Jumpchain CYOA Thread #1349: Axioms and SCIENCE! Edition

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What are some good waifus or companions in general from fire emblem jumps?

Self Replenishment at EX wouldn't be toooo much bigger since even at A+ it's only a small amount per turn. Maybe something around...20-40 units of prana every 10-20 seconds or so? That's about the max storage of the average human Magus so it seems pretty right for it.

Self Modification, think of it as basically shapeshifting, even into pretty sizeable monsters, but it takes time to do. Like super plastic surgery. You can graft other peoples bodies into your own to gain their abilities and knowledge, though you'd only be able to take in so many, and probably do all sorts of freaky bioengineering shit with your body with just a few minutes work.

God Slayer just increases the damage you do to Divine beings. Counter Hero just applies an automatic magical debuff to the stats of any heroic when they try to fight you.

Val, I was browsing another thread about Fate and saw . Would the NPs be valid at those ranks?

Really hoping the cross-thread link goes through.

I know you must get sick of answering fate questions but what can your average human mage even do? Anything impressive?

You can never go wrong with dragons.

Which one is the dragon?

If you have to ask it's always the loli.

I didn't play the games so I don't get he reference and have to ask: which of the two are you talking about?

Greetings and salutations!

Work has slowed to a nigh stand still but I wanted to get this out to you guys and reach out for some needed aid. I'm struggeling with Items right now, which is weird because I thought it would hae been the perks, anyway I would like suggestions for items within the themes I've set up, to wit:
Drop-In's are going to be all about being out of context/outside the box thinking/exotic bullshit
Lemerians are the outright Reality Warpers but they have a few rules.
'Real' Scientist is a person struggling to do actual science and somehow managing it even though they are a Genius.
Renaissance Man is about being in the local stuff as a Genius of the Collages.

So if we do a jump and then somewhere like 100 jumps later it gets busted into multiple equally awesome jumps does that mean we do each of them seperate jumps? Cause I really want to be the abomjnation out of a universe that ceased to exist.

Not Val, but honestly that's a fair question. The Type Moon works tend to focus exclusively on freaks, exceptional prodigies and lther people with abnormal status, pigree, esources or advantages to the point where it's hard to say if a "normal" magus exists at all.

The best examples I can think of are Kenneth "Fast Wheels" El-Melloi (create a quicksilver blob golem thwt can snake through cracks in a wall/shield its' master from bullets/kill sith lightning auick tendrils, and with a lot of work set up a booby trapped maze containing demons, curses and spatial traps), Touko and Souren's colleague (shoot plumes of fire at absurdly, flesh vaporisingly hot temperatures) and Waver before that nonsense in GO (modify aforementioned blob into a cute maid)

Drop in items be exotic materials that work super good for stuff

Lems get fractal or noneuclidean stuff like a fractal micromacroscope that can tell the entirety of an item by looking at a piece

Real science get a kickass lab that has 3d printing of awesomeness like ironmans lab

Ren man gets school and a kickass coat

*other

**pedigree

***resources

Fucking hell, this ipad is shit.

Is ok there are lots of pad and phoneposters. It happens.

None of those would be valid at the current rank and the EX one would be invalid at ANY rank. I'd say that without a lot more detail on the actual extent and limits the others would be similarly invalid at any rank too.

Well, the four basic arts each of the current Fate jumps detail are stuff any average adult mage could do at around those levels (Not the levels you need to pay for, the free ones) and usually a mage will have some sort of specialisation in a field on top of that, with the good mages going into multiple fields or going really far into one field of magecraft.

As for how good they are at those specialised fields? Magecraft is a ridiculously wide and varied thing and the majority of the characters we see are either super old or absurd prodigies of some sort so it's quite hard to give a good reading. I'd say if you were looking for stuff on that your best bet would to be to have a look at some of Kara No Kyokai's magi, since that series seems to have less focus on making the various Masters all stand out. About the only 'average' Magi in Fate I can think of is Waver Velvet and he's not even graduated from being a student yet.


Nah, Kaynenth is pretty far above the average magus. He's pretty beast as a magi, he's just stupid when it comes to the sort of war Kiritsugu made the 4th into. Touko is another freaky prodigy and the same for Cornelius I believe. There miiight be one or two in Yggdmillenia or maybe someone sane in Strange Fake but no one really comes to mind.

Hate to say this, but you're kinda looking at this the wrong way, more so than that, you're asking the wrong question.

What do you mean by impressive? Type Moon Magi have a really, really skewed view of what is impressive and what isn't.

Example: Bazett Fraga? One of the precious few humans who can somewhat tangle with a Servant? Eh, so so, Modern Runes ain't all that impressive, plus she doesn't even do much research anyways.

