(cont)
A good idea, but way too cheap. That's 5 damage for RR that gets to hit two targets. Too much utility.
Also we don't see much Lightning Bolt anymore because Searing Spear is the balanced version, and Shock is what they seem to be aiming for for one mana red removal, which is fine because it balances well against cards like Disfigure, while still being better since red is better at burn.
Okay, now I can get to these.
>UR01
Oh gosh. This is really strong. I'd make it a rare.
>UR02
Seems spot on to me.
>UR03
Nice combo for UR. I hate you for making it look so easy.
>UR04
Hm, a blockable Fireball. Fine by me. Compares well to Spark Elemental because it scales well into the late game and isn't temporary.
>UR05
So a 3/4 spread across three bodes, two of which are Mogg Fanatics but in ramp flavor, for 3 with additional upsides? Hm, not sure about the power level here. I'm not sure an additional mana is the answer; maybe 1RR and RR for the Evoke?
>UR06
Ooh, spicy. We don't see enough of red's "turncoat fight" ability, so I like this.
>UR07
Seems fine.
>UR08
Very nice, but I thought the point of the 2brid mana costs was to activate your CMC5 thing?
>UR09
Perfect utility spell.
>UR10
>literal suicide bomber
Oh wow. It's also really mean to toss on your finisher. Keep an eye on it.
>UR11
I feel like this was changed slightly since last I saw it, but I recall liking it then and it seems okay now, but possibly a bit pricey either in terms of casting cost or activation cost. One or the other feels like it needs to be pared down slightly.
Overall, pretty good Timeanon.
Red doesn't get flying often enough to lend it to a non-Dragon card, I don't think. I also think you can just say "Whenever @ becomes blocked". Not sure about the pingstrike AND mana ramp though. Seems a bit much overall.