/swg/ Shipornography

Previous thread: >Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>pastebin.com/wCRBdus6
>mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>starwars.wikia.com/wiki/Canon#2014_reboot
>starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>pastebin.com/cJY5FK9T

Shipfag's hangar
>drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>dockingbay416.com/campaign

Other urls found in this thread:

youtube.com/watch?v=EaqQhdt1qqk
youtube.com/watch?v=LKe0wARmks4
youtube.com/watch?v=VT6LFOIofRE
starwars.wikia.com/wiki/Category:Medical_schools
swrpg.viluppo.net/transportation/starships/429/
twitter.com/SFWRedditGifs

Doing a bit of an OC art dump

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sexy

It's like a giant TIE Vanguard.

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I'm playing a 2v2 Corellian Conflict, and my team (Empire) has won all fights apart from a hyperspace lane raid on the first turn. The rebels seem very frustrated with the game, having narrowly lost so many fights. How do I cheer them up?

Sometimes I would really like to know what is going on at Sienar.

youtube.com/watch?v=EaqQhdt1qqk

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Remind them that the galaxy is a place of chaos and order MUST be instilled by force.

This looks like a Japanese shmup fighter. I fucking love it.

Turn up some Danger Zone or Ace Combat tunes.
Give 'em the rebel spirit of Antillies

CC is Armada though. Try this instead.

youtube.com/watch?v=LKe0wARmks4

This might fit

youtube.com/watch?v=VT6LFOIofRE

I dunno man, thats the kind i wanted to be when I was little.

Tell 'em to git gud

Played my first Age of Rebellion game last night. We did the beginner adventure with a little tweaking. I grabbed one of the premade characters, a Duros spy, rest of the party was a Twi'lek bounty hunter, Human smuggler, and Trandoshan with a vibrosword.

We snuck in to an imperial base to capture it and its leader for the rebellion. We started out well, cutting communications, taking out some sentries, reprogramming a maintenance droid to dispose of the bodies and give us a layout of the base, sneaking to the armory and loading up on armor. We even captured some storm troopers that caught us putting on trooper armor/uniforms.

It all went to hell when the smuggler tried to talk his way on to the restricted landing pad by posing as a sentry with an unusual combination of bravado and cluelessness. He was promptly knocked out with blaster fire and we had to go loud.

We disabled the shuttle and waited to capture the lieutenant as he fled, but he sent troopers ahead and sniffed out our trap. Once we dealt with the troopers he had taken an AT-ST and headed out to a nearby communications bunker.

We grabbed our own with the droid's help "I must continue my maintenance duties, but I did unlock and power up the AT-ST. For maintenance." We proceeded to chase the officer through the jungle, while getting dogged by speeder bikes.

The Trandoshan got his bike disabled, but somehow managed to jump off at the last second and caught another speeder, commandeering it. We caught up with the officer, blew open the outpost door, and captured him without too much trouble.

The game is fun as fuck and I can't wait to play again. I love the dice and how freeform/narrative/interpretive the whole thing is.

I'm building a character now but I'm not sure what to do. Any tips or suggestions?

Maybe a charisma/face or intelligence/smarts character because it looks you might not have someone in the group that stretches over into that?

Or a stealthy and cunning type to value crossover and compliment the sneaky ways of your smugger and bounty hunter?

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A bit of piloting space or gunnery definitely can't go wrong.
Some
Piloting planetary, too. Does a group wonders if there's someone who can reliably pilot, and if there's someone who can decently fly backup that's even bettwr

Not a bad, semi-official/aesthetic DIE-wing

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I have a few ideas right now.

>Commander
I was the defacto leader during the game anyway, one of my favorite characters is Akbar, and I spent most of the game assisting and directing so I may as well get bonuses. I was thinking a younger mon cal on his first command to turn these scoundrels and recruits into a respectable operation. Also, having grown up with only other mon cals he's a bit 50s racist. "You're a credit to your species" and so on, nothing mean spirited but more ignorant than anything.