However, a magus who, on the low, experiments on his family's magecraft for his entire life and patents some of his findings that lead to better reagent storage? A number of Clocktower Magi will look at him with a measure of respect.

It's pretty obvious he's not asking what would be found impressive in setting user.

youtube.com/watch?v=dEO3lT9x5Ko

Just take this with a couple of tons of salt as the Anime universe was kinda an outlier.

>asks for average magi
>gets Rin and Lluvia
Man what are you smoking? Rin's going to be one of the top 100 Magi ever by WoG and Lluvia's close enough to be her rival.

They are? Aw, poop.

That one witch in Aoko's main story who does some utter bullshit to make fairy tales come to life (which AREN'T considered reality marbles apparently) and made a potion from the abdominal fat of a god which buffs that is some next level weirdness, though.

Kay, no problem. Was just curious what you thought about it. But I have another NP question: in the Type-Moon wikia it is mentioned that Reinforcement cannot be used on something vague (so reinforcing the sharpness of a knife is OK, but reinforcing the beauty of a song isn't), so how would a NP that can actually do that be ranked?

Or in Exalted terms, a NP that can add some number of additional successes to most actions.

Okay, from left to right in FE: Awakening you've got Tiki, Nowi, and her future daughter Nah. They're all Manaketes, dragon humanoids who sealed away their power to avoid going feral and can use a special stone to transform into their true forms temporarily. Tiki's got some baggage from living off again on again in magical stasis for 1000+ years and having a relationship with that age's previous hero, but she's supposedly the most powerful Manakete to the degree that she could destory civilization on the local continent if she went feral, thus the hibernation.

The other chick in the aforementioned pic is Lucina and she's pretty cool to. Most of the main cast of Awakening are a pretty likeable lot and there's plenty of waifubait if you wanna go looking for it.

This, also one of the few certainties of magecraft is that Reinforcement is considered lowtier useless magic not worth studying much. Which is why a spar employing it doesn't even raise that many eyebrows at the Clocktower. Shirou's entire arc is how he somehow turns it and Projection into something that can outshoot Gil with the power of his Reality Marble.

And don't forget in one of the routes Rin goes on to apprentice under Zelretch, meaning she'll eventually learn how to use a True Magic properly. And True Magics used properly can stalemate TYPEs and stomp all but the most exceptional of EX Noble Phantasms.

Currently she's "merely" reliant on a prohibitively expensive jewel based magic system though.

Yeah, Mahou is some crazy shit. Great art though, love the way they show all of Touko's stolen crests and Lugh;s whole design.

It's pretty wide and the sheer variety of it, unless you're keeping Reinforcements limitation of only boosting the main purpose of the object/vague thing, that variety will boost the rank quite a bit. After that it depends on whether you're wanting it to be an ability/spell like thing that just works like Reinforcement, i.e you put magical energy in to enhance something with an upper ceiling on how much you can put it that can be extended to a certain point with skill OR if you want it to be an ability that just makes everything you do better.

So basically, do you want to keep the limitations of Reinforcement or kick them and do you want it to work like Reinforcement or have it be a constant buff on everything? Going with the former ones will make it cheaper as it's more limited and going with the latter options will make it higher ranked because it's a lot more variable/constant and doesn't rely on energy costs.

>Be in a setting
>Fight and struggle and suffer
>Eventually save the world
>Learn that one of your friends is some extraordinarily old being called a Jumper
>They could have saved the world alone in an hour if they'd wanted
>They claim that they loved your character arc too much to change anything
Have you ever done this? How did people react when or if they found out you had knowledge of the future and didn't act on it?

Why not just get Excellency charms from an Exalted jump?

The first one, where you put in magic and get better output than normal and only boosting a single aspect per casting (so casting it once on a car might enhance its speed or maneuverability and casting a second time might improve its 'protection potential' or something like that)

Does anyone know some "defeat/kill something, gain one of its abilities" perks of the top of their head? Similar to the Majin background in Dragon Ball Multiverse or Data Drain from Generic Virtual World?

Stacking, my good man. That and the fact that unless I rearrange quite a bit of my chain I kept Exalted settings quite far away from the middle point where I took the various Fate jumps.

Ah, Reinforcement is more the constant maintenance thing, not a one and done cast spell that'll last for a while. So you won't so much cast it one time and then cast again as much as maintain two streams of energy simultaneously.

Anyway,So basically reinforcement with all the limits but able to work on vague stuff and it's not limited to the main purpose of what it's boosting. I'd say that'd be a D ranked ability Noble Phantasm. Got a huge amount of versatility but the power is mostly limited by a combination of the energy you have to give and the fact that there's only so far you can boost something. That seem good?

