Looking back, I realize WH40k first began to die when this guy left

Looking back, I realize WH40k first began to die when this guy left.

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Fuck off. I've been waiting for the plot to advance for 19 years.

Now it finally does. If you haven't played 40k for 19 years, you don't deserve a voice in the discussion.

Who gives a shit about a plot? It's a setting, not an ongoing story.

And it was a good setting back in the day. Now it ain't.

>Who gives a shit about a plot? It's a setting, not an ongoing story.
>And it was a good setting back in the day. Now it ain't.
You don't even see the retardation in your own statement.

>If you haven't played 40k for 19 years, you don't deserve a voice in the discussion
And if I have?

He's right

40k is a setting, not a story

the setting breaks up fast and badly when you treat it like a story

>He's right
>40k is a setting, not a story
>the setting breaks up fast and badly when you treat it like a story

This is what you get when you have faggot newfag babies playing the game that don't even remember world campaigns.

every single world campaign except for the small and irrelevant ones in the great scheme of things like medusa and albion have been recognised by GW as narrative failures and were only liked by the players if things were going down at least they could force it to pander to their faction.

Can you make any other argument besides calling us children? Like the only rational argument a grizzled oldfag like you could make would be to realize the objective truth that WH40k is a deep and compelling story rather than a game setting, and if anyone disagrees they're obviously babies.

Been playing since 1988 and have Space Marine minis dating back to 1985, does that mean my opinion overrides yours?

IMHO 4.5 ed was the best they got, but the single biggest problem was not having one person with balance oversight over every codex.

I'll be honest, I was in the "it's a setting, not a story" bandwagon mainly because I was certain GW would never kill their cash cow and make any plot advancements that would change anything. You know, just inch the date over M41 and just keep the status quo going.

Also, because advancing the story would inevitably mean things changing and your characters or armies getting removed and replaced (see: TK and Brets, and don't give me that "you can still play them", you could also play Specialist Games for years and years before GW finally axed them completely).

But as it stands, I am a bit optimistic, because at least they're really trying. And pissing off some marinefags with primarines is just a bonus.

It's not terrible what they're doing, I just hope it won't end with a reboot like Fantasy did.

>But as it stands, I am a bit optimistic, because at least they're really trying.

because they're "advancing the plot" while thinking about how it benefits the setting
not just disregard the setting to run the story to its conclusion

yes

>I've been waiting for the plot to advance for 19 years.
so? all that this tells us is that you have been a giant faggot for 19 years.

i have been playing since RT times, son

plot progress ends the setting. 40K is no more.

pretty much all of the "setting" faggots are the middle aged manchildren who have nothing else in their pathetic lives. they're desperately terrified of change as they may lose the only thing that has any meaning to them.

>anyone that thinks 40k is a "setting" is a faggot newfag baby!
>Um, actually we've been in the hobby longer than you
>anyone that thinks 40k is a "setting" is a middle-aged manchild!

Maybe choose an argument and stick with it?

if the 40K setting bores you, play a different game, faggot. if your 40K game does not make you any more money, publish a completely new game.

but, as with AoS, destroying an existing setting is a douchebag move, that only asshats like you can appreciate.

I'm an early adopter (read: middle aged dude who was playing warhammer before your mum had pubes).

I don't give a fuck about the setting or fluff as long as the rules balance movement, melee and shooting, and the codexes don't take a steaming shit on balance.

brobably a paid shill, so disregard

Truth hurts eh?

your
>luls ebin drrlin
really got to me, yes

To be fair, nobody's bitching about WW2 games not advancing beyond 1945, so a "setting" is a perfectly valid argument. Don't know how well it works with 40k, though, so I'm all for moving along. I just hope they don't fuck it up.

