Infinity General: Tactical Grope Rock Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where aliens are disrespectful of glorified cheerleaders.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
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>Terrain:
pastebin.com/Hy9SRkmJ
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>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

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Just got the yu jing side of red veil, and will be getting beyond as well. What else should I look at for a well rounded list?

Celestial Guard with Kuang Shi control device + box of Kuang Shi.
This is how YJ provides Orders for their heavy dudes and Smoke for Hsien specifically.

CB made the mistake of not making the LE Joan look like this and now compensating with the general release one.
The model is pretty, a great display piece. But it's going to be a hassle to use in game, whereas the LE Joan is pretty simple.
Oh well, unless this one has interchangeable arms, there's still the Spitfire version to look forward to.

Alright, and should I invest in any more ninjas? I like the concept of a basically metal gear army.

Ninjas are pretty expensive, start the game off the board and usually have a very specific purpose that often ends with them dying.
They only have AVA 2 in generic Yu Jing and frankly I would advise against fielding more than 2 if that wasn't the case anyway.
What you might want would be Kanren and Guilang. The latter, contrary to models, is better off not being a sniper.
You should also consider the Yaokong remotes box, as those are good general use toolboxes.

As far as Ninja...not really. The basic Ninja are iffy for the cost, with the KHD bow ninja being an exception because it doesn't cost and arm and a leg for a TO specialist. If you had to swing for a ninja, go for broke and grab an Oniwaban. Shinobu is great but expensive.

Grab the Yaokong remote kit. They are ridiculously versatile for the point cost.

One thing you have to remember is Kuang Shi tend to deplete fast against a canny opponent. They are extremely great for the cost, but relying on Kuang Shi to power your list because you brought 4+ elites/TAGs is asking to get order starved late game. Good order supplement/screen, but it isn't an excuse to build an unsound list.

annoying potential new player from last night here

would buying the military order starter box and a few single models be a mistake?

Yes, they have a shitty box.

They get a new box next year.

Yes, wait for the new Military Orders starter set that is most likely coming out either December or early next year. Current one is trash.
Instead get the Order Sergeants box and decide if you want to go mixed Magisters, full Hospitallers, full Santiagos or Seraph, and get according models. Magisters + De Fernsen is a strong combo.

I really hope the arm isn't sculpted onto her leg, because that looks exceedingly shitty.
Could have just as well made the umbra reach around and fondle her ass. It'd probably look better, too.
What a waste of otherwise great model.

It's a bad box.
Teutons are pure garbage, a fifth magister is pointless and the sculpts, especially the rifles, are all kinda awkward by now.
I bought it solely for the fifth magister, which is now illegal anyway (thanks, CB).

Can you Dodge and Attack in the same Order?

What's wrong with Teutonic Knights?

Uh, Magisters have AVA 6 in Sectoral...

I actually like the order sergeant sculpts in that box better than the ones in the order sergeant box... maybe I have bad taste?

But you can't link more than 4 of them, they need a Hospitaller or a Santiago in the mix. Which means you don't need more than the 4 Magisters from the box, unless you want to run them without ML and want to go fully WYSIWYG.

They can't link, they're built like a throwaway suicide unit, but they are way too expensive to be one. Only thing Teutons are good for is Panzerfausting a TAG and you can do that with Magisters, ML Father Knight or just hack it or kill it in melee. Assuming you even see a TAG.
Teutons used to be good when HI was 4-2 and they were 4-4, but now that everyone else is just as fast they lost their niche.

They're not bad sculpts.
I ordered some from shaekonnitgames.com/infinity-split-box-deal/

They just don't do anything particularly well. They have no real defined role, and every role they try to fill is done better by one unit or another.

I've found taking one or two basic ones unlinked works as a sort of big ugly warband. Dodging on 17 is some fun stuff. They're not super strong and undercosted to shit like they are when linked, but they're solid. Basically the throwaway suicide unit Teutons wish they were.

With all the hullabaloo over military orders following the recent victory, I've decided to dust off the old knights. I've always been more of a collector and am wondering if their any tips you all could offer towards the current state of MO.

