(Serious question)

(Serious question)

What is happening to the GW?

I stopped following WFB once they've decided to destroy the world, and I decided that they went full retard so much they won't ever be able to turn normal again.

Are they good now?

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icv2.com/articles/markets/view/38061/top-5-non-collectible-miniature-games-spring-2017
twitter.com/AnonBabble

They might be doing good but they have lost their soul.

>lost their soul
Please...

Can confirm they have lost their soul. If you liked the old aesthetic be wary.

They replaced the guy who was going full retard with someone more similar to the old GW. But old GW is still gone for good, they are a business now.

Their stock is up on rumors they're going to be bought out soon. Possibly a larger toy/gaming company

>source: your ass

These /a/ guys rollin in makin calls just like their weeb protagonists.

> soul
>corporate and publicly traded
Pick one.

If that's your definition "old GW" went away in 2004.

I know, it hurts but its true.

They downsized all their stores and closed a shit ton of locations. Closed their american department and downscaled a lot of side projects.
Also they sold a lot of game licensing this quarter. Shit even Iello got the license for a warhammer heroes of normandie clone.

Obviously that'll give them a upswing.

They've been closing stores since 2012 and during the worst years of the company. Stop pretending like the real money maker isn't all those 30k plastic box sets and super savings campaign boxes that morons completely bought out.

The downsizing was already factored in previous financials from previous years. This spike is due to increased sales as per their official public financial disclosures. And it doesn't even include any sales of 8th ed. 40k.

bump

Will they ever unfuck WHFB now that it does very well in Total War series?

No, both because of copyrights issues and because going back would leave them with loads of unsellable products two years in advance.

Besides the AoS setting is getting better and they've been listening to criticism.

>Besides the AoS setting is getting better and they've been listening to criticism.

Are they finally shutting the fuck up about how epic everything is and actually focusing on world building? Or is every fight equally epic, all deciding and meaningless at the same time still?

>because of copyrights issues and because going back would leave them with loads of unsellable products two years in advance
What a shame

>Or is every fight equally epic, all deciding and meaningless at the same time still?

Fucking this^^

I literally don't give two shits about the setting and they refuse to give me a reason to, we need less books about murderfuck faction leaders and more stuff about how people live in this bizzarro frankensteinian realm of a whole bunch of random shit sown together with portals like a giant aids quilt.

Kharadron overlords battletomes goes a lot more indepth at the society they represent than other books did.

They also doing maps in a more realistic style that can be pierced together to make larger maps. So far we have a fair bit of Chamon.

>GW gets bought out by Asmodee
>they give the 40k rights back to FFG
>Dark Heresy 3.0 coming in 2018
Please.

AoS still suffers from a completely irrelevant setting. They did really well with the new 40K though.

Long time fans who used to play their games a long time ago are not the people who buy shit from them. Simple as that. AOS is targeted at getting new players for their games not keeping burn out happy.

There's already Wrath & Glory happening.
While it is a new studio, it isn't entirely a new team.
Ross Watson, the lead developer for Rogue Trader and Deathwatch is back

They have a competent CEO who understands in current year you need fan outreach

2012-era GW was 538% shit, now it's 502% shit

Bullshit. Actual GW shareholder here, I'll give you a quick rundown:

>The company got rid of Kirby and replaced him with Rountree.
>Rountree plays the game and knows that a happy player base will result in better sales.
>They introduced various great value boxed sets, brought back specialist games, engaged with the community, made 40k playable again.
>AoS has actually been a big success.
>Sales are up by 50% in the last year, profits have more than doubled.
>Surprise surprise, markets like it when a company posts good results.

It's as simple as that. Record profits equals record share price.

GW produce a niche product with relatively stable returns, the company can literally charge ANY price they want (or need) to keep things stable with out losing large numbers of sales. So are unlikely to get hit hard by external economic factors.

The value of the £ is currently dropping like a rock thanks to the uncertainty over Brexit but uncertainty isn't always a bad thing and neither is low currency value.

The £ drops, GWs shares are cheaper for foreign currency investors. More buyers means the price increases.

Licensing out their properties to vidya is making them bank.

