Pathfinder General /pfg/

Pathfinder General /pfg/

How would you stat up other cute catfolk subraces? If kitsune can have subraces and totally-not-subraces, then so should catfolk!

Unified /pfg/ link repository:pastebin.com/hAfKSnWW

Avowed Playtest 1:
drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2:docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might previews:
Part 1:docs.google.com/document/d/1aLaYQEFAWU4zQBx58boJPPaySLgJc0Emmw9eKyIJeGI/
Part 2:docs.google.com/document/d/1pyLq03W2ju58PcKOUq5YXoFowf_weBNzuWtjCMdINXk/edit
Part 3:docs.google.com/document/d/1-LAt9Ti5pcnvHY4KnFRuItCjqtGM-YJC5r_0zXiKKUk/edit

Old Thread:

Other urls found in this thread:

youtube.com/watch?v=WmCOyg3kzWs
youtube.com/watch?v=GOaoRZgdhmQ
en.wikipedia.org/wiki/Scottish_sword_dances
app.roll20.net/lfg/listing/67490/fookin-sky-pirates
d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/corset-of-dire-witchcraft
strawpoll.me/12312199
app.roll20.net/forum/post/4541370/characters-for-the-crew
twitter.com/SFWRedditVideos

so, are there any good adventure modules that are also free?

>Player plays a catfolk
>It's a catgirl, not a furry
I DON'T KNOW IF THIS IS BETTER OR WORSE.

>catfolk getting subraces and totally-not-subraces
>in Pathfinder, in 2017, with Augunas out there

But Augunas and friends said that if you do that, Catfolk wouldn't be catfolk anymore! Surely he can't be wrong! SURELY NOT!
Reminder that Big Cat animal companions have some of the BEST WISDOM OF ALL ANIMAL COMPANIONS

Ignore this shit general
non shit one will be made later

How well do Path of War and Spheres of Might mix?

What would happen if you took a level 9 OD/ZS warder, Destruction zealot, or whatever, and then traded in all of their feats for Spheres of Might stuff?

Would they be UNSTOPPABLE?

"Overwrought" would be how I'd describe it. Why would you put the two in the same game? I mean one is literally an attempt at the same objective with the secondary goal of AVOIDING everything to do with the other.

Why would you even mix them
They are not really compatible

Because I want to be the ULTIMATE martial.

TEST your MIGHT

TEST your MIGHT

FIGHT!

MORTAAAL KOMBAAAAT

What abilities do YOU, yes YOU user, want a martial to have? What do you think is thematically in line with what a martial is. What abilities should they have that makes them different as essential as a spell caster?

Personally I believe it is not as much of a matter of bringing martials up. Tier 1 spell casters are too high, and should be brought down. The game should meet somewhere in the middle.

youtube.com/watch?v=WmCOyg3kzWs

youtube.com/watch?v=GOaoRZgdhmQ

I agree with you on the scope of tier 1 casters being too broad though. And there are certain system rules that make what martials get less valuable by default.

In an actual combative degree, martials are generally competent.

What they need is things to make combat more interesting, but NOT more powerful.

UNLESS it's a combat style that suffers a little, like onehanding. Then it can get a little love.

Why are these exotic dancers holding edged weapons? Won't they hurt themselves?

It's educational.

>The ability to FUCKING MOVE while fighting at peak efficiency
>Combat abilities that might focus slightly less on damage but allow one to damage and debuff the enemy instead of having to do one or the other. Attack on Titan might actually be a good example here, Levi fucks a titan up but while he's doing it he blinds it, hamstrings it, breaks its jaw, etc.
>More abilities for exploration and interaction; martials are plenty good at killing enemies but I'd rather not have it be "warriors kill the enemy, mages solve problems (enemies being alive is a problem)." Stop hogging all the alternate movement modes, magic.

You can hold a bare katana between your thighs.

en.wikipedia.org/wiki/Scottish_sword_dances

Get fucked.