>What the hell Jumper?! You had all of this power and knowledge and didn't do anything with it?!
So you think...
>What do you mean?
Let's see: the world was saved? Check. Nobody was permanently hurt, scarred or killed? Check. You develop quite a few powers and got yourself a waifu in the process? Also check and check.
So tell me, does that not count as a win?
>...
>I still don't like you.

Was Rin pulling an Excalibur face at 0:30?

Magicite Creation from FF6, Only works on spirit/magic based beings, but if you kill them they leave behind a magicite crystal which teaches you spells based on the creature's abilities and can be used to summon the creature directly to use its strongest ability on your behalf.

Having that and then taking the 'everyone teams up against you' drawback from one of the Fate jumps should get you some pretty epic-tier magicites from all the servants you'll have to kill.

Well to note a local Jumpmaker Gaunlet has made the Kill Anything Combo which is...

Talimancer (Overlord [LN/M/A]) stores spells in physical objects + The Abyss of Magic (Overlord [LN/M/A]) makes any spell able to grow beyond its limits via time & effort + Sting (Worm) bypasses the physical defenses, up to and including dimensional quackery + Balefire (Wheel of Time) to unmake the target's existence + Magic Must Defeat Magic (Jackie Chan) makes it bypass any non-magical powers these things are using + Warring Warlock cancels/erodes their magical defenses + Anathema (SMITE) defense reduction + Blessing of Stravhs (The Banner Saga).would create an attack that kills perma-dead + Conjoined Conjures (Cardcaptor Sakura) to make the magic play nice + Safety First (Cardcaptor Sakura) so that if it ever was used against me/Reflected/etc it wouldn't work full stop+ Final Casting (Demon King Maoyuu) for the full full weight of my magic behind each spell

I wouldn't be surprised Luvia is basically what she'd be like if she were rich and not forced into poverty by the circumstances of her family.

Yeah, that's what I meant by casting, as in separate instance of being used. Also it does seem pretty good and I'd imagine that getting it at rank EX would make it REALLY buff or something?

I've got no fucking clue what it'd do at EX since it's power is entirely dependent on the magical energy you put in, not a static buff, and it can't be expanded in versatility any more then it is now since it's versatility is already 'yes'.

Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime.

If I do everything for them, they'll never learn. Also, it's much more fun to suppress your own power and take part in the epic quest to vanquish the demon king, than it is to just teleport a brick in his brain, or kill him through any of the other 1001 OOC powers you have.

>WHY DIDN'T YOU STOP THEM FROM KILLING ALMOST EVERYONE
>Frankly I have more in common with the hiveminded bug aliens and am only in this to hang out with your pals the warrior dogs and they're more fun to be around when fighting stuff soooooooooooo
>I expel you from my country
>Haha, that's cute that you think you can do that

I dunno, maybe make it really fucking energy efficient or something? Like getting a pretty substantial boost with a bare trickle of prana.

>to hang out with your pals the warrior dogs
Be honest, would they actually like to hang out with you if you just watched as the big bad guy killed everyone?

>its cute that you think they have a choice

I'm this user. Had to quickly sort out some chows.

To answer the question though, well, there are a few magi that come to mind. I'm using the definition that a "Magus pursues Eternity".

The Emiya Family as their magecraft deals with Time Manipulation, their Crest was so bullshit, the Clocktower put a Sealing Designation on it to study it further. Considering what we saw Kiri do with a threadbare amount of it, we could only imagine what else was in that Crest.

Satsuki Kurogiri, Sealing Designate and known as the Book of False Gods. He speaks the Unified Langauge, aka the Language connected to the Root itself, which allows him to communicate with any creature on Earth or completely hypnotise anyone he wants. However, considering that he was kidnapped by the fae as child and managed to escape, I suppose it's up to you ponder on if he meets your criteria.

Neither of those are 'average' in the sense that is being discussed user, as was told to you before. Average in terms of power is very different from average in terms of goals. Stop giving such a incorrect impression.

And what about a NP that give a passive boost to quality/whatever when crafting/creating something?

They never find out, because I'm either somewhere else doing my thing or I've been playing the part of a distant, but friendly mentor figure, or the distant helpful dude who has his own shit going on.

Certainly, the latter two had them asking me why I'm not going to sort shit out, and my answer?

> "Why? I've been helping in your training right?"
> "Why? I've got my own shit going on."

Like before, and with every question like this, it depends on how large a boost you're wanting and how much you're wanting it to apply to.

But I have a bar to manage and I DID give you all the free drinks you wanted, never called you on your tab once did I?

I also gave you good advice and healed up your buddies.

