Space Marines entombed within Dreadnoughts are very experienced warriors with centuries if not millenia worth of combat...

>Space Marines entombed within Dreadnoughts are very experienced warriors with centuries if not millenia worth of combat experience.
>They simply use them as walking tanks.
Shouldn't Space Marine Dreadnoughts have positions of command or advisory and such considering the calibre of the individuals on life-support inside them?

>attempting to make sense of 40k
>ever

You've already accepted the premise, just go with it.

They do have positions of command and advisory and such.

1) Some do.
2) Some are also BTFO by their injuries so much they have to be altered to lessen the pain, or to put together functioning parts of their system, that they are effectively less than what they were and are pretty much senile senior citizens in a warmachine.

They would, if the average dreadnaught pilot wasn't so screwed up that they had to be kept in suspended animation most of the time.

Several chapters use them as advisors, and more than one has a dread as Chapter Master. In old fluff Logan Grimnar was effectively head of all Imperial forces and he'd still listen to Bjorn because the dude was that experienced.

Also, they don't wake them when not needed because it takes some weird archaeotech to wake them and keep them going.

The fact they must spend their time in stasis means they can't stay current enough to lead. Plus some of them got entombed because they're such savage combat hardasses like Murderfang, not for being inspiring leaders like Bjorn. That said, no commander would take a Venerable Dreadnought's words lightly since despite it all, their counsel is valued. And in some cases, some Dread DO lead combat. Bjorn basically ORDERED Logan Grimnar AND the Inquisition to calm the fuck down after the Armageddon fiasco and they listened. And nobody, NOBODY can tell a dreadnought (especially a venerable one) what he can or cannot do. Hell, Bjorn basically walked away for a stroll and kinda deserted for a bit and nobody can do shit about it.

If they're in good enough condition that they can make reasoned decisions and give sound tactical advice they're usually fixed up with artificial limbs and organs. If they need to be entombed in a dread, they're usually pretty far gone.

Dreadnoughts cant lead but everyone listens to their advice, even chapter masters.

This, 40k is the same premise where there is not a single naval battle or noted Imperial world covered in fucking water.

Ocean planets were probably terraformed out during the DaoT. Nearly every imperial system has a stable human colony on every single world in the system, such was the terraforming power of DaoT humans. Tau, for example, do actually have a number of ocean worlds in their empire.
Plus, naval battles have really been replaced with space navies.

Also where one of the major factions (Necrons) can survive on unusable asteroids and lifeless worlds but instead is trying to reclaim planets they don't need.

Bjorn is a fine example of this.

I vaguely remember Armageddon involving crudely made ork submersibles used as an infiltration vector. Whether the Imperial force there had something to counter it beyond navy fighters or coastal (hive coastal??) defences I don't know though.

Ciaphas Cain has some river/marsh naval action.

Well, Necron motivation is kinda funky. It's not like they fight over anything because they need it.

I -vaguely- remember some novels having wet navy guard forces. Can't remember more than that though... so take that for what it's worth

Wet navy guard (girls) sounds like it was probably in a Cain novel

Why don't they try to rebuild their bodies? Surely they could clone some organs, limbs, or skin? What about cybernetics?

Predator-Prey in the "Beast" series features a (mostly) water world which the orks invade and involves actual naval ships


Armageddon in "Helsreach" has ork submarines

Yes there is, read traitors gambit the ciaphas cain short story

Thise all exist, and are the cyborg parts are visible in the SM Captain chainsword, Ravenwing Banner, Iron Hands, and other kits.

But Dreads are for the SEVERE cases. Guys who can't really breathe unassisted anymore. The ones who don't have enough flesh and bone to mount new bionics to. The ones so contaminated by alien/heretic poisons that they cant properly heal anymore.

>hasn't read the fluff at all

dreadnoughts are for the cases where someone absolutely can not be revived by medical/cybernetic aid

the options are a shot to the head or getting shoved in the tomb

Chaplain Nalr of the Red Scorpions was a dreadnought that got put in 2nd in command

So they are so damaged that even waiting for surgery or cybernetics will kill them? The only solution is to immediately hook them up to life support, and since they now cannot move or fight, place them into a dreadnought?

There was a navy on Armageddon. It was simply understrength because the Orks hadn't attacked during the first ork invasion. The main thing with 40k, is that it is on a planatery level.
Navies are good for securing access to a continent. Only very long protracted IMp G campaigns use it. Gaunts Ghosts had some Naval landings

Basically yeah. Surgery can't help if a limb is vapourised, and most Space Marine chapters won't go for replacing most of an entire body with cybernetics, only guys like the Iron Hands. Also, it helps if the injured marine did it winning great glory. So they were almost obliterated but took down an ork warboss.

The only REAL naval shit (outside of space navies which have basically replaced actual water navy) is mostly Ork stuff like "Sink Da Grimlug" in the Deff Skwadren comics (which was mostly air to sea fighting anyways) and some naval activity from the Orks on Armegeddon. Mostly marine assaults I think though.

There was a mention of a Water Naval force that got wiped out on Damnos when the Crons started blasting stuff and dried up the ocean.