/5eg/ Fifth Edition General

D&D 5th Edition General Discussion

>Download Unearthed Arcana: Revised Subclasses:
media.wizards.com/2017/dnd/downloads/UA-RevisedSubclasses.pdf

>5etools:
astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Resources Pastebin:
pastebin.com/X1TFNxck

Last time on 5eg:
→ #

How do you do dwarves?
Are they the same as always or different somehow?

Other urls found in this thread:

enworld.org/forum/showthread.php?471393-Lessons-from-DMing-with-my-GF-(Oakspar77777)
twitter.com/AnonBabble

>They finally stop b8 OP poster


In other news Dwarf Fortress dwarfs are the best dwarfs.

You say "they", but it was just me and this is the first time I've been on Veeky Forums in months, so clearly the regulars need to take more initiative.

Completely new DM here with a three player party. They want to know what they should play, I'm not sure what to tell them beyond "What do you want to play"?, which I have, repeatedly. But they're min-maxing assholes and I love them for it, so what's a good party structure for total newbies?

I like the little blurb in the 3e DMG or the 3e Oriental Adventures where dwarves are Ming dynasty gunners, but are otherwise standard Tolkien warrior-sculptors.

You have my thanks regardless.

The b8 OP poster always posts well before we actually need a new thread.

Paladin, Wizard, Barbarian, I suppose?
Barbarian gets to feel excessively tanky, Wizard gets excessive utility and Paladin gets excessive burst and some team support.

You're welcome, though I did it largely for selfish reasons.
Humorless /pol/ arguments do not entertain me, and if I have to be laid up today with a nasty skin condition I'd rather be entertained while doing it.

>The b8 OP poster always posts well before we actually need a new thread.
You have to preempt him then, repeatedly.
Only way to stop it. Just a suggestion.

I assume you failed your saving throw?

More like failed a Perception check.
Poison oak.

Reposting because it never got a reply:

Coming up with an idea for the dragonborn Paladin who needs a magic shield, how does this sound? Level 3, but everybody else gets something slightly similar. I made it semi-cursed for fluff reasons. It is intended to have a potential downside.

>Oath of Tamara (Requires Attunement by a Dragonborn Paladin)
>This shield is blessed by Tamara, for a devout servant in need of guidance.

>This blessed shield adds +1 AC, and the shield counts as the holy symbol.

>The wearer is no longer resistant to a damage type as per their draconic origin, but instead immune.

>Whenever a breath weapon or similar type of area of effect is made, that hits both the bearer and an ally, the Dragonborn must take a reaction to block it. This save is made with advantage, and if it succeeds, the Dragonborn takes full damage and stops the cone from hitting anyone behind him. If it fails, he still takes damage, but doesn't stop the AoE.

>Claw of Tamara
>The shield has a Claw like shape, and can be used as a +1 off hand weapon doing 1d4 slashing damage.

It feels appropriate to the character, and the God, and being a white dragonborn, I am not really worried about immunity to cold damage.

>dwarves are Ming dynasty gunners, but are otherwise standard Tolkien warrior-sculptors.
That sounds kinda fun, actually.

>The b8 OP poster always posts well before we actually need a new thread and everyone files into the new thread like sheep and starts complaining about the OP instead of just ignoring him and making a new thread at the appropriate time

Hey, I fixed that post you made

Sure, why not?

Is it mites?
Tell me it isn't mites.

Poison oak. I want to run blunt rocks across my arms and back right now.
Severe enough that I got sent home.

not bad. though that does seem like you're promoting picking a fight with dragons of your own colour.

So should I make a new thread right now to get there before them?
It'd only get pruned and even if it did work they'd make a new thread even earlier seeing that we'd do that and it'd turn into even more of a shitfest than when the entire thread's comments wre being deleted but not the thread itself.

Like I said, it was just a suggestion.
I'm not a regular here, do what you want.

Thanks to the janitors, bros.

Anyone excited for Stream of Annihilation?

I have poison is over my yard, thank God every day I'm not allergic.
It's weird that it's like a 50/50 split between people being totally fine and horrific burning itching agony.

