Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Black Ops tactical officers have purple hair...

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Black Ops tactical officers have purple hair and cat ears.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
pastebin.com/Hy9SRkmJ
pastebin.com/PJaETXMV

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous

Other urls found in this thread:

hentai-foundry.com/user/OneEyedNeko/profile
infinitythewiki.com/en/Infinity_Fireteams
youtube.com/watch?v=BzXfVgYCxWI
twitter.com/NSFWRedditImage

Dammit, forgot the title.

Infinity general anyone?

Tell me more about Daofei

>pub version

It means the artist drew pics of her big fat cat tats and we don't get to see them.

Wouldn't you like to know more about the Guilang?

Heavy Pistols are too adorable to pass up.

Impetuous Orders. Do units Climb/Jump if they can?

Their cape game is stronk.

You had one job.

>hentai-foundry

What a qt.

If that is the shortest route to the nearest enemy, they MUST climb/jump if they can

Naw. I'm only posting the low-res, watermarked versions out of respect for the artist. Only members of my Infinity RPG Discord group get the full res.

Well, kindly go fuck yourself then and find a non-watermarked picture for the next thread.

Come on, man. Watermarks fuck up art, we both know that.

Make it up to the artist by shilling their stuff whenever you post it. Some actual links that can be conveniently copy-pasted would probably help a lot more than a barely legible signature that needs to be looked up.

>being this much of a rude dude

It's not really a great watermark. I can't actually read what the patreon/deviantart IS to visit them.

Sorry, sounded a bit rude.

It's really good art and I'd love to see their portfolio but the watermark is proving a bit difficult to read.

Trips speak the truth. So we go HP

>Only members of my Infinity RPG Discord group get the full res
Veeky Forums GOLD MEMBERS ONLY LMAO

You disgust me and I hope bad things happen to you for trying to push your secret clubs in my sekrit clubs

The artist's name is Miranda, can't you read?

Pretty sure that's the character, since it's also the name of the picture.

hentai-foundry.com/user/OneEyedNeko/profile

Tomcat Doctor almost finished. Helmet inspired by Dead Space

I know it's nothing special, but this is my first wargame, so I'm pretty new to painting models and stuff. I'm proud of it anyways

Thats Dark Ages Iron man you fool!

Wow I can't believe I didn't notice the ironman colors. I never really have been much of a comic book guy though

is that a pro winter vixen

Hey, does anyone know if lore would allow for Aaron Beck/Terminator-style automated killbots? Not ALEPH (though I'm actually kind of surprised ALEPH doesn't deploy Not-Necrons/Not-Terminators/Not-Metal Gears/not-Droids when shit hits the fan and they no longer need a reason to pretend their units are humans). I'm actually surprised the Nomads don't have people sleeved into snyth shells.

The remote-controlled TAGs PanO uses don't count.

That is some ops OC character from a group playing the game that may or may not have a naughty version.

As for robutts, Zoe's N-well is pretty explicitly a robot with intelligence, and I'm sure there's plenty of killbots and sleeved crazies around Praxis.
It does kill me there aren't any Nomad minis of them, though.

Unidrons and xeodrons from combined army are kill men robots

>I think we found a LI that makes the Securitate not look so expensive anymore.
Kinda, when you consider Securitate's get light shotguns. However Kamau can do one thing really good and that is long range shooting, with Mimetism allowing them to not get shot back, at relatively low price, and they're the only HRL profile besides Order Sergeants. Securitates only do hacking decently and Interventors are better hackers than them for cheaper.
MSR profile might make a good defensive link, but you'll probably want to spend points on Croc Men for specialists.

I did it for the cat girls

tfw no cross-faction options

In the human sphere there's history of backlash against AI(see: basis of 2/3 of Nomads), so ALEPH would want to keep their killbots as relatable as possible for max manipulation points.

