-level
>I swear it's mostly Iron Warriors and Alpha Legion

WW40k Australia is probably the best I've found thus far.

Anyone else find a gem of a channel?

If you're looking for a sensible, 'logical' explanation, you're in the wrong thread. And frankly, you're probably on the wrong board. /k/ is

>look at these dumb shits
>massing over open terrain
>not taking cover and using their ranged weapons to just snipe the enemy
>not using superio hit & run special forces tactics
>0/10, would not burn Carthage with

MWG is a bunch of morman stuffy fucks who can barely pronounce most of the names of 30k stuff let alone remember the rules, fuck those churchy fly over state looking motherfuckers.

Guerrilla Miniature Games channel is ok, but their camera work is a bit jumpy. They will mostly listen to the comments and adjust their rule mistakes or fuck ups and I appreciate that.

and yeah WW40k is good, but you have to be immune to the semi bogan Townsville army vibe they swim in, I grew up in North QLD and even I get my fill of it by the end of an episode.

I've given up on wishing for GW or any of its branches to actually understand tactics, but hey at least massed ranks of Astartes looks cool.

user, you do understand you're asking for a game that's based around 12 foot tall super-men swinging swords and axes in space at demons to be more serious with its tactics, right?

>I guess having any sensible tactics=insta lose and throwing dudes right down the middle into the teeth of the enemy guns=insta win?

It's like you don't even know about the Raptors chapter from 40k. They try to act all modern and tactical and end up going near extinct repeatedly because of it.

To be fair, Space Marines have always been shock troopers. They conduct shock and awe campaigns to provoke an enemy response (because they're so fucking hard to kill), then the rest of the Imperial forces crush them. Space Marines want to draw you into combat on the field.

The real issue with Legion Astartes and with most of the Heresy traitors which inhabit the Warp in 40k are that the vast majority of them were lock and step meatheads who aren't used to fighting under duress in virtually every scenario imaginable. They fought the way their Primarchs wanted them to fight, and thats it. If it didn't work, then they all die, no plan D-Z in case plans A-C fail.

Wait what? Shit man, I used to think they were the coolest chapter.

Yeah what of it? Does that seem unreasonable~ to you?

I enjoy MWG for the 'production values' but god damn do I hate that fat fuck and his nasally voice.

>and end up going near extinct repeatedly because of it.
Evidence? Because they only switched to more pragmatic tactics because they were brought to such low numbers in the first place.

>12ft
REEEEE MARINES ARE 7ft tall.

They do have good production value. It's Quirk that kills it for me. He almost always takes Alpharius and Dynat and hides them alone somewhere just to use their special rules. He just doesn't care about his opponents stuff as evidenced by how little he cares to remember what their stuff is. I did enjoy the thrashing the RG player gave him however.

Tbqh, I like Quirk a lot better than that one fat guy, merely because I always see Quirk roll a retardedly high amount of 1's.

You're dumb, they became pragmatists because they were hot-heads and then they got super fucked over.

It's plastered all over the 40k wiki, mentioned repeatedly, multiple times.

>B-B-BUT WIKI ISN'T CITED LIKE LEXICANUM

Adeptus Astartes: Successor Chapters (Limited Release Booklet)
Codex: Armageddon (3rd Edition), pg. 18
Codex: Space Marines (5th Edition), pg. 8
Codex: Space Marines (3rd Edition), pp. 22-23, 47
Deathwatch: Honour the Chapter (RPG), pp. 82-88
Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pp. 17, 81, 91, 177
Imperial Armour Volume Two, Second Edition - War Machines of the Adeptus Astartes, pg. 18
Imperial Armour Volume Three - The Taros Campaign, pp. 39, 40-41, 45, 146
Imperial Armour Volume Four - The Anphelion Campaign, Second Edition, pg. 117
Imperial Armour Volume Nine - The Badab War - Part One, pp. 31, 39-40, 47, 98-105, 169
Warhammer 40,000: Compendium (1st Edition), "The Badab War", pg. 35

There you go, look it up faggot.

Provide evidence that they only went extinct before changing tactics.

Well, you're basically asking for Doom to be more like Rainbow Six.

>tfw everyone always mentions Raptors whenever chapters use the Codex's section on Stealth Warfare
>no one ever mentions the Emperor's Warbringers
It works TOO well.

At least my chapter doesn't have any super autists like Raptors user.

Mah battle bruva.

Only chapter I would play online with DoW 1.

Damn I miss that game.

>I'm going to throw sources I haven't read at you like it means anything!

I looked through the Taros Campaign pages you mentioned and nothing there supports your argument, which does not inspire me to continue parsing.

At the very least, this is the commonly-accepted explanation for their color scheme change between old40k and now.

Go watch "Quest for the Mechanicum." Makes me want to kill myself everytime.

Raptors are second founding who had a high number of super marines, wouldn't suprise me if they thought they were to hard to be killed until it happened over and over again throughout the following years.

?

>B-B-BUT WIKI'S TOTES LEGIT SOURCE FOR INFO, LOOK AT ALL THESE SOURCES

I had a look at some of those. Most merely acknowledged that Raptors exist, what they look like and that they're Raven Guard successors. You have to give some better sources than that.

>inb4 "Nuh-uh, I got 'sources', you got shit. I'm right, you're wrong."

What are some good plastic alternatives for adding shit to the HH boxes? I have one of each. Basically, I can't order FW, and need to stick to what I can get through my LGS, which is really anything from the GW site. I already have two drop pods, but frankly, idk how I should use assemble my dudes because I feel like it's pointless without fancy FW bits like Volkite.

