Stat them

Got images of eight more characters I'm including though. But anyways stat this person first since one can't post multiple images at once.

1/9

Other urls found in this thread:

callofduty.wikia.com/wiki/Tavo_"Nomad"_Rojas
callofduty.wikia.com/wiki/Krystof_"Firebreak"_Hejek
callofduty.wikia.com/wiki/Experimental_War_Robot-115_"Reaper"
callofduty.wikia.com/wiki/Spectre_(Specialist)
callofduty.wikia.com/wiki/Alessandra_"Outrider"_Castillo
callofduty.wikia.com/wiki/David_"Prophet"_Wilkes
callofduty.wikia.com/wiki/Donnie_"Ruin"_Walsh
callofduty.wikia.com/wiki/Erin_"Battery"_Baker
callofduty.wikia.com/wiki/He_"Seraph"_Zhen-Zhen
callofduty.wikia.com/wiki/Danny_"Blackjack"_Li
twitter.com/SFWRedditVideos

>2/9

WE

>3/9

>4/9

>5/9

>callofduty.wikia.com/wiki/Tavo_"Nomad"_Rojas

>6/9

>callofduty.wikia.com/wiki/Krystof_"Firebreak"_Hejek

>7/9

>callofduty.wikia.com/wiki/Experimental_War_Robot-115_"Reaper"

>8/9

>callofduty.wikia.com/wiki/Spectre_(Specialist)

>9/9

>callofduty.wikia.com/wiki/Alessandra_"Outrider"_Castillo

Fuck off.

Well thats all of them, so again, stat 'em.

Also forgot to include the links for the folowing for further info on them:

>callofduty.wikia.com/wiki/David_"Prophet"_Wilkes

callofduty.wikia.com/wiki/Donnie_"Ruin"_Walsh

>callofduty.wikia.com/wiki/Erin_"Battery"_Baker

>callofduty.wikia.com/wiki/He_"Seraph"_Zhen-Zhen

>all the nine base Specialists

What about the 10th bonus multiplayer specialist for Black Ops 3?

Danny "Blackjack" Li?

>callofduty.wikia.com/wiki/Danny_"Blackjack"_Li

>is black
>called Prophet
>has hi-tech suit
I see what you did there, Treyarch.

I think a few of these guys would be akin to guardsmen.

Hmm, for this guy, I think he'd be:
Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. The owlbear has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. David Wilkes makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Now this guy, I'm pretty confident about:
Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. Ruin has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Ruin makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Her? My money would be on this:

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. Seraph has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Seraphbear makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Oh yeah, Battery, he'd totally be:

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. The owlbattery has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Triple A makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Whipped this up real quick, what do you think?

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. Nomad Owlbear the Third has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. Omikron the Nomad Soul makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Luckily, I had some stats for Firebreak ready for just such an occassion:

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. The Firebear has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Fury makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Maybe this is too OP, but he is a robot, right?

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. Reaper reaper that's what people call me has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Warforged makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Probably my favorite character, but I reigned in my fanboyism:

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. The Spooky Scary Spectre has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. Sneaky Beaky makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

If you're not going to go ranger, I guess this'd be a good pick:

Large monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + i 1)
Speed 40ft.
STR 20 (+5) DEX 12 (+1) CON 17 (+3)
INT 3 (- 4) WIS 12 (+1) CHA 7 (-2)
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
languages -
Challenge 3 (700 XP)
Keen Sight and Smell. The outbearer has advantage on Wisdom
(Perception) checks that rely on sight or smell.
ACTIONS
Multiattack. The Crysis 3 makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature.
Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) slashing damage.

Hope this helps, OP!

>futuristic combat setting
>chooses to use flamethrower because muh gimmick, theme and aesthetic

Just why?

What's the joke though? Me no gets.

Crysis reference

Do you even Crysis?

Well not bad user, but why are they all generally the same though? All of the nine specialists have differing abilities and unique signature weapons of theirs.

>outrider has a high damage ranger-bow that shoots explosive arrows
>Spectre can turn invisible and has a powerful melee tool
>Prophet has tech specialist abilities, essentially making him an AdMech
>Reaper has a minigun arm and is a powerful robot
>Seraph has a powerful hand cannon
>Ruin's ability and or weapon makes him an Area of Effect type of guy
>Nomad is a camper specialist who can resurrect
>Firebreak is well, fire
>And Battery would be all about high damage and toughness

You can look up their signature weapons and abilities in the cod wiki as the op provided.

>callofduty.wikia.com

>that sci-fi themed archer chick

Outrider clearly has to be the most cool looking and tactical aesthetic character of all those nine characters.

I'll be willing to be an Elf Ranger would likely try to waifu her

>The joke
>Your head