Infinity General: Degenerate Space Nun Hacker Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where small teams of space special forces fight a desperate battle to shoot each other.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
pastebin.com/Hy9SRkmJ
pastebin.com/PJaETXMV

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread

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How are you supposed to show reverence to someone you'd want to hold hands with?

Sexily

Doing it gently and tenderly.

Does someone have the one with the helmet off?

that would be extremely painful

Which faction is the most anime?

Nomads or ALEPH.

Reminder the Observance are strictly religious and probably insist on vanilla, heterosexual sex in the missionary position after marriage and without a condom.

Pano gets a mention just for looking like something out of Appleseed.

Fair, but I vaguely remember some guy playing a Nanoha TTRPG who literally transplanted ALEPH wholesale into his game.

Finally found some time to finish that djanbazan sketch

Hello, GM of that very game here.

It wasn't 1:1 but yeah, ALEPH was heavy inspiration for the planet Hyperion that's been a major part of the campaign.

It's been like, a year or more since you talked about I think? Is the game still going, what's the updates?

It looks rad though the Djanbazan's weird helmets are totally the most distinctive part of their look.

It's still going, yeah. They are moving into the endgame but it's still going.

Man, I don't even recall where we last where when I spoke about it. Had they visited Hyperion yet?

Ezio has nice tits

Ezio has always had nice tits.

...

I just remember you talking about Achilles and how ALEPH was a bitch because they hadn't had typical levels of magical development and had gone completely the other way.

Can I get some real talk from Infinity players?

I'm considering getting into the game but I have some reservations. Unfortunately I can rarely find honest reviews with critiques of much of any minis games.

I want to know as players, what are the worst things about this game? I've played and still play many tabletop games, so I'm curious about what people think is bad/annoying/etc. about this game. I think I have a good handle on what people like about it.

Very dependent on terrain. Bad terrain placement can fuck the whole thing up.

Speaking of terrain, how many of you have played with the various terrain rules? Jungle areas, Zero-G, deserts, etc. Ever tried to play on something besides Urban area #93,260?

Only when he turned 50 and pudgy.

Okay, real talk time.

Some pieces of gear and special rules are more developed and dense than others, and it gets hard to remember the nuances. Advanced hacking devices have multiple programs that do the same thing, whose only difference is a slight edge in specific situations. The game's learning curve is VERY high. If you play against experienced players to start with, you will lose in the most brutal and demoralizing ways possible. If you play against newbies to start off with, your first game against someone who knows what they're doing will be a rude shock. Either way, the first ten games will not flow or feel intuitive at all.
Being a skirmish game, wysiwyg is that much more important. It's hard to convince myself to buy a load out of a model I already own just to see if it's any good.
Games where you lose early and bleed out over three turns are incredibly frustrating.
Those are the worst parts about the game in my opinion.

I've played with some jungle and it was pretty fun. One of the jungle parts was placed near an objective as the main cover for it, so you had to wade through jungle to get to it (and rely on its terrain rules) or risk exposing yourself.

Infinity is less fun than other games for your first 10-20 games.

After 20+ games is is WAY more fun than other games.

And it has way better models and story.

Actually, I think it's just as fun as other games during the first 10-20 because the nature of ftf rolls makes the game cinematic and exciting, even if you're bad at it.
Something like warmahordes or Warhammer involves a whole lot of waiting. I hate sitting around watching while I get beat.

>Being a skirmish game, wysiwyg is that much more important.
That part is not true for most metas. Especially with so many profiles missing sculpts (LGL Line Infantry, non-Sniper Grenzers, non-ML Zhanying, Locust, Blackjack, ALIVE etc.) and CB actively encouraging some proxying with the Spec-Ops models.

>Games where you lose early and bleed out over three turns are incredibly frustrating.
That I found to be uncommon, as a lot can happen (and usually does) in the last turn. Unless your Lt gets offed twice in a row when you're second (happened to me) or you're facing a TAG without being prepared for it (fucking Avatar), games tend to be pretty tense and dynamic.

Sometimes your hmg and spitfire both get critted against the same sniper fusilier in your first two orders. Sometimes you build a list for highly classified and your relevant specialists get TO camo'd. I know it's not over until it's over, but sometimes it's just over.