The impact of the falling pound is not actually on GW's share price, so much as on their sales. They're a UK based company which does pretty much all of its manufacturing and development in the UK, but sells the majority of its product in the rest of the world. A weaker pound improves their margins.

Anyway, their annual report takes account of currency fluctuation, and even on that basis sales and profits are way, way up. A currency shift doesn't account for a near quadrupling of share prices in one year.

£7.5 million in the year to may 2017, less than 5% of their overall revenues.

So, recently, there was a change in leadership. The board decided (quite rightly) that Kirbs was a retarded who was driving the company into ruin for fun and profit, and now he's barred from meetings. Rountree is in command now and he seems to be trying his best to fight all the retardation left over from the old regime and keep GW afloat. This has resulted in:

1. Massive downsizing. They're no longer paying for a fuckton of stores.

2. AoS is doing no better than Fantasy, but 40K has had a spike in interest, due to three things: fan-fantasy stuff like Primarch models, actual bargain deals that are somewhat worth it, and the shift to 8th Ed, which while still a pretty terrible game has been memed hard as better due to shifting the balance slightly, so it will be at least a few months before people start whinging about the new OP units.

3. Boardgames. Boardgames are popular right now and GW is capitalizing on that hard.

So basically, no, they're not good. But Rountree has at least made them sane again.

Shh, you are not allowed to point out new 40k and AoS just sell better. It's all thanks to TW:W, and GW will see how wrong they were by dumping WF fans any minute.

WFB fucks all sound like a gf that always had a headache and is now surprised they got dumped.

GW doesn't give out specific sales figures on this stuff.

In comparison to other games, though, AoS is exactly where Fantasy was (i.e. fourth place). There doesn't seem to be much of a difference between the two.

But its going down at fast pace, around 5-15 percent each month.

>Massive downsizing. They're no longer paying for a fuckton of stores.

Kirby was already doing that. The stores were the model that built the company up in the 1990s, but the internet has driven a stake through the heart of that business model, so a lot of their strategy for the last five years or so has involved shutting unprofitable stores. They still cost them a fuckload of money though, retail accounts for 40% of sales and only made £500000 of profits last year. Once you factor in 40% of the £21.6 million of 'other costs' the company has, retail actually represents an £8 million loss.

> But Rountree has at least made them sane again.

I reckon Rountree is trying to recapture the glory days, he's doing a good job. An increase of sales by a third in one year is nothing to sniff at.

>The board decided (quite rightly) that Kirbs was a retarded who was driving the company into ruin for fun and profit, and now he's barred from meetings.

This quote about Kirby from Rountree's statement in the annual report is hilarious:

>Problems will arise if the board allows egos and private agendas to rule. I will do my utmost to ensure that this does not happen, especially in the year when Tom steps down from the board. Thanks Tom.

This. It's the proliferation both of old specialist games and new ones which have made the difference around my neck of the woods - it means that getting engaged with the hobby isn't an all-or-nothing thing where you're either entirely disengaged or you're buying a big massive army and there's no level of engagement in between.

Dropping the "We basically only exist to sell premium minis to collectors" angle and actually making good games again has been key, and AoS has turned around nicely after its disaster of a launch.

I would add to your list that they're doing much better these days at cross-promoting licensors' games, rather than just not mentioning them - the new 40K RPG got a nice mention on the official community site, for instance.

Rountree's course corrections have basically made him the Guilliman of Games Workshop, putting the business back on track after long years in the wilderness.

>I reckon Rountree is trying to recapture the glory days, he's doing a good job. An increase of sales by a third in one year is nothing to sniff at.

I agree.

I'm still of the opinion that, at the moment, nothing GW sells is worth buying. The rules, the miniatures, and the fluff are all getting steadily worse. But I'm cautiously optimistic about Necromunda and I'm hoping Rountree can at some point show the same acumen he's demonstrated in running the business in getting the games and models good again.

>The rules, the miniatures, and the fluff are all getting steadily worse.

The fluff, perhaps, but I can't agree about the other two. Anyway, you sound like one of those people who hasn't bought anything from the company for about a decade. Frankly, they're wasting their time trying to appeal to the likes of you, their current strategy is paying off big time.