Similarly Nomads have their killbots mostly disguised as cuddly koalas or pandas. When max utility/killiness is called for Remotes seem to be the thing, which could easily be hooked up to an AI instead of human pilots(same with remote tags).

But yeah, when shit hits the fans Remotes are deployed. If you don't care about pretending the unit is a human then you can drop the opposable thumbs for more legs to get added speed.

Zoe will probably end up full synth eventually. Most entities don't seem to have motivation for it.

Why does it wear the mask?

To block pocket sand sneak attacks.

>naughty
This particular loli killbot?
Thougg, techniclly, as a tactbot she isn't a killbot as much as a bot that enables others to do the killing.

Nah, was expressing skepticism that there's only a SFW version of the OP.

Loli killbot is cute, though. Would HFL/10

I mean I've been asking for a Daofei and Guilang resculpt since like a month after I started the game but c'mon, is converting the Multi-sniper to a combi-rifle and the HMG to a spitfire some kind of rite of passage for Yu Jing players?

Also the Daofei looks like a bitch to put in foam transport or have along the side of a wall for cover.

Usually averages out to a little lover twenty minutes for me.

>is converting the Multi-sniper to a combi-rifle and the HMG to a spitfire some kind of rite of passage for Yu Jing players?
Yup. The Guilang sniper conversion is especially important.

>is converting the Multi-sniper to a combi-rifle and the HMG to a spitfire some kind of rite of passage for Yu Jing players?
Yes.

>a little lover twenty minutes

The title of my autobiographical exposee about my Achondroplasiac Dwarf fetish.

I'm going to stand by my typo. You know where we are.

Fucking gooks think of everything
How can PanO even compete?

As a beginner, can I get away playing at 200pts having read only N3 or should I read HE too before even attempting to play?

I'm looking to get into infinity, and I love the look of the militry orders. I've heard that they're pretty hard to play. How screwed would I be starting off with them?

With Mimetism, apparently.

Do not buy the MO Starter. It's useless and a new one is coming soon.
They can suffer a bit from having all eggs in one basket (especially if you go full Hospitaller link) but they're good enough.

>They can suffer a bit from having all eggs in one basket (especially if you go full Hospitaller link)
You mean like this?

If you like Hospitallers or Santiagos, you're golden. It's a good sectorial.

If you like Montesas or Sepulchres, you may find that the sectorial doesn't offer much over vanilla to support them. The army wasn't made with them in mind and it shows.

If you like Teutons you should probably stop liking Teutons. It's for your own good.

It's okay though. A decent mid-tier sectorial that some people like are bitter about because they wanted a Teuton/Sep/Monty based army and it doesn't do that well.

Nah, they are all right. Their problem is that they are extremely elite as an army so you won't have too many orders. They are more or less carried by their HI link (either magisters or full knights + Joan).

How do I make Neoterran Capitaline work? Seems better to just play normal pano.

How do I nip sectorial?

One way is to spam auxilia. Can't help you more then that because I never played against them.

Use the Deva. It's a good LT with high WIP, NWI and some versatility with sensor or the bot.
Use Auxilia. They may be ugly, but they're fantastic on the table.
Use your link team. Both of the options excel at defensive play, though in very different ways.
I don't see this one used much, but a supportware-addled Garuda ain't nothing to fuck with.

Yes, you can likely get away with playing at 200 points with HSN3 if you have a reasonable opponent who's not trying to be a total powergaming a-hole, besides the fireteam rules HSN3 is mostly just extra equipment and unit stats that's easily found printed on your lists. Fireteam and sectorial rules themselves aren't all that tough, I think it's like ten more pages but also on the wiki
infinitythewiki.com/en/Infinity_Fireteams

They're ok, not particularly hard to play but rather full of expensive troops and knights and unintuitively more shooting based than close combat based. Their main weakness is that their elite troops can still die like anyone else's so you've got to play with that in mind. I've seen plenty of new players get attracted to MO, not quite know the rules their first few games, play something subpar by going to far in with the cool looking units without regard of how to best support them, take a critical hit and feel demotivated afterwards because they lost. Sure, anybody's faction can do that, but MO seems like a stereotype

I hope you like Magisters Knights as they make part of the best core of your lists if you want to go Knight heavy, and you'll have to grow to like Order Sargeants as they're another of the core troops.