Is China an option?

If you don't have at least a 20 man squad of Tactical marines with Bolters, make those. 20 man squads are almost always useful.

Otherwise, yeah if you can't afford FW stuff, your probably shouldn't be getting in to HH.

if you are unable to FW those two boxes up then a heavy drop pod army or a rhino chassis based force might be the go. The new support squads with flamers + CC weapons dropping in is cheap and nasty as fuck, repeat with melta or plasma as required. You have heaps of options and legions to choose from.

Oh, you can also be like everybody the scumbags and just run Pride of the Legion in drop pods, 40k style.

There's basically only 3 legions that cold actually get vets and pods tho....pretty limiting and not that great really

please no........... the worst part is when people don't even attempt to make them look like vets. Just regular old B@C marines with no extra bits or cool gear, vanilla and boring just like the cunts who play them

I'm pissed that GW didn't put any thunderbolts on any of the MkIII torsos. Would have loved to use them for vets.

I'm too retarded for china apparently.

Why are they scumbags?

Well, I'm Night Lords, So I have the option.

That sounds interesting inside of a Terror Assault, but I'd be afraid of spending 600+ points on dudes with bolters and no Volkite.

It's scummy for the reasons mentioned in: Also, sniper vets with rending heavy flamers and combi-flamers are troll, especially in pods.

Volkite's not THAT great. You're basically a unit of Fire Warriors w/ Fireblade in terms of damage output--good, can certainly pile on the saves, but at the end of the day it's a bunch of S5 AP5 (which may as well be AP-).

if you are running NL just remember that terror squads are expensive as fuck to run as well as raptors, and they die just like all infantry. You can get the same bang for buck with support squads and normal assault marines for much less cost, termies with combi weapons as well. If you are going to run infantry heavy then look for ways to reduce their exposure. Rhinos, pods, outflanking, deepstriking etc etc. There are a heap of other ROW's be creative and have some fun.

Not relevant to the Raptors chat, but as someone who's been heavily involved in behind the scenes stuff at both Lex and 40kwiki, if you're going to bring up veracity of sourcing and non-bullshit behaviour around the treatment of sources, don't push wiki over lex like it's better in that regard.
It's really better just to provide the info you want people to use yourself.

When cleaning resin, how important is soaking the models in the degreaser compared to the actual scrubbing? I usually leave mine in a bowl with dish liquid for at least 24 hours and then scrub it with a toothbrush, but I'm never sure if that's longer than I actually need to.

if it takes longer than this than you have issue my man. Make sure when you scrub them you then rinse them with some clean water as well. I found FW and Z's to be the worst for that shit. CC and Dreamforge are heavenly in that not only is the resin better to work with there is almost no release agent on the new stuff at all.

Oh right, vets get special rules. That's retarded.

Yea, I guess, however they ARE assault 2, which is kind of important for Night Lords. That alone is nothing to sneeze at compared to bolters. Still, there's a stipulation about dudes with Bolters that's hard to shake.

Yea, 200 points for 10 before upgrades.

I've looked at the RoW, and they're all way to specialized and usually require tons of something else, and most of them require massive investment into FW, which is understandable. Like, Pride of the Legion honestly seems like the only one that doesn't require a $1200 investment into FW for their RoW. I can see why people would want to use it.

For example, Orbital assault looks nice until I noticed the number of pods I'd need, and Drop Assault is nice until I realized I can't even use any drop pods.

Terror Assault seems like the only decent option because stuff can take Drop Pods, I get a solid T1 NFing, Terror Squads can infiltrate, I can take other things like support squads, and the only downside is needing 3 Terror Squads.

Idk. Maybe I should just pack my shit up and forget about it. I feel like this is making me unreasonably frustrated.

do you frequent the buy and sell facebook 30k pages? cause here in Australia our pages have heaps of dudes selling 30k FW and China stuff on the cheap every day. What is your meta like bro? is everyone running shitloads of arty and vehicles or are you in a slow grow meta? does your crew play lots of ZM (best way to play heresy with infantry)

Do it if you want to do it, user. Playing anything, especially in (more) balanced 30k, is more fun than playing nothing.

I don't have Facebook.

I don't have a meta, either. Despite the efforts of myself and two LGS owners, our area is totally dead unless you like to play MtG.

I just don't want to go through painting and assembling shit only to have them be garbage on the table. I enjoy the hobby aspect, hell it's all I have right now, but unless I have another use for them, there's no real motivation.

WW40k is the only one I watch as well, even if the clear bases annoy the shit out of me.

Why do you dislike the clear bases?

Clear bases are the only ones I like for infantry. I get #triggered every time I see a snow base on a desert table or an urban base in a forest etc. I fucking haaaaaaaate it when they don't match. Kills my suspension of disbelief and they look like they're surfing discs of scenery. I realize I'm probably a minority with this.

To model the extra CCWs on my Death Guard I'm thinking of doing the little chain-bayonets and holstered pistols on most of the tacticals. Is that good enough to represent it?

Why not just attach blades that come with BaC/BoP?

Or are you torturing yourself with resin tacticals?

No I bought the BoP squad, I plan to use some of the chain swords, but to me the DG feels like it needs to have lots of bayonets. Plus I already bought a kit of bolters that came with bayonets to screw with.

So are the forge world bundles for BaC/BoP good for starting an army? As well, any advice on army building for Word Bearers or Ultramarines?

Also how do I paint like you guys? Some of the stuff posted here is beautiful compared to what I've done.