Thay won - oppened new market and get new blood in - got rid of old cuck who never play and only theorycraft on internet.

GW is in perfect place now - on top of the box

Not sure about a decade. Probably about five years.

I'm sure the new business model is working for now, but that doesn't mean their products are good. I was actually really looking forward to 8th Ed, as there was a lot of rumbling about how they were going to shift up the mechanics of the game in a big way and really make it more interesting to play. Turns out it's just more of the same but with less interesting options and less interactivity between models, which kind of defeats the purpose of a wargame. It's not even better balanced than previous editions.

I feel like GW will have a brief boost in profits while people are dazzled by the empty hype surrounding 8th Ed, and then things will drop off when everyone realizes that actually the game is still an unbalanced, unplayable mess.

Literally all they need to do to get people like me back is make the game actually good.

>Literally all they need to do to get people like me back is make the game actually good.
>Literally all

Tell me, what would you suggest to achieve this?

>inb4 reintroducing loads of complicated time-consuming rules from 7th

>Frankly, they're wasting their time trying to appeal to the likes of you, their current strategy is paying off big time.

This is the dumbest thing I've ever read.

You really think it wouldn't be in GW's interests to appeal to people who want he game to be good? Most people who play Infinity, or Warmahordes, or Dropzone or whatever would likely be more than ready to shell out on GW if the game wasn't complete dogshit. That's a lot of people.

GW is fixing a lot of its problems. A good portion of its recent success can almost certainly be attributed to the reintroduction of good bargains and a significant decrease in spending of chain stores. Fixing the game itself would only add to these successes.

The kind of people who currently play GW games don't care about rules. If they did, they wouldn't play. Making the game function better wouldn't push away these people, since they clearly don't care about crunch, it'd just bring in/back people who want to play a fun, interesting game.

>It's not even better balanced than previous editions

If you actually believe this you are literally a retard incapable of drinking without drowning. Pic related it's you.

8th balance may not be perfect but it's still miles ahead of previous editions.

>Most people who play Infinity, or Warmahordes, or Dropzone or whatever would likely be more than ready to shell out on GW if the game wasn't complete dogshit.

In my experience those people are in ont of those three categories. Those that play both those games and 40k/Aos which is by far the biggest slice, those that only play those games because 40k is different from what they want (for example those that like skirmish games with at best a dozen models obviously play Infinity, 40k has nothing to do with that), and those that only play those games because they hate GW and must be the contrarians flinging shit everywhere, which you can literally never satisfy and you can bet they would turn against their own game the instant it become "popular".

>That's a lot of people.
Not really.

>Tell me, what would you suggest to achieve this?

The primary thing would be to really balance stuff. The complete disregard for fairness in the design of units has been GW's biggest problem for a while, at least on the design front, and 8th does nothing about this, it just makes new models OP.

Keep the game interactive on a model-to-model basis while either making interactions succinct enough that they can be done quickly, or involving the attention of both players. For example, making WS a fixed roll is retarded, because it reduces the immersion that is essential to a wargame - there are way better ways to simply that process or make it engaging. Sheeit, taking some leads from the LotR would be a great idea on that front.

Allow for a number of options but actually playtest them and balance them. Looking at 8th Ed, it seems to be in an awkward place where it's too simplified and character-less to have the usual appeal of 40K, but not mechanically sound or interesting enough to have appeal as a good game.

They re-aimed their core market from young kids who spend £200 then disappear, to the easily-pleased who will pay £15 for a single monopose character model and £5 for official GW superglue, along with £40 for the rulebook, £25 for the "alliance" book and another £25 for the codex, except half the newer units are in a £20 supplement so they get that too.

GW's strength is that they're big enough to convince customers they are "the hobby" and other wargaming isn't worth your time.

You even see it on Veeky Forums, there was always a level of mild distrust of GW, but now that "nuGW" is around giving us badly-handled releases of Blood Bowl and big Space Marines, there's some that will now actively defend them for hours on here who maybe wouldn't as much before.