For me, it's things like slicing the pie and people who quibble over minutae. I love Infinity because the rules can create a wonderful situation that really feels like a frenetic gunfight... And then people bog the whole thing down to exploit tiny little details to get an advantage and it just kills it for me. I get wanting to win but fuck, it kills the pace of the game.

Awesome, thanks user

What about those secret faction-specific Wotan campaign reports? Where do I get to the YuJing information? They've been looking for faction representatives to secretly share some information, and now I don't know where to look for it.

Not quite (But pretty close)

Hyperion had gone heavy on the tech as when they had started developing magically a few centuries ago, they caught the attention of the Jaeger family of Belka. The Jaegers were, to be generous, hunting obsessed assholes who like The Most Dangerous Game. They attempted to fight back and the Jaegers got pissed off about losing a few family members to 'Savages' and utterly devastated the planet's atmosphere with sustained bombardment and scorching the surface. Can't beat orbital superiority.

As a result, they constantly feared a return of Belka and loathed what magic had done to them so they developed massively on the tech. Which has put them in a very awkward position for Magical Girl Starfleet. They are by far one of the most technologically advanced groups, having just developed (Non-magical) jump drives...but the 'Prime Directive' for the TSAB is about magical development, which is not only abandoned but forbidden.

They've met several myrmidons from the planet as well as Athena (The ALEPH equivalent) and Desdemona (The doctor who developed the latest line of Myrmidons).

They also, rather recently, visited the planet. That was fun, as one of the PCs (Tazzari, a self-loathing Scaglietti Cyborg) is racist against what she sees as cheap knockoffs of her own systems and against people who don't want to have the TSAB be in control of their planet. Being confronted with not the supersoldiers or the brilliant AIs of the place but the normal people was really shaking her.

How common is using models from other companies? Like say using these 28mm modern Russians instead of the Line Kazaks that CB produces.

empressminiatures.com/userimages/procart75.htm

My main qualms are that
>few people play it in comparison to 40k, X-wing, and WM/H
I mostly play it against one friend as the places that do play it regularly are rather far and I like having internet access to look up stats and the occassional rules. The times I go to a small event/tourney and play against 3 or so new opponents is quite the treat.

>There's always a rule that surprises you or you read wrong
This can be a bit of benefit as it allows variables to make the game more interesting (like being the recipient of speculative fire), but it also leads to things that you or your opponent overlook. Examples include having an opponent that thought the +1 Burst for dual wielding a pistol applied to the reactive turn, seeing that Sixth Sense Level 2 does not extend the range in which you can choose to delay your actions in ARO, the lean out skill existing, fire sensitive equipment, overlooking the lack of "ARO" label in short skills that you thought were available for ARO...

This can lead to small arguments that break the pace of the game like the other user said. The reason why one would really get invested in nit picking is that with the small model count one flub or loss of a person can have a tremendous impact on your army and game plan.

Otherwise, I praise the game for having weapons and tricks common to most/all factions with very few exclusively faction specific rules. It overall does feel rather balanced with games being more action dependent or mission based than net-listing (not that it stops people from trying to net-list) or winning through attrition of better stats.

Last Qualm:
>The model release schedule makes little sense.
Every time it makes some resemblance of sense beyond "5 stuff per month" it makes weird whims like Merc characters, unneeded resculpts, or the Fat Yuan Yuan. Not all the profiles have models nor all the models have profiles. Also, some core units you want many of are in boxes with things you don't want.

Something outrageous is coming up.

>mexican TAG girl

FUCK YES

Oh yeah, and Riot Grrrls Sukeul, Rodok ML, and an Airborne Ranger are getting their models soon too.

Tinbot is slightly less creepy painted like that, but not really.

>Beba doesn't have her TAG
ONE

JOB

C'mon man, it's literally just an Anaconda with an elaborate paint job.

Is that the great hero Mothman's work?

>PanO= Apple seed, Gundam, Platabour
>Yujing = Akira
>Haq = GITS and space opera animes ( Gundam, battleship yamato)
>Nomads = Hentai and other weird stuff
> Aleph = GITS, Akira and cyberpunk stuff
> Ariadna = Black lagoon and all military anime
>combined army = Gneral bad anime villans

I really have to buy this Manga someday.

Disappointed in the dogman.

Doesn't stallion have a different head?

oh cool a loli, hexa, and some corpse markers!

Whats wrong with the army builder on the Infinity website?