>I've been waiting for the plot to advance for 19 years.
it did advance, 14 years ago

5th edition is where the stagnation set in

>originally, it was a free-for-all where people just made whatever rules and miniatures where fun
>people went on to form their own companies or work for big ones in similar industries like Andy Chambers
>even in the early Kirby years, the Design Studio decided what to release based on what projects they enjoyed
>now a man from the Finance department comes down and checks that the new CAD plastic kits are big enough to justify being £50 each whilst absolute nobody writers like Matt Ward sit in the corner

motherfuckin' Space McQuirk

40k is a setting, any 'plot' advancement is localised rather than to the whole. The story is advanced in the games you play with your friends/club. It's a personal advancement rather than being laid down from on high and is all the better for it.

Guess what? it ain't a setting anymore. people seem to have a really hard time realising that it's owners want to shake things up after 30 odd years of nothing but the same.

>that guy on the right grabbing his balls for the picture

Sid the figure painter
Realmsofchaos80sblogspot has a full list from Graeme Davis

yeah, because of sales. however, they likely will lose more players than gain new ones. the best they can hope for is that more will RETURN to 40K 2.0 than lose those who don't like the direction of plot

Anyone wishing for a plot/universe advancing was and is a cuck, cock gobbling fag. You have 10 thousand years in between 40k and horus heresy, you have multitude of untouched or barely touched areas of galaxy, and GW yet advances the plot. wh40k is becoming a babby marvel-esque universe.

Big thing to note is those campaigns considered 'narrative' failures often resulted in the defeat of Chaos (be it WHFB or 40k)

>because of sales.
it's a buisness, not your personal play thing. they will do what a company needs to do to get a bigger profit. and from the reactions being seen, the only people it will drive away are the faggots terrified of change. the more new blood it brings in and the more neckbeards it loses, the better.

The biggest problem you all seem to have is playing a stupid fucking game that requires waaaaaay too much money.
WH40K players are all giant fat losers that play with matchbox cars

>trying too hard.
>2/10
>see me after class

>you're not a true fan of the setting if you don't want everything about it to change

You should neck yourself you old faggot

>the more new blood
Even if "new blood" is some retarded children? I can`t imagine, who may love THIS plot (and this "magnificent" artwork).

>retarded children
and how old were you when you started user? don't pretend this is some adult exclusive thing. i'm betting 80-90% of people who started this hobby began around the 11-12 age or very early teens.

>i'm betting 80-90% of people who started this hobby began around the 11-12 age or very early teens

That's because that's the exact demographic WH40k was made for. It was the Americans who took one look at it and decided it was a mature game for mature adults.

my point exactly. that's the fresh blood we need. not this elitist, neckbeard bullshit promotes. the sooner we lose faggots like him, the better.

But doesn't this mean you too are a 12-year-old?

If you're not, why are you playing this game?

when i started. but because i chose to stick with it, the passage of time means i've grown older. or is this concept too difficult for you?

Typically people stop playing children's game when they grow up. Why didn't you?

Because i enjoy the modelling, painting and scoialising. i know this may be a foriegn concept of Veeky Forums, but i enjoy interacting with other people. another reason why i play board games, got out for dinner and have a wife.

Do you enjoy any of those things with children?

>tfw you chose to play mage knight instead of 40k when you were 11

There are people who actually consider the lore of this game to be a reason to stick around?

>playing 40k
>for the rules

So...
>anyone who thinks 40k is a setting is wrong
?

I think it usually works out like this:

When you start playing, the rules are cool - the unbalanced shit is just the way it is, and only when new unbalanced shit comes out does it become a problem. The joke is that the rules have been shit since the beginning.

Then you become a lorefag, the lore is cool - the shit parts of the lore is just the way it is, and only when new shitty lore is added does it become a problem. The joke is that the lore has been shit since the beginning.

Although the strangest part of lorefag psychology is the belief that Games Workshop actually gives a shit about their own lore whatsoever. They'll add new shit, they'll retcon old shit, they'll fuck the lore and not even think to buy it dinner. If you'd look at how GW have treated their setting, you'd probably notice that all the emotional investment in it is coming from the fanbase and isn't really respected by the owners.