Just don't get Teutonic knights.

Looking good.

If it gets them closer to enemy faster. I've had a Shaolin monk I accidentally put in front of a ladder who had to climb and get shot.

What's wrong with a Fusilier core link, a few Auxilia, DEVA Lt, and like a Swiss or Aquila guard? Heck take whatever to proxy a Locust too. Seems like a solid base.

Domaru Lt, your choice of Fireteam core between Keisotsu+Kempeitei or Domaru+Haramaki, 1-3 Karakuri, Ninjas and Oniwabans to taste, and a character you like such as Yojimbo or Saito Togan

>Domaru Lt, your choice of Fireteam core between Keisotsu+Kempeitei or Domaru+Haramaki, 1-3 Karakuri, Ninjas and Oniwabans to taste, and a character you like such as Yojimbo or Saito Togan
Are the TAG and the bikes viable?

go go power rangers

>Missile Launcher
>Missile Launcher
>Missile Launcher
>Missile Launcher

Seems more like a circus.
youtube.com/watch?v=BzXfVgYCxWI

IwBgLAPgzCIRBOApKZUDsA2JBCYKR8ooBWXfUI03M0MqTfHWkexmgtpgJgN6jBhcvUP0HC+SAUJwiQYoQAEovBFAAcUkt3yLFQA=

How dumb is this?

I lurk the Infinity threads frequently. Compared to other games/settings there's a lack of... well a lot. I don't see as many people posting painted minis, sharting fan-art/memes, or fan-fiction (though that may be a blessing). Does Infinity just not have much in the way of a story? It seems like people here just build lists and theorycraft. Which is great, it's just kinda dull.

The lore of infinity is a bit static at the moment and CB kinda has a lockdown on it so many things aren't even known in detail. That might change relatively soon with the coming of the rpg and the new expansion so we'll see.

O-Yoroi's fine, overall not as hard hitting as others but she's cheap, has stealth from Martial Arts, works well enough with the pilot who is almost a skirmisher with FO and the contender. Pairs really well with Yuriko.

Bikes are fine too, kind of a pricy glass cannon but they really do a lot, especially in early or late games. Asuka's a neat Lt option too (backed up with a Kempeitei). Overall I like them but I've had a bad taste with them because My Hacker Aragoto has repeatedly failed at least 3 WIP rolls in a row to get objectives.

Oh all sorts of Dumb but you do you and all the power to you.

Well I just painted this Odalisque if that's the kind of stuff you want to see.

The official forum borders between mostly dead and decently active. There's currently an online campaign with players (that affects the official fluff) called Strikezone Wotan, Phase 1 had a lot of activity but it mellowed out by Phase 2.

There are a couple of farmer's bureau groups that are respectively active, some of them post Poland-ball type memes if that's what you're into. The occasional fan-art and weird OC comes out, like the OP right now or what Robot-Jones draws, it's just not that many people.

Overall the main problem is that this isn't a popular game, even if it's quite popular for being a Table-top wargame being behind 40k/AoS, and WM/H. Other games are even slower in content like Malifaux. Keep in mind there isn't that many people into these games.

As for actual fluff, I guess part of its problem is the soft paywall. Rules are free and you can buy the models for the looks, but actual fluff is behind the rule books you physically buy, along with some articles, and what's included in the RPG. There isn't a Black Library like that other game, instead just one """"Manga"""" they released rather recently, nor is there an extensive fluff wiki beyond what some group compiled for Unit Fluff descriptions and pictures in human-sphere.com

Infinity has a metric fuckton of existing lore at the moment. Having said that, it's the usual problem small game companies have. It's not like they have a Black Library or White Dwarf to constantly publish stuff.

