Quicker and easier to make than old Marines

>quicker and easier to make than old Marines
>more genetically stable and more resistant/resilient to the touch of the Immaterium
>superior performance/quality soldier

Old Marines will be extinct within 2 Editions and the new chapter standard will be 5000-1000 marines

But the Reverse Ninjitsu trope will take effect and they will die by the hundreds to the most petty and mundane shit like their 30k counterparts.

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CSM Primaris Luna Wolves fucking when?

Would prefer Loyalist Luna Wolves instead and to watch them shit on the Black Legion.

>Old Marine Fags

Watch is happen, just watch it fucking happen as stubborn neckbeards hold onto their old Marines stating they are better because "reason".

>easier to make
>more resistant to corruption

You wot m8

Plus they are roughly as good as old marines and they loose a lot of the benefits of old marines(being able to wear other power armor marks)

They are just an alternative type of marine, they aren't replacing anything

My local store manager said when he was briefed on 8th one of the things they said about primaris is they get all this bonus shit "at a cost". Everyone then asked "whats the cost" and GW said they weren't going to reveal it yet.
So there will be a bit of a twist or something, but whether its big or minor who knows.

>they aren't replacing anything
You don't even believe in what you're saying.

I'm willing to bet forge world will still have the alternate power armor marines even if they replace all the marines

>But the Reverse Ninjitsu trope will take effect and they will die by the hundreds to the most petty and mundane shit like their 30k counterparts.
Hold on to your butts gue'la

>Plus they are roughly as good as old marines

Dark Imperium novel disagrees manlet

6 3
Not likely

I just love the old models that have a bunch of character, and being tall on a battlefield isn't necessarily a advantage

They have to have them win in dark imperium to hype them up, in a nonbiased book they would perform as well as old marines

Primaris are superior in every single way. There is nothing a short stack can do better than a Primaris. Small marines are shorter, weaker, and have worse gear.

It's probably some dumb-ass shit like their armor+weapons must be made on mars, which fluffwise means it's pretty hard on them but mechanically amounts to piss-all

>Worse gear

Wat about the grey knights?

Well, they'd be Loyalist at first...

>marinelets
>when will they ever learn

what about sleathery

Are you surprised? How else are they going to sell all their old players brand new armies?

>the fluff is biased so it doesn't count

They're stronger and have Wolverine-healing. They're functionally equal or better in every way that counts.

You do have a point. They can replace Ratlings

You think they are going to have them get the crap beat out of them in the first book they appear in

>literally better at everything
>create entire new chapters
>initial amount sounds HH legion strong

This is like saying a conscript beats a veteran, a grot beats one of the boyz or a fire warrior beats an ethereal (I could go on)
Use common sense pls, let got of the past and embrace the new for the one time the imperium is actually using something innovative that hasnt been seen or gathered dust for millenina

I love how in the recent Alpha Legion book, even the Chaos Marines are like "what the fuck. they're a perversion of the emperor's most perfect works! abomination!"

It's like, EVERYONE but Cawl things they are heretical as fuck. Even Gulliman.

>gone full heretic
>you never go full heretic

but then again, GW will probably make some bullshit twist saying chaos had somehow put a backdoor on primaris marines' genetics and will kill most of them or turn them to chaos

>or they'll keep marysue-ing like always

...

Reminder that they're not actually taller.
Not in the fluff, not in the art.
It's just the models.
6'10

>being tall on a battlefield isn't necessarily a advantage
In 40k, the taller you are, the more powerful you are, full stop.

8'00

manlet

Actually, they are. There's a part in Dark Imperium where a Primaris marine towers over a Plague Marine.

...

Does anyone ever get the feeling that 40k is DBZ for the kids that hated anime?

Which Book ?
i haven't been following wh40k book releases for quite a while

Standard marines dwarf chaoslets too so what's new there?

>Alpha
>Chaos

mediafire.com/file/c2ohg8m31660g7g/Shroud-of-Night.epub

Alpha Legion infiltrate a Hive City defended by Sisters, Guard, and Fists... while the hive is being invaded by Khornite nut cases.

