Infinity General - June releases edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where you can complain about re-packs that don't actually take the place of new releases nor inconvenience you that much either as it's still easy to buy through blisters third party.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
pastebin.com/Hy9SRkmJ
pastebin.com/PJaETXMV

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread

Yu Jing and Aleph have the best models.

Especially the Aleph models that are both Yu jing and Aleph like the Sophotect and Garuda.

Now, if only we can get those people who say Aleph like Ayy-leff to stop, and get people to properly say Guilang we'd be set.

SSA 300 points
no starter
penthesilea its useless crap
those salty spaniards...............

Retard here. How should both of those be pronounced?

Aleph like the Borges' story, Guilang like the Mongolian province.

>no starter
That's a good thing.

Does the Danavas have a profile yet? What is her thing. Yet another high-WIP hacker seems not very impressive even if her sense of style is impeccable.

Aleph has a long A but is otherwise intuitive. The A as in father, e like in bed, ph like an f, like in Alphabet, because it's the first letter in hebrew. It really surprises me how many people mess it up.

Guilang is not as intuitive, like "way" with a had G in front, and the lang is somewhere between a short a and "lung" and is rather easy to mess up, it doesn't bother me as much but it's a popular unit.

I agree.

Also no stats on Danavas Hacker?

I wish to get my Shadowrun mates into the game I've never played a skimirsh miniature game before but I do paint shit.

I have a couple Infinity minis laying around that i brought because I though they looked cool, and I just saw they are selling for like 8 bucks the scenery thing from the starter.

What is the "minimum product viable" to try the game out outside the starter? Like, how small can a force be? I wanted to use the shit I already have, buy the scenery and try it out with a friend before investing further.

Like Gaylang, but with added w.

>if her sense of style is impeccable
BRB writing fanfic about a Bakunin fashion designer who's unknowingly an ALEPH plant.

Usually you don't want your force to be fewer than 10 units/orders.
Typical army sizes are 200pts and 300pts, but starting out you can play with as few as 150 (and you're unlikely to get to 10 in that case).
You can check your miniature point costs in the Army app, link in the OP.

for you maybe,fanboy

Thank you, it seems I have a couple of the more expansive units, so maybe I can try the game at the 150 point range for now, just to get a taste.

Look around for the Recon rules, they're 150 points equivalent of the normal tournament rules/scenarios (normally 300 points). Good for demos and the like.

No app for iOS?

You can open it in browser.
it's army. for desktop and armymobile. for mobile.

No, it makes sense. You don't have one product cannibalizing the other and the two boxes compliment each other.

I can't find it for iPad, is there no other option than browser version?

No app for ios. Only browser

ok

You can take some three or so extra blisters and fill up the points, but it might not be particularly optimized. For example, you can add a Hac Tao, Guilang, and Pheasant Rank to get up to 300 points and with ten orders with some thirty dollars, but it's not particularly optimized

No.

Apparently she has a pitcher and MAY be able to link Dakinis as a Fireteam with her. I'm guessing she'll be less durable than a Daeva but cheaper, with Dogged or something of the like.

>pitcher
okay.jpg
>linkable with Dakinis
That's super without Vedic.

Dakinis are going to be bad enough without being able to mix things up. Fucking 6-4 fireteam with mimetism and the ability to take supportware... Aleph gets all the cool shit.

Whats pitcher mean?

Also Yu Jing is pronounced Yu Ching right?

Pitcher is basically a repeater you can shoot.

I think it's possible that with the next book they'll introduce a special type of five person fireteam that ignores certains bonuses like +3 BS or +1 B. Like a big fireteam duo.

My liet goes unconcious from a bad enemy ARO. I get him back up with a Doctor before my turn ends.

Do I get LoL?

Also does Automedkit only help if you go down on active turn? If I go down on reactive turn then I get LoL right and orders become irregular so I cant even activate the automedkit?

