Ocean science journalist & strategy game fan here, I'm ready to dive into the wargaming and sink a load of pirate gold into the hobby.
The catch-o-the-day is that I won't bother painting anything aside from aquatic themed miniatures. It's gotta be pirates, ocean critters, merfolk, pressure divers - something/anything that can be twisted into an oceanographer's fantasy wet-dream.
Since I want to play wargames with my minis, this led my maritime research into these games + factions:
Or have froggy salamander people been around for longer
Asher Hernandez
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Nicholas Brooks
What are those from? They look pretty damn cool.
Ryder Hill
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Jeremiah Green
Those are Kings of War minis, check my OP for the link
Jaxon Rivera
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Sebastian Walker
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Thomas Sanchez
Have any of you played these games before:
>Kings of War >Wraith of Kings >Warhammer Fantasy Battles / Sigmar >Warhammer 40k >Warmahordes >Deepwars >Dreadfleet
I'm trying to get a feel for which games are fun, since they all have miniatures with ocean-vibes. They're all like siren songs to the hobbyst in me, convince me which is best
Jeremiah Williams
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Jordan Adams
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Parker Powell
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Brody Price
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Alexander Clark
Wrong image
Xavier Roberts
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Gavin Jenkins
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Nolan Howard
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Thomas Clark
One more after this
Isaiah Jones
I've played Warmahordes, and wouldn't really recommend it for getting your water-themed jollies on. While there are some ocean-ish things, the game itself doesn't really scream "THIS GETS ME WET!". There's some nice nautically inclined miniatures, but little in the mechanics that govern the game that makes the models feel like they're anything special in that regards, if that makes sense.
I don't know if Freebooter's Fate is still a thing anywhere at all, but that had some nice piratical stuff and a ruleset that was pretty swashbuckling.
Landon Cruz
This is all the fish I caught today, shipmates
Adam Green
This is a really cool game, thanks mate. More images for Freebooters for all of ye, on this user
Angel Rivera
Seconding DeepWars. Can't go wrong with the Song of Blades and Heroes system it's based off.
Andrew Ortiz
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Josiah Watson
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Justin Cooper
>Song of Blades and Heroes Is this system easy to teach other players? I might not have many people to play with on the high seas except my first mate & my roleplaying crew. Last I tried teaching them warhammer, and they almost died of scurvy from how long it took to teach.
Nicholas Sanders
Thanks again anons; that it for now folks
Jace Wright
Very easy system to learn, only thing that lets it down slightly is how because there's only 2 stats for each unit, there's a bucket of special rules. Not that they matter at first.
Ryder Smith
Does it scale up beyond skirmishes? I'd like to try Deepwars out with proxies
Ryder Flores
Has anyone heard of the Nauticans for Warhammer Fantasy Battle?
Are they cannon, or fanfiction?
Jacob Nguyen
Posting Nautican conversions
David Parker
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Jayden Miller
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Andrew Butler
create an ocean/pirate themed space marine chapter and voilá
James Phillips
That's all for now
Brandon Cook
Davy Jones from the Warp? Battlecruiser dutchman, eh?
Owen Jones
Great thread user, I also like any water themed stuff in my fantasy.
Magic's Lorwyn merfolk get me extremely wet.
Tyler Wright
These are something to go on with. You could also look into void whales if that counts. After the bullshit that passes for SM themes in 40k this would be completely legit.
Luke Rivera
Aye, November 10th, fingers crossed to make merfolk affordable again
Thomas Parker
I like your style, the SM themes need real flavour hooks. Fish in space only appears once in a blue moon in fantasy
Nathan Turner
Come now, Games Workshop. Konami has made warp fish back in 1996. Where did your sense of sea faring adventure go?
Jackson Johnson
Swashbuckler chaos images, on user
Jonathan Torres
Deep wars has build so much stuff onto it that it's actually pretty clunky. Range, Visibility and lightning as separate effects? Jeez.
Christopher Gomez
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Hudson Williams
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Camden Cox
>le stuff it into 40k, bonus points for muhreens -meme I want reddit to go
I converted murloc / deep one types from GW saurus warriors, if modding is your bag.
Jason Williams
Off to catch myself some grub at the docks, let's keep this thread afloat till I get back, lads
Grayson Lopez
Please post them for the lurkers of the deep!
I know you're reading this you merrow Veeky Forums lurkers, I'll feed you to the dogs if you don't post great aquatic miniatures before sunset. The seas spare no feeble cretins.