There's going to be a massive amount published once the RPG books are released, though. And the setting has had a fairly character intensive nature, along with a rolling timeframe window ala Battletech. The plot has progressed a few times, with each released book.

In the meantime, it's a small game, with a small audience.

I'd love to see some writefags in here, though. And of course, there's some artfaggotry going on. Felix comes to mind.

I like, how resculpts and rewritten fluff is incorporated on fluff as new gear. Like how Maghariba guard got new TAGs and there is a whole family tree for Yu Jing power armor models.

The lack of gan fiction is probably due to the lack of released fluff and knowledge that it does exist, so it's harder to write your own stuff. Also the tone is somewhat light.

>a supportware-addled Garuda ain't nothing to fuck with
Even without supportware, a Mov 6-4 mimetic shotgun is a nasty thing to have in own backfield.

>Their main weakness is that their elite troops can still die like anyone else's so you've got to play with that in mind

I've been playing MO for a year and I still have this problem. I love the game so I've stuck around but I would like to play better..

any tips and tricks for some who likes to run santiagos + magisters?

I remember Monday I was on a road trip and someone showed me what looked to be a Chibi model of Mushashi on his phone. Does that actually exist as something coming up or was it an elaborate fake?

MO are very much a PANO SMASH style army. You win big or lose big. A lot of it varies depending on your support options. The bigger the death star link, the harder it is to stave off a lot of the trickier tactics that'll be used against you. The fundamentals still apply here, though. Keep yourself safe for the reactive turn, and strike as hard as you can in the active turn. The very threat of your attacks can also bog down the enemy, so you'll need to find a balance between keeping your forces close enough together to complicate attack solutions, while still threatening your own advances along different routes. Splitting up the enemy defence is a sure way to win with MO, because 1v1 (or 1 v link in your case) is going to favour you. By the same token, spending your first turn peeling away whatever enemy units you have eyes on is often better than just YOLOing in, even if you do have the power to make a good run at the latter over the next X orders. A single armbot or Father-Knight on a flank can fuck up a lot of battle plans, because the whole turn effort it requires to start cracking your HI link is going to come to nothing if you fang in afterwards with a solo figure.

Bottom line, big stuff dies real easy in the reactive turn, so keep a close leash on any movements you make with an eye to reactive turn defensive positions, and don't forget about suppressive fire and hacking.

It's real. I find it weird there's people out there excited for it.

I like to try and "divide" my army in deployment... place my fireteam in one half of my deployment zone, place the support elements and order monkeys on the other half. I'm always gunning for first turn on that LT. roll so I always hope that my opponent forces me to deploy first, making their deployment absolutely reactive to mine.


As far as the reactive turn goes, should I be placing my knights in a way that they can still cover some fire lanes or is it safer to put them in a spot where they have total cover?

I'm not, I thought it was something silly and not worth the effort. Do you have a picture of it anyways?

Putting strong attackers on the flanks can certainly work, but you may find that if they have a strong defence on one flank, or a counter to your units. Say, a good hacker or something against the link, you might find that you'd benefit from having at least one figure in the midfield to run interference. Bulleteers and suchlike are good at this. Ditto for Montessas, or Crusaders.

>reactive turn placing
Personally, I tend to find that any given unit will tend to be outgunned in the reactive turn by enemy power figures, particularly when coordinated orders come into the mix, so I'd say bunkering down is generally the better option, unless that part of the part is otherwise absent of decent enemy fighters. Particularly if you have suppression evening the odds somewhat. I tend to like bunkering down out of LOS somewhere, like behind a long building, on a second story, inside a room, etc. Make them blow 4 orders just GETTING to you. And then they have to deal with heavy infantry grade resistance, likely in cover, possible at dice parity due to suppression or link bonuses.

>Black Library or White Dwarf to constantly publish stuff.
Thank God, that stuff is almost universally shit.

