WWII campaign with slight magic

>WWII campaign with slight magic.
>The party doesn't have magic, but some arsehole enemy soldier has the power to let
the same bombs detonate multiple times.
What can be some good ways to play around with this concept?

Other urls found in this thread:

youtu.be/hPGKOvFWzRk)
en.m.wikipedia.org/wiki/Battle_for_Castle_Itter)
youtu.be/711z-Z_Awwo?t=5m1s
en.m.wikipedia.org/wiki/Operation_Cottage)
en.m.wikipedia.org/wiki/Philadelphia_Experiment)
en.m.wikipedia.org/wiki/Gremlin)
en.m.wikipedia.org/wiki/Battle_of_Crete)
en.m.wikipedia.org/wiki/Refah_tragedy)
en.m.wikipedia.org/wiki/Operation_Mincemeat)
en.m.wikipedia.org/wiki/Battle_of_Anzio
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Have the allies send the PCs to an axis laboratory trying to infuse guns with magic on an industrial scale. Their job is either to shut it down, or as a bonus objective, sabotage the magic to make the guns less effective.

The Russians develop a bomb with a magical payload. The PCs have to infiltrate an eastern Nazi base and set it off. Alternativly you can have the Americans send the PCs in to sabotage the bomb to ensure the Russians don't become too powerful

Unit 731 is making flesh golems out of political prisoners and POWs. The PCs are sent in to put a stop to the project.

During the Africa campaign the PCs meet up with local African totemists and/or animists to wage guerrilla war against the Italians.

(if you can tell, I'm having fun with this idea OP)
A Nazi spy infiltrates a US base, and the PCs use the magic of one of the Navajo code talkers to find him

Well I was asking more what can you do with a guy that can blow things up more than once but that's fun too.

Oh jeez I thought you meant the underlying concept :/

Maybe explain the multi-explosions as the first idea? The explosions don't come from the soldier but from the weapon itself

Well it works exactly like it does in the RC skit I posted in the image.
Bomb explodes, then when soldier does his thing a second explosion happens in the exact same place the first one happened. But he needs a material from the bomb that was used to explode it.
For example he can re detonate a grenade as many times as he wants in the same area if he has some gunpowder if it was a GP grenade, but only in the exact same area it detonated and he can't detonate non GP bombs with whatever explosive compound it used.
He also needs to have touched said bomb first so no booming enemy bombs. That make sense?

The United States succeeds in the development of magical weapons with the aid of expat German wizards. Two of these weapons are used to force the surrender of the Empire of Japan.

(here's the skit: youtu.be/hPGKOvFWzRk) are you looking for ideas like what I posted or should I just stop?

You do you man

Alright: a squad of German soldiers want to defect to america before the Soviets overwhelm the area/they are discovered by the SS. The PCs find their location (a haunted castle) right before the SS and the Soviets show up, now the PCs must safely exfil the Germans.(en.m.wikipedia.org/wiki/Battle_for_Castle_Itter)

>magical schwerer Gustav
Japan is naturally ahead of the curve.
youtu.be/711z-Z_Awwo?t=5m1s

(en.m.wikipedia.org/wiki/Operation_Cottage) the PCs are an attaché to an invasion force for the USA. When they arrive on the island the Japanese forces are already eviscerated... and a monster in the fog is stalking the new arrivals.

(en.m.wikipedia.org/wiki/Philadelphia_Experiment)
the PCs bear witness to a successful teleportation spell cast on a warship, unfortunately the place it appears in between spaces isn't pretty (think event horizon)

(en.m.wikipedia.org/wiki/Gremlin) the Nazis have recruited a magical race to sabotage the allied war effort, the PCs have been tasked to turn the race away from the Nazis and, as a bonus objective, turn them against the Nazis

Why would you base an RPG on stratego?

(en.m.wikipedia.org/wiki/Battle_of_Crete) PCs are in the thick of the battle of Crete,everything is going fine, all things considered, until a magic induced blackout causes all communications to halt before the next offensive starts.

(en.m.wikipedia.org/wiki/Refah_tragedy) the PCs are ordered to 'take care of' a neutral turkish cargo ship that has been sighted carrying eldritch artifacts

(en.m.wikipedia.org/wiki/Operation_Mincemeat) the PCs have been ordered to smuggle a mole into fascist Spain in order to feed false info to Germany, only problem is the mole died a few days ago. The PCs must resurrect him and make sure the new ghoul mole feeds the info to German high command.

The PCs are in a race against time to secure the area around rome before the defenders can regroup, a battle in the marshes against Italian blood mages and Vatican clerics takes place, should the PCs give assistance, or continue on the mission?

(forgot link) en.m.wikipedia.org/wiki/Battle_of_Anzio

Bomberman!

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