Paizo Games General /pgg/

Paizo Games General /pgg/ (also /pfg/)

How often does your group recognize your cropped character portrait?

/pfg/ Link Repository (Pathfinder): pastebin.com/JLu5xXML
/sfg/ Link Repository (Starfinder): pastebin.com/3GfJKi0y
Current Playtests: pastebin.com/quSzkadj

Old Thread:

What kind of programs are good for making tokens? Preferably circular ones.

I've never used anything cropped for reasons beyond not liking the outfit, so never?
tokentools.

Should a ranged operative (ghost) with pre-racial Dexterity 16 have pre-racial Constitution 14 to help them survive, or a pre-racial Intelligence 14 to assist with their skills? The character starts at 1st-level and will probably never see 2nd-level.

Hit Points are much more difficult to replenish than Stamina Points, and while Starfinder characters have plenty of Stamina Points at 2nd-level onwards, 1st-level still looks to be a "rusty dagger shanktown." A CR 1/3 space goblin from First Contact still deals 1d4 damage with its attacks, which can be dicey against an operative with only Constitution 10, right?

>circular
I like to use GIMP, just make a circle over the bit you want and trace to selection with a six pixel border, and delete the bit outside that.

...

You don't know how happy this makes me.

Whoops that was for

Resolve is the new death stat so max key ability score is probably the most important stat to have maxed for numerous reasons. Dex is AC, reflex, resolve, attack, some skills, and DC's for certain things.

That said I'd say each character has their role so if you need to be the skill wizard then you need int. Operative probably shouldn't be face tanking damage, especially with the largest multi attack later and default sniper rifle usage.

Well, I'll assume you're human so you'd have 6SP/10HP at 10CON, 7SP/10HP at 12CON and 8SP/10HP at 14CON. So it doesn't really matter, I'd go with the Int.

Yeah, that was me.

So how important are pilots going to be? Is your group fucked if no one picked the pilot theme, or a Dex class?

'pre-racial' is meaningless; point buy starts after you add your racial and theme bonus.

If you're a spaceship-centered campaign? Pretty fucked. If not? Not that bad

It is just me or is the Mechanic's Control Net really kinda mediocre? You have to divide up your mechanic level for it and both Exocortex and Drones really want the full value to stay competitive so you likely won't use the ability at all.

Spirit Circle.
It's about a necromancer trying *really hard* to avoid character development.

Almost as hard as your attempts to avoid learning proper reverse image searching.

I tried google, tineye, and yandex, none of them worked ;w;

>Operative probably shouldn't be face tanking damage, especially with the largest multi attack later and default sniper rifle usage.

The problem with the operative's trick attack is that you must move (or choose not to move), and *then* make an attack. A ranged operative *cannot* shoot, then move into cover. That is why I worry that a ranged operative might not be as safe as one might otherwise assume for a ranged character.

>'pre-racial' is meaningless; point buy starts after you add your racial and theme bonus.

Pre-racial still matters in the sense that the only point-buy is a paltry 10.

In other words, if you are playing, say, an android operative, you are probably looking at:

A. Strength 10, Dexterity 18, Constitution 14, Intelligence 12, Wisdom 10, Charisma 8, with a +1 somewhere.

OR

B. Strength 10, Dexterity 18, Constitution 10, Intelligence 16, Wisdom 10, Charisma 8, with a +1 somewhere.

This is proving to be a difficult decision.

Longsword or Bastard sword?

Bastard, because it's cooler.

If you can one-hand a bastard sword, use it. If not, then a longsword... or scimitar or something else you can go crit-fishing with.

Anyone have images for starfinder weapons?

>The problem with the operative's trick attack is that you must move (or choose not to move), and *then* make an attack. A ranged operative *cannot* shoot, then move into cover. That is why I worry that a ranged operative might not be as safe as one might otherwise assume for a ranged character.

That problem can be fixed with the spring attack or shot on the run feats. Not optimal, but it's there. Also why wouldn't you move into cover then shoot?

I'd go for the con, since you DO have other people to take up skills you don't have, and you'll still have at least 9, since you can't dump stats and the lowest int you'll get is 8. I really don't think the other party members can't pick up a bit of slack.

How good is the Bec de Corbin?

aaaaaa I want to be in an unrequited love in space!

You put your +1 on your 18 / 20 stat, because then you can boost it with your level 5 ASI on top of your weak stat.

>That problem can be fixed with the spring attack or shot on the run feats. Not optimal, but it's there.
Feat prerequisites and base attack bonus prerequisites place Shot on the Run and Spring Attack well out of the reach of low-level operatives, let alone a 1st-level operative.

>Also why wouldn't you move into cover then shoot?
Presumably because that would make your own attacks suffer from cover.

Is that actually legal under the point-buy rules?

No, cap for chargen is 18.

Theme modifiers, like race modifiers, are also applied before point buy.

>Solarion that acts so Chuuni, they're an icon
Would it work?

>cap for chargen
My base IS 16 / 18, then you stack on +2 from race and +1 from theme.

>and they suck at fighting compared to a soldier

Solarians BTFO.

