What are some "low fantasy" or "sword and sorcery" tabletop rpgs that are worth picking up?

What are some "low fantasy" or "sword and sorcery" tabletop rpgs that are worth picking up?

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drivethrurpg.com/product/171413/On-Mighty-Thews
en.wikipedia.org/wiki/High_fantasy
files.catbox.moe/q4aq4o.pdf
paste2.org/nkfhEaft
twitter.com/NSFWRedditGif

GURPS.

Barbarians of Lemuria

Fantasy craft

Dungeon Crawl Classics.

This

Not this

I've recently played Sharp Swords and Sinister Spells and I thought it was pretty good.

Came here to post BoL

Do you guys have any houserule/homebrew boons or flaws? I feel like the game could use a couple more. As is Ive had to houserule a few of them down, especially Trademark Weapon.

Blade of the Iron Throne is Riddle Of Steel v2 and apparently great, but I can't find a damn .pdf of it.

Shamelessly asking if some user has it, would be grateful, I've checked the archive, nothing.

Wilderlands of High Fantasy.

Mythras/RuneQuest 6 if you want an awesome game and don't mind some crunchiness.

Barbarians Of Lemuria if you want a rules-light system.

GURPS if you're boring.

Quickly read up on BoL, I like it but seemed to be very light on equipment and how it's handled. Haven't read the rulebook itself, but do you actually have some loot component? As much as character progression is cool, equipment progression is nice too.

Grinding and equipment upgrades is not what BoL is designed for.

It's the characters that are important, not whatever they happen to be holding in their hand at that particular moment.

Sounds like op wants to DO cool shit, not BE cool shit. OP will likely prefer OSR-type games, in that case. Dungeon Crawl Classics, perhaps?

DCC is barely OSR and tries to hard to be gritty.
Start with Bx, and move on from there.

Or use BoL, as suggested above.

Despite all the shit that it gets from the jew and christcuck shills, MYFAROG is a really well thought out RPG with realistic game mechanics that will immerse you into the highly interesting setting of Thule

The original setting for D&D was actually pretty low magic, 5e acknowledges it at least in the core rulebook for 5e

ZeFRS, it's free so give it a look.

It's true! MYFAROG (tm) is a great game and only the christcucks and other undesirables have issues with it because it exposes the fraudulence of their worldview.

You should definitely buy it.

He's already indicated he has a problem with bol, which is why we are now recommending different things......BECMI D&D is a good rec, too.

Low fantasy is not a comment on the quality or pulpiness of a work, but means the world is not entirely constructed, but exists alongside or beneath the real world, usually in the form of a secret shadow world. High fantasy is any work set in a totally constructed world, and is not necessarily more literary or high-brow than fantasy. Most sword-and-sorcery falls under this category.

Low fantasy, think Harry Potter or Neil Gaiman
High fantasy, think Tolkien or Brandon Sanderson

Great, but you realize that no one uses that terminology in the field, yeah?

If someone asks you for a low fantasy book and you give them Harry Potter, they're going to think you're a fucking reprobate.

Alternate definitions are not necessarily helpful, user. The common definition for low fantasy is little magic, few magical critters, and gritty realism.

He's right, low fantasy and low magic are two different things.

Name one thing BECMI has over Bx.

Maybe common on Veeky Forums, definitely not on IRL books and essays, probably not with normies (who at most can dig urban fantasy, logically enough).

Anyway I don't see On Mighty Thews here, and it's a damn shame.

Levels above 14.

Look, lads: a bunch of neets have sperged/written some term papers 'defining' these things 'academically'. Their bullshit definitions are simply that - bullshit.
As user pointed out: if you call Harry Potter 'low fantasy', you are going to be laughed at. Hard.

I like you, user.

Actually, it was one of the most important fantasy authors of the 20th century.

I'm all for language being organic vs static, descriptive vs prescriptive. However these terms having been "defined" "academically" and "used" that way by people who "know" what they are "talking about" takes a little more precedence over common misconceptions. Sure, the word "literally" has now come to mean "figuratively" because of mass misconception, but I bet it still gives you a mini-aneurism when you hear it [mis]used that way. If somebody asks for low fantasy and I hand them Harry Potter and they get mad, it is because they did not understand what they were asking for, not the other way around.

Sword and Sorcery really shouldn't be about the loot though. Conan kicked ass because he was Conan, not because he has the best gear. There's no wrong way to have fun, mind you, but it feels like twisting the genre into something that already exists in spades.

Riddle of Steel / Song of Swords (here on Veeky Forums) / Blade of the Iron Throne / Band of Bastards

That's is technically over it, but to clarify when I said "has over" I meant " good."

How's Iron Heroes?

Go back to Veeky Forums, you're only here to start a fight. Fuck off.