You don't really get LoL so much if your Lt dies, but rather if you start your turn in the tactical phase without your Lt on the board outside of a null state. This can lead to the tricky situation of having a Lt with Hidden or Airborne Deployment (like with an Oniwaban or Tiger Soldier), as they're not on the board by technicality and count for the state of LoL in your first turn. If its your active turn and your Lt goes down you don't really get LoL until your next turn (which leaves room for sneaky chain of command or Executive Orders to switch Lt).

An Automedikit on a Lt really does mostly help on the active turn when it's otherwise inconvenient to get a doctor or paramedic in range. Zuyong HMG Lt with it can be surprisingly durable though because of it. Same with regeneration, although renegeration grants Shock Immunity as a welcome added bonus.

The +1 burst fire team bonus does to stack with other burst mods, so supportware isn't quite as scary.

I wish they made it three months sooner. I don't habe ajax, the biker, the sniper agama or the officer, but I have everything else in the box.

That dude's got a bigass hammer.

All of those are pretty optional if you already have Myrms and Phoenix. I don't think either Ajax or Penny are top picks for ASS, but I might be wrong.
Also you can get the much cooler looking Kum biker Penny instead.

>okay.jpg

Man, pitchers are fucking useful, don't hate.

You basically need repeaters if you're going hacky hacky with your list.

Wait until you find out it explodes ... and he can do a normal roll in close combat at +6 to hit (you do a normal roll too) with editional burst from teaming up with his linked up buddies and additional bonus to hit with Natural Born Warrior if necessary and not canceling all your CC skills.

Just about ties it for most damage potential outside of Domaru "Neko" Oyama doing something similar with martial arts, his buddies, and an AP+EXP dual wield of Katanas.

Let's save MRRF / ANACONDA edition.

Shit when did it come about that Yu Jing had the best models overall?

c. April 2015

Are re-packs like a reliable indicator that those models won't see a rework for a while? Cause that's the only thing that annoys me about them. I won't expect ninja reworks in the immediate future now, which disappoints me.

Pretty much, yeah.

New player here that was asking for some tips---for his new buddy's Ariadna. This a decent 300 point list for him to start?

Chase List
──────────────────────────────────────────────────

GROUP 1 10
GRUNT (Marksmanship LX) Sniper Rifle / Pistol, Knife. (0.5 | 18)
GRUNT (Marksmanship LX) Sniper Rifle / Pistol, Knife. (0.5 | 18)
GRUNT (Forward Observer) Rifle / Pistol, Knife. (0 | 11)
GRUNT Lieutenant Rifle / Pistol, Knife. (1 | 10)
GRUNT Rifle / Pistol, Knife. (0 | 10)
TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5)
TRAKTOR MUL Katyusha MRL / Electric Pulse. (1 | 11)
DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14)
UNKNOWN RANGER (Specialist Operative) Molotok / Heavy Pistol, T2 CCW, Knife. (1.5 | 47)
FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 18)

GROUP 25 / 1 / 1
MINUTEMAN (Marksmanship L1, X-Visor) AP Rifle, 2 Light Flamethrowers / Pistol, CCW. (0 | 29)
MINUTEMAN (Marksmanship L1, X-Visor) AP Rifle, 2 Light Flamethrowers / Pistol, CCW. (0 | 29)
GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11)
GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11)
GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11)
DEVIL DOG Heavy Shotgun, Smoke Grenades + 1 K-9 Antipode / AP CCW. (0 | 39)
K-9 ANTIPODE AP CCW. (7)

6 SWC | 292 Points

That Danavas is beautiful.

I keep intending on building an ALEPH force, making a list I'm happy with, then seeing some nice release on the horizon and deciding to wait and see if I can build it into my list, then forgetting for a little while, THEN DOING IT ALL OVER AGAIN.

This can't be healthy.

Potential new player here, can someone give me a brief overview of Pan-O, Aleph, Nomads and Tohaa, those are the factions I think look nice, just like to know roughly how they work in game

Fuck repacks. I understand repacking the Dactyls with the Yudbots for a SP Support Pack and I even get Army packs.