If it helps the meta at my lgs is ISS/JSA almost exclusively with one Morat player and a few nomads.

Everything. Too expensive, bland stats, bland gear, bland rules. Everything they can do is done better by someone else.

Wohoo, that's amazing. Oh wait, Magisters are utterly below average when not linked.
Had they Duo or a shared Haris with another order I could see a sense in taking them, but as is that's a fucking waste.

- Montesas got a lot better. Can't wait for a second sculpt to Duo them.
- Hospitaller are still the default and all-rounders. Dire need of a resculpt.
- Santiagos are roughly the same, but better.
- Teutons are garbage. They need an overhaul really badly.
- Sepulchre is pretty much the same. Reliable solo rambo.

The order sergeants are perfectly fine, but the combi did not age well.

> every role they try to fill is done better by one unit or another

Generalist HI?

A Hospitaler that's better at cracking TAGs and HI?

Berserk + EX CCW gives him crazy ability to punch up in CC.

What's wrong with taking a Core of them and one guy on the side? He can use his EI to get up the board like a Fireteam and rely on Hyperdynamics to avoid enemy fire.

I agree that they could be a lot better but I don't see where the "below average" is coming from given their kit, stats, and cost.

>Everything. Too expensive, bland stats, bland gear, bland rules

They appear to be a cheaper sidegrade to Hospitalers. I don't see what the problem is.

Cool, I've always been a fan of the pain train and after picking up the LE joan I was hoping to get some mileage out of her. Tech bee seems like a really nice addition too, also the ALIVE group, finally have some irregular orders to make use of!

Would something like pic related work? I'm worried about lack of msv for dealing with smoke.

Infinity doesn't have that many actually bad units. Outside of stuff like a fusilier missile launcher without a link team to help him and the healer units who are slightly worse than what other factions get as a balance thing, basically every PanO unit is usable. Because of that people are really hung up on marginal points efficiency. If Teutons cost 5pts less they would be in loads of lists. They don't, so they're hated.

I hate the chickenbots for Haqq, how much shit would I get If I just used, idk, a zond in proper colours as a proxy?

Or does anyone have any other good ways of getting around the chickenbot-models shittiness?

>fusilier missile launcher
>not usable
Nigga what? That dude has nasty killcount. Everybody underestimate him.

No

In a linkteam yeah. In a link he's a budget badass. When you're rolling one dice in active and your main target is linkteams he's not so tasty for all those SWC

Oooooh, so they are just whiny bitches.

I will be sure to call them out as such in the future.

I know Infinity is a small game but I would rather it die than be a community filled with trash babies like

Trying to start shit, I see. Not bad overall. Solid delivery and almost believable.
8/10, made me reply.

>I have no idea what I'm talking about.

Oh no, you see I've come from many games that have literal garbage options. I mean options that anyone with the most basic understanding of the game can look at and say "this is complete trash."

So to hear people argue about options being garbage for 5 points. 5 points out of 300 points. Yeah, I have no patience for that /v/ level of being a whiny faggot.

What's an actual bad PanO unit then? The Uhlan, maybe?

>I'm a whiny baby who poopy in the diaper over extremely tiny inefficiencies that come up in the math that I do

Not the whiny baby but the Bolt can be argued to have a niche so tiny that it's not that good of a unit.

Literally every other knight is a better choice.
- Magisters do the same job for 12 pts less.
- Hospitallers have better stats and options out the arse and cost barely more.
- Montesas and Santiagos come loaded with gear and rules for any situation.
- Sepulchres can actually get close and still be fairly safe thanks to its holoprojector
And all of them bar the Sepulchre can link in some form. This is not just a minor point quibble, Teutons are just plain bad.

The problem is you play sectorials for links. Hospitallers can link, either with each other or Magisters. Teutons can't even Duo.
There's also the fact that Hospitallers get HMGs, Doctors and De Fernsen or Joan and now you see why the Teuton will be exchanged for a Hospitaller in the new starter.

