8th Edition - Stratagems

warhammer-community.com/2017/05/14/new-warhammer-40000-stratagems-may14gw-homepage-post-4/

Ne article up.

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Farseers give 1CP, Eldrad gives 3CP. thanks geedubs

Holy hell, Insane Bravery looks bloody nice for large units. I can see Orks/Guard saving the points for that.

Where did you see that? Considering the only one mentioned there is Bjorn giving you an extra point.

>CP

MODS!!!

I wonder what special stratagems the guard will get. Full throttle? Shoot-and-scoot vehicles? Off-map artillery?

Even after the explanation I'm not sure what the counter-offensive does.

These look cool.

Doesn't appear that any factions are going to have unique options outside of narrative games. Was hoping there would be.

Are we going to see nuMarines tomorrow? Can't really talk about much else regarding the new Crusade without them.

In the heart of Eldar-loving geedubs. You know it will happen.

It lets you interrupt the normal Fight sequence.

You can hit first before charging unit after one charging unit has made its attacks. So you can weaken a charging unit first before it hits you.

It specifically said Factions will have their own. They'll probably be right next to the Warlord traits in the Faction-wide special rules pages.

>tfw Creed gives 5 Command points.

>tfw Ultramarines will double their CPs from their detachment

I kinda prefer the Age of Sigmar method where you just play an army made up of say [Beastclaw ogres] and you get passive shit representing their strength on the charge or the blizzard that follows them, etc. Basically passive racial rules like Mob rule or Reanimation

I guess that could still exist. not a big fan of 'auto pass' battle-shock for free though.

Eldrad might give 1 or 2, 3 would be insane.
I think the only things giving 3 would be shit like Primarchs or equivalent.

Eldrad won't give 3 because he's a badass, he'll give 3 because he's a top Farseer and Eldar strategems will be Farseer psychic powers-like, as if it was Eldrad casting them.

I guess pic related will also grant you a command point by showing up, then.

Resource management is infinitely more interesting for a game than just getting free automatic shit.

I don't like the trend of pushing bigger armies + more special characters though.

I hope they remove that shit stain all together

Fuck you he's great

I do rather hope that they give each faction the same numbers.

Normally all units that charge that turn get to strike, now if 2 units charge, you can wait for one to finish striking, use 2 points, and the unit that the 2nd one charged gets to strike first. Doesn't really seem nearly as powerful as they're making it out to be.

>Resource management is infinitely more interesting for a game than just getting free automatic shit.


Goes against the supposed 'simplification' of 8th though. And you just know there will be BOTH since GW can't help but bloat rules all the time.

O hope we get some info on the new Marines as well, but I fear it'll just be some geography, explaining where Guiliboy is leading everyone and MAYBE a tiny reference to the new Marines.

He's incredibly bland and their shitty attempt to give him a personality actually makes him less characterful than weirdo monsters like Old One-Eye and the Red Terror

also, physically he's just a generic tyrant with more swords and more tails. How fucking unimaginative. It's like they tried to make him as unexciting and boring as possible. He's just stronger than other tyrants.

Autarchs should be the CP mine for Eldar really, their whole deal is "I spent a really long time learning how to be a good commander".

They never tried to give him a personality, lots of people misinterpret and overexaggerate one little bit of fluff.

>Acts of faith use command points
>Command points are regenerated when units with the martyr special rule are killed

Back to the glory days of faith points please geedubs

Honestly, I wouldn't be surprised if it was something like:

>1 for a badass hero with notable faction command/precognition (Bjorn, Celestine)
>2 for a badass hero known for being a great tactician/having strong precognition (Aun'shi, Eldrad, Fateweaver)
>3 for heroes who have mastery of tactics as the #1 defining trait of them. (Creed, Rowboat)

With non-special character that grant them being exceptionally rare (Maybe Tau Ethereals at most)

Eldar Strategems will be very much like fate-fuckery Farseers love. Rerolls, auto-pass rerolls

Pic related will need a lot of CP to do his job.

Kharn will probably not follow the, for he doesn't care about some puny high command.

Lucius will give you one when he dies, because his reborn form infiltrates the enemy.

Ahriman can probably debuff the enemys CPs

Abbadon gets -2 for incompetence

The average Autarch is not Bjorn-tier though.

This would make me almost as happy as new models

I don't recall anything about 8th Edition being simple, but instead streamlined.

Addendum: I could also see characters changing how many points something costs.

Like Eldrad giving you 1 free point a turn that can only be used for a reroll or Ethereals dropping the cost of Insane Bravery to 1 while they are on the board but draining your CP pool dry if they die.