Also when in doubt I lie saying "Im bound to this location, if I leave I lose almost all my power"

On average they can do basically anything. I'm really not kidding the range of Magecraft is just too large to get an average properly and because the only outliers we have are those that are 'too good' you get a situcation where people will shoot down any direct examples. The closest to average that I can remember is Young Waver, and that may be high/low balling it by other parties.

>Anything
I meant any one thing.

*anything not in the realm of true magic

Sorry if I'm getting on your nerves.
To answer the two questions, it depends on how large of a boost I could get at A Rank and it would only apply to personal crafting endeavours (smithing a sword for example, crafting a spell or inputting commands in real-time into a CAD program, but not over an entire factory of something), really only at personal scale

I've been slowly ramping up the difficulty of the settings I visit. The first Jump where I would actually have been in a position to do something like that, one of my companions had a mental breakdown and I needed to go tend to that, and drawbacks kept being a bother. When it comes time and I willingly bowed out, it'd be because of or I'd honestly rather keep the really preventable tragedies from happening and just leave the world with people who can continue to protect it than just coddle it with my own power that isn't all encompassing and knowledge that doesn't extend past the plot.

Nah, just saying I really can't do anything with so little info cause there's no way to know what you're looking for.

Well, A rank and limited to just personal scale things, maybe getting a 50% buff to the quality of what you can make seems alright, since there's no upper or lower limit on what those items might be.

Thanks Val!
Your jumps are awesome btw.

Glad you enjoy them.

It really depends on the person. I try to ease people into the idea, but no matter what they're always a little feeling of betrayal that seeps in. Because to get to that point, I would have had to lie to them any number of times, by necessity. And because of the perks I've picked up I'm a damned good liar.

I really don't like thinking about some of those kinds of encounters. They tend to end with yelling and accusations. And every time Korra's face and words leap out again like the ache of an old, badly healed wound. Sometimes people surprise you, but not often, not when you've lied to them for so long.

Okay, I have a new jump that I wish to present for comments and criticism. Time to fly away with Peter Pan!

I'm going to need a citation for which character in the series can blow out literal goddamn suns.

Because it's been a while since I've read Peter Pan, but I'm pretty sure not even that weird starcatchers series features Peter and friends fighting Galactus.

Also, I'm damned certain Bane of Magic isn't actually a thing in any Peter Pan based series. Ever.

And that Tiger Lily's folks can't do actual magic.

And that the mermaids aren't goddesses

And that "zephrite" isn't actually a thing since Google can't seem to recall it.

And neither is the bracelet or the torch of darkness or the coral of corruption

You know what, the more I look at this the more it feels like you made most of it up. This feels like it belongs more in CYOA gen, because I am at a loss to figure out what most of it has to do with the actual Peter Pan stories.

Is this the longest drawback list yet? it has to be in the top 5 at least surely

Suns? What are you talking about. It extinguishes stars. You know, those little points of light in the sky, not enormous giant balls of fusion plasma.

>after the jump you are able to actively ignore the enforced rules of reality and chat with the stars just as you could in Neverland
>Outside observers are still blinded by their grownup logic and will be baffled by the impossible paradox they are witnessing

Well, it wasn't clear because it seemed like you were saying you can obliterate the actual plasma balls/Primordial constructs/sentient eldritch beings/Aedra corpses stars are in other realities

Oh, I'm not the jump maker. I was just making a puckish comment.

I usually pull the "It's not right for me to interfere" card. You know, talk about free will, personal destiny, that kind of malarkey.
"If I just did everything for you, it'd be kindof pointless, wouldn't it?"

... but if they're persistent about it?
I remind them that I'm not the fucking hero.
I mean, I guess it's not surprising that some jumpers will have skewed, sometimes even alien morality. But I think I'm one of very few who has ever played that card on PURPOSE.
Y'know, really debating with them about the merits of staging a full scale nuclear holocaust on someone.
They usually drop it after that.

... and, if they agree, it looks like the protagonist just gave me a blank check to give the setting a brand new villain!

It's me.

I am the villain.

>kiss

Just so we're clear, it's not that one-ups are inherently wrong. But what on EARTH is this even based on?!

Oh well. Yeah, I'm skimming through and just jotting down the biggest offenders but to be fair-this starts off somewhat like an actual Peter Pan jump.

And then feels like someone else's story entirely. Especially when the writer hasn't seen fit to define what counts as a "god"

Huh? Where did you get that impression? There's the Light Fairy Talent option, but that power is limited. Did you mean the Star-Talking perk? Because it's part of the book that Peter can talk to stars and blow them out like candles.