A teuton could be ten points cheaper and it'd still not get taken.
But, hey, feel free to bitch about shit you don't actually have any knowledge on yet.

Hospitaller HMG is better for cracking HI. As for TAG busting, you have Santiagos with their grenades, FK ML or assault hacker, the cheaper Magisters with panzerfausts, linked Magisters with missiles, or anything with a multi rifle as alternative options. Having a panzerfaust isn't that big of a deal.

Berserk is a nice skill, but a lot of the time it just isn't going to be a good trade. MA is just as good at taking on common filth, and you shouldn't be attacking other CC specialists with swords anyway. Plus MA comes with stealth, which is an incredibly useful skill against hackers.

Every unit is usable, that's just the way the game is. Teutons are totally usable, they're just not good compared to the other options available. You can get a use out of bad units. Hell, I've gotten use out of Calibans but that doesn't mean Calibans don't gargle cocks.

And are you saying PanO healers aren't usable? Because that's a proper load of bullshit if so.

>Berserk + EX CCW gives him crazy ability to punch up in CC.
Why would you do that with a 34pts HI boasting BS14 in an army with no cheap filler units or Smoke? It's just a waste of points and Orders.

>Magisters do the same job for 12 pts less.
I had a guy argue with me about it, specifically using a single Magister/Teuton as a way to remove a TAG or Coordinate with Joan. I have to concede on that point (BS14 on a limited ammo weapon), but the fact that you can just link the Magisters instead renders the point moot anyway.

>Magisters do the same job for 12 pts less.

Magisters have Extremely Impetuous, 2 less BS, and no option that gives Suppressive Fire. This argument is so fucking retarded I don't even know why you added it in here.

>- Hospitallers have better stats and options out the arse and cost barely more.
>stats

army.infinitythegame.com/
Go ahead and click back and forth between the two units until you get the hyperbole out of your system you fucking baby. Also go over the Hospitaller options and realize the niches that they are severely lacking in that the Teuton covers.

>- Montesas and Santiagos come loaded with gear and rules for any situation.
>units that are more expensive are better

Do you realize how dumb this argument is?

>- Sepulchres can actually get close and still be fairly safe thanks to its holoprojector

Uuuuuuh, okay? That's nice?

>And all of them bar the Sepulchre can link in some form

This is the most remotely acceptable argument that you have made and even then doesn't mean Teutons are bad. It just means you can't have them in a fireteam. OOoooooOOoooo sooo baaaaaaad

>running links
>not dominating the game with singular fusiliers
Pagans, everyone. Men of faith fight alone.

...So why don't you have the Teuton be your TAG cracker who can still be dead killy against HI while your Fireteam covers the rest of the bases?

Hell even having a Teuton to cover flanks/blindspots is a really strong option on its own

You don't have to have every unit in your Sectoral be a fireteam you know.

I think Bolts are like LI heavy weapons. They work in a link. Defensive tools + veteran.

Magisters are not the same, they don't have an active gun. Look at the Harakami/Domaru and you see that adding a combi brings similar units into the Teuton point range.

Hospitallers "better stats" = +1 ARM. Big deal. The only significant option is the doctor one, which is good, but now a completely different role in the army. If you just want a doorkicker, they're much the same. The HMG is better at mid range, worse at close range, costs a bit more. That's it.

The other options are clearly stronger, but you pay for it.

Teutons. Teutons are a bad PanO choice. Beyond that there isn't much in PanO that's outright bad. Maybe the Trauma-Doc.
Bolts are very niche and situational and ORCs are usually outperformed by other HI, but neither can be said to be really bad.

>Also go over the Hospitaller options and realize the niches that they are severely lacking in that the Teuton covers.

Ok
>High Burst fighting
The Hospitaller has an HMG vs Teuton Spitfire

>Suppressive Fire
Hospitallers get Multi Rifles vs Teuton Combi

>Lieutenant
Hospitaller costs 0 SWC

>Close Combat
MA2 is applicable against more opponents than Berserk and gives your guy Stealth.

