/swg/ Welcome to Dathomir Edition

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Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>pastebin.com/wCRBdus6
>mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>starwars.wikia.com/wiki/Canon#2014_reboot
>starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>pastebin.com/cJY5FK9T

Shipfag's hangar
>drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

Heroes of the Aturi Cluster, co-op X-Wing campaign
>dockingbay416.com/campaign

Would you a QT Dathomiri Witch riding on a Rancor?

Other urls found in this thread:

youtube.com/watch?v=JGyOenuNmIw
fantasyflightgames.com/en/news/2017/4/3/from-one-chance-to-the-next/
fantasyflightgames.com/en/news/2017/4/3/77-plus-voting-finale/
twitter.com/NSFWRedditImage

Not when she's on the rancor; a canoe is bad enough

Post freighters

What's your favorite and why?

Fuck nu canon for retconing good dathomir witches and their giant sapient rancors.

Nothing comes close

XWA autofire mode is a hell of a drug.

youtube.com/watch?v=JGyOenuNmIw

just missed the last thread, pretty cool ship sketches in here

Best ship is the one you roll yourself.

See

So sleek and sexy

Will it ever hit X-Wing?

I think it's in Commander - which hasn't been explicitly said to use non-canon material (so all visuals and lore and stuff is still canon) so it's possible, but I'm not sure people are clamoring for another large base turret rebel ship.

>why?
We, uh... modified it.

That's pretty amazing

Yeah so what's the purpose of the shitty crane arm?

Originally, salvage. Now? For our resident "Jedi" to fuck around.

Oh I know it's not a freighter, but that don't mean its not one of my favorites.

>fantasyflightgames.com/en/news/2017/4/3/from-one-chance-to-the-next/
Guy who wanted to combine X-Wing and AoR did finally, and it looks terrible. Found some gems though:

>It's not always intentional, but given the lethality of starfighter combat in X-Wing, the risk of having a player lose his or her character is far greater in a blended X-Wing and Age of Rebellion game than in your standard Age of Rebellion campaign. That's part of the charm.
That's like the exact opposite of what you want in FFGs starfighter combat.

>So when a player loses their character in the X-Wing portions of the game, you—as Game Master—should make the others roleplay their anguish. I’d even suggest adding some dark side points or using them more frequently here to simulate the added pressure.
Sounds like bad GMing to me. Thoughts?

Anytime a GM tries to force a player to roleplay a certain way, it's bad GMing, period.

>Thoughts?
Use /swg/ starfighter rules in part/or complete

>That's like the exact opposite of what you want in FFGs starfighter combat.

It's not really that greater - RAW allows a SIL 3 ship to explode when you exceed Hull Threshold. If only ejection systems were in the standard equipment systems for ships...

>Sounds like bad GMing to me. Thoughts?

Lazy GMing is usually bad yes. "Oh, we combined X-Wing with AoR, so you just die, like you would in normal AoR. And I don't want to fuck around with the actual roleplaying options of the game, so I put all the onus on you to roleplay."

I just like it's looks.

Oh, I should clarify since it isn't clear - sticking to the... RAW or whatever for X-Wing is nonsensical because X-Wing is a limited tactical game. You might find it more fun for the tactical combat, but it's pure laziness on the GM to ignore all the other, non-tactical stuff the RPG handles with ships, like sensors, comms, hyperspace calculations and yes, ejector seats for the broader scenario. If story is vital, don't let the constraints of X-Wing bog you.

Also, I don't know if it was just because it was abbreviated, but some of that jabbering about the talents seemed really confusing and needlessly complicated. I feel like you could translate them way simpler into X-Wing.

My fellow man with patrician taste.

In less than 2 weeks, we get our first serious shot at adding Trioculus to X-wing, with Chumbalaya's run at the Coruscant Invitational.

What do you think the 7 other contestants will be bringing?

The other 7 people are

-Paul Heaver
-William Haigwood
-Jesus Sanchez Gutierrez
-AC Yager
-Mishary Al-Faris
-Radoslaw Dmochowski
- Chris Norris

Of all of the lists, they were all meta staples, so it's not like much can be assumed about what anyone will fly (None of them have 'signature builds' or the like, 4 were Paratanni, 2 were Biggs Miranda Stresshog, one Palp Defenders, 1 Triple Scout)

That means that almost all of the preparation that can be done revolves around practice and analyzing these 24 ships to see what builds they fit into.

fantasyflightgames.com/en/news/2017/4/3/77-plus-voting-finale/

(Scroll to the bottom)

Do any of you notice anything about any of those draft-able ship builds? The empire ones got discussed pretty thoroughly in the last thread, but scum and rebels were untouched.

nothing beats a classic

For anyone that has Special Modifications, what is the mechanical benefit of a data spike?