Just know that in the long term you shouldn't dump truckloads of AC items on your party unless you want AC bloat. One or two is fine.

Shields and +3 armour modifiers are the worst offenders.

What feats or fighting style should I take to get the most out of using a trident with both hands?

Dwarves are near my favorite race. Its a shame my favorite classes don't mess well with them so I can't play them more. Hard to not think of surly assholes that love to mine, forge and drink though.

Not related but I'm making a Hexblade for an upcoming run and I've decided on the 1 fighter dip to get CON prof, Heavy armor, and a fighting style(shit is way too good to pass up) the question is do I go Tiefling for maximum Warlock, or Human and snag a feat.

Not that weird. Some people are allergic to shellfish or penuts or kiwis.
But it's not burning agony with me, just REALLY itchy and kind of everywhere, so it's extremely distracting to me and very noticeable.
Plus I'm the kind of guy who doesn't give a fuck and will just dig away at a bug bite until it turns into a scab to stop the itching, which won't really help here.

had a player that wanted to buy magical fullplate
newbie dm said the fullplate (which was only 300g btw) had +1 for each part, gauntlets helm etc for a total of +5
player said no cause it was too op
thank god

Holy shit

>Hard to not think of surly assholes that love to mine, forge and drink though.

Once we had an entire party of dwarves for one game.
It was actually quite memorable.

>kiwis
My one weakness.

I'm a few sessions behind on C Team and Dice, Camera, Action.
I don't follow a lot of the other stuff, so I hope it'll be games that don't rely to much on ongoing plot.

>How do you do dwarves?

I play a Battlerager Goliath who was raised by Dwarves and is therefore technically a dwarf through right of nurture in ethnic dwarvish culture's eyes.


>Yes, it's Carrot

Well, I meant the proportion, it's almost literally a coin-flip situation, with poison ivy at least.

There's something really inspiring about those that nerf themselves because they know it's the right thing to do, or to make the game more interesting. I once had a player play a monk, he decided, as a challenge, he would be a blind monk, but decided not to accept the "Blindvision" our DM was gonna give him. He started the game with his sight, then in session zero, through both plot reasons and his own, he decided that to truly surpass his masters, he must handicap himself and fight to regain the level he was at. So he took a knife and ritually plucked out his own eyes, then pickled them.

20 levels later he had also removed all of his fingers so he only had his fists as clubs, and used his toes for all fine motor movements, sewn up his mouth and taken a vow to never talk, instead communicating through gestures and meaningful silence, and flayed his entire skin of flesh, so as to build up callouses and create armoured skin.

He was a crazy bastard but my god he was fun to play with.

Alright help me out here

I had to move cross country for work related reasons. I finally found a group to GM for.

They are only 3 players, and has been looking for a player and/or a GM. They don't mind being a 3 man party. They did suggest that I make a GMPC, but I am still considering that. It is 2 chicks and a guy, but they seem like a fairly friendly bunch.

Last party died because the GM and a player hooked up, and the other 3 players stopped having fun entirely. So they left and started looking for a new group.

Their preferred playstyle is not what I am used to:
>They play once a week as a group, and one day every week there is a solo session with one player and the GM rotating between them.

I am not sure how to do this at all. If we play every Sunday (as was the agreed upon day, which fits perfectly so far), I need to somehow make sure that at least the player I am having a solo session with will be alone and have something to do, that won't involve the rest of the party.

So far I am told it is mostly RP stuff, things that wont interest the other players much (because their characters aren't involved at all).

What could I do for these small 1 on 1 sessions? Just give them the ropes and hope that is enough? Any good small events I can run them through during evening I could use?

Does anyone have experience with this style of play?

Used to be bee stings for me.
That's...definitely unusal.
Yeah, I dunno why that is.
Excuse me while I take a dull knife and apply a refreshing flensing to my epidermal layer.

Does he write letters home every week?

One on one sessions are great for backstory related things in particular.
Things that don't involve the other party members and just would slow things down.
i.e. The Monk meeting their master.
Or the monk going on a trip to some various monastaries.

There'd be a lot less combat / less deadly combat.