Spoilers:
Khornite Warlord rams his fucking battleship into the hive in order to bypass their defenses. BLOOD FOR THE BLOOD GOD.

The Sons of Horus followed him into treachery. The Luna Wolves have ever stood firm beside the Imperium

Sigmarines in space are boring as fuck. They have zero customizability. Every marinelet can do at least two different things well. Every single one. and they can ride in a half dozen transports which also change up how they're used.

>scouts can snipe, camp mid with bolters, or rush with shotties and knives
>assaults can run eviscerators for AT, or flamers for infantry
>devs can choose from six different weapons, all which have different tactics
>tacs, the blandest of the bunch, can take two weapon options to specialize slightly
>bikes can take two weapon options, plus a combi, plus an attack bike
>etc

nuMarines do one thing, and any options they have are totally superfluous. Hellblasters have 3 plasmas, intercessors have 2 bolters, agressors have spammable S4 shots or another flavor of spammable S4 shots.

And all they can ride in is a fisher price land raider. No pods, no rhinos, no planes, no forgeworld transports. Nothing. They can't even ride fucking mastodons, which can carry dreadnoughts.

What's fun about 40k is the tactics. Finding novel ways to combine units or use them in unexpected ways. With Primaris there's none of that. They can be used one way, every game they will perform exactly the same. You can't run them in different transports, you can't run them with different weapons, nothing. All you do is waddle them up, and roll dice.

If you like this shit you might as well use power points and wear white sneakers.

>40k
>tactics
>fun because of tactics

>in a nonbiased book they would perform as well as old marines

the entire FUCKING POINT of primaris marines is that they're better than regular marines

Primaris have options.
Intercessors have three types of rifle that change up how they play.
Hellblasters have three types of plasma that do similar.
Inceptors can go plasma or bolter.
Aggressors flamers or guns.
Reivers knife and or carbine.

They only have one transport but it's not like they're going to stop there.

You know, I'd laugh my ass off if they ever had a book where the enemy were all bunkered down in tunnels with only 6ft ceilings.

I like the idea of ranged attack assault marines, but holy shit these Inceptor models are fucking terrible looking.

Even the old Rogue Trader marines were much better looking.

That fucking hood is so stupid, it's like they're wearing a helmet on ANOTHER helmet.
Then there's that fucking tiny gunshields on their pistols. That ain't gonna protect shit.
And don't get me started on those stupid bobsled shoes...

GW should have just copied the looks of the Starcraft Reapers instead.

You mean besides carrying man-portable anti-vehicle weaponry which doesn't force the user to be up-close, using transports that don't cost an arm and a leg apiece, and using Terminator Armor?

Primaris marines makes no sense.

Space marines are already super soldiers created by the Emprah.

And now they have super duper space marines created by a son of the emperor?

>Intercessors have three types of rifle that change up how they play.
Same role, different range

>Hellblasters have three types of plasma that do similar.
Same role, different range

>Inceptors can go plasma or bolter.
Fewer options than basically any marinelet. There's no reason GW couldn't give them melta, or grav as well.

>Aggressors flamers or guns.
Same role different range. S4 shots at 18", or possibly more S4 shots at 8" range. And they get missile launchers which are, whoa, even more S4 shots.

>Reivers knife and or carbine.
Again, fewer options than their manlet equivalent, scouts.

And for everyone there's no options for combi weapons or melee weapons on sarges. Intercessors get what, a power sword and that's it? And BA and SW can't even use it.

As for the transport I have no fucking clue how you can rationalize that one. Crunch wise there's no good reason that they couldn't've just made primaris marines bulky. Fluffwise there's no good reason that Primaris marines would refuse to ride in every single one of the chapters vehicles except the one designed by Fluffsmasher Cawl.

It's clear as day it's blatant bait to make you buy all new transports for your all new models. GW is bending SM players over for a good fucking because they know you'll take it gleefully.