But the Zeros and Zerats pissed me off enough that I'm no longer interested in playing MAF or BJC. I've even started getting into other games like Malifaux and reconsidering 40k mostly out of frustration with waiting for updated sculpts.

Atleast the Zeros still look good, unlike the ORC repack.

Read the OP
>PO: Shoot stuff good
>Aleph: Our numbers are bigger
>Nomads: Dick assery
>Tohaa: FUKKEN XENOS

Seems like you want way more FOs in a double Traktor list (which is also not what I'd start somebody with).

Pan-O are no frills, good stats guys. They tend to have the best flat shooty skill but their specialists aren't super great at being specialists and they're relatively costly compared to, say, Haqqislam or Ariadna. They're pretty versatile in terms of lists, and come with three sectorials that specialize further - sneaky PanO, knightly heavy armour PanO, and worst PanO.

ALEPH are high stats, durable as fuck, all or most of the frills and tassles, and expensive as fuck. Their units are often very hard to remove, highly skilled, and usually pack a punch. They only have one sectorial which is all about getting up in your enemy's face with rapey short-ranged Greeks, but the other stuff in the faction is much cooler and more versatile... if less able to run a Homeric train on the enemy.

Nomads are all about being sneaky, using lots of remotes, hacking, and specialist skills to make up for generally slightly lower base stats than most. They have some heavy hitters but they perform slightly underwhelmingly, point for point, without fixing the odds in their favour through sneeki shit. Luckily they have the best tools for doing this.

Tohaa are sort of weird. Their troops are good for their cost, but not really amazing, and though they don't have great armour they tend to have multiple wounds that, when lost, degrade them to a lower profile. So they're kinda durable without being heavily armoured. Where they really shine is efficiency - they can form trios that let them maximize order efficiency and pretty much perform more actions per turn than other factions, while remaining versatile (usually, this is called 'linking', and other factions need to all be the same units to form link teams. Tohaa don't have that limit). They're also good at dicking on armour by using viral weapons. Have virtually no hackers but few hackable units.

I know the feeling. I'm trying to "finish" my Haqqislam purchases before it's too late. Just Naffatun, Ayyar, and Odalisques and I'll be happy. With my luck though, they'd probably pull out another "instant buy" that appeals to me specifically like with the Ayyar the next month and it's back to square one on the metal crack with a 5% lead content driving me insane.
Mechanics, huh? I think this is like the fifth time I do this but here we go.
>Pan-O
The meme is high BS (Ballistic Skill) and Low WIP (Willpower). They play catering to the strengths of elites, Heavy Infantry and TAGs (the mecha dudes) [they've got about as many TAGs as most other factions combined]. They've got access to high tech weaponry, some exotic equipment like Drop-Bears (basically thrown mines) and Multi Spectral visors Level 3 (which auto-discover camouflaged units), and pretty streamlined Light and Medium Infantry like with Fusiliers, Nisses, and Bagh Mari. Some obvious weaknesses include the lack of sources of smoke grenades
that your visor troops can look through, low WIP which can come up when pushing the button of an objective or discovering units.

>Aleph
Higher Tech than Pan Oceania, more elite units, , many of their units do a lot of things well and pay the price for it. They've got lots of defensive stuff from ODD, mimetism, NWI/Dogged, [look those up] and high armor to help tank in face to face rolls along with their high stats. Also, Posthumans are bullshit.
>Nomads
High tech like PanO or Yu Jing, but bigger emphasis on board control and being more generalized with their units having generally higher WIP and lower BS than Pan Oceania, but having lots of toolboxes to use. They have good remotes, hackers, sources of mines and deployable equipment, and smoke unlike PanO.