Actually, Tiger Lily's people have been expanded to use magic in some of the spin-off series. In fact the Zephrite Sands come directly from an episode in Peter Pan & the Pirates, The Wind and the Panther, in which Great Big Little Panther uses special rituals to manipulate the weather.

Similarly, the Devil's Bracelet and Torch of Darkness, though not named, both appeared in the series Peter Pan no Bouken.

Bane of Magic is a bit of an embellishment, but it stems from how Hook casually kills a fairy in the 2003 movie, and how there and in a couple other series there are times when he seems to use reality to limit Peter's powers; I can tone it down if you'd like, though.

As for the mermaids, please note that, as I emphasized in the description and in the footnotes, I mean VERY minor goddess - essentially the power level of a lake spirit or nymph; I take to the kami approach toward deities, where even a single mountain or house can have a small god.

Anyway, you have to understand two things about my work for this jump. First of all, I put incredible research into both the book and all the related series that have emerged over time. A couple of times I invented things such as Pearl Dream, but even then I adapted them from concepts presented in the other materials.

Ironically the one thing I do recognise is Starstuff.

Which the author has a) conveniently neglected to mention that in sufficient concentrations can be utilised by a conspiracy of sentient shadows to rupture the fabric of the universe, collapsing it into darkness.

And b) absolutely is NOT present in the original stories.

>A Kiss or a Thimble
Jesus christ no, not for 50 bloody cp.

>Mother Knows Best
>Anyone who looks like a child always obeys you even if they're some ancient immortal god
No

>Shadow Sewing
The weird amount of detail given to how this might give you supernatural powers in other worlds makes this look really shady.

>Good Form in All
Seems too good for a 200cp.

>By Hook or By Crook
Feels more like a 200cp perk then a 400cp.

>Hmph
Why does this have anti-mind reading tacked on?

>Star Talking
Yeah, no. The snuffing out bit as utterly absurd connotations and being immune to those levels of heat, radiation and so on is a massive benefit. Just don't offer this.

>The Island comes True
Ohoho, no fucking way. "You can alter all other jumps in one fairly major way of your choosing". Nuh uh.

>Pretend Eating
This seems insanely abusable unless the stated examples are as far as you can go.

>Bane of Magic
Like the other user, this doesn't feel very rooted in the setting.

>Clap if You Believe
Needs limits. As written, anytime you're about to diepeople are automatically notified that they should start clapping and you just come back to life. Unless you're instantly killed, keeping a few people in some pocket dimensions ensures you'll never die.

contd next post

So what would Information Erasure EX get me assuming I'm not kicked from the Throne for having it?

So this is not a peter pan whatever jump, its a peter pan generic jump?

Okay, as you may have gathered I am somewhat pissed by my original impression of someone trying to turn a children's series into some bullshit powerlevel extravaganza. I think I recognise your work from the past too, but I despise intellectual bias even more so it's not a factor. I am however vaguely relieved you've put more thought into it all than I had credited.

>Star-Talking

See

>Tiger Lily's

I still can't find a mention of zephrite but the show does exist and the rainbow wand thing does definitely exist, so I'm willing to take your word for it.

>Peter Pan no Boken

Alright. Found them.

>Bane of Magic

I would definitely advise toning it the hell down, yes. To the point of being a 200/400 CP perk. The capstone of the pirate perk tree should, in my opinion, actually have something to do with pirates. As opposed to Asuna's Magic Canceller from the Mahou Sensei Negima series. Because absolutely none of what Cap'n Hook did sounds anywhere near to what the perk can do as written

>goddess

Well, then I'll just say again that "god" means a lot of things in a lot of settings, and that lake spirit/nymph would've been a bunch better descriptor to lose certian connotations. Ditto for the Drop-In capstone; we talking olympian gods, Aesir or Hindu overbeings here? Gods are all over the place. Nymphs tend to be more predictable.

>I put incredible research into both the book and all the related series that have emerged over time. A couple of times I invented things such as Pearl Dream, but even then I adapted them from concepts presented in the other materials.

I appreciate that, and I apologise for overreacting from a bad first impression. I will however ask that you update anything you've explicitly made up to cite what it's based on for the sake of clarity.

>Dead Man's Chest
No, you need to find another way to handle leaving it in a past jump, it's too easy to abuse even without being able to move from the spot it was in a previous world.

>Rainbow Wand
Can the ability to change a person from evil to good be resisted?

That is an insane number of drawbacks. How the heck did you manage to think so many up? Holy crapbaskets.

contd if I find anything in nots but items actually seemed pretty okay.

Not the jumpmaker, but as far as I can determine you start by default in the "normal" peter pan setting, but there's +0CP drawbacks to start in alternate continuities.

So...yeah, for better or worse it effectively is.