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He's Tyranid General Grievous, moron. The old, badass Jedi-killing one from the first cartoon.

Are we Drop Zone Commander now?

I'm kind of of with it.

>Ghaz grants 3 CP, can force armywide immunity to Battleshock and/or reroll to hit+wound
>Badrukk grants 2 CP Shootas, Flashgitz and Tankbustas unleash the Dakkastorm, shooting twice but with Gets hot!
>Zagstrukk grants 1 CP, can call in a bombing run from the Vulcha Squadron overhead, dealing D6 Mortal wounds to any unit within LoS

>N-NANI!

>Greater Daemons will probably bring 1CP to the field
>named Greater Daemons 2CP
>Fateweaver brings 4CP because 2 for each head
I don't want them to do this, but they probably will.

user, behind how much CP did you plan your army?

Who?

Streamlining. The game looks like it will be just as complex, just all the fat and bloat will get removed. That doesn't say 'simplifying' to me

Abbaddon gives you 8 command points, but because he has to jump through so many hoops and pull so many strings just to get the Chaos factions to cooperate, he also requires you to spend 11 command points just to deploy the army.

>changling reduces opponent's CP by 1 due to confusion and misdirection

>Caring about Crud's OC donut steal nid
I'm so sorry for your mother today

>not recognising the most fabulous of bills and his supreme power over multi-wounded armies

the one whose only personality trait was having four lightsabers?
Sure. The problem is that in 40k terms that's massively unimpressive

>Da Finking Cap adds +4

So that's why Trazin kidnapped him.

>but it costs 1d6 CP

I'm okay with that

>it's bad because it's too special
>it's also bad because it's bland

Look, we've discussed this even in other threads, I understand your frustration towards everything cruddace, but your arguments against the swarmlords mostly boil down to strawmen and arbitrary assumptions on the limits and methods of a hivemind.

>Fateweaver
>Knows everything that will and has happened forever, Tzeentch literally gets his future sight from him
>"Strong" precognition
Boi

>Tfw no 32mm Heroic scale Drop game
If they made a Alexander in that scale I'd be a happy boy

Just wait until they release BFG

Seeing as he sees the past and future at the same time but never the present and is never certain which is which, he should give d6 -3.

Wouldn't he know whats going to happen the day before the fight?

Sounds pretty strong to me.

>The great thing about genetic engineering isn’t creating a superior race of man, it’s showing everyone in the materium that I did.

I actually rather like the swarmlord as a monster, he's basically the template that all hive tyrants are based off of, every tyrant is specialised for a specific style of combat and command for efficiency's sake, but for the time that they absolutely need a tyrant who's good at everything they make the swarmlord instead.

Its pretty cool.

Fateweaver would know all the infinite possibilities that could take place, and then try to sort through the most likely to occur. Easy to see why the bird is insane

Swarmlord has a fucking "soul", that's more than a reason to hate it. That's fucking Space Yiff snowflake tier shit

He can but one head sees the past and the other the future but he cannot tell which is which, nor can he perceive the present, also one head will always tell a equally plausible lie to the other's truth and it's impossible to tell which head is being truthful at any given moment.

Not a very useful general.

>didn't catch that Lion was thinking of stabbing him before he got stabbed
>was reading Lion's mind at the time
fateweaver a shit

The thing is Lion wasn't thinking. He acted on animalistic impulse. He usually does.

>his hivemind does not have a backup folder containing all data relative to a single warrior strain
pleb

So what you're saying is fateweaver is literally
>tfw to smart to read minds

More that Lion is too dumb to outsmart, but it can go either way, yes.

That's Russ. Russ' entire fight with Lion was based on Russ wanting to charge in like a retard as usual and Lion getting pissed off because Russ fucked up his plan then had the nerve to sucker punch him over it.

An unstoppable, unrelenting force of destruction that is *also* a frighteningly competent commander. That's the Swarmlord.

he doesn't have a soul, he has a mind the same as every other hive tyrant

the only difference is that the swarmlord has endured since the beginning of the tyranid race, its fought seven galaxies worth of races before invading the milky way, its been fighting for longer than any other tyrant and its biomorphs are of a much better quality, thats all there is to it.

Mate, there's a difference between persevering the neural structure of the brain and having an incorporeal form

We animes now
youtu.be/kJSKb58Z_E8?t=58

>he has a mind the same as every other hive tyrant
[Citation needed]

Who talked about hardware? I was referring to cloud stored software

if each tyranid has always been described as forming the hive mind, the hive mind has always been described as being a collective soul, and there's never been an instance of the death of a tyranid destroying part of the hive mind, then it must mean that each tyranid has a soul-unit stored away from the hardware.