>Specialist profiles and linkability
Teuton has neither

>TAG cracking
That's the only thing Teuton is better at. But TAGs still die to high Burst fire.

>...So why don't you have the Teuton be your TAG cracker who can still be dead killy against HI while your Fireteam covers the rest of the bases?
Because even Magister link teams tend to run a lot of points and I still need some specialists and cheerleaders. MO is an expensive sectorial, I can't afford to waste points on a unit useful only against a unit type I rarely come against and which my other guys can crack open pretty reliably too.

I'm actually the kind of guy that runs "sub-optimal" lists, so my MO would include a Sergeant link, a Sepulchre or Joan and a Father-Knight. But I still wouldn't waste my time with Teutons.

>Hospitaller HMG is better for cracking HI

And is 7 points more w/ 2 SWC. Also they are most likely tagging along with the Fireteam so aren't as positionally flexible. Also putting them on Suppressive Fire is going to fuck with the Fireteam.

Hell, the ability to pop HI was just a nice bonus to the Panzerfaust and allows for the Teuton to trade up bigtime.

> you have Santiagos with their grenades, FK assault hacker

Why do you frivolously ignore the fact that range bands exist and are a very real thing when understanding the reliability of a weapon?

>FK ML

I cannot even begin to understand people use argument of "the guy who costs way more is better" as though it makes cheaper units shit. Do you expect more expensive units to be worse?

>cheaper Magisters with panzerfausts

Why do people constantly ignore Extremely Impetuous with these guys? Oh, they also can't Suppressive Fire.

> Having a panzerfaust isn't that big of a deal.

You're right, but it's still a really strong tool that has a powerful niche that also does well at other roles. (Hence my statement about being able to blow up TAGs and HI)

>People wouldn't pay 24 points for an almost 100% upgrade of the Magister

I respect your willingness to actually scrap but goddamn you are retarded.

>Why would you do that with a 34pts HI boasting BS14 in an army with no cheap filler units or Smoke

Because the battlefield is an extremely dynamic place. Sometimes the stars align and that Hsien is in the wrong fucking neighborhood.

I'd rather have something more reliable that can still cut that Hsien to shreds, like a Magister link.

And I say that as someone who insists on using Wildcats in Corregidor.

>Because even Magister link teams tend to run a lot of points and I still need some specialists and cheerleaders.
>Teutons are crap because I only Core my Magisters.
>Teutons are crap because I am contractually obliged to run 2 of the 50 point models

You're fucking with me, right?

Please tell me you are fucking with me.

>I'd rather have 100+ points to do a job a 24 point guy can do

Mmmmmmmmmmmmmmmmk

Magisters are the common link, and when linked they crack TAGs in ways Teutons can only dream. Hell, Teutons aren't even particularly good against TAGs. BS14 panzerfaust is alright if you manage to flank, but at the end of the day it's burst 1 on active turn and not that hard to deal with on reactive turn. Not something really worth building a unit around.

Really I'd rather just take Santiagos in every situation. If I don't have enough points for Santiagos, I'd make enough points for Santiagos. They're just so much better and more versatile. Better suppressive fire, roughly equivalent if very different anti-armour, a direct template, good spitfire for fuckall SWC, stealth from MA, a good lieutenant option, and the ability to form a frenzy-removing duo with a specialist. Of course they're more expensive as well, but the extent to which they outclass the Teuton means the upgrade is nearly always worthwhile.

Trauma Doc is alright. 5% more likely to fail a heal sucks a bit but the cube reroll makes up for it.
A case could be made for Uhlan, but I think it's more overshadowed by Cutter than truly bad.

I was just presenting alternatives for TAG busting. Of course they don't do it the exact same way Teutons do, but they still do it well and in many cases do it a lot better. The comparisons aren't meant to be direct aside from Santiagos, since they're similar units. Teutons are passable at long range TAG removal and are a bit cheaper, but that's really all they have and it's up against a laundry list of advantages Santiagos have against them.