Less BTFO than envoys ;_;

>Thinking space love goes unrequited

You fool!

It's not a base restriction. It's a total restriction.

wat
That's so dumb.

Trick attack is a full action that allows you the option of moving before the attack. Those feats are also full actions, and can't be used with trick attack.

So. Very rarely. The thumbnail. Will get results that the full image won't.
Very rarely. Generally. It gives garbage.

Next time, make sure the filename doesn't end in s.


>tineye 2nd
In order of desperation, I do

iqdb (because it generates links) > saucenao (if I think it's porn) > google > yandex > saucenao (if I don't) > bingbing > image raider > tineye

After each failed search, change the keywords (if applicable) to the filename or any character names you see.
If none of that works, run through the searches again using the thumbnail.
*Then* you moan.

Congratulations! You're now qualified to browse /a/

It makes more races competent within more classes.

Oh nvm I'm dumb

I mean, the aim is more rounded characters, I guess. It's not like /pgg/ isn't going to houserule that away and increase the point buy anyway.

Not really. It's designed to make it less required to match the perfect race and theme with classes.

I'd have personally stripped stats from classes/themes (And just given the races another ability that's not stat related) but it looks like it might work.

I mean if that's what they're going for then why have racial modifiers at all if you can't be better than someone because your racial average is just better

How importants are spaceships going to be, though?

Is it like many other systems, where they're at most an afterthought in practice despite what the game advertises - an afterthought oft avoided like the plague by most groups?

Well, there can be a 4 point difference between the 2. It makes it easier to max an ability score for a race with an affinity for the class than one that sucks naturally at it. Coming into the class with an 8 means all 10 points going to your key stat if you want it maxed. Coming in with 12 means 4 points to toss around somewhere else. There's still an opportunity cost to being a race that isn't great for a specific class.

Your image has me planning to stay up all night for Leakanon to post weapons and armor so I can get Power Armor info.

I mean I guess but it just doesn't make sense to me that there's no such thing as say a Vesk that's just plain stronger than Shirrin, because their racial average is higher and their curve isn't any taller.

It'll depend largely on the campaign. If a GM likes ships, they'll feature them more heavily. If they don't, they won't. Some games might take place on stations or single planets. It's really dependent, so it's hard to give a meaningful answer.

It'll likely get houseruled or missed by GMs enough, but that's a fair criticism.

It makes game reason, as it widens up the PC options. Otherwise you'll get 'X should not ever be Y class'.

I'd have preferred if they'd scrapped racial stats in general though (If you want a racial to be strong, give it a bonus to carrying capacity or an agile race some bonus move speed)

dumb feat idea time
>X times per day, before performing any action that would require a d20 roll, you can choose any number between 2 and 19
>If you do, that number now acts as 20 for the purpose of critical hits, feat activations and other such events, while the actual 20 loses them
>For everything else, the chosen number still counts as that number, with 20 only being the highest possible roll
>maybe some other luck related benefit idk

Only works if you've a 20 crit range. Is this supposed to be for Starfinder? I don't know how crit range works there.

You're stupid but I'll explain it to you. Race modifiers still matter if you want to push your optimization all the way, but it isn't crippling to play a role without the appropriate modifiers anymore due to how attributes work.

To hit 18 STR for say, a soldier, a Ysoki would have to invest all 10 points to make 18/12/10/12/10/10, disregarding themes. A Vesk would spend 6 points to have 18/10/12/8/10/10, which is a better spread due to distribution and gives him some extra points to work with. The Vesk is more optimized, but the Ysoki can still perform the role and have some small advantages due to his individual spread.

Also keeping in mind that scores 16 and lesser increase by 2, making yourself marginally weaker at certain ranges can give you a lot more versatility to work with. It's easy to justify 16 starting in things since you'll be caught up to an 18 start between 5 and 10, with better distribution on other scores.

Oh, sorry. I didn't ask if you wanted actual feedback or if you were just posting for shiggles. That was rude of me.

...why?

kinda fucking around, kinda tempted to get my gm to houserule it in, so i was wondering how good it'd be
also pf, i didn't notice starfinder was out

It's not, officially speaking, but I think the preorder folks got their early copies, and there's been information in the threads courtesy of the local leakanon.

>Race modifiers still matter if you want to push your optimization all the way
That's not what I'm saying and I know about the math, I'm saying that it's weird how you have Vesk, on average much stronger than Shirrin, but there is no such thing as a Vesk who is simply stronger than ANY Shirrin, despite the fact that it's literally the same distribution curve but translated four units to the right.

It only really works for 20 crit range, and it doesn't actually increase your crit range. It... does do weird things if you pick something low, though. A natural 20 is a hit. If you move that to 2, which would normally miss, you suddenly hit on anything that isn't a 1, even if you don't necessarily crit. It has potential to be very powerful if you just choose the highest number you can roll and still miss, since this now becomes a potential crit and a guaranteed hit, acting as Weapon Focus, in a way.

>ysoki
>small advantages

Like fucking what? Shit race, shit stats.