>Ace
I love rogue squadron and flying spaceships. A hot shot pilot with a need for speed and bit of a grease monkey. Corellian seems a bit played out, but why go against type?

>Force type
I love the more mystical aspects of the force rather than flippy glow stick rave fights. Something like a mechanic or tinkerer dipping into artisan or a big Jedi lore hound sounds fun.

Fuck it senpai combine some.
Squad leader ace.
Force sensitive ace.
Jedi general

Jedi take a while to hit stride though. Of the lot id probably go for squadron commander/ ace

Anybody have any recommendations for the pulse rifle in fly casual other than the augmented spin barrel? I've decided on getting the forearm grip but I don't know what else would synergize well with it.

Get a modder to add an HP and get enhanced xciter from Special Modifications. decreases crit by 1 and can be modded to give Pierce 3

That sounds devastating

>"reeeeeee there's no such thing as a grey side"!
>"you can't use the light and the dark"!
>"force lightning is pure evil!"
Lel get fucked autistic neckbeards

Been thinking about the ace and it just sounds fun.

Something along the lines of a Corellian dude, big fan of swoop racers, dad was a swoop racer before an accident turned him into a desk jockey, met his mom in the hospital. He's a bit of a dork, soft spoken, awkward, but really loves working on things, studying. He gets hired on as a mechanic for a smaller racing team. One race day, the driver crashes and gets injured. Rather than forfeit the race, my character hops in and it all just clicks. He doesn't win, but makes a hell of an impression on the team owner. Owner runs a medium size shipping company and also happens to be a Fulcrum agent, so he recruits my dude.

Ace pilot with a bit of mechanical skill/knowledge growing into squad leader, is that doable?

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Explorer (Driver), cross class into one of the Rebellion Careers

Shipornography, you say?

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He is right you know. People have been shittimg on grey Jedi for ages and based Filoni just BTFO of all of them with Bendu.

Pablo still laughs at Grey Jedi.

The Bendu says it is the nature of life (and the Jedi) to live and die, but it is not a creature which can be killed. It is "in the middle" and is not troubled by good, evil, light, dark, war or peace. It watches and waits. And also is death, but that might just be a metaphor.

Rebels is soft cannon though. It's a kids show so of course there's going to be weird shit like Bendu. Bendu is by no means a "grey jedi". He's a force entity that is a special snowflake in the show. I'd say snowflakier than Esra. He's all powerful and of course he can use both sides of the force because fuck everything.

I never got the design of those frigates. I just always saw the small hall in the middle as a weak point that could easily split the ship in half

he is a lion-turtle?

True but at the same time most shops have terrible design in Star Wars.
Plus in a setting with shields, glaring physical weak points are slightly less of an issue

Generally better to raise stats with starting exp, yes?

Humans start at 110, so bumping to int 3 and agi 4 sounds right?

yeah, the cross class can come later when you want to actually become the squad leader

Sounds legit to me, I'd happily work with that in my game.

And yeah, some mechanics to go alongside piloting us a dream team combo.
Also read Wraith Squadron

It isn't soft canon there is no such thing as soft canon. It's just as canon as TCW or the prequels.

Now this is what I call bait

I'm headcanoning Rebels as softcanon too, for reasons, but don't pretend that it's anything other than headcanon. The show is fully, completely within the NuEU and all events are totally canon to the universe.