>Does anyone have experience with this style of play?
I have, actually.
The first kind I do is "character specific" stories that are geared towards their own plotlines and backstories while they're away from the rest of the party.
The second kind won't be helpful to you.

Careful not to spread it user.

Question is how did the DM factor this into the narrative and the mechanics ?

Wouldn't the monk have been at a constant penalty to hit, easy to be hit and even struggle to move around on his own? While it's cool when a player does this it is also a detriment to the entire group.

Considering he is a white dragonborn Devotion Paladin worshipping Tamara of all things, I am pretty sure that's the idea.

Not giving him magic armour. I told him he would get a shield or armour, and he picked his shield.

It is a pretty nifty one too. Basically his shield is a plate of a White Dragon scale, painted with the symbol of Tamara, and has his own scales literally ripped off his body, set around the edges of the shield.

I like when my players put effort into their gear rather than the boring "uhh, standard sword and shield" I always hear.

It won't spread, as I've removed all the urishiol already. The downside is I didn't get it off in time and it's already fucking everywhere.

>b8 poster
>singular

Oh sweet summer child.

had a player that wanted to buy a magical bow
newbie dm said the bow (which was only 200g btw) is +2 and does 2 attacks when you do one for
other players said it was too op
player took it
he is now doing 6d8+90 per turn
kill me

>The Monk meeting their master.
>Or the monk going on a trip to some various monastaries.
But most of these takes a long time, and I dont want the other players to feel like they just skipped several weeks forward whenever they meet again.
>There'd be a lot less combat / less deadly combat.
That's a given. I also got he feeling that combat was not really the intended use of these sessions, especially since they are so short in comparison.

>The second kind won't be helpful to you.
...youll need to elaborate on that, just because you made me curious now.

If you are in a game that lets that shit fly you've done fucked up already.

>youll need to elaborate on that, just because you made me curious now.
It involves my wife.

This old post ' lessons from dming with my gf' actually offers some really good advice. It's the kandi and pepper articles.

>enworld.org/forum/showthread.php?471393-Lessons-from-DMing-with-my-GF-(Oakspar77777)

You can also track down on google a whole series of one on one modules to use. I've done a 1 player 1 DM dungeon crawl and it's actually a lot of fun. (Though you need to keep fights to very low hp and CR or enlist hirelings etc)

I actually find the pure RP stuff a bit more difficult as I find a lot of good RP comes from interplay between the group but perhaps that's each to their own.

Are the current fighting styles enough? Do people want to see more of them?

Combat with only one or two people can be incredibly deadly unless you purposefully play dumb.

Two completely unarmed people can screw over someone by grapples alone depending on what they are.

As for time restrictions, you either have downtimes a lot of the time (that're assumed to be players training, levelling, relaxing and such or regaining power except the solo player who's with you) or it's something close or you just assume it has happened a little bit in the past.

Hmm. I had thought that the term "planetouched" would be more well-known, but evidently it wasn't. Thus this now splits aasimar, genasi, and tieflings into three separate entries on the compatibiliy table and gestation table. This makes the former exceed the margins, but on the other hand it's not like I have to worry about print bindings so that should be fine.

Also added an appendix that we'll refer to as the "bard's checklist". If you're curious, the hardest thing to seduce is an ancient gold dragon (DC 34). The hardest thing to satisfy, however, is an Empyrean (DC 30). The easiest dragon to seduce is a young white dragon, while the easiest to satisfy is a four-way tie between young black, young green, young brass, and young copper.

Finally, I revised the satisfaction check so that you now only get +1 per minute *above five minutes* on it. So +1 at 6 minutes, +2 at 7 minutes, and so on. This means that average people (human with a 10 Constitution) now have average sex, on average. It was previously too easy to satisfy your partner.

Pixie guy needs to run the numbers again on the earliest point a non-shrunk human can satisfy a pixie, I guess.

Had a player who wanted to buy a wand of fireball. Newbie DM ( who said the wand was only 500 GP) said the wand has 7 charges so can shoot 7 fireballs per round.
Newbie DM said wand was OP. Player took it.
Player is doing 56 d6 damage per round in a 20 foot radius.
Rest of party killed themselves.