I mean I could try and say some shit about the rebel stuff but I've never played in a tournament and am not particularly familiar with the popular meta lists aside from palp shuttles, biggs whatevers and fucking jumpmasters, so I don't know how useful my input would be
>X-wing
seems whatever, not a whole lot you can really do with the generics, the seismic means maybe chip damage against swarms if people go that way but if they're mostly going big ships which I think is probably likely you probably don't want that since you don't want to make it easier for them to get around.
>HWK
It's a TLT I guess, maybe it can block with the roll if shit gets too close to turret? Seems middling
>k-wing
I don't know jack shit about using bombs but I guess if you've got a fast list like an A-wing swarm or your own K's or something against slow there could be some merit to blitzing across the board to plop that mine somewhere inconvenient turn 1 or 2.
>z-95s
probably fine against whatever
>t-70
seems like a strictly more useful x-wing unless there's a lot of swarms
>A-wing
a strange set of shit that I really don't see being super useful, predator will pretty much have a guaranteed proc on at least one ship in each list because of the draft but probably constructed parts are gong to be able to heavily token up so I feel like you either take it if you have wes or if everyone has swarms.
>Y-wing
seems fine, like a budget jumpmaster, would rather have had r2 over targeting astro but probably good against basically anything but a swarm
>B-wing
good fucking luck with that

I would probably pretty much universally want the Y-wing or the Z's the most, then probably the T-70 and the rest would really depend on what you were up against. B would be at the bottom, ion cannon is too situational, K only if you built around it which seems risky, the other three more or less interchangeable.

Because space turtle

>Once per round. a character with a dataspike may expend it to attempt to disable a security program as a maneuver (rather than as an action).
>This can include the use of the Disable Security Program action [see Slicing Encounters, page 87). Reduce the difficulty of the subsequent Computers check to disable the program by 2. to a minimum of Simple (-).
>After one use, the dataspike burns out and becomes useless.

They're pretty vicious little things for 100c, the reduction in difficulty is quite a big bonus once you're in there

My favorite. Well not exactly this. HWK-290 is my favorite but the images are being used interchangeably so whatever. Mostly just because I love Dark Forces game.

I unironically like VCX-100.

Thanks, I'm actually not getting it for me but I'm using it in the stats for my KX-series security/enforcer droid NPCs.

I'll post the stats if y'all are interested.

>If only ejection systems were in the standard equipment systems for ships...

That might work the first three times a player eats it in their X-wing, but eventually that explanation gets stale. After, ejection systems malfunction, or more often never get a chance to even be used because the fighter goes up in a fireball before the pilot can react. Any system where the player will lose his ship the majority of space combats is a shitty system for any RPG. That's why /swg/ has the house rules to fix that problem in the base FFG game.

Muh fukkin niggas.
Capital of the year, all years.

Well in fairness, you could instead change it up so rather than 'blown the fuck up', a ship could be damaged beyond ability to fight.

Engines blown out, s-foils shot off, etc.
With that, maybe they become combat ineffective, but if they can get off the board they escape the battle - no shooting, etc, but they can move.

Rest of the group now wants to cover them as best possible, or they can try and use their ejector.
I'd go with 'straight up detonates' only as a result of a really really bad crit roll, and even then, I'd probably allow destiny point usage for ejectors.

You're right though, its a really stupid idea. Using X-Wing's rules when its based around expendable units as a pure tactics game 100% doesnt work when you're dealing with actual characters who have time and effort put into them.

If they made something like Imperial Assault for starships, so things were balanced around trying desperately to stay alive to continue with the character, then that'd work MUCH better.

Course, as you say, that's why we have the house rules.

Even in X-wing's own unoffical campaign, they assume you auto-eject, and you can roll to see who finds your body/how injured you are.

user with the doggo who biggsed his biggs here, went to the local store after work today and confirmed that none of the judges should have a problem with it being in tournaments, should be fun to use.

It looks totally repairable as well, i sat on a T-70 by mistake while repainting it, and it broke in the exact same way. I fixed it with superglue in 30 seconds.

