Earlier, I posted a 6th-level charger for Spheres of Might that showcased why they need to bar off lances and Spirited Charge from spheremighters, and why they need to turn Brutal Strike into something other than a source of monstrous damage. However, I had committed a couple of errors in the build, and I would like to reprise it.
Level: 6th
Race: Tiefling (Small size, oni-spawn, prehensile tail, scaled skin, underworld guide)
Class: Blacksmith 5/conscript 1
Ability Scores (20 point buy): Strength 17+2+1+2, Dexterity 12, Constitution 14, Intelligence 12, Wisdom 12+2, Charisma 7-2
Traits: Empathic Diplomat (regional), Reactionary (combat), Spark of Creation (magic), drawback of choice
Equipment Discounts: Craft Wondrous Item feat, Craft Magic Arms and Armor feat, Spark of Creation trait, economic crafting smithing insight
Key Equipment: +2 Small lance (8,310 gp), belt of giant strength +2 (4,000 gp), cracked dusty rose prism ioun stone (500 gp), +X Small full plate, +X Small darkwood heavy shield
Feats:
1st-level: Ride-By Attack (qualifies via Beastmastery's ride package)
3rd-level: Spirited Charge
5th-level: Power Attack
Conscript Bonus: Furious Focus
Smithing Insights: Economic crafting, shieldsmith
Combat Talents: 10 = 2 base + 5 blacksmith + 1 equipment specialist + 1 conscript + 1 conscript bonus talent
Beastmastery (Ride): Animal Companion ×2, Pet (initiative familiar)
Berserking (Ineffectual Attacks drawback, 1 free): Decapitate, Savage
Equipment (1 free): Armor Training ×2, Knightly Training
Guardian (Indifferent drawback, 1 free): Cold Iron Call
Animal Companion: Vulture, whisper
Feats (via retraining): Extra Combat Talent ×3
Athletics (Fly): Swift Movement
Equipment (1 free): Balanced Defense
Key Equipment: Muleback cords (1,000 gp), +X Medium nonhumanoid leather lamellar with griffon mane
Initiative:
1 Dexterity modifier
+2 underworld guide
+2 trait from Reactionary
+1 competence from dusty rose prism ioun stone
+4 initiative familiar
Total: +10