Question on Resolve:
How limiting is it to class abilities and characters in general?

Is this a universal per-character combination of fate points and smites/day, or is it limited to recovering only truly special abilities and effects?

Oh I see, in that case I was stupid then.

That is pretty weird yeah, hadn't thought about that. Though I gotta say that I much prefer this system to the one in Pathfinder. Simulationist is the worst design mindset.

>but the Ysoki can still perform the role and have some small advantages due to his individual spread.
The Ysoki spread is almost strictly inferior, becaus you'd have 18 / 14 / 12 / 8 / 10 / 10 on the Vesk.

Oh, actually, no. Well, it depends on the wording. If it counts as a 20 for critical hits, it may not count as a natural 20 for the sake of auto-hitting. In that case, it's a waste. It doesn't increase your chance of critting, so it's a waste of a feat.

Yeah, the feats specifically call out that it works with trick attack

>Not wanting skill points and grenades in your mouth

>le mouth pouch memes
I mean I GUESS if you're fucking naked all the time in Starfinder for some reason or backpacks spontaneously combust or there's literally no such thing as a Bag of Holding / Handy Haver it might be important?

That's already a trait, albeit one with a racial prereq for some reason, and 1/day usage:
http//www.d20pfsrd.com/traits/race-traits/numerological-gift-dhampir-ru-shi/

Is the feat supposed to be "Spray Cover" or am I missing something?

Probably
Spry is an actual word, but it doesn't make any sense here - it means lively (as in, a spry old chap).

It also means 'active' - and you're using your Covering Fire to give an ally a bonus to movement, thus making them more active and lively.

I'm fairly sure that's a terrible misuse of the word if that's what's trying to be communicated.

No, Spry is the right word, it gives acrobatics bonuses so its agile/nimble cover.

Do we know what covering fire does yet?

It's probably a combat manuever.

Nah, Improved Combat Maneuver doesn't mention it.

>weapon focus STILL doesn't get applied to weapon groups
>versatile focus actually being a feat
Taxes begone

And yet acquiring Spring Attack and/or Shot on the Run is terribly inconvenient for a 3/4 BAB class, given the Mobility prerequisite and the BAB +4 prerequisite.

One thing I will never understand about the /pfg/ community is the players You know who you are who go to the trouble of applying to games, accept invitations to those games, and then spend day after day showing nothing but contempt for Pathfinder, their fellow players, and the GM's attempts to engage them. Did you never grow out of the need to feel like the smartest kid in the room? Do you think it's going to make you more popular the more you shit on people?

It is, though.

Are there any ways to get extra class skills in Starfinder? I'd like to get Stealth on my Mechanic.

You're welcome

I'm wondering if small creatures still get +1ATK/AC and +4 to stealth. At least they get the full 30ft move speed.

A lot of abilities do run off of resolve points depending on the class.

I said it was an option, not that it was a great one.

Skill synergy feat will give you 2 skills as class skills or two class skills you already have a +2

Why, oh why do space goblins have superior point-buy to the core races?

Space goblins have +4 Dexterity and -1 Charisma. This means that a space goblin, say, operative can have Strength 10, Dexterity 18, Constitution 10, Intelligence 16, Wisdom 10, Charisma 10, which is actually a smidge better than the core races.

For that matter, a space goblin's racial abilities are on par with a halfling's, which are in turn superior to an ysoki's.

Since when were goblins of superior stock to core races?

Aid another for AC at a range. Harrying fire is aid another for attack bonuses.

A reminder that the OP has more Starfinder information so you can stop wasting dumps on stuff like chargen that we already know about.

If you have a good GM, you'll still be subject to the galactic-wide social contempt for Goblins wherever you go unless you do something incredible enough to warrent exception. If you have a shit GM, goblins are the master race for non-CHA classes (both of which suck anyways in Starfinder).

>Space goblins have +4 Dexterity and -1 Charisma.

Read the "Aliens as PCs" section again, the -1 becomes -2. Also things may have changed from First Contact, we won't really know till Alien Archive is out.

Right. Thanks.

The mechanic is in a weird place with skills, it feels like it needed a few more class skills for options. Being Int primary and having only 8 class skills it means that most mechanics will have 'All of them' rather than being choices unless they want multiple professions as they get the +4 from 18 int.

C'mon user, don't do that to me.

Are any classes worth multiclassing 1-2 levels in?

FUCKING YESSSS!!!! Leakanon for galatic president!

Also, linking to previous dump

>Read the "Aliens as PCs" section again, the -1 becomes -2.

This applies only to conversions towards Pathfinder.

Starfinder space goblins legitimately have only -1 Charisma.

It begins! :D

One level in envoy gets your party a +2 initiative bonus, or a +1 morale bonus to attack, probably some other okay improvisations around.

>BLEASE LEAK B0SS
>BLEASE

...

You're too kind. You should stop, leave the general hanging until the PDF is done. It'll be funny.

>bitcoin sticks are the currency of the future

...

All of the races in First Contact have a similar point spread, so it'll likely be changed in the actual bestiary to match the book.