Sweet. I will have to paint the tinbot the correct way so everyone knows it is coming for their souls.

Loli hacker fuck yes. All of these are good proxies but i wonder if they will get profiles too. Unique anaconda profile for beba could be cool to make it not total dogshit, maybe without the ejection system as she is clearly a pilot rather than an operator.

Nothing?

how do i gitn gud

Way better than the two ultra shit models they have right now though. I'll probably get it just to use him instead of one of these abominations.

oopsie

All the text has disappeared for me when i try to print it .

I guess so, but why would you want to pay an extra forty dollars and what's about a fifty dollar box.

You might as well just ask them to round it up to $115 with Domovoi's Dog Warrior form and get a pack no one would buy.
See, I'd just paint it like a porcelain doll with running mascara crying from its eyes. Gotta double down on the factor.

what a slutty tag pilot

Wait, do you seriously not like those models?

You mean captain wannabe 40k pointing his sword or the guy who is randomly waving his oversized machete in the air?

Yea, they're fucking dog shit no pun intended.

The Dog Warrior with the guns looks good. The other one is naff as fuck.

What a strange man.

>liking shit
You're the problem.

...

Pretty much.

Except I have reasons for calling shit shit.

Those reasons being 'personal taste'

So, y'know. Irrelevant.

>like static poses and waving swords around like a retard.
40k may be more your style.

Nah, Infinity is better. Especially since there are fucking loads of minis who wave their swords around like the awesome badasses they are.

Christ, these threads have been mired in shittiness this past week.

And I think we can all agree that the old Dogfaces with Ghetto Blaster chain rifles were the dopest dogs in town. I like the pissed of gopniks we got in their place, too, but the old ones were just fun and goofy. The old Dog-Warriors? Yeah, those were trash.

holy shit that dog's got some extreme nipples

Tactical space nips.

No his reasons are he has bad taste.

Yeah, the original Antipodes and Dog units were... Pretty fucking awful, all things considered. Sort of amazing the level of growth that CB's made in making their models look more professional than crude clay statuettes. Hell, even the Controller looks shitty in this one. And those goddamn antipodes... I have seen someone that used the bodies for pretty effective kitbashing to make himself some Snorks for a full STALKER army, though.

Yup going for creepy doll too. Mascara tears is good. Also i just realized the grrls all have natural hair colors. Of the residents in bakunin, the feminazis in space stick out the least from the rest of humanity, lol.

Cheapest place to buy Infinity models?

GameNerdz. Some of the cheapest base prices, and then more discounts than you can shake a stick at. There's a flat discount based on the number of things you ordered. A percentage discount based on the number of things you ordered. A points system that gives you back credit. And of course, free shipping on anything $75 or more.

Depends a bit. A FLGS near me does a solid 25% off retail for everything, but it's like 45 minutes away from where I live so I don't go there very often and instead order online.

If you live in the USA, Gamenerdz tends to have some of the cheapest around with free shipping and additional discounts per every item you buy. You actually can find it cheaper with other sites but without the free shipping that steers me to it, the difference usually being not more than a dollar.

On occasion, Miniature market has some insane sales and deals like the USAriadna pack or icestorm for fifty. Monkey Sword's also good.

Otherwise, there are indeed some very rare recasters here and there.

And Shae-konnit games does split box deals which can save you money indirectly by not buying stuff you don't need from a box, otherwise being rather close to full MSRP.

Not necessary bad points, but definitely can trip people up.

1) Requires a lot of terrain. Two tables can easily eat up all the terrain of smaller stores.

2) Steep learning curve. Lots of rules. There are a lot of fail points which can lose you the game against solid opponent's. Bring a list with too few orders or not enough specialists and you sabotage yourself. Deploy wrong and you either leave yourself open to alpha strike or give your opponent free reign of the board.

3) Lack of structure for list building. Outside of needing an lieutenant, and either hacker or TAG to bring remotes, list building is extremely free form. This means you can easily build yourself a list that is at odds with itself. On the other side, you can face a skew that can stomp you if you don't have the experience to deal with it.

4) Extremely dynamic. The game can be swingy. An average model can go from deployment to deployment, over a turn, meaning it can be hard to predict. A crit can torpedo plans.

5) You have to interact heavily with you opponent. More than most games, you have to rely on constant interaction with your opponent. It's great when you are playing someone who is on the same page, but if you are paired with a jackass you might be better off not playing.