Hey now, let's not go that far. 5 points I wouldn't take it much, but at a 10 point discount the sheer cheapness would make up for its utter mediocrity.

Two 50pts models without Frenzy, and one of them gets Holo2 while the other is a pretty good hacker.

Teuton is 34pts at the cheapest. And as you said yourself "sometimes the stars align". I'd rather spend more points on something useful all of the time than get a still kind of expensive guy who will be useful maybe twice.

> Hell, Teutons aren't even particularly good against TAGs

34 pts having a good chances of popping 81 points? Fuck that sounds like they are goddamn godlike.

>Magisters are the common link, and when linked they crack TAGs in ways Teutons can only dream
>Really I'd rather just take Santiagos in every situation
>that's really all they have and it's up against a laundry list of advantages Santiagos have against them.
>More expensive units are better.

These are all garbage arguments that do not even begin to explain "Teutons are crap"

>I prefer Santiagos

This is the one thing that you have said that makes any sense and even then doesn't explain "Teutons are crap."

>Two 50pts models without Frenzy, and one of them gets Holo2 while the other is a pretty good hacker.
>Two 50pts models
>Two
>50pts

I really do not know how to get this to sink in any more than should already be clear as fucking day. It's like the whole argument that "Teutonic Knights are crap" revolves entirely around "You can spend more points and get better units!"


>kind of expensive guy who will be useful maybe twice.
>Suppressive Fire isn't useful

Uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh

"Unit is bad because other unit does it's job better" is what all bad unit arguments are in all games, sparing some that are built in a way that makes them useless even for their intended job. In Infinity that one would be Securitate and Teuton's not far off.

That Panzerfaust is still a two-shot Burst 1 weapon only. Everything else listed either does not run out of ammo or bumps that up to 2.


>"You can spend more points and get better units!"
Exactly. Why waste them on Teutons that do one thing mediocry if I can make a list with units that do it better? And it's still a subpar list, as I'm not taking a HI link or Seraph.

>Suppressive Fire isn't useful
Pretty much everything aside from Magister can do it. Not really an argument.


I don't know if you really like Teutons or are that bored, but the topic has been done to death several times ever since HSN3 came out. Teutons are the new Pheasants.

Does the Teuton have Hyperdynamics? Can he link? Does he have a template weapon? Does he have Stealth?
No? Then he's not a '100% upgrade'. He's a sidegrade at best, BS14 or not.

>"Unit is bad because other unit does it's job better" is what all bad unit arguments are in all games

No they are fucking not. Maybe by players who fap over the national/global tournament meta but that is not the entirety of a game. Do not ever fool yourself into thinking that it is. And you are strawmanning the everloving fuck out of my argument. You are constantly ignoring a 20 point difference and I cannot begin to understand how you can do that without being a troll.

>Pretty much everything aside from Magister can do it. Not really an argument.

Yes it is an argument. It's a direct counter-argument to the claim that you made about when Teutons are useful.

>I don't know if you really like Teutons or are that bored
I fucking love Infinity for (so far as I have seen) Tekken levels of "no trash options." So when someone says "yeah this guy is trash" for the most asinine reasons it triggers the everloving fuck out of me.

>BS14 or not

Yeah I'm too pissed to argue with a troll. Go ahead and rock the Klingon-style declaration of victory and leave.

I mean, you're free to give up, but you probably shouldn't feel like the moral victor here anyway, since outside of a greentext reply there is little to back up your side of the argument in that post.
And, yes, BS14 is nice to have, sure, but I'd rather have a host of other abilities, especially Hyperdynamics, and rely on BS12 with potential link bonuses.

You sure seem attached to that suppressive fire, and while it's a nice tool Teutons aren't especially good at it compared to others. I'd rather a multi rifle on a Crusader (1 wound but can start halfway up the board), Black Friar (also 1 wound but with MSV2 and albedo) or Hospitaller (similar but with stealth and can upgrade to a doctor) or a combi on a Santiago (a little more expensive but with a 360 visor and a bunch of other great shit). Constantinos is pretty good for it too with his MSV2, mimetism and infiltration.

