Character Art part two

Character Art part two

Time for friendly monsters.

Part one:

...

...

...

...

...

...

...

Requesting more young male spell casters/wizard/warlocks/sorceres that could be considered handsome

...

...

Need something that fits a really handsome relatively young warlock

Does this work?

yep that actually fits quite well, thanks

...

...

If that doesn't ghost your boat

...

...

Does anyone have pictures of monstrous canids?
I'm having some difficulty presenting a mental image of what happened to a player's pet.
Big, for a "modern" canid, like 6' long and 4' at the shoulder, outsized fangs and claws, silvery coat that looks "wrong" somehow?

this pic is giving me feels user

I have a few

...

...

...

...

...

...

...

...

...

...

And here's the last one

...

...

...

...

...

>from a small, not horribly poor but not horribly rich town a moderate distance from the capital
>real tight knit community, everyone looks out for everyone else
>but not sullen and unfriendly to outides
>born to a merchant family in town
>from a young age, display great intelligence
>also show a knack for magic, which is pretty rare
>instead of being ostracized, whole community accepts you
>whole town knows you're going to do great things
>parents manage to save up enough money to send you to capital's college of magic
>with the help of some contacts of community leaders
>go to college and visit back home when you can, but it's kind of a long journey and school is keeping you quite busy
>get called out of class one day
>in the headmasters office is a ragged looking man, near death
>you recognize him as one of the hunters of your home town
>he tells you how a stranger passed through some weeks ago and spread some kind of illness
>most everyone died
>those that didn't get sick, are now effectively enslaved by some bandits that saw the town was weak
>he's the last, and was severely wounded trying to escape to rally help and of course tell you
>the capital is busy with a war and can't spare the men to do anything
>you ride alone back home
>you manage to sneak into town, while the bandits sleep
>you discover that everyone is now dead
>you drug the bandits food in the morning and wait
>you manage to bind them via ropes and magic
>while deciding on how to bury everyone, and what to do with the bandits, you have a thought
>that thought turns into a plan
>you could bring everyone back, in a certain fashion
>but only death can pay for life

>you have almost enough bandits, and surely more might come along
>you prepare everything and approach the first bandit with the knife
>he's awake and aware and it doesn't end as quickly as you both would have liked
>you wait a bit, sitting blood soaked and exhausted, hoping it had worked
>from behind you, you hear your mother arise look around, come over to you, and out her hand on your shoulder
>you sigh with both relief and regret
>time to get started on the rest

...

...

I'm looking for gritty characters for a contemporary detective driven campaign, inspired by True Detective S1 and Lovecraft.

Posting what I got, looking especially for a catholic priest

...

...

...

...

Uh... not THAT crazy, user, but I do like it, may have to keep that for another fight.

...

...

...

...

...

...

...

The twist: the bird is the PC.

...

I would let that one eyed monster destroy my one eyed monster.

...

...