Seconded about the Dead Man's Chest, how did I miss that.

>Peter and Wendy note rewards
Again, you have to put much harsher limits on stuff that lets you send yourself or others to previous jumps if you're offering it at all. There's nothing at all stopping someone from having kids sent back to loot whole settings as is.

A Kiss or a Thimble - This perk is madness.

Mother Knows Best - According to the notes, I could take that perk and boss around even the Old Gods just so long as they look like kids. What the hell man? This is a 100 CP perk!

Silent Stalker - You don't hand out absolutes for 100 CP. Totally undetectable for that price? No.

They'll Sweetly Drown You - What... what is this even? I could see the first few sentences working as a perk, but then you top it all by allowing the taker to drown people IN FRONT OF OTHER PEOPLE without catching flak for it.

Betwixt-and-Between - A 150 CP Perk? Get out.

Shadow Sewing - For all the words you put into this perk, I still have very little idea what on earth it's supposed to actually do beyond teach expert sewing skills.

Good Form in All - Easily dwarfs the other 200 CP perks, especially Mimicry.

And that's where I stopped reading. The level of power in this Jump seems wildly out of place for the source material. I can tell you put a ton of work into this and I applaud you for that, but honestly I can't tell where you're getting a lot of these powers and their abilities from.

So now that all my posts are done,would like to say that anything Ihaven't critiqued is really well done and the jump as a whole seems like it has a lot of effort (Seriously how the fuck did you come up with so many drawbacks?)

It's just that there's a bunch of problems that need addressing whether it's mechanical issues or balance ones.

Um, I believe I spoke on that one recently so have a quick look in the archives? Little busy for a bit but if you've not found it I'll have an answer in...10-20 minutes? Maybe shorter, sorry.

Yes, it's meant to encompass all of the different versions of Peter Pan, from play to literature to anime. The original island forms the backbone of the jump unless you choose otherwise, but even then, Neverland itself has been emphasized from the very beginning to be malleable. So it's not unreasonable for the other material to be present.

Plus, keep in mind that I wanted to gather enough material to satisfy all of the backgrounds. Certain groups such as the "Indians" were only given deeper attention later on by other versions such as the cartoons. Therefore, I included them in the jump.

First of all, like I said above, I included stuff from other versions of Peter Pan, including Starcatchers. I was unaware about it being used in a plot to destroy the universe, but consider that aspect gone for the sake of the purchase; wouldn't really be useful to buy if it drove the user mad or destroyed everything.

A Kiss or a Thimble: Is it too cheap? I was bouncing ideas off someone before I polished the jump up for posting here, and I was told that the perk wasn't really useful, hence why I cut it down?

Mother Knows Best: If I toned it down from absolute obedience to just being more inclined to listening to you, would that work?

Shadow Sewing: That bit of text was just my acknowledgment of how other settings such as One Piece have their own interpretations on what happens when you lose your shadow.

Good Form in All: What exactly was so good about it? I could switch it with By Hook or By Crook if you want.

Hmph: Like with A Kiss or a Thimble, the person who read it over for me though that the perk was fairly worthless, so I enhanced the abilities a little to make it harder to get information from you with the perk.

Star Talking: That's a shame; that was always a part that I liked in the book. If I took out the snuffing part and just focused on being able to communicate with them as living creatures, would that work?

>A Kiss or a Thimble
I replace a kiss with death, and now i can kill anyone by giving them a thimble. There are endless ways to abuse that if you think even slightly hard on it.

>Mother Knows Best
It would yes.

>Shadow Sewing
Probably best to just focus on what it can do in this setting rather then having it change to work like how powers in other settings do.

>Good Form being switched
That'd solve both perks issues neatly yeah.

>Hmph
This person is sounding a little incompetent. It seemed useful enough to me, especially with the various examples that you gave off it and fitting for the setting but I can't recall anyone just being immune to mind reading or probing.

>Star Talking
It would, as long as the various resistances were removed too. You could drop the price a lot after those changes too.

I agree with the Dead Mans Chest argument. Maybe make it that the treasure map leads somewhere in the current world you're in?

I'm not sure how you got Silent Stalker as an absolute? Looking at the document it says "those without significant perception skills will not spot you until you attack."

Ah, had missed one towards bottom when searching it. All evidence of fights, including physical and magical is disappeared.

The Island Come True: I didn't mean for a major change like you seem to fear. Basically, it lets you add something to the setting, like a special rainforest with dinosaurs or a society of centaur ninjas. Plus, it can only be a single "thing" you could create a desert with a vibrant culture or an undersea labyrinth, but you couldn't do both. If I also added that your change can only add something to the setting, and cannot alter anything already in the setting, would that work?