They're fine. If you want to make those classes more interesting, add interesting feats and remove compulsory weapon feats.

10/10 would play with insane monk that mutilates and handicaps(get it cause no fingers) himself
thank god he didn't cut off his feet
pls destroy that bow I'm getting cancer just reading about it

We did this a few days ago and a janitor showed up, deleted the new timely thread, left the bait thread up and proceeded to delete 22/30 of that thread's posts.

The difference is is
>ignoring him and making a new thread at the appropriate time
The appropriate time is when the old thread dies as presumably pruning won't happen then, maybe?

holy shit, I had to reread 56 a couple of times
that wasn't a wand that was a nuke

The appropriate time is just whenever the janitor doesn't delete the new general thread. There's no actual appropriate time.

For the record, on the times that I've created a new thread, I've usually done it when there was about 320+ posts in the old one, as that seems good enough to me.

for the blindness, the DM said "alright, so no blindvision, but i'm making it so you gotta see using another sense and gain proficiency with it, so it fits with your story" so he picked touch, and eventually learned to feel air being displaced by moving enemies. Took him about a year in game to perfect it, and until he did while he was learning, he had a different map to the rest of us, and could only see a very short distance.

It did make for some fun, mostly him running into walls because he was moving too fast to detect things in his way before they were right there, but it wasn't too big a detriment.

Granted that would be pretty casual tier I'm Pathfinder.

Derendil is highlighted as a quaggoth in OotA. Suck it.

The bait thread was made when the old thread was on page fucking 2 and was left up. The non-bait thread that went up at page 7, was deleted.

And Shuushar in OotA is outlined as just a regular kuo-toa. That didn't stop me from giving him a level in Mystic. Likewise Sarith was made into an oathbreaker Paladin.

I and my players found it personally more fun if they had class levels. As I believe I outlined, though, they are locked into their class choices, as well as locked into being 1 level below the average party level.

The only aspect of the old threads that was bait was the image, and it's YOUR fault for rising to the bait. Otherwise it's just a normal /5eg/. It's not like the links in OP were replaced with links to pornhub or something, after all.

>lessons from dming with my gf
That doesnt sound appropriate. But I'll give it a read.

I think the RP elements are mostly relationship building between them and NPCs. Like, a certain NPC friend, love interest, business partner, something like that, that wouldn't normally include the party.

Speaking of which, could I make a "GMPC" as a sort of familiar? I am thinking of making a small or medium sized intelligent familiar of some kind as the "follows people around" guy, tgat could potentially be present in most of these solo sessions to help alleviate the combat pressure of being 1 person.

>level 3
>immunity

Nah cunt

>and it's YOUR fault for rising to the bait.
Either you're the baitfag or you're disabled. People didn't rise to his bait images. He himself did. He samefagged like fuck until arguments were unavoidable.

Yeah I should have mentioned to ignore the GF part , it's pretty irrelevant to his advice which is essentially how to run one on one sessions properly. He also gives some general campaign starting tips.

A familiar is fine, infact that's exactly discussed in those articles. I'd let the player control what it does though via commands etc though.

This desu
So many posts are obviously bait poster trying to spur on off-topic arguments like 'Hurr, raycist!'

>Nah cunt
Okay.

For reference, I am giving the 4E Monk a fist weapon that adds his martial die on top of his damage as one of the 4 elements of his choice, as well as giving a +1 to hit and damage, and doubling his total ki points.

I would be more likely to believe the shield is underpowered.

Since it basically counts as a +7 weapon that also means the save DC is 7 times the usual DC.

>A familiar is fine, infact that's exactly discussed in those articles. I'd let the player control what it does though via commands etc though.
I think they expect me to make an actual character though.

As far as I understand, they used to have the GM play a character much like they did, and it worked really well, until he got his character hooked up with a PC, and then the players hooked up, and...

Yeah, the usual story. But aside from that disaster, they liked having the GMPC. I'd just prefer having a... less human character to accompany the party. Like an intelligent animal or something.