>Tohaa

*cough* [secretly a bit OP but no one cares because they're not played as much as others]

They've got access to fireteams in sets of threes in their generic army, lots of biotech

PanO are very shooty with some neat denial. Some of the best heavy armor in the game alongside with the biggest selection of TAGs.
Aleph is elite. Very elite, in fact, with a lot of fairly unique shenanigans, excellent specialists and a tremendous pool of special characters.
Nomads are filthy scum and should be strangled at the first opportunity. Also, hackers and camo coming out of each orifice.
Tohaa are unique in that they have multiple profiles that need to be shot off before dying as well as the ability to form small teams for efficency.

I don't think the zeros look that great especially with that big clumsy rifle, but definitely better than the shitty ORCs.

Are we "triggered"

Other than the weird half-curtsy of the hmg orc and the gigantism of the bsg orc I really like those models.

No.

The rifle is pretty easy to deal with if you make a recast of the newer combi, or have a spare hanging around for some reason.

The sculpts are really showing their age, even if Ahmba's sister is still in scale with current models.

Except they can give their dudes Marksmanship lvl 2, so it's pretty bad. HMG, 5 dice ignoring cover mods? And the enemy has to deal with mimitism? Shit's rough, man.

I may be slightly triggered by how awful those jump packs are.

Jesus, are those the new standard? I heard 8th ed was looking good.

>Ahmba's sister
Wait what?

Clearly her older sister is the BSG ORC

Not entirely sure why we should be. The lore behind them may be all sorts of fucked, but the models are pretty damn nice.

Not really. Just kind of smug. The models themselves are okay if a bit overdesigned. But holy fuck those poses are ridiculous.

Whorecors probably have the stats but there isn't a cool enough one on Veeky Forums

Okay, which of you weebs completely butt blasted the 40k fanboys?

Okay it was I who posted first picture with cat

I found that pic the gem of the thread. Hilarious.

...

someone write some smut featuring the Danavas qt and a Pano Fusilier private task behind enemy lines.

I think some smut with a Danavas and a sepsitorized Myrmidon might be more fun.

drawfriend we'll love you 4ver

I'm converting from warmahordes. I'm interested in PanO, specifically Military Orders. Should I run vanilla PanO while I learn the rules or can I jump right into Sectorials?

You can jump right into Sectorials. In a way it's nice, because you have a more limited model selection, so your available purchases are more directed.

My advice is to start out running Order Sergeants and some knights as support (maybe Montesas for that sweet Duo). Then when you get a feel for things go whole-hog on Knight fireteams.

Hey. Lore question.

Which army is supposed to be which real-world country? I'm confused by all these mixtures of made-up names and real words.

It's kind of complicated. PanO started as Australia, the Philippines, Indonesia, and New Zealand, but has since grown to include India and other southeast Asian countries as well as what's left of the EU. The EU, Russia, and the United States underwent huge economic crashes after their attempt at offworld colonization failed, and the EU got gobbled up by PanO, and Russia and the US are implied to be shadows of their former selves economically exploited by PanO. The Catholic Church/Vatican is now an active political entity on the interplanetary scale and is associated with PanO.

Yu Jing includes, at least, China, Japan, Korea, and Mongolia.

Haqqislam includes Iran, Iraq, Turkey, presumably some of the North African majority-Muslin countries, and probably the rest of the Arabian peninsula as well.

Nomads have people of African, Filipino, and South American descent, as well as Echo Tango types living their counterculture dream.

Ariadna includes Russian, French, US, and Kazak nationals (as well as human-alien hybrids), but does not control any territory on Earth. I'm sure they'd love to 'liberate' the home territories but for now that seems like a pipe dream.

Tohaa are artichokes.

>Kazak

Derp, meant to say Russian but it's worth noting that a lot of the settlers on Dawn from the Russian contingent were of Cossack extraction.

This other guy's got it mostly right, but some minor current nations exist that weren't consumed by the hyperpowers. Basically leftovers of Earth. Something like Switzerland or some ___.

I believe Valerya Grosmov, for example, is from Albania.

Well, that's... weird. Basically every relevant non-Asian country except US is PanO?

Sounds almost like they tried to be all unique by leaving out the whole first world and then had to shoehorn them in afterwards anyway when they realized that almost every possible player they could have comes from one of those countries and leaving them out is bad for sales.