>34 pts having a good chances of popping 81 points?
It sure would be, if Teutons were able to conveniently engage any decently positioned TAG. People tend to hide those things behind walls in suppressive fire. You have to put in the orders and work to flank them, and anyone who likes their big robots to remain alive isn't going to make that easy. Even a face to face roll against a TAG out of supp fire is not good odds for the Teuton.

>These are all garbage arguments that do not even begin to explain "Teutons are crap"
desu they're not the terrible shit some claim they are. Teutons are nothing but a poor comparison to the competition, and at the end of the day that's enough. They can do a few things and are not expensive for HI, but that comes at the cost of not being particularly good at anything. They can fire panzerfausts and trade hits with people and go into supp fire, but they're not the only ones and other units can do the same or equivalent things better.

You keep on saying that there are units that can do specific things the Teuton can do but better.

You have yet to name a single unit that does everything the Teuton does but better that isn't also way more costly.

The fact that you seem 100% incapable of realizing this is the source of incredible frustration.

Panzerfaust's range band extends beyond SF's ranges.

>sold my ugly giraldez juana just in time
whew

I kinda like the odds of 1 shot @ BS 14 vs 3 shots at BS 7/8. Unless there is math saying that the 3 shots are way more likely to kill.

I did though, and you dismissed it as a "garbage argument". Santiagos are the best direct comparison, because they're just better Teutons. Slightly more expensive, but a whole lot better. They have a wide range of abilities that make them better at fighting in the midfield
They don't have panzerfausts for long range anti-armour, but panzerfausts aren't actually all that valuable and have a better home in linked Magisters anyway.
If you think that a niche anti-TAG weapon and a slightly lower price is enough to make up for the Teuton's deficiencies then that's fine. I won't stop you playing them. I'm just pointing out why I don't play them and why they're not very popular.

That's why I said out of SF, not in it. A Teuton pfaust against a Guijia (for the sake of example) EXP shot is pretty evenly matched, with a minor advantage on the side of the TAG. Those are not odds you want on your own active turn, so you need to either flank or hack it before firing.

Just checked with the dice calc for funsies, and I'm surprised. I expected the Teuton to win handily, but it turns out the suppressive fire fucks shit up even at -3 range bands. Teuton has about 25% chance to do a wound compared to 37% for the Guijia.
With the Guijia out of cover things are different and the Teuton has a definite advantage, but it's still not great at 40% vs 31%.

Hope you like being fondled by umbras!

Who doesn't?

Toni.

:(

>yuro MO bandwagoners arguing all night
Enjoy your shitty space Marines, fags

I'm positive this is a false flag attempt to paint all colonials as massive faglords.

too soon man, too soon.

Okay here is a fun one; would you rather use an ORC or a Teuton? Lets say Varuna has access to both and just take their profiles straight from the other sectorials.

>inb4 Cutter you cheeki breeki cunts

I don't play PanO, but ORC. At least I like the name and the theme.

Orc. The HMG is already a decent option in ASA, and while Kamau seem intent to rain on its parade in VIID the toughness is still worth something. Plus it has a pretty well executed haris and duo (only thing more I'd really want is a tinbot on the duo profile). Multi rifle with hacker seems like it would work well, and haris allows for a solid pain train without breaking the bank.

ORC all the way. Non-impetuous HMG? Haris/Duo? Yes.
That said, in Varuna I'd probably really rely more on a Kamau link and Croc-men. And a Cutter.

I use ORC HMG occasionally anyway.
ORC isn't bad, just bland and a bit costly compared to his peers from other factions.
Teuton is bad.

Sup, Veeky Forums, does anyone want to know anything about the Interplanetario IV? I'm nobody of note, so I have nothing really spicy to leak, but I did all the side events, main tourney, and chatted with Bostria, Gutier, and Fernando, so might be able to answer some questions. Or you could just ask lewd things about Gata, either way.

did you tried the fanmade games¿?