Many things die when the prophet leaves.

Hang yourself. Chaos won the 13th Black Crusade campaign and the whole thing was scrapped because the imperial fags lost.

well in the ww2 setting, there is an entire plot around it so people can say "I really liked playing as Eisenhower, what ended up happening to him?" And have their question answered. That's what they want in 40k too.

And you can't do that in 40k? I mean, in a WW2 setting, Eisenhower's story in WW2 ends when the war ends. Then it becomes a post-war period setting, not WW2 setting. What happens to Abaddon after 999.M41 has no bearing on 40k, that's 41k. Just like HH players are only interested in from the start of the Heresy to the end of the Heresy, no matter how much people try to push their Unification War thunder warriors and The Scouring era MkVIIs into the game.

You don't see many people screaming that HH should expand beyond HH.

>Chaos won the 13th Black Crusade campaign
Bullshit.They won in the ground,but they lost space and air superiority,so the Imperials could do video related easily and destroy the menace of Failbbadon once and for all.
youtu.be/h67JpMyrOVE

It was a combination of him, Jes Goodwin, John Blanche, and pic related that made 40k the powerhouse franchise it is today.

Goodwin is the only one we still have, really. Everything since those other guys left has only failed to kill the franchise because what the OG crew built was so amazing and enduring.

8th edition will be the first time in ages the rules have been good again, but sadly it won't do anything to fix the fact that the lore has been dead since 5e.

They won the ground and controled the space around Cadia. They lost the space battle in the outlying planets.

The fallacy with your argument is that GW is not one person, and the GW of today that fucks the lore is entirely a different group of people than the ones that made it to begin with.

You can't kill the Messiah.

So,they would still be easy pickings,right?

No, insecure faggots stop doing things they like because it's 'not adult'. Being an insecure faggot is the opposite of being a mature adult.

I thought Matt Ward was only doing Age of Sigmar now?

Just as a fun fact, TK are still really good in the AoS. TK armies are pretty high tier.

THIS.
Especially with the rift, so you have the more optimistic and less optimistic flavors of the universe both as options.
I mean, yes, I get that people are concerned that a living Primarch means that we may be taking the focus off of armies and putting it onto characters, but worrying about that is jumping the gun a little bit.

Hopefully it dies faster so we can talk about games that are actually good.

you don't deserve a voice in the discussion.

At least primarchs give chapters more recognizable heroes. Who even remembers all the chapter masters off the top of their heads?

And THIS SHIT RIGHT HERE is why world campaigns were terrible. Not only do diehard faction fans refuse to bitch if the events don't go their way, they'll manage to bitch even if they get a victory.
Also the worst part about L5R.

>40k began to die when its creator left
You don't say.

The only thing incorrect about your post is that you use "is" when you should be using was "was"

Very good point - it's weird that I can think of more named Guard characters then I can Marines.
>tfw you were hoping that, even if Cadia is gone, maybe Creed survived - and GW announces that Cadia actually isn't gone, but not a damn word on Creed.
You can have the damn planet, just give back our genius!

>the only people it will drive away are the faggots terrified of change.
aka the entire fanbase

it's not retarded children. it's a pipe dream.

the problem is that we can't entrust legal retards, such as you, with anything.

I agree, make a clone of Macharius and put him into his own mech suit to take up the mantle of Lord Solar of the Imperial Guard.

If the setting remained in a state of perfect dead stagnation, you would grow to hate it just as much. Progression in a direction of some kind is needed to keep the interest of the reader/viewer.

I....
hmm....
I actually wouldn't hate this.
Then again, when in doubt, I have a hierarchy of 'flavor' for 40k...
1)Grimdark
2)Ridiculous
3)Epic
4)Everything else is a tie
So, if something is going to show up and give the guard hope, I'd prefer it be something insane like 'We cloned Macharius and put him in a robot' or whatever.