Pretend Eating: Those are the specific examples I know from the books. How about I say that it only allows you to mime mundane things (you could pretend that you are swinging a sword and have the cuts be real, but you couldn't make your sword have magical powers)?

Clap if You Believe- How about I say that it takes at least a hundred people clapping to save you? I could also make it so that it does not work once you have died, but will work while you are in the process of dying.

>I'm actually recording all of this to sell it as a soap opera in other worlds

Yeah, this basically.

It's sort of like-there's a good jump underneath it all, but it's cluttered by a pile of things I don't associate with Peter Pan at all you know?

Not the user in question but-

>a kiss or a timble

Knowing where the people you asked probably came from, I'm going to say yes considering it's significantly more impressive than all of the 100 CP perks.

Incidentally, you should probably define Betxist-and-Between's limits a bit more unless the intention is to let Godzilla squeeze through the eye of a needle.

>Good Form In All
>Furthermore, whenever you are in a duel, you can selectively, throughout the fight, force all participants to follow the rules of good form and apply small penalties if they use bad form. That said, good form does not always mean morally good.

I suggest you simply cut out the part that lets you force all combatents to act in a certain way without any effort out to fix the perk.

>Hmph
>it is impossible for anyone to force you to tell them or say something you do not wish to. The severest of torture or even imminent death cannot make you say something you don't want to
>impossible
>imminent death

They were wrong.

>Star Talking

Yeah, that'd be fine.

Just to clarify. With the Star Talking perk do you mean that the resistances only apply when you're trying to talk to the stars so it doesn't kill you?

Jump One - Pokemon!
==>
Region:
-Unova!
Identity:
-15, Male, Hermit!
Starter:
- C H I K O R I T A !
-Mental Bond
Skills and Abilities:
-Survival Training!
-Ranger!
-Pokeglot!
-Physical Fitness!
-Champ in the Making!
Gear:
-3x Masterballs!
-Medical Kit!
-Rebreater!
-Rapelling Rig!
Flaws and Future:
-Crippled :C
-Cursed :C
-The Next Adventure!
=====>
Could you turn down an invitation to visit all your favourite places? Even the fictional ones? I couldn't. It cost me my left leg and my luck but I took the offer of a 'Benefactor' and was twisted and changed to fit the world they brought me to. The world of Pokemon!

>Dead Man's Chest

Don't give it infinite space.

Don't make it impossible to find, just very difficult/protected by a curse

Instead of the convoluted past world thing, just make it clear in the notes you can't use it to carry things over to other jumps.

The password thing is fine, I guess.

I spent some time adjusting but really it wasn't that much different than home. After leaving home with my best buddy Megan, the Chikorita, we hobbled off to journey around Unova to help those in need! We chatted with all the pokemon as we journey and with their assistance there's nothing we couldn't do together!
As Megan evolved to a Bayleef they helped me walk around and it sped our progress. But not long after that, Team Plasma ran amuk! In the wake of it we were kept pretty busy but its a good thing we packed a medkit, rebreather, and the rapelling rig so there's nowhere people and pokemon in need were beyond help. It is in this turmoil we joined up with an in-training nurse Audino who went with us to heal and rescue the injured. We nicknamed her Audrey. After everything calmed down they joined us permanently. Or really we joined them; taking classes to become a certified Pokemon medical professional. I will admit, the Nurse uniforms were odd at first but were pretty comfortable. Still, I was happy when graduating I could wear something more masculine for my own practice. And just in time too! Because some remnant of Team Plasma returned and started freezing everything! Riding on Megan (now a Meganium) we rushed to Opelucid City and got to work.

We kept ourselves busy, the three of us, for the decade. We made lots of friends, both Pokemon and human and helped as much as we could (and were helped in return, bad luck and situations can be overcome if we all work together!). Still I had one masterball that went unused, I never really went out catching pokemon except with some basic pokeballs to help transport sick and injured wild pokemon. I tried to offer it to a green-haired friend of mine but he felt much the same, only traveling with Pokemon that wanted to travel with him. I guess I'll find a use for it someday but for now, its time to say goodbye and travel onwards. Audrey's got Megan's saddlebags ready and the Benefactor's waiting.
=====>

...that you electric sheep pokemon whose name I can't currently remember but is often referred to as a floff and evolves into a giraffe-kangaroo hybrid thing user?

Bane of Magic: Any idea what I could use for a capstone for the Pirates, then? Part of the issue was that I wasn't sure what else would be strong enough. Do you think Roguish Ambush could work for the capstone? It's the only one I have that I think might be strong enough, and I have an extra low-level perk I scrapped for the pirates (involving poison) that I could bring back if that works.