Is there any N4 in the horizon? Or rule updates?

>lewd
By all means, go ahead.

Yes! Well, some. I watched my friend play Dogbowl. It seemed okay. It uses Orders and Reactions and Infinity stats, so it's easy to from, but it doesn't seem as tatically deep as say Bloodbowl.

Crazy Remote Racing looked fun! It has X wing style movement templates which I thought was smart.

Deathmatch I didn't play, nor the remote racing with cards.

Ahahahahahaha.

Seriously though, no. But Bostria did explain some of their philosophy with releasing small bits of new rules on new profiles like the Kriza Bourac. They also feel free to release entire Sectorial rules in the Army Pack just like they did with USAriadna. They want to be cautious with their SKUs, though, so expect the next new Army Pack to be important. I would guess new French or Shasvastii.

Oh! A new FAQ is coming with the new ITS season. I talked with the Infinity Wiki guy about that. They don't like doing many FAQs or complicated updates that aren't coinciding with a change in season.

>Or you could just ask lewd things about Gata
The game character or the cosplayer?

Tell us anything Bostria, Gutier or Fernando said so we can add to the Hadith.

The Gata cosplayer (if any pictures have gone around) is actually the CEO's wife. I am kicking myself for forgetting her name since we did chat a bit in Spanish. Her young daughter cosplayed as Lupe Balboa, and her slightly older son cosplayed as Mushashi and won the contest! Both of them were especially cute. And her sister cosplayed as Penthesilea. So it was a family affair.

The Aristeia! Gata art has a weird line right at her crotch that you can see in the full cardboard standup they had. We all joked that it was a zipper. Maybe...

What is a Hadith?

Bostria says a lot of things, it is hard to keep up. He is crude but very friendly. Gutier is a gentleman at all times, very reserved, he is uncomfortable straying too far from his specialty. He always looks like he needs to go away in a TARDIS or something. Fernando actually gave us the tour of Corvus Belli, super cool guy.

Along with what the other anons have said, some other things you might want to look at:
1) either the Kanren or Guilang. They're both extremely versatile midfield (holo2/sniffer/madtraps or camo+MSV1+FO/Mines/repeater) and have good synergy with other units, like the...
2) Daofei. A standout unit, the spitfire gives you a tough nugget midfield or the AHD gives you a competent button pusher
3) Raiden HRL. Cheap, useful templates
4) Rui Shi. MSV2 spitfire on a 6-4 platform that can benefit from supportware, all for 20 points
5) As mentioned previously, the Celestial Guard with light smoke grenade launcher. Not only can you take Kuang Shi, but she's a reliable source of smoke

You probably won't be taking all of the above at once, but they're fairly solid, especially to compliment the hsien and tiger you already have.

Pics? Haven't seen any. Not that really looked, to be honest, but I'm kinda curious.
Also, how is the Aristeia! game?

>_crop.png
post the full thing you faggot

smaggthesmug.tumblr.com/post/162583573065/a-quick-pinup-of-gata-from-aristeia-i-cant-wait

I'll see what I can do for pics when I get back to my place tonight. Would people want to see a image gallery?

As for Aristeia!...that's actually another side event I didn't get to! The only window to play without it interfering with the tournament rounds was Friday, and I just wanted to go back to the hotel and rest up for Round 1 while my friends did their Warcor thing. So I have no idea how it plays, but I heard good things. It is card and dice based, plastic minis, with different roles like Tank, Scorer, Ranged, Close Combat. There are some metagame things, like Wild Bill as a gambler can mess with your cards, which seems like a Malifaux type thing to me. It seems well thought out, and will not take staff resources from Infinity: they hired a new team of people just for Aristeia

>Would people want to see a image gallery?
Is that a trick question?

>they hired a new team of people just for Aristeia
Aaand I almost got into it. Now I'm skeptical again. Oh well, I'll get the starter, if it's bad I'll shit on it from orbit and move on.

>Would people want to see a image gallery?
Are PanO players entitled manchildren?