Important according to which cunt with what army?

Low fantasy versus high fantasy never had a clear definition.

Why are .pdfs for S&S games so damn hard to find?

It's not about boons and flaws, but here are some house rules for Barbarians of Lemuria...

The range of 2d6 is a bit small for the bonuses involved and it's pretty easy to make it so typical enemies will have to roll a 12 to hit you. So for task resolution, I recommend rolling 2d10 vs. a target number of 12.

Stick with d6s for weapon damage. See pic for how armor works (which improves with every edition, but can still be obnoxious).

this is correct

But everybody still knows what "literally" means; they just use it hyperbolically. It's just that doing so is rather obnoxious because "literally" means "not hyperbolically".

With "low fantasy", the wrong usage predominates to the point where you're fighting a losing battle. It's like how uninterested and disinterested switched meanings (or so I'm told), or how everybody pronounces "mana" like "manna" (which bothers me a bit, but I can't hold back the tide). Also, I find the wrong usage of "low fantasy" to actually be more useful, so there's that too.

Just pick up Song of Swords from Veeky Forums or Band of Bastards their respective website (Grand Heresy, if you just search for Band of Bastards you get some Nazi rape porn). They're both free, still being developed, and aren't being peddled by scumbags who use stolen art. SoS is a bit more crunchy and rough looking, and BoB is a bit smoother and fancy looking but requires more homebrewed magic.

drivethrurpg.com/product/171413/On-Mighty-Thews

Elegantly simple and really works for giving you that "Conan" feel

GURPS handles it well
I run a years old game on Roll20 in it

Shadow, sword, and spell

Jaws of the 6 serpents, since Barbarians of Lemuria has already been mentioned.

A neet defining a term for his school paper is not 'someone who knows what they're talking about'.
Kindly pull your head from your ass, and try to be a useful human being, eh?

Everything BECMI is better, user. Try it, you will see!

The one who came up with the name. Who is none other than Lloyd Alexander. Hope you heard of him.

en.wikipedia.org/wiki/High_fantasy

Guys, it's not that he saw this term floating around and decided "this should mean THAT". He created the whole terminology (and yes, high fantasy is 20th century/later 19th phenomenon, it needed a name).

I think of fantasy, and magic, as two bipolar (low-high) axis who use to correlate, but not always. Magic could count as a fantasy element, butusually i think of fantasy elementsas physic laws, worldbuilding aspects (society, wtahever) and creatures.
So lotr would be high fantasy, low magic (magic is powerfull but rare), harnworld would be low fantasy low magic, ars magica or any historical setting with fantasy elements would be low fantasy...conan would be low fantasy low magic.
I think that the whole magic axis depends on how much magic is available in the world.

On the subject of OMT, I'm not sure of two things.

1) I guess it's mostly up to the players' group, but you don't really NEED them to be a PC party at the start, right? Kinda like in Conan, actually, where his friends/allies weren't usually with him all the time.

2) Magic. I think the idea is that you estabilish in fiction some shit about magic/monsters and then the PCs could try to do a ritual, or something like that. Right?

The guy who plagiarized his story from welsh legend? Yeah, I heard of him....that's your source?? Oh, user.........

Yes, that's the source of the term. It didn't exist before. You can't really deal with being proven ignorant, right?

It's not that hard user. If you don't think the concept is important, don't use it. Use low magic vs high magic. Simple as that.

>switches from discussion of how retarded the term is, to discussion of the term itself.
Nice backpedalling, user.

>Simple as that.
It's not though. A low magic setting might still have Mighty Heroes capable of eating ballista bolts for breakfast.

The fact of the mater is that High Fantasy and Low Fantasy are better terms for describing the level of fantastic elements, as opposed to whether or not the setting has anything to do with earth.

This.
Before MYFAROG (tm) I was a 80lb weekling. Now I've got MIGHTY THEWS.

>as opposed to whether or not the setting has anything to do with earth.
This my god this!
The 'reality' of a work of fiction is nonsense, and cannot be used as a basis of classification.

Does it come with x-ray specs and a batch of sea monkeys? If so: Excelsior!

I didn't ever say it was a "good term": I just said why it is like it is, while you made a fool of yourself.

Tough I do think it's pretty retarded not to see why it's useful, yes.

>A low magic setting might still have Mighty Heroes capable of eating ballista bolts for breakfast.

Nah. I mean, you're thinking something like Exalted. In that case, magic is involved: in this age we can't really have superman-like heroes without reasons why they're so badass.

It's interesting like in pre-JRRT fantasy it wasn't so clear. In The Worm Ouroboros Brandoch Daha is something a little too hyper now and then, but people didn't really mind, I guess. It was a time when we were nearer to homeric heroes in the genre.