So... How do they reload?

>short stack
>marines you have 2 options
>join the primaris program
>or be converted into short stack atendant girls

They aren't better

Not in mechanics

They are just different.

Nobody reloads in 40k. You ever notice how just about nobody has any magazine pouches on them?

If you ignore points cost then Primaris are way better.

>enoying any 40k fluff past the Rogue Trader era

Pleb as hell.

Barely. The options are only marginal changes over the initial profile for the Intercessors and Hellblasters, and in every case they have no counters whatsoever for long-ranged units and heavy vehicles. The former can take them out before the Intercessors can get into rapid fire range, and the latter won't be threatened by anything other than overcharged hellblaster fire, which is risky in itself seeing that Gets Hot! is now an auto-kill. As said, the Aggressors' options are similarly interchangeable; the range and number of shots they fire may be different, but they share a strict anti-light infantry role with no way to take on other effects. Face it, Primaris Marines are basically Aspect Warriors with power armor.

And that's not even getting into the matter of their lack of dedicated melee units- the Reivers' combat blades are just chainswords with a new name, and the Aggressors only hit with their power fists on a 4+. Doesn't help that a grand total of zero Primaris units have an armor save of 2+, so the common power weapons will cancel most of their saves.

Well yea, but but could come down to not wanting to clut the mini (Hah, as if with how GW does things now a days).
But atleast with most models its possible, always wondered the same thing with Terminators.

How do they reload their weapon?

Would fucking kill for the living for the Luna Wolves to make some sort of comeback into the current 40k. I know the chances of that happening are pants on head retarded small, but i would kill for the dead for them to regain a name in the current setting to escape being just a legacy legion from the Great Crusade.

Any other Best Wolves here?

If you ignore point costs necron immortals are way better

Transports, tons of options, smaller.

Just fluff a chapter that totally isn't the luna wolves.

>Who's your primarch?
>uhhhhhhhh

Only if you have an assload of Devastators with lascannons nearby to compensate for their near-complete inability to harm vehicles outside of punching distance. Sure, hellblasters could fill that role if they weren't so expensive, short-ranged for that role, and capable of doing 2 damage per shot at most.

Why? They never exsisted beyond being who the Black Legion were. They have no personality and no role in the setting.

Hey dumbass, you realize they're adding intercessor upgrade kits that give them better versions of Marinelet tactical squad/devastator squad weapons right?

Marinelets are getting squatted, so are Chaos Marinelets.
GW are being fucking stupid again and destroying the whole point of 40K by turning it into a Nobledark Chad Vs Chad wank fest.

>But the Reverse Ninjitsu trope will take effect and they will die by the hundreds to the most petty and mundane shit like their 30k counterparts.
Pretty much my issues with 30K... not like 40K Marines are that more resilient.

Yea but they cost more

Marines have the game balanced against them, if I wanted a low model army I'd play grey knights/custodieans

>Hey dumbass, you realize they're adding intercessor upgrade kits that give them better versions of Marinelet tactical squad/devastator squad weapons right?
[Citation Needed]

Also anyone who bought the Codex gets double fucked. Well done GW.

that reason is they were already bought. I still play 3rd edition, because I don't feel like buying new more expensive rules and codex.

>wanting more grimderp
I was getting tired of the setting, this actually has me feeling invested again

>Who's your primarch?
>uhhhhhhhh
>Pulls a Dark Angel
On another note, someone mentioned a cool idea could be that any loyalist legion, possibly be one of the one's the Luna Wolves/Horus were close with could take a surviving band of loyalist under their wings or something, or they could have found sanctuary with a Rouge Trader group or something

Or you know, Cawl could have just said "fuck it, lets use the arch-traitors gene-seed, absolutely nothing will go wrong"

Not sure if you've read the Initial HH Trilogy or any of Forge Worlds books on the HH, but they do actually have a fair amount of character and personality

We already know what they are from the codex, and GW also confirmed what they were. Intercessors get auto bolt rifles and stalker bolt rifles; the first is Assault 2 but goes down to AP 0 and 24", and the latter is AP-2 and 36" but is Heavy 1. Neither of those changes its role from being strict anti-infantry reliant on bolter equivalents. The closest hing they get to a heavy weapon is a grenade launcher that makes frag and krak grenades 30" in range...but they're still just frag and krak grenades. Against heavy infantry and vehicles, they're a bad joke.