Welp, my experience is different. I know almost nobody that plays Infinity and 40K, or Warmahordes and 40K. I know a lot of people who want to, but they want a good game, and GW isn't offering it, so they hold off. A lot of them played 40K once and really like the universe, and would be very much willing to go back if the game sorted itself out.

>and those that only play those games because they hate GW and must be the contrarians flinging shit everywhere

That sounds like internet tribalism talking there. Very few people are willing to invest in a game solely because they don't want to be in the biggest crowd.

>That's a lot of people.
>Not really.

Nigga, just Warmachine - not even Warmahordes - has a bigger playerbase than AoS. If you got those people playing GW that would be a huge boost in sales. And that's just one of these other games. Infinity is pretty huge now, it's just hard to measure for us due to most of its popularity being outside the US.

>I know a lot of people who want to, but they want a good game, and GW isn't offering it, so they hold off. A lot of them played 40K once and really like the universe, and would be very much willing to go back if the game sorted itself out.

I'm in the UK and I'm one of these people. GW seems to be moving towards big plastic kits and "squads" being 3/5 men on 40mm bases. Look what Primarines and Stormcast are like.

Also a lot of the new stuff looks like braindead trash. The modern Design Studio is lucky to be standing on the shoulders of giants.

>Nigga, just Warmachine - not even Warmahordes - has a bigger playerbase than AoS.

Yeah, sure. Sauce please, because if we want to do it anecdotally in my country you have on average the same players in the sunday Aos tournament at the LGFD than you have warmahordes players at the big national tournament.

>Very few people are willing to invest in a game solely because they don't want to be in the biggest crowd.

Are you kidding right? 9th age entire playerbase is made of GW haters.

Not him but AoS has been on the ICv2 top 5 list *once* since release, in 4th place, before dropping out again.

We don't have much to go on, but I'm not seeing any signs the other way, that it's doing very well.

What the fuck are D&D nolzur marvelous minis?

icv2.com/articles/markets/view/38061/top-5-non-collectible-miniature-games-spring-2017

AoS ain't even in the top 5 nigga.

I have no involvement myself, but "haters"? Because they wanted to carry on playing Fantasy?

Seemed more like 8th and End Times were steaming turds if you actually wanted to play a Fantasy wargame and not be involved in some Marvel-style narrative apocalypse, so people wanted to "fix up" Fantasy.

Note that when AoS was in 4th, Warmachine was in 3rd.

Both games appear to have seen a big dip in sales.

No, it's made of people who wanted to keep playing WHFB and decided to fix the problems with 8th Edition.

That's not contrarianism. That's preferring one game over another.

Except for the fact that 9th age took what made 8th the worst edition of warhammer and reinforced them instead of fixing it

Actual fantasy fan just played 6th edition.

No, they didn't replace him. Kirby stepped into a different role, and personally picked Rountree to do his bidding. Newsflash: Kevin Rountree is a fucking accoountant, and has no personality.

The /v/irgin console wars mindset has fully permeated Veeky Forums by now. As with /v/ and pcucks, sonyggers, nintentoddllers, any game you are not playing is full with cucks, faggots and retards.

PP spent the last twelve months setting up rakes and running into them at full speed. They got slightly better, but wargamers are great at carrying a grudge.

MORE 1 YEAR GAINZ THAN SHITCOIN, AMAZON AND APPLE

GW 260% INCREASE!!!!

I've been playing 6th edition since 8th dropped and think that 8th and any derivative of it is dogshit, but don't try to No True Scottsman people that just want to push their retarded hordes around. If it's Leadbelchers perforating Skinks, it's Fantasy to me.

Either way, it's not contrarianism. They just wanted to keep playing the game and that, if GW wasn't going to make new content, they would.

Not immediately jumping on AoS' cock =/= contrarianism.

You're delusional if you think Kirby is gone.

Rountree could give a shit about the games. I've been around him twice.

There's improvements, true enough. However, it's still a business, and they're all about milking the current players for all they're worth, and constantly "recruiting" new suckers to buy their overpriced shit.

Source: I'm a manager.