Ariadna alone is probably the faction with most of their playerbase's nationality.

But yeah, it seems weird. It seems Spain is part of PanO... I dunno where CB sees its own country is in all this.

I can't stop buying PanO Military Order models and I haven't even played a single game of Infinity yet.

Send help.

Here, buy this. It'll take the sting off, gwailo.

Two words: Teutons suck

I already bought Red Veil because I wanted those models for Rogue Trader stuff. Also for more Infinity terrain.

I also got some Hisens for that. Because damn those are sexy.

>Drawfriend
Sorry, busy sketching USARF and YJ qts :P

They're *real* good at door-knocking in Armory. Or the first mission of TAGline.

Meh. I prefer Santiagos for that. E/M grenades, direct templates and stealth are great, as is 360 degree suppressive fire.

Its not really that weird, Russia is cyclically imploding and getting back up, hating life, then imploding again. Meanwhile the USA lost a shit ton of money, tried thawing out our nazi scientists but NANOMACHINES SON'd ourselves, twice. Europe got dragged down with everyone else, oops. So the old giants are out of the picture. China is on the rise which spooks all the other gooks into allying with the Aussies who are now the torch bearers of Western civilization(Brits>USA>AUS). Megacorps turn into hypercorps, welcome to the nicest cyberpunk motherfuckers.

Some Muzzies figured out the whole fucking goats and jihad thing isnt the best of ideas, called up some bored NASA folks and finally gave them the money they sorely wanted for the past 200 years or whatever and they built a rocket ship to fuck off to Dune.

Fast forward to current Infinity timeline, Earth is pretty much treated as a museum with little economic relevance, massive depopulation thanks to whole new planets to colonize left it without a significant work force and serious brain drain. So places like Europe and US arent shit holes by any stretch of the imagination, especially ours, but they are no longer the center stage of humanity.

Where does it specifically say PanO absorbed Europe? I thought it was more along the lines of a number of Europeans and americans migrated to PanO territory but they never actually seized those countries like they did the western coast of south America, brazil and apparently parts of africa.

I'm also pretty sure it's mentioned that Haqqislam doesn't have that much territory on earth despite becoming a very popular movement which is why they started their own colonization program.

>Haqqislam includes Iran, Iraq, Turkey, presumably some of the North African majority-Muslin countries, and probably the rest of the Arabian peninsula as well.
Nope. Haqq the religion and Haqq the state are different entities, it doesn't have much if any territory on Earth aside from embassies and the like.

iirc the EU makes up a decently significant lobby within PanO.

I do know that when contact was re-established with Dawn/Ariadna, PanO tried to claim dibs because the majority of Ariadnans are descended from citizens of its member countries. I don't think PanO includes Russia but I know they don't include the U.S., so I guess the Merovingians and Caledonians outnumber the Kazaks and USAriadnans?

Where can I find some fluff for this game? I'm starting to get tired of 40k and this looks appealing, but I want to know what I'm getting into first.

There's scans for the comic and some earlier rulebook editions in the OP (not much has changed in fluff over the editions) and I think a compendium of unit descriptions too.

Fluff for this game is really hollow and rather lifeless. You'll find it in the hardcover rulebooks and in the unit entries for each faction mainly.

Thats something I really hope CB steps up on. Outrage is a step in the right direction for fleshing out the setting. Some more one off stories would be nice, maybe featuring some of the current special characters, atleast peripherally.

We'll likely see a bit more with the RPG releasing.

There doesn't seem to be a lot of Infinity rule 34. Why?

Too small, not enough "cultural penetration" in the nerdosphere yet. Given how suggestive/cheesecakey some of the minis are its only a matter of time.

I'm the creator. Loved your suggestion, had to get up from bed again to make this

->

Is it worth getting that beautiful MAGHARIBA GUARD TAG for my haqqislam?
I don't want to spend 70 dollars on something that is just going to be a really cool paperweight