>tfw to intelignet to hate the swarmlord

And even if there was and you needed a physical version of the Swarmlord's brain to get the full tactics, why wouldn't you just gloop him out and have him direct things on the Hive Ship instead of dropping him down in the middle of a battle with 4 swords where he can be shot?

>As I looked into its dead black eyes, I saw the terrible sentience it had in place of a soul. Behind that was the steel will of its leader. Further still I could feel its primogenitor coldly assessing me from the void. And looking back from the deepest recesses of the alien's mind I perceived what I can only describe as an immortal hunger. We can slay the Tyranids on our worlds, blast their fleets from the space, grind their armies to torn and ruined fragments. But their hunger? That is beyond our ability to slay.

>Chief Librarian Varro Tigurius

every synapse creature has a mind of its own, thats why they project synapse, because a consiousness gives them the mental capacity necessary to act as a conduit for the hive mind

a single tyranid warrior can instinctively lead a swarm of gaunts, turning them from a animalistic rabble into a well honed killing machine, a hive tyrant can do better, using warriors cultured from its own DNA as relay nodes to see through their eyes and combat the enemy

hive tyrants have always been unnaturally intelligent and sapient, they're just a single piece of the overwhelming consiousness of the hive mind

people seem to think that nids are a billion bodies and a single mind, but this isn't true, every synapse creature makes up a single chunk of grey matter in the synaptic web that is called the hive mind.

This is just a carbon copy the the lord of the rings might point/heroic actions phase.

>Pic related
>4 command points (But only 1 when playing against Orks).
>HYPERLOGICAL STRATEGIST

Missed Skarbrand springing Guilliman.

additionally, every synapse creature is born with a specific purpose, and hive tyrants are tailored to be good at certain tasks, some hive tyrants may possess instinctive knowledge on the lightning raids of the space marines or the mobile firebases of the tau, but its inefficient to teach them every form of combat ever utilised or every enemy ever faced because specialisation is far more cost effective than any kind of super proficiency, why would a tyrant fighting necrons need to know how supression works? why would a tyrant fighting ultramarines need to know terror tactics?

they don't at least not 99.999% of the time, so keeping them focused is better than giving them access to every strategy possible and letting them fuck up trying to micro too much shit

of course when specialisation isn't working, and cost effective generals cease to be cost effective because they're losing the war, then the hive mind builds an upgraded tyrant chassis, gives it the best weapons and biomorphs it possibly can, and uploads every scrap of combat data the nids have ever gained, every tactic ever learned and every strategy from every foe that they have ever fought, and more importantly, the psychology of the foe, not just how they fight but how they feel, how they think.

thats the swarmlord, a tyranid organism made based on the principle that to defeat your enemy, you must know them. so it does

I think they were showing how secretive the Lion's autistic mind really was.

That or he 'outsmarted' the daemon by not thinking.

Could be useful to allow your large models to strike early before they start losing effectiveness through the damage table.

So do these CP recharge at the start of every turn, or do you only have a limited pool the entire game?

seems to be limited

With all this tyranid talk, I wonder if units that are currently synapse creatures would give CP instead. Like a warrior could give 1 and a hive tyrant could give 3 to represent the hive mind's level of control over the army.

I like to think of the Swarmlord as purely a Tyrant designed to beat the heroic characters that seem to prevail and dominate in the galaxy, not as an individual character in and of itself. All this talk of it having a "soul" and "character" I just take as the flawed perspective of those who've encountered it and attempted to humanize it and "understand" it.

>bjorn gives 1

>lol lets give one for each synapse

No

You could spam the fuck out of warriors / zoanthropes and amass a great collection of CP lel

I'm going to assume it's related to HQ units. Tyrants yes, warriors no.

Nah. CP are clearly way more scarce than that, especially when it comes to characters.

I seriously doubt any unnamed characters will give CP. Otherwise it would be easy to spam a unit and get tons

>that pic
>'get one for yourself, too'

hahahahahano.

>one half of the game is designed with a more casual approach
>the other half is designed by tournament WAAC faggots who minmax the shit out of everything and make sure that noone touched their muhrines and eldar
>daemons get fucked because those players abused tzeentch summoning
>sssshhhhh guys, just take khorne now, like in AoS. He is realy cool u know...
>CSM will be forced to play DG now

No, what might be more possible is the swarmlord giving you one for every synapse creature.

That's really stupid. Why not just always make the swarm lord?