Meh. Outside a very specific list that was popular for a few months none of the TIEs that come with it have been popular or good.
Virtually every upgrade that comes with it was designed for Epic play, since it was the fix ship for Epic ships. It's essential if you play Epic though.
>You are the minority.
So? Obviously not so much of a minority since they keep making the damn things.
>Unless you have a really tight group of friends to enjoy the ride with/spend their money with
Do you even have a regular X-wing group? We just talk about doing it the week before, and then do it the next week. If you want to do a 300 point you literally only need one other person. Games take 3-4 hours, which is about how much time we'd spend doing the standard 2-3 normal games anyway. You're making this out to be way more complex than it is.
>Xwing is popular solely because it's low barrier, ease of play and ability to quickly pick up games
X-wing is popular for a lot more reasons than just that. Star Wars license, prepainted miniatures, etc. What you're talking about is why new players get into it, but then new players shouldn't be buying epic ships anyway. It is clearly a game mode for the enthusiast.
>partly it uncompetitive as fuck
You've never played an epic game in your life, have you? So many of the problems the game has fall by the wayside when you do. Rebel generics are really damn good. Etahn is amazing. Ordinance is legitimately good. You have to take a large number of generics because you need a gunline to fight your opponent with.
You do need to mandate that each side take at least two epic points.
No, I mean it will be released at Gencon. They'll probably preview it at GAMA in two weeks. They have the last 2 years.
It's not even Manaroo that's broken. It's the cost of the JM5K in the first place. They need to do an Imperial Assault and just increase the cost of every pilot for it by 2 points. Boom, done.