Gods/goddesses- I'll tone it down to nymphs and spirits. What would be a better limit to state for The Island Come True, though? I wanted to make it clear that you couldn't go overboard with your extra addition.

As for citations, all right - I'll make sure I cite all of them, though it's going to make the notes sections extra.

You don't understand, you can't offer something like this that gives free reign to add to or change other settings. Carrying over properties you've bought? Sure. Adding centaur ninjas to Platoon just case? That's meta as fuck and crazy. Even if it's not abusable to near limitless extents ( I add a secret potion that gives me this power in the setting so I don't need to spend CP on it in the jump for that setting for example) , it's still an effect entirely based on changing other settings and jumps.

>Pretend Eating
Mundane encompasses a vast array of things, especially in the chain. Can I mime an explosion and make a nuke go off? There's plenty of mundane superweapons in other jumps to imagine. If you need to have it, it'd be much better to limit the magnitude of effects that you can do, not limit them to mundane things.

>Clap If You Believe
Neither of those fix the problem. There's no real difference in keeping a few people in that aforementioned pocket dimension and keeping a hundred or a thousand. And the entire complaint was based on the fact that as long as you don't instantly die and keep people around, you'll never die because they always know when to start clapping.

It needs to have more limits, such as only being usable once per jump or not informing people whenever they need to clap and having repeated uses in one jump need more and more people to clap.

That would fix the issue, so long as it's only when you're talking to that that it works.

That's an Ampharos.
And I'm pretty sure I'm not an Ampharos. Though I did find a cute picture of an Audino in Mareep pajamas while looking for images.

If I took out the part about being able to access its buried location after the jump, would that help?

Rainbow Wand: Yes, it makes sense that targets could resist the change. Thanks for bringing that up.

Peter and Wendy- I already have a lot of drawbacks, so I'm willing to jettison this one; I was already kind of unsure about it.

They'll Sweetly Drown You- I was basing this off how the Mermaids get Wendy to drown willingly in the 2003 movie, and how in the 1953 film Peter just laughs as they were "only trying to drown her." If I toned it down so that it just makes it less likely for people to resist or object, would that work>

Betwixt-and-Between- What exactly is the issue? Since the perk primarily focuses on gaining mundane abilities of birds such as their language and natural senses, I didn't think I should price it too high.

Shadow Sewing: Basically, the perk is meant to complement Shadow Biter. The latter allows you to sever shadows from targets, but it doesn't let you sew them on. The main gains of sewing shadows onto you would be that it allows you to claim the shadows for your own and control them if they get removed again. Plus, it lets you lock existing shadows together, sort of like the Nara powers from Naruto.

Betwixt- Again, I think I'm missing something. What does Godzilla have to do with the perk?

That was the original intent, yes. Basically, it was a safety clause so that you can actually use the perk without killing yourself.

Those are some good suggestions. Thanks!

Secrets of the Land- Why the fuck is this undiscounted and exclusive to its background? It's barely better than the 200CP Mermaid perk.

Why the fuck is Tiger Lilly worth 500CP?

>Rogueish ambition

Sure

>The Island Come True

I'd advise a complete rewrite that simply instead of cherry picking from other jumps (which comes across as too meta anyway), simply lets you create your own Neverland. Which is like the actual Neverland, but inspired from your imagination; so if someone dreams obsessively about making their spaceship, their version COULD have some big guns somewhere but is ultimately an imaginary funland first and a spaceship second. Kind of like what that kid got up to in the Where The Wild Things Are movie.

>citations

Good to hear.

Because as written Betwixt lets you completely ignore the laws of physics regardless of the mass of whatever you're trying to squeeze through a crack.

>Dead Man's Chest fix
That would yes.

>Not the maker

Betwixt-and-Between (150 CP)- All human babies start out as birds before coming to accept reality and be normal humans. You, on the other hand, have held onto your bird heritage, thus giving you great insights into the secrets of birds. You can communicate perfectly with all kinds of birds, and you have picked up some of the natural skills birds have. For instance, you are an expert nest builder, you can tell an east-wind from a west-wind, and you know how to make targets regurgitate whatever is in their mouth or stomach with a simple strike. However, as you are not completely bird anymore, you will be unable to fly unless you picked up other abilities elsewhere.

>Because as written Betwixt lets you completely ignore the laws of physics regardless of the mass of whatever you're trying to squeeze through a crack.
I'm kind of lost on where you got that from?

>the person who read it over for me though that the perk was fairly worthless
This never ends well. What's worthless to one person likely isn't to another, and if you're pricing or scaling perks based off their opinion, you're going to constantly run into problems as other people pitch in. If you're going to balance, find your own system and stick to it.