Honestly though I don't get why on earth people are bashing Rebels so much based on logical inconsistencies with the books as stated. The films and other visual media have ALWAYS been inconsistent and run based off of plot inconvenience rather than any sort of consistentcy. Ezra and the Mandos taking down the interdictor shield happened because it was space opera as fuck and needed to happen in the plot. The Star Destroyers hardly shot their turbolasers and only deployed like six TIEs at a time because we only ever see them deploy a few fighters at a time in the films.The Rebels team is just going off of the visual language established by Rogue One and the original trilogy. TCW was flashier because 1)it had a much bigger budget and 2)because it fit in with the visual language of the prequels. The most important thing to understand about Star Wars is that any attempts to include fully consistent rules and guidelines is missing the point. It's space fantasy, things happen because they're thematically significant or because the plot needs them too. We saw this in Rogue One with ships travelling in hyperspace blatantly moving at the speed of plot, always showing up exactly when they needed to regardless of distance or travel time. And the visual language of the medium can change depending on what kind of plots you want to run. If you want to run a grittier AoR game, where the empire is competent and ISDs are nearly impossible to kill, nothing's stopping you. We see this in precedent with the various bits of Legends prequel material-the tone and power level of the series ran the gamut from the outright silly badassness of Tartovsky Clone Wars to the gritty military themes of Republic Commando. Now the same thing is happening with Rogue One and Rebels.

You're right. That was really well put together. I'm just upset that I got into a car accident the other day and am venting.

>we only ever see them deploy a few fighters at a time in the films.

Also their computers will explode if they rendered 360 TIEs on screen with other ships.

Exactly. But those constraints are the same reason we didn't see a million ships in the OT until Endor.

>But those constraints are the same reason we didn't see a million ships in the OT until Endor.
That was probably more about the number of starship props the film crew had on hand. The OT ships were almost all physical models on top of a blue screen.

Not the exact same constraints obviously-it's CG budget vs props. But it does come back to money and the fact that external circumstances force limitations that the crew has to work with. Those limitations became a key part of the OT's visual language, and the freedom of the prequels with CGI and a near unlimited budget drastically changed the visual language of Star Wars.

RangerAnon from last thread here. with a revamped character concept, I will be starting as a Doctor and cross-speccing into Marshal. But I need Backstory help. She's from Naboo, where could she have gone to Medical school or an equivalent?

Just make some shit up. Theed Royal Medical College or something.

Otherwise, while I believe there are a couple of planets known for good universities, studying on Coruscant/Imperial Center is always a good option.

thanks

Actually I like that design, for space

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has anybody here ever actually played a game involving Weik (NoP 32)?

starwars.wikia.com/wiki/Category:Medical_schools

Probably the Rhinnal or Coruscant are a bit more splendiferous than Naboo, but most core planets would have some kind of university capable of making doctors.
Course, the great thing about doctor characters is that there's been about 60 years of doctor shows on TV you can just blatantly steal ideas from

What's the most broken TIE Defender build these days?

Should have been in AOTC.

9/11 got me to reply

>"I got BTFO so let me call bait. That will show him!"

So the force is amoral, it exists, it isnt good or bad inherently. I have no problem with that, it plays into the operetic nature of characters choosing their own paths within destiny.

What i do have a problem with is elder-god force creature bullshit. Especially if he is telling a dude that.'you too can act like a god'. If someone is a paragon of virtue they wouldnt shoot fucking hate lightning out of their hands. And if someone is poisoning their bodies with litteral hate it makes sense that poison doesnt have a healing factor. This you can use both shit doesnt work. It has no consistency.

>Im a good person who electrecutes people to death with my angry feelings. Really, i love and respect all living creatures, except the ones i choke out with my mind.

Do you see the problem with it? Or will you just use the usual 'oh well, thats just the way it is, suck it up' excuse?

This "hate lightning" meme really has to end. Nowhere in canon does it state force lightning is a stream of hate and to say it is amounts to headcanon to justify why Jedi don't use it.

Just got 20K credits as a ridiculous payout for a job in FFG Star Wars. What should i spend it on or invest it in? My character is primarily a mechanic, and already has a sweet workshop.

Hey /swg/ just GMed my first RPG ever. We did the beginner adventure and it was fun but half of the party did a lot of joking around so despite being there for like 3 hours we only got to the third encounter. How do I keep my players better on focus? It doesn't help that they are all still in their late teens. Also one of the players has a wookie Shii cho knight who started with a vibro ax and a cortosis shield. How is that possible since it seems like that would cost more than the 500 credits you should start with? The player killed half the gamorreans with the first swing.