Generally I put combat styles into these categories with these distinctions:
>What you have in hand
2-Handed Ranged Weapon
Two 1-Handed Ranged Weapons
1-Handed Ranged Weapon & Shield
1-Handed Ranged Weapon & Free Hand
1-Handed Ranged Weapon & 1-Handed Melee Weapon
1-Handed Melee Weapon & Shield
2-Handed Melee Weapon
Two 1-Handed Melee Weapons
1-Handed Melee Weapon & Free Hand

>What the Weapon Does
These categories are done by the weapon types already available, trip, sunder, brace, reach, etc.

All of these fighting styles should have some form of support, many have very weak support or no support.

This this this I can already hit someone for a lot of damage with two-handing and bows. I want:
a) other styles to be viable ***WITHOUT*** becoming mechanically clone styles. Find ways to give them useful roles instead.
b) physical combat to involve more complexity and incentive to do things other than trading attack rolls in place, while also not being replaced with a spells-analog system.

>b) physical combat to involve more complexity and incentive to do things other than trading attack rolls in place, while also not being replaced with a spells-analog system.
Now here is the question, how do you suggest to do this?

>Two 1-Handed Ranged Weapons
>1-Handed Ranged Weapon & Shield

Why should these even be styles?

>no dual shields

Okay, why do these japanese scottsmen look so strange?

>>Two 1-Handed Ranged Weapons
Dual weilding pistols, gunslinger style.

-Handed Ranged Weapon & Shield
Again, crowssbow and gun are the idea here. Crossbow particularly is iconic here for ranged weapon and shield.

>Why would dual pistols be a thing?

Because they're Japanese Scotsmen. You can't be one of those without looking strange, come on.

>both using western-style swords
>Japanese
>not having Scottish wildcat-girls in your setting

Because they're not.

They mix... okay. Most offensive actions in SoM are attack actions or care about attack actions, so those are all incompatible with strike maneuvers. However, there's still plenty of supporting talents for an initiatior to use. Alternatively you could load up on counters and boosts but that would be dumb.

...

Dragon game, session 2 and RotJR game Session 2 w/ Team Face Are starting Soon!

What about the spheres and talents that are just "existing feat (like Power Attack), only better"?

And more importantly, will we have a "ki" sphere for monk stuff?

Both.

Good for them! I'm hanging out with my super amazing friends. We're... we're going to do fun stuff! We're gonna... uh... play beer pong and drink all night then flip a car. Yeah.

So I mean it's not like I'd be jealous of some nerds playing some dumb game.

How do I proper gish with SoM/SoP only?

Archives of Nethys wasn't updated for some time. What happened?
And where to get an alternative? PFSRD misses some stuff occasionally.

Reposting this if only because I didn't get a reply in the last thread.
I'm gonna be building a Noble Soul Vigilante using the Crusader specialization. Is it worth trying to pursue a sword and board type character using Shield of Fury and Furious Flurry? Should I just stick to a two handed weapon and Power Attack? From the looks of it I probably don't have enough Vigilante talents to get much done regarding a build, since some of the ones that give Paladin features feel a bit mandatory.

guy who runs it has medical problems or something

proper way to use a shield is to two-hand and pull the shield out when you think you need a bit more AC

improper way to use a shield is to tie up a ton of marginally useful feats into your shield so you can hit stuff with it for small amounts of damage

Anything that improves sword and board is just a bandaid on a gaping wound.

Just go with a two-hander and call it a day.

>fashion designer
>who buffs everyone with clothes

Is there a class/archetype that lets me do this?

Other than DDS's artisan.

You gestalt, or you wait for the gish book to come out in December. You can alternatively use a combat/iron mage Hedgemage or a mageknight and spend most of your feats on Extra Combat Talent.

Sky Pirates has less than 3 hours until it too becomes a a flop.

Who are your personal six picks?

Link to the game.

Spheres of Power, Enhancement/Protection specialist, take the Skilled Casting drawback.

Make Profession: Tailor part of your casting, fluff what you're doing as magically making outfits that protect and buff?

SoM's Blacksmith class is able to buff the party through tinkering with their equipment, so you could fluff that as strength through fashion.

What's a good gift for the party witch to console her over being burnt?

EVERYTHING YOU CAN DO IN FOR HONOR.