I'd have to disagree.

Anybody got a source for star wars like music that's free/public domain for distribution?

Space Dildo's are awfully upfront about what they plan to do to you if you get into weapons range aren't they?

It hails from a great design era of republic ship production when implied penetration was considered aesthetic

The Planets by Gustav Holst is probably the biggest source of inspiration John Williams used for Star Wars's soundtrack (at least the OT), and I believe it's public domain.

I wish.

I don't think it's public domain, Holst only died in the 1930's. Public domain is afaik 100 years after the creator's death.

>ramming speed

Holst was British though, and it's 75 years over here.

Does it have a ship size lightsaber to go with it?

>a ship size lightsaber
Wouldn't that just be a composite beam laser like the LAAT/i's ball turrets or Rebels' proto-B-wing?

Why did people lie to me about Lucas being a bad editor and all that "ANH was saved in editing by Marcia" stuff?

I'm reading this book, and not only do people like John Milius say things like pic related, but it talks about how Lucas was the one who decided that the original guy he had hired to edit was shit, and brought in Marcia and two other people and gave them direction on how he wanted the edit, and was very hands on.

He was apparently a respected editor.

GF wants to into Scum for X-wing.
Would a Jumpmaster and Most Wanted make a good gift?

/swg/, how do you Inquisitor/Emperor's Hand?
I want to spice up my BBEGs and not have them be so generic

Probably, though for Most Wanted I'd ask if they have access to the HWK and Firespray minis to make use of the cardboard.

She doesn't have anything right now afaik.
She definitely won't have either of those ships.
Maybe getting her a firespray instead of the jumpmaster would make more sense?

Gray Squadron Pilot [R2 Astromech, Bomb Loadout, Extra Munitions, Twin Laser Turret, Conner Net] (33) x 3

How does this look?
3 TLTs
6 Conner Nets
Seems pretty ok to me.

Best ships needed to rebuild an Empire.

I like that guys designs, but no. That is not nice, not at all.

Skywalking the Dale Pollock one is not a good source. It has largely been superseceded by recent works on SW/Lucas and has been as too hagiographical (he refuses to release the raw transcripts) and making too many errors. People use it for his primary access and interviews to Lucas, but even the official LFL books are better in covering bts and now it's largely seen as a work of its time.

Does she want to jump in and be competitive?

Or is the playgroup just the two of you?

She's probably not ever gonna do tourneys like I do. The play group is pretty casual, just us three guys and our GFs. Out of all of us, I'm the only tourney fag, and I know how to tone my lists down for fair play.

Does anyone have the household item ship design pdf? My Group got their first ship and I'd like to do something custom for them.

Then yeah, Firespray should be fine.

What's your dream SW tabletop game that doesn't currently exist?

Because there's a concerted "George is was and will always be shit" narrative that's been pushed for twenty years now.

People like to downplay his contributions and push others to the forefront, despite the fact that he nearly broke himself from the stress of getting ANH right and has been hands-on on ways not a lot of directors are willing to do, and it's his directions that largely pushed special effects to greater bounds.

I appreciate the Wayfarer's clear distinction between ship and cargo hold. Truly a dedicated freighter.

LOL that looks like the UPS truck of starships

People forget that every single director ever should have their picture in a dictionary next to the term "Diminishing returns."
Every good director turns to shit pretty quick. Look at Ridley Scott's career, look at James Cameron's career, look at Lucas' career. It's a cycle that every good director goes through. Just because they turned out shit in the end doesn't mean we should forget about how good the OT was, or Blade Runner/Alien, or Terminator. Every good director has his moment in the sun, then a spiral into the retirement home.
As someone who's going to start directing smaller indie stuff within a year, it's important to have this kind of perspective.

Is Gwendoline Christie signed on for the next movie or two or is Phasma ded?

Part of it is probably that on their first films, if they did something retarded, people are happy to say "man that's not great, have you considered X?"
But later on, when they've achieved godhood in hollywood, people are terrified to naysay anything to them.

Which is entirely understandable, and also not their fault. Just means that there's distinctly less oversight.

>"man that's not great, have you considered X?"
This reminds me of a story from the behind the scenes of Aliens.
James Cameron showed either the screenplay or the finished movie to a friend who went, "oh, so it's like a Them! remake?".
Cameron had never seen Them!, watched the movie and had an "oh, shit" moment.

Bump?