Much like Collegehumor, sheer volume tends to produce enough decent stuff to make it worth the bother. And that's not even getting into the guilty pleasure or personal appeal titles.

My experience with a crusader has been hit or miss, though the hits have been spectacular lol

I haven't tried the bulleteer yet but I've had some luck with the peacemaker. Give the spitfire peacemaker Marksmanship level 2 and now that thing is shooting slightly better than a knight of montesa. Speaking of which, I fucking love the KoM but its hard to get past 10 orders when I take him as well as my knight link. The midfield spitfire or LGL is awesome though..

Thanks for the advice on reactive turn placing. I'll be sure to bunker down as opposed to "defending positions" in my next game.

Yes. One lucky ML shot and half your list is gone. Of course it can also steamroll an unprepared guy instead.

How do I Joan of Arc in Pano?

If MO then hospitalier death star with a tech-bee for that sweet 5pts regular order.

Are these the same person?

I'm the Joan of Arc requestor and no. I just saw a lot of MO posting this thread and my buddy picked PanO because Joan is his Waifu.

Can someone post an example link with Joan?

Also how does one support Joan?

Turn irraegulars into regualr, utilize free coordinated orders and use her as the last turn beatstick after lol can't happen.

Joan is pretty self sufficient. Engies, hackers and doctors can unglue, protect and patch her up, but she doesn't need as much babysitting as TAGs, as she is more supportive unit and not as agressive.

Hmg securitate is a pocket iguana. Its honestly a really good profile.

NCA is basically PanO with links. Link Fusiliers, add Swiss, spam Auxilia. Add Devas or Hexas to taste.

>sharting fan-art/memes
My wrists hurt again. Sorry.

>or fan-fiction (though that may be a blessing)
It is.

There is one published full Infinity story right now, Infinity: Outrage. There's also story snippets in each Dire Foes set.

Does Nekopara take place in Infinitiy's setting?

>I haven't tried the bulleteer yet but I've had some luck with the peacemaker.
I've started with Bulleteers and for the life of me I can't figure out why would anyone ever play a Peacemaker instead.
That fucking ODD. And it attracts attention too, so my opponents are wasting orders to get rid of a 23pts model.

>Hmg securitate is a pocket iguana.
Nah, it's an overpriced Fusilier. There's no point spending points or SWC on it when Morans exist.

over 9000 hours in MS Paint

Well, someone wanted shitty fanart and memes.

I do.

>My wrists hurt again. Sorry.
No, no, you were right the first time.

Would you post it here then, please?

I don't have the energy to draw a full comic now... But have this.

The setting is amazing. Like others said though, until very recently there were some gaps that prevented doing solid fanfic or RPG sessions...other than like one off gag webcomic entries and similar. There's a lot of potential pitfalls because of how deep the lore gets.

Also if you're making a fan work it's really easy to just make it more generic scifi/cyberpunk and still get your fix in. Like I have a fan game I'm making, but I'll probably just publish it as a scifi jetpack infiltration game rather than as a tomcat/hellcat tie in. Makes models easier to deal with as well.

You mean crappy pulpy official fan fiction isn't the highlight of the literary world? Color me surprised.

Game's more about the rules, ITC and the standard miniatures than it is about the setting. Which is a shame, because I'd love a deeper look into the organization of the sphere's armies. They've been trying to get a toe in on more narrative style since at least paradiso, but they haven't really managed to pull it off yet.

Also, at least back when I browsed them, the bulk of the fanart/jokes were contained in the official forums. Infinity's fanbase is small and spread out, so it's the only place they can congregate in real numbers.

sixth sense L2 is decent for removing mod stacking advantages, and being a mobile repeater has some advantages over deployable repeaters. It also offers a cheap non SWC lt option.

Idk why that guy thinks HMG profile is any good though, going with the paramedic profile seems the better option. It'll be on the front line to enable usage of repeater, so it's positioning should be good for pushing buttons or patching in case the daktari or daks bot goes down.