Hellblasters are the same, they get an assault version of the plasma incinerator with lower strength and range and a heavy version with fewer shots in exchange for a slight range boost and one whole point of strength which in most cases will mean fuck all. Like I said, they're Space Marines pretending to be Aspect Warriors and suffer from the same crippling overspecialization. Those Marinelets on the other hand can actually handle more than one type of target at once, something I've yet to see any Primaris do.

You should look at their website, it would've told you that the "new" options already had rules in the codex.

>Not sure if you've read the Initial HH Trilogy or any of Forge Worlds books on the HH, but they do actually have a fair amount of character and personality

No, they're super generic. They only get a sniff of personality once they become the Sons of Horus and embrace their gang roots.

>be Space wolf player
>Primaris are basically worse than even Grey hunters

Unless they release Primaris Grey Hunters and Primaris Long Fangs, they're basically just shitty versions of everything we have.

>You should look at their website, it would've told you that the "new" options already had rules in the codex.
I was talking about
Trying to imply that intercessors are getting special weapon kits. If they are (they aren't) anyone who bought the codex would get fucked.

I like how even the writers capitalized on the fact that GW just couldn't introduce a new standard and felt the need to go overboard. There could have been a middle ground were things were true scaled, but instead they went with "muh tougher" marines that they'll somehow end up pushing as the norm in a couple of years. That or the highly unlikely fact that they have an actual true scale marine (extended legs and more gear) lying around.

To continue:
>Intercessors: Only 2 attacks in melee, -1 AP and longer RF range doesn't justify the points hike compared to tacticals, which can also take heavy and special weapons to deal with the many things bolters will have trouble hurting. Anything with better than a 5+ has a good chance of making their saves.
>Inceptors: Small unit size, assault bolters and plasma exterminators only slightly outrange pistols, and the latter is d3 shots so it may very well end up being little better than a pistol. -1 penalty to fire when advancing means those shots will only hit on a 4+ on most cases, and when you're in range to fire them odds are you'll have been in range of a lot of other guns for a while. Also crap in melee, pseudo-HoW notwithstanding. As a flying unit, anti-air weapons fuck their shit up.
>Hellblasters: God help you if you fight anyone who can impose penalties to hit on you, because even a -1 means you have a 1/3 chance of blowing themselves up. S7 is mediocre against most targets compared to S6 and S8, and due to how the Assault rule works you can't use the main reason to take the assault plasma incinerator without blowing yourself on less than a 3+; even having a captain around won't mitigate that since you can't reroll the 2. A given shot will deal 2 damage at most, so even a full squad rapid-firing their plasma incinerators isn't even guaranteed to bring a Rhino down to half health, let alone any other vehicle.
>Reivers are also anti-infantry, and despite being the melee specialists they've got nothing better than chainswords. Shock Grenades can mitigate overwatch, but it doesn't help at all against other melee units.

(cont'd)

Post your face when primarislets can't ride a bike

>Can't ride in a Rhino
>Edition makes Rhinos Awesome.

>Aggressors have nothing with a range longer than 18", and all their guns are AP0; that means they're forced to go into melee to have a passable chance of hurting MEQs and TEQs, and even then they hit on 4+ and are likely to be outnumbered. The random values of the fragstorm grenade launchers and flamestorm gauntlets mean they have a risk of doing a pitiful number of shots.
>All of the above save for the Reivers and Inceptors are unable to take most transports save for Thunderhawks and the Repulsor. The former is a FW LoW, and the latter is as expensive as a Land Raider, but with the armor save of a Rhino. All of its unnecessarily large number of anti-infantry weapons are unable to hit past 36", leaving it vulnerable to units like Lascannon Devastators. In fact, it's vulnerable at long range in general since half of its anti-vehicle options can't shoot further than 24".