Is there a fan made remaster of the OT that has high quality without the lucas bullshit added in?

no

>Is Gwendoline Christie signed on for the next movie
I sure hope so, killing her off would be an absolute waste of the character. I'm thinking they'll use her as a rival to Finn and a badass normal.

Yes there is.
Search for Star Wars Despecialised.

It's basically blu-ray quality, cut together from a bunch of different sources and cleaned up by massive autists who love these films something fierce.

Its the original films before Lucas did anything.
No CGI touchups, not even the good ones like making the snowspeeder's cockpits a bit less seethrough.

You've got Star Wars Revisited, which is pretty good although the guy doing it has only finished ANH so far.

I think he's about part-way through ESB, but it's taking a lot longer because of how much more effects-heavy it is. Looks as though he's basically rebuilding the movie from the ground up, right down to doing the effects again in his basement.

Phasma is Finn's foil
Hux is Poe's foil
Kylo is Rey's foil

IT'S LIKE 3 TRILOGIES IN ONE!!!!!

Kill me now

It rhymes like poetry

>Hux is Poe's foil
When did Hux become an ace pilot?

...

I think there's also the idea that a lot of other people who worked on ANH also went on to become big and a number of them are extremely interested in getting their fair share of credit for everything they did. Ben Burt for example did sound, but he also wants to emphasize that a number of shots in the film were his idea. Which is why he's been going around putting stuff from his student films on display and showing how obviously certain bits of the Death Star Assault were influenced by that. A lot of emphasis is also being placed recently on Alec Guiness for helping keep things together.

Neither of those things are ACTUALLY within a directors purview. Which is what some people don't really get. The problem only really comes up when people assume a directors purview is in literally everything and that they HAVE to be a super auteur.

>Skywalking the Dale Pollock one is not a good source.
Source?
I find it hard to believe that John Milius is lying.

> #
>Skywalking the Dale Pollock one is not a good source. It has largely been superseceded by recent works on SW/Lucas and has been as too hagiographical (he refuses to release the raw transcripts) and making too many errors. People use it for his primary access and interviews to Lucas, but even the official LFL books are better in covering bts and now it's largely seen as a work of its time.
You can't just say that and not give a source.
I agree with the guy above me.

Anyone have a good cross-section/floorplan for one of pic related? Considering using one for a hypothetical game.

Admiral vs Pilot

Post underrated and badass species

Are there recommended builds for EotE snipers or I just make an Assassin focused on ranged?

Mercenary Soldier has multiple ranks in true aim, which is a godsend for shooting at range.

...

Are either of these lists good?

I have 2 Kihraxz that I bought to make a starter scum list/to get copies of crack shot, and I'm thinking that I could make this fairly easily, since Kihraxz can be picked up sans-crack-shot for $6 or so.

Naked or nearly naked Kihraxz? No, they aren't "good", but if you're just fucking around you could do worse than 5 3 ATK ships.

Why not just use Sharpshooter from AoR? It's not like one would be out of place in an EotE game.

So I've been running this list in x-wing. It started as a generics only experiment, but it wins and I like how it flies.

Patrol leader (40)
-fleet officer (3)
-gunner (5)
Obsidian pilotx4 (52)

Thoughts? Handing out focus has saved my bacon.

i think that this list would struggle to deal with Aces. Your Patrol Leader can't mod shots, your TIEs can't double mod, and your re-positioning is a single action at PS 3.

I would replace Gunner and Fleet Officer with Hux and something that costs 3.

Fingers crossed for Poe getting his own pilot rival. It'll probably never happen, but I hope he lands the killing blow on Kylo Ren via air duel.

No, but they wanted one.

Would anyone happen to have an art of Star Wars office worker? I'm looking for someone fairly nondescript, boring and "nerdy" for lack of a better term

Best starter ship in my opinion. Wonky to fly but that cargo hold can be fitted to do just about anything and if you get a base of operations you can get multiple crates and change them out for specific missions on the fly. No need to refit a whole craft just to get some cells for those bounties or remove the cargo bay to make way for a hangar. Just swap the crate and you're good to go.

Because where would the Rebellion be without it?

Naw, he might blow up Hux's capital ship though. An enemy ace pilot to fuck his shit up in 8 and Poe to turn the tables on in 9 would be great though.

On a side note, what's the chance they'll get like an ARC-170 or some future version of it for Poe and Finn to team up again in? Not like they have the Falcon to fly around in, and this'll let them go places if they can slip BB8 in.