It's not even against the fluff, the Afriel Strain were an attempt to clone Imperial heroes, even though it failed. You could have a, what was that thing in Star Trek, where the Klingon high command cloned their great hero to lead their people, fulfilling a prophesy that he'd return one day? Do that.

They had a clone of Macharius stored away and figured he's the man we need right now, gave him an suit of epic power armour (it's weird that Macharius didn't have power armour even though he was a High Lord) and the command of the Imperial military.

No, the worst part about L5R was that the plot was advanced by the card game meta. Which is quite possibly the most retarded idea anyone has ever had in this industry.
Well, outside of Palladium Games obviously.

Is that Hugh Jackman?

What's the difference between 'world campaigns determined by battle reports' and 'plot advanced by card game meta'?

...

I havent seen anything fluffwise that makes me go 'Dont do it you fucking idiots!' with this new stuff. But its still the first quarter of the game so who knows what will happen.

Is before they hired Chambers? I don't see anyone cosplaying as Lemmy.

The main ones? Or like all the different ones they've come up with for minor chapters?

Because it's been Calgar, Azrael, Dante, Logan since the 90s.

Chaos had no chance in the whfb one because at the time the Chaos book was garbage.
I'm pretty sure orcs won it and they wrote it as grimgor beats achaon the says 'I am da best' then walks off.

>1)Grimdark
>2)Ridiculous
>3)Epic
>4)Everything else is a tie
this. a thousand times this.

I've been playing since around the same time as you. I can't see why that would be necessary.

Anyway, I'm all for some shaking up of the story and setting, but the new stuff is so poorly written that I would've preferred continued plot stagnation (with new rules - I do like what I see when it comes to the 8th ed. previews).

>salamanders
>imperial fists
>iron hands
>raven guard
>white scars
>minor chapters

Been a rough couple of decades for you, then?

Not looking at wiki.
Tu'Shan, Vorn Hagen, Kardan Stronos, Shrike, not sure about WS Jubal Khan maybe.

Sorry I don't play 40k that much any more and when I do it's 2nd or 3rd depending on scale. I try to stay away from the new bollocks, isn't my cup of tea but good luck to people that enjoy it.

It's from 1987, so yes it would be. He may have been at the company, he did some work in Postal Orders before joining the studio If remember correctly.

It terms of focus and sales, they have been, comparatively.

World campaigns were plots within the story, they didn't need to change everything. 3rd war for Armageddon was everything done right.

>Also, because advancing the story would inevitably mean things changing and your characters or armies getting removed and replaced
Eldrad says otherwise.

>They had a clone of Macharius stored away and figured he's the man we need right now, gave him an suit of epic power armour (it's weird that Macharius didn't have power armour even though he was a High Lord) and the command of the Imperial military.
Lord Commander Solar Macharius wasn't a high lord and he did have power armour in the set of rules he got for TT.

>Lord Commander Solar Macharius wasn't a high lord

He was Lord Commander Solar, a position which carried with it a seat in the High Lords of Terra.

>"This man eventually became known as Lord Commander Solar Macharius, the Chief Military Commander of the Segmentum Solar and a member of the High Lords of Terra."
-7e rulebook

>and he did have power armour in the set of rules he got for TT.

Nope, he had carapace armour.

Huh, didn't know LCS was defacto a seat on the big table. I thought it was as high as you could get without getting a seat.

>Nope, he had carapace armour.
That doesn't seem right, I swear he ha-
Nope, you're right. Damn. The Helm of Macharius plus his armour looking like power armour must have confused me.

>Huh, didn't know LCS was defacto a seat on the big table.

It's not among the 9 permanent seats, but one of the 3 alternating seats that get filled by people who can make it/who are needed.

>The Helm of Macharius plus his armour looking like power armour

One reason I'm using him as a power armoured Militia Force Commander in 30k. He'll make a nice officer leading a small detachment of Malcador's Chosen allied with Talons of the Emperor (and one Knights-Errant).