Either she's sitting on a dildo or her ass ate the stool. Either way, GOD DAYUMN

I tried to make a strawpoll but it didn't want to register.

app.roll20.net/lfg/listing/67490/fookin-sky-pirates

d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/corset-of-dire-witchcraft
And if you're making it yourself, add a little fire resistance to it.

Wouldn't getting her sexy lingerie send a certain suggestive message?

an awakened and benevolent pot of aloe

Better. Always.

Nyat that you'd disagree, would you nyan?

That's an unreasonably attractive Youkai.

And it only gets lewder the more details you notice!

What's the best one-handed slashing weapon?

...

F A L C A T A
A
L
C
A
T
A

Kurki is one of the best due to high crit range, but it is sorely beaten by the Falcata. The Falcata is by far the best 1 handed weapon.

Aldori Dueling Sword!

It's a corset, not Victoria's Secret stuff.
Perfectly normal wear for both genders back in the day, worn outside your clothes half the time, and they can be armored to boot.

If you want to send a message sure, go refluff some bracers of armor into pasties of armor, but that was not my intention.

Longsword

Is there a class and discipline in Path of War that can make unarmed fighting work?

Monk, Unchained Monk, Fighter, Bloodrager, Magus, Warpriest, Rogue, Spiritualist...

Maybe it's one of those cup-shaped stools.

Or not.

So how do I get one without spending a Feat?

What hidden details are you seeing, user?

>Unarmed Rogue
How?

Silksworn Occultist, AKA Blingomancer, because you can hand people your implements (which are now articles of fancy or pricy clothing) to give them passive buffs and active abilities that are similar to, but often better than, spells.

Being a half-elf or elf.

Be a human and take the ART that trades away your bonus feat for two separate EWPs. Wield a Katana in one hand, a Falcata in the other!

Pummeling Style/Enforcer build

Nothing stopping you from choosing "Unarmed Strikes" as your Rogue's Finesse ability to get DEX-to-Damage, which now gets to benefit from both initiating to get bonus damage or rider effects, as well as Sneak Attack.

You mean, like a Warlord (Steelfist Commando?) Broken Blade discipline?

>What hidden details are you seeing, user?

Besides the fact she's got a huge bust even though those types of outfits are supposed to keep 'em nice and flat?

Puffy vulva, the Pantsu have a bit of detail to them.

Yeah, man! Maybe there is new class or archetype dedicated to it - didn't check in awhile.

>no two-handed shield

Can't have totally historical battles without men armed with two-handed shields.

Pick the sky pirates who are gonna make it!

strawpoll.me/12312199

app.roll20.net/forum/post/4541370/characters-for-the-crew

None of them because the GM is a sockpuppet!

Okay. Then pick as if YOU were the GM.

>Maybe there is new class or archetype dedicated to it - didn't check in awhile.

Sadly not, in fact DSP wants to nerf Broken Blade because too many people used Unarmed Strikes with weapons.

She might not NECESSARILY be wearing a sarashi!

Pugilist Stance and Steel Flurry Strike need only a discipline weapon.

Go wield a sansetsukon.

Or a WMH custom monk weapon if your GM allows that.

Occultists handing over their implements is completely shit-tier and useless.

user, let me be clear how this campaign is going to go down.

There will be an intro session, it will be fairly uneventful as intro sessions go with maybe one or two oh-so whacky moments perpetuated by the group clowns.

The second session will be canceled because someone can't make it.

The third session will be canceled early because the DM isn't feeling good and he's kinda busy.

The DM will never show up for the fourth session.

How do you figure? Especially when you have the power to replicate them later in your career for mental focus purposes (but not for spells)?

Someone actually drew that girl from One Punch Man?

But why wouldn't she be wearing a sarashi? Those things are very useful for a chesty girl in her type of activity!

Maybe she wants to trick people like you into thinking her medium-sized bust is much larger than it really is.

>medium-sized bust

Nah, those are big - not anime big sure, but she'd be considered "chesty" if you saw her walking down the street.

Can we list the /pfg/ games that haven't ended up as bamboozles?

Who cares.

Pick the six you'd want to be your pirates.

Rise of the Jade Regent and Dragons are going strong!