Just a sketch of my Dragonborn Necromancer/Warlock/Sorceror thing...
What do you guys think OwO

good drawing
try cutting off half his tail for more character

Almost as repulsive as you.

looks pretty cool.
ur a huge tool tho

Very nice. Do you take comssions?

Why does he have a saddle

>Tail
>RĂˆEEEEEEEEEEEEEEEEEEEEE
Looks nice. What colour?

IT'S NOT A DRAGONBORN IT'S A LIZARDMAN
RRRRRREEEEEEEEEEEEE

Nah it totally looks like a Dragonborn

Ugly mutated race variants when?

You can already make them apparently

I just ordered the Adventure's in Middle-Earth Player's Guide and Loremaster's Guide. In particular I'm really keen to try out the Journey mechanic and the Audience one-- I think the PHB does very little to help make journeys more interesting than checking off rations and rolling for random encounters, and the inclusion of the Intelligence (Traditions) check makes sense to me as a secondary kind of Party Face role.

Did I fuck up?

I'd love to play a lizardman who hates the shit out of dragonborn (still can't believe dragonborn stuck around as a main race, lizardfolk were FIRST)

>well before we actually need a new thread
I also enjoy watching the thread slow to a virtual crawl and be filled with more shitposting than the start of the thread when everyone's whining about blacks because no one wants to post past 330 because they know it'll disappear soon.

Threads move slower at 330+ at 4pm than they do at 100 posts at 4am. Just fucking move on, we're not going to run out of internet and no one staring at the front page is going to notice that we have a new thread when the old one is only on page 4-5. Who gives a shit?

Good news: no one fucking plays Dragonborn so you'll never have to see or put up with them. At least Drow have desirable stats.

Mountain dwarves at least are largely the same. The main difference being that as dwarves age they become more stone like until eventually they petrify and their spirit moves on to the elemental plane of earth, or the appropriate plane if they worshipped a god. Most dwarves however practice ancestral worship and can commune with their ancestors through their ancestral statues. Hill dwarves are nomads that herd great beasts. Their ancestral statues form a path through the central planes and valleys of the western continent known as "The Homeward Path." Many settlements have formed around this so to make a living trading with the hill dwarves as they make their way through.

Just be a gimpy humanoid. Like a cowardly little kobold that's been sent out by a wizard or some shit to help the characters for reasons.

>want to fugg Tiamat
>requires a DC 34 Persuasion check
>a 20th level bard with no magic items has a 20% chance of boning the dragon god of chaos and evil

>Implying they wouldn't use bardic inspiration for the check and maybe have a level 1 cleric/druid get hired for +1d4

>not having the whole party geared and built just right to maximize the chances of one of them boning Tiamat

How does Relentless Avenger interact with Tunnel Fighter (UA)? Do I get to move every time I make an attack or not at all?

Do you want to be castrated?

tiamat would get soggy wet at the thought of your giant balls if you say you're gonan fuck her

Under the 5e Sex Guide's revised rules for Prestidigitation, actually, that cantrip can be used to add 1d4 to Seduction checks. Like Guidance, basically, but with only the single use. Point being there's no reason for the bard to multiclass.

Jesus fucking Christ, why the absolute fixation on that. Go out there and talk to girls.

kill yourself

Hmm. More to the point, the 5e Sex Guide also provides that a bard who satisfies partner(s) in bed can, once per long rest, grant himself (and the satisfied partners) 1 inspiration die, in an exception to the normal bard rules.

So the bard starts by having "warm up" sex to give himself that inspiration die, which persists for 10 minutes as normal. Thus when he tries to seduce Tiamat he'll have +1d4 for Prestidigitation and +1d6 for inspiration. The bard's ribbon ability can also allow him to grant himself advantage on seduction checks. Average result of 1d4+1d6 is 6.

So a 20th level bard with 20 Charisma, trained and expertise in Persuasion, has a Persuasion modifier of between 19-27, with it usually being +23. On a roll of 11 or better he hits that DC 34. And he has advantage on the roll, which means he has a better-than-50% chance of rolling at least a 15.

Hi there pot, my name's kettle, how's it hanging?