Oh, son! This is a site for adults! I love your little definitions, how compartmentalized everything is in your head. There's just no room for overlap in your comfy little world, is there? No, sir: everything neat and tidy in its perfect little spot.
The 'tism is a harsh mistress. Now, sperg out some more...

I think there are many cases for overlapping of low vs high. Hell, Harry Potter might be the best example in the last fifty years.

>we can't really have superman-like heroes without reasons
It's a standard trope in all sorts of things look at action movies or the three musketeers.

They tend to be no-magic settings where the characters are capable beyond human possibility.

Pathfinder with a few alternate rules in play can do this amazingly.

No! Bad user! You do that outside! Bad!

Superheroes are the epitome of "this shit needs some explainin', yo"

The musketeers didn't anything superhuman, they were like james bond.

D&D 4e with some alternate rules.

You don't even know what a NEET is. Not in Employment, Education, or Training. If people are writing term papers, they are in school, therefore in education, and are therefore not NEETs. U dumb bruh

>This site is for adults!

Lmao you must be lost

If they're writing term papers about fucking roleplaying games, they are not attending any credible educational institution...step it up, lad.

You fuckwits will be gone when summer's done. Have fun shitting the place up while you're here, tourist.

...

>doesn't really increase that much
>that much
>increases by 10,000 new users each summer
What was that, chucklefuck?

Source?

It's harder to reference, Thief progression is balls, things above level 10 never see play, nothing above level 20 is well executed.

There's a wee ticker at the bottom of the homepage, user. Didn't you know???

You actually go to the homepage? How much of a loser are you?

Go listen to Jordan Peterson videos until you've chilled down and gotten off your high horse.

How many new users do we get each other season.

>riddle me this!
>you have an answer? wow what a loser

The other seasons see a draw-down of users - lowpoint is hard to nail down due to christmas and spring breaks; usually lowest numbers are November and late January/early February. That's also when the shitposting is at a minimum.

Microlite20. Shit is free, comes in "Pocket Mod" versions so you can carry the whole system with you in your pocket on like 4-5 mini 8-page books, and fits those old d20 niche.

>
>Not this

Never that.
Ever.

>and aren't being peddled by scumbags who use stolen art.
RoS/BotIT did that?

Hi Varg!

Can I start masturbating again?

That's a setting.

>Name one thing BECMI has over Bx.
A cleric spell progression that doesn't get weird as balls in the mid-levels and give the cleric access to 3 new spell levels when gaining only 2 character levels? Also, thieves that aren't so overpowered.

Okay. I'm just kidding about the thieves. But the cleric thing is legit. Overall, I strongly prefer B/X to BECMI, but I'm sure there are a few other quirky things I'm just not thinking of now that BECMI fixed.

Fantasy/Dragon AGE (more so FAGE) are fairly easy to learn

Blade of the Iron Throne did. There's Warband and Pathfinder art off the top of my head. As one reviewer on DriveThruRpg put it, I have no idea why they can sell it. I've been told there's also sections straight up copy/pasted from Riddle of Steel, but I can't confirm it. Not in a similar game way, but sections of the game copied word for word.

WARHAMMER FANTASY ROLEPLAY 2E

IT'S A RATCATCHER, FERRYMAN, GRAVEROBBER, AND HIGHWAYMAN OUT TO SAVE THE FUCKING KINGDOM!

Conan 2d20

Lemurians of Barbaria

...

Here my man files.catbox.moe/q4aq4o.pdf
But yeah, I think I personally would stick with TRoS or grab SoS which I have backed in the KS or BoB

AD&D's Darksun

Thanks user, that .pdf was surprisingly elusive.

>I think I personally would stick with TRoS
Does TRoS have advantages over BotIR?

>SoS and BoB
Are they viable to play with already? SoS especially seems quite WIP, still giving BoB a quick read (seems to be more complete so far).

>Does TRoS have advantages over BotIR?
Well, to be honest it may just be my personal bias. I just like TRoS a lot and dislike BotIT because of the plagiarism. I probably should give BotIT more of a chance. But I already get to play so little so seldom. ;_;

>Are they viable to play with already?
Well, 1.3 (the newest version of sos) has some things not quite clear. The most stable versions would be 1.2 and 1.9.9 (of which 1.2 would be more recent), but also a bit harder to learn, mostly due to how weapon schools work.
But that said people have run campaigns in SoS already, and there were fechts and tournaments in the past. Actually there was a tournament during the KS. Here is a pasta of someone explaining a campaign he played paste2.org/nkfhEaft
What it DOES lack as of now is magic though. You'd have to get the wip pdf for Dark Pyromancy and maybe the void magic from the SoS spinoff CotV (all in the mega folder in the op of the sos general) or homebrew something yourself.
And supposedly we'll get 1.4 "soon".

Can't say anything about BoB.