Asher Rogers
Will that Hadross mermaid work as Nightbringer in a atlantean necron army? Not sure about the size
Benjamin Reed
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Angel Bennett
>It's gotta be pirates the other stuff has pretty much been pointed out already, so check Freebooter's Fate for a fantasy themed pirates game. Black Scorpion Miniatures have a Pirates game written by Gav Thorpe and a bunch of really awesome minis too. Blood and Plunder currently does it's second kickstarter. It's a 28mm game that actually features ship to ship combat iirc.
Isaiah Nelson
For years after Yugioh has passed on as the hot shit for young kids 'terrorking salmon' kept giving me idiotic laughing fits whenever I remembered it. Seriously, who the fuck comes up with this.
Michael Price
>Black Scorpion Miniatures These are pretty neat, here are the race options for these pirates, thanks user
Human
Benjamin Howard
Dwarf
Dominic Cooper
Elf
Connor Johnson
Goblin
Ian Torres
and finally,
Undead
Easton Torres
I agree that there would be a huge size issue if you did. Maybe you could conceivably make a tall rock for the mermaid to perch onto? I'm curious to see how that army looks like before adding the mermaid. There's always a point where you cross the line of it-doesn't-look-like-necrons-anymore with too many model substitutions.
Then again, I'm still trying to figure out what wargame to get into, so I'm no authority on when an army is no longer cohesive aesthetically.
Space Mambo still cracks me up. What the fuck is a Mambo anyways, why is it a sunfish - Is this all lost in translation stuff?
Brayden Collins
I like your autism OP!
"-I want to play with toy soldiers but FUCK IT they gonna have to be some merfolk or some shit! Not playing with your boring ass landcrabs, normie!"
Kayden Smith
I mostly play Kings of War and Warmahordes, used to play whf on 6ed and tried age of smegma when it was released.
Kings of War is heavy on movement and positioning units. You could have a really OP mini, but if its bad positioned you just wasted points on it. I would recommend to watch some videos to have an idea, but what I love of the game is how punishing it is for making mistakes and how much you can do by forcing positions on enemies.
Warmahordes is more about synergies and how units colaborate with each other to make a strategy, for people who have no idea I always compare it to a card game were you build a deck, just that in here you build minis.
Warhammer is sort of like movement, synergies and custome army (probably a jack of all trades master of none). The whole idea is was being able to do cool builds of armies and managing them on the real battle, its fun but isn't really well streamlined and once you play a lot you realize that there are few good options for your customization, which hinders the meta.
Age of sigmar has really short rules and is better streamlined, but if you seek a strategist challenge isn't going to be your game. Its mostly about building armies that do good synergies, but these are mostly on the dice rolling, so you end up doing die rolling for everything.
Obviously I'm a kow and warma fag, so I'm biased toward those games (but its for different motives).
Matthew Moore
CRAB PEOPLE, CRAB PEOPLE!
Gavin Powell
Interesting thread, I could see someone converting an entire Lizardmen army into like some Salalmander aquatic army.
Jordan Hughes
reaper minis have a scuba guy and scuba girl I've always wanted to paint, but have never really had any reason to
Caleb Turner
"an unoffocial" Prolly fanfiction
Samuel Moore
My recent decision to get into wargaming was from getting ahold of Warmachine MK2 and Warhammer 5e for dirt cheap at a flea market. But since reading them, this month I've read the online pdfs for Infinity, Age of Sigmar, Hordes, and 40k.
I liked reading MK2, but I want that large scale nautical army look that skirmish games don't have. Kings of War sounds like a good middleground, and the competitive player in me enjoys the punishing gameplay you're talking about.
Has anyone played Wrath of Kings? How does it fare against the other large scale miniwargames?
Jaxson Hughes
Whoops wrong poster; mean't to
Anthony Carter
read the online rule book for KoW and watch some games (guerrilla gaming or master crafted are good channels). You can basically use any miniature if it still represent the unit you are playing with and there are good ways to start with few bucks (a unit only need 50%+1 of the models to be legally acceptable).
Yeah, that's the reason I play both KoW and Warma, so I can have the large scale army and the skirmish level army.
I would say that all those games are more in the side of skirmish battles than on large scale. If you want large scale go KoW or 9th (even so they don't have a sea creatures army, but I have seen some ogre pirates on sell), if you want skirmish go hordes or age of sigmar (but similar problem, there are no real sea creature army).
Angel Garcia
> all the cringe worthy sea puns Welcome to Veeky Forums. Please kys.
Brayden Peterson
Thanks a ton, I'll check it out regardless to see how the rules work