Instead, they get the Repulsor, and you can see above for the flaws there. I mean, what can you expect from a tank that uses a HEAVY STUBBER of all things as one of its guns and is outranged by just about every other tank in the Codex? The thing got the vanilla LR's schizophrenia amplified a dozen times over while packing half as many effective options.

Assuming then that you didn't read Forge Worlds stuff, and as for the ganger aspect, FW does point out that the gang roots did take hold to an extent as the Luna Wolves. Skull/trophy taking, dipping said skulls in gold, armor markings/gang signs, Loose/Fluid Legion structure, distinct tactics...

I think design wise they suffer from the lack of "insert fairly well known culture or theme in space", but i know people have given them fair comparisons to the Roman conquered Germanic tribes.

>Jet bikes for Primaris within the coming year?

But seriously, the only primaris model I like are the basic intercessor squads. The armor looks nice, and the rules are fairly nice, but other than that, fucking hate gravis armor, and the repulsor looks fucking stupid with all the guns it has on it.
Really wanted to make a true scale army but then 8th came around with a good model for it but can't because rulesGuess i'll use them as true scale in 30k then

>those power stances between primaris and normal marine

I'm dying, I need to see a primaris-marinelet version of the chad-virgin meme

Always hated the retarded power stance marines do in their art.

It's like they are trying to do a split. Why GW draws them like that is beyond me.

What's the most rage inducing thing I could do with primaris marines? Bonus points for subtlety

>People want Squats back
>GW compromises and gives fans Squats by making Primaris Marines

Clever

>quicker and easier to make

Are they? I thiught cawl added on to the SM process, not cut some of it out...

Paint them almost exactly like another famous chapter but change name and iconography enough to claim they are a different chapter
>Vltimarines
>Empireal fists
>Solarmanders
>White stars
>Reaving guard
>Spice n wolf
>Orion hands
>Dark angers
>Brood angels
>Black temporals

Perhaps he's just Iron Warrior-ing it and throwing an unending tide of bodies into the processor and sending out whatever ones adapt to the implants the fastest.

Iron Warriors are truly the most retarded traitor legion

The same could work with the using the traitors names, colours and icons
>Bark legion
>World bearers
>Word haters
>Knight lords
>Ion warriors
>Half legion
>Deaf guard
>Emberal children
>Thousands suns
>Crosshairs

>>Red crosshairs

Yeah the way their head is like encompased in a hood makes them look immobile.

Strait laced mythical horse iconography, realistic looking unicorns and pegasi, pulled right off of fantasy figures if possible. As an Homage to Brettonia

>neckbeards hold onto their old Marines stating they are better because "reason".
You know I see a lot less people like this than people like you who say stuff like this.

I love the new primaris models but i think they should have just been new models to replace older space marines. The whole lore behind them seems shite.

>t. Manlet

>mfw they get all the vehicles in a years time and your manlets are turned into expensive knickknacks

>power stance

Legs shoulder wide, arms at the side?

>That ain't gonna protect shit

It will the gun.

You think those shields they put on old artillery pieces were there to protect the crew?

The gunshields are recoil absorbing grav-plates you mong. At least complain about the actual shitty parts of the model instead of just sperging out.

Shh, Cawl might hear you
Also, absolutely hysterical

>they loose a lot of the benefits of old marines(being able to wear other power armor marks)
>Implying mark X isn't the only power armour worth wearing
>Implying terminator armour isn't too much for manlets and fits like a glove to chadmarines
Go be manlet somewhere else

>recoil absorbing grav plates on a gun
That's either the dumbest or the most genius thing I've heard today

>Implying chads won't force tau into closed borders seclusionist Japanese weebs
user please