So, are the Rebels not going to do an attack on Lothal now? They got BTFO'd pretty hard and are heading to Yavin, right?
They're gonna do Scariff eventually, but I feel like that's the end of the series or close to it since ANH is immediately after.

Blow it all on Nerf Jerky

We have at least 3 more seasons of this show. Thrawn barely hurt them at all.

Did you allow extra obligation/hits to morality for credits or XP?

In Twin Suns Luke looked as if he was 10-12 years old. I think we have a bit more time 'til then.

The main characters made it, but the fleet and fighter squadrons got trashed pretty hard. That was a pretty major defeat.

You could offer bonus exp for remaining in character as an incentive to not dick about, might work.

As for the more money, did they take extra obligation and blow it on more creds?

save for a ship

This past season put them at 2 bby. They have yet to acquire x wings and the pilots of red squadron, which I assume will take place next season. Then the season finale after that I believe will be Rogue 1. With most of phoenix squadron, their capital ship, as well as numerous frigates destroyed I wouldnt call that battle a victory for the rebels.

What are some good plot hooks for a FaD/EotE game?

>rumors of a glove of a prominent sith lord has surfaced. There are people who would pay ship loads of credits for it if it were real

Your pilot has picked up a passenger- that passenger is wanted by somebody. Maybe its the empire. Maybe its the Hutts. Maybe its the rebels.
What does this group do, and how will your players get out of it?

I hope the Rebels crew doesn't get involved in the X-wing theft and Red Squadron. Let important Rebellion-era things happen without Filoni's cast for once.

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For a less combat oriented ship should I go cheap and small like a HWK-290 or more expensive and larger like a C-ROC for a mobile base?

The party, the imperials and several other groups are all on a mad goose chase for a holocron that apparently has the location of priceless jedi artifacts on it. It's a hoax by a local scholar to raise funding for the local university

Would an extra 1000 credits be enough to buy a vibro ax and a cortosis shield? Since he has 4 brawn he seems almost invincible to the enemies in the beginner game.
That seems like a good idea.

>pilots of red squadron
They've got Wedge and Hobbie, right? we're only missing guys people don't care much about and Biggs who only joins up like a year before ANH.

I agree.
I hope it's something like a general or Hera announcing to the crew that Incom defected to the rebellion and brought new starfighters with them.

Killik crisis and the ep3 book, as well as the first darth bane. If you want nucannon scources, well they barley talk about the force at all.

>they barley talk about the force at all
I could go for a beer

>Once more the sith shall rule the galaxy
What was Palpatine referring to? Have we ever had any eras, old or new canon, where all or most of the galaxy was ruled by the Sith?

Hobbie defects with Biggs

Alternately, make it a side story. Give us some episodes without the Ghost crew, dedicated entirely to the birth of Red Squadron, the theft of the X-wings, and Porkins' origin story.

>Porkins
plz no

Do we really want all stories used up by Rebels? Why not leave some things for better mediums?

No, it comes out to 1650 Credits, also looking at the rules, a Vibro-Ax requires to hands to use and cannot be used in tandem with a shield.

How big is your group? if its just you, could go for a JM-5000 swrpg.viluppo.net/transportation/starships/429/

Pls yes. Never forget.

>Porkins' origin story
My headcannon is that he was a hotshot pilot that lost his shit at the battle of scarif and subsequently let himself go

No, Hobbie is already in, he defected with wedge - but he's going to go back undercover to extract Biggs and I think some other pilots. They said in Rebels recon that how Biggs got in is the same ish, I think.

>better mediums?

EA has like like 7-6 years left in the contract, so vidya's still out, and Novels and Comics are still hit and miss as far as I know. What's your ideal medium here?

They don't have to tell the story, but if Rebels is going to be the history of the Rebellion's rise to where it was in R1 and ANH, we're gonna need to hear about where all the X-wings came from.

>lost his shit at the battle of scarif
>Less than a year before the Battle of Yavin
He really packed on the pounds