6) Relatively slow release schedule. It means the updating of old models and new releases can take longer than you want. The company and community are relatively proxy friendly, but the wait can sting. Scale fluctuates a bit, which can bug people who don't like sitting the smaller HSN2 era next to larger current scale.

All of my YES

>there are indeed some very rare recasters here and there.

Only one I've seen is Legion Forge and even then, their stock is pretty spotty. You have others?

Has anyone on these threads bought Legion Forge stuff? Is it any good?

My Hassassin Ayyar's finally being shipped out so now I'm party excited to paint it.

So I remember you guys liked scheme number 2, while the IRL friends I asked mentioned they like 4 the best splitting the votes I heard roughly fifty fifty with a few stragglers. I'm leaning on 2 because I trust your opinion more. That sound good?

Man, the Ayyar looks awesome. I fucking love all the Hassassin models, I'm just apparently godawful at using them. I try to leverage all the neat and interesting specialists and then I just die to my Aleph playing friend whose dudes seem to be good at everything rather than relying on special tricks.

someone posted a pic before it was surprisingly metal with a shitload of flash

My vote was on 4, so I had to side with your friends. Only thing I would change on it is to do the striping on the cloak like in 1 and 2, using that dark blue-green and either the lighter blue-green or the grey on the pauldron.

I want to say someone bought some Dire Foes a few threads ago. Very clearly resculpts, but decent quality. Actually metal, not resin, but it looked like it was doing to require a decent amount of cleaning from the flash.

>worst
step learning curve
people i play with assume you know the whole thing, that might not happen to you
last month i thought fucking camo was invincible until somebody told me you can delay your ARO against camos and templates are auto-hit

So if my reading comprehension is right, you suggest something like this?

Thanks for sharing, user. I'd have replied earlier but I was at work.

The game sounds really fun. Have you got more than one AI on Hyperion or just a single one, like ALEPH? If you have more, is there a secret AI that's broken the rules and learned magic?

I'm pretty interested in how you've fleshed out the society of Hyperion, both from a perspective of not getting all that much setting info from Infinity which is military-orientated in terms of the units and from the weirdness of it being this tech-y space civ in an almost entirely magical galaxy.

Precisely. That, I really love. The only hang-up I had with the 4th was the cloak. I much prefer the clean white armor, but I definitely prefer the cloak being unified with the rest of the model's design rather than just a block of dark green.

I like 2 the best. I think the cloak is overpowering on 4. You could compromise and use the color on 4's cloak for 2's stripes.

What are you using and what's fucking up for you?

I've not played for a while so I've not gotten to play around with some of the newer units like the Barids. My mainstay is Muyibs with Lasiqs, Fidays and Ragiks as various specialists, Asawira as heavy hitters and Daylami as cheap disposable annoyances.

And it just feel like for all the interesting advantages they have, he can just roll up with an ODD Myrmidon with better stats and win the straight up fight, almost all the time. I try to avoid straight up fights but I'm probably just bad at leveraging the Hassassins strengths, which is why solid, strong and simple lists just trash me every time. I probably should have started with a simpler army, but I just love the Hassassin aesthetic.

You forgot Teuton repack. The one thing no one wants clogging store shelves.They didn't even bother taking new pictures for them.

Those models are awesome, what's your problem?

Theres a teuton repack? Why not just have a securitate repack while theyre on this kick of shit no one wants?

What? Have you even seen the Infinity line?

Those models have just about as much dynamics as a bunch of the models I've seen online and in person.

Also a psychological compulsion to put their feet up on things.

Getting in a direct firefight with ODD is often bad, yeah.

Yeah, but avoiding them is difficult, and even when I try and work around it it's embarrassing. Like sneak attacking a Sophotect with a Fiday, failing to kill them, and then having them murder me in CC.

Oi, old models aside, Zeros in one pack is nice.
My predictions for next repacks are Wildcats, Prowlers, Foxtrots, maybe even Nisses or Intruders.

L O L I H A C K E R

40k players are so fucking stupid.

So the Kuang Shi box has the option for the fourth Kuang Shi having either arms for the boarding shotgun, or Chain rifle. Any other boxes like the Kuang Shi that are so reasonable?

Zeroes are actually good though, and still look good too.