Yeah, I think there was a bit of bickering and it seemed to harm the whole effort.

That's the problem when someone like GW cocks up a ruleset, it leads to splinter groups and schisms and if anything it hurts the whole "scene" for a game. Like Epic, there's two different "net versions" and even within them there's different groups putting out tournament lists. Blood Bowl on the other hand was very stable for a decade after GW abandoned it first time, even now GW's back the BB tournament community still uses their own rules pack rather than buying into GW's rubbish.

I'm on the Middlehammer FB group and it does seem 6th is the common, whilst in Oldhammer it's 3rd edition Fantasy and 1st edition Rogue Trader for 40k.

>They've been closing stores since 2012

How important are the stores anyways?
Many get stuff from the Internet now right?

A lot of these store are off the beaten path too so its not like they get foot traffic and curious onlookers.

What if each big city had a big Warhammer store, and all the rest got closed down?

Tournament needs could be outsourced to willing third parties.

>The primary thing would be to really balance stuff
8th is the most balanced edition so far, what the fuck are you talking about?

>it just makes new models OP
Are you literally retarded?

>Sheeit, taking some leads from the LotR would be a great idea on that front.
God no, Lotr is a shitty system. If you actually played it, you'd know this.

>For example, making WS a fixed roll is retarded, because it reduces the immersion that is essential to a wargame
So you're just autistic

>Rountree could give a shit about the games. I've been around him twice.

Do tell

>Are they finally shutting the fuck up about how epic everything is and actually focusing on world building?
They are releasing a world/realm guide book somewhere in the next year. New RPG will come as well. Give it a couple years, but Rome wasn't build in a day.

Is everything okay mate? The guy was offering valid criticism and you're just getting angry.

>A lot of these store are off the beaten path too so its not like they get foot traffic and curious onlookers.
Here in Germany almost all GW stores are in some pedestrian zones in the inner city or in busy malls, and recruit a ton of curious kids who got forced on shopping trips with their parents. It's the gamestop principle.

Dunno man. There's a GW store in the capital of my country, in the biggest shopping street of the city. I went there to take a peek outside my usual LGS and it was...pretty much empty, on a saturday afternoon, nontheless. Gramted, I have no idea how many people they usually have, but it felt a bit sad.

Yeah, whenever I walk past my local GW is dead, I have a lot of good memories as a teen there. The one-man shops are good for margins, but the loss of community is a shame.

They've started releasing more games to draw in more people.

You can buy Gangs of Comorragh for about £35 and get some Dark Eldar, or Shadow War Armageddon and a box of your favourite faction, and play a game. AoS allows for smaller battles than Fantasy did, and armies can be combined from models from different factions.

People can buy a box in a LGS out of interest or nostalgia, play a game and find themselves with models; buy a ciuple more boxes and you've got yourself a small army. It's the kind of thing GW used to do in past years but then inexplicably stopped doing.

>8th is the most balanced edition so far

Bro, as far as I can tell it's only slightly superior to 8th in that aspect.

>Are you literally retarded?

Wow grand argument there.

>God no, Lotr is a shitty system. If you actually played it, you'd know this.

There was someone on yesterday saying this. It turned out they knew nothing about LotR. I'm going to assume you're the same sort of shitposter.

>So you're just autistic

Great argument bruh.

0/10 /b/ is to your left.

>tfw used to be a regular at my local GW
>saw the window displays once and fell in love
>started at the Sunday classes, several kids around my age, probably a bit young but we all grew into the hobby together
>three or four full-time staff who were harsh but fair with learning how to paint and the rules and all that, would actually take the piss out of people, like when a kid turned up with a Necron army in car spray gold
>eventually graduated to coming in regularly on a Saturday with the older teens, though Thursday gaming nights were the reserve of "Veterans" so you had to kind of be invited along and be mature
>camaraderie, coach trips to Games Day, tournament and bitz box raid days, all that kind of thing

>walk past these days and it's only open for about 6 hours a day, 5 days a week
>literally dead
>barely any painted miniatures in the one display cabinet left, literally a sprue and clippers and open paint pots to show what the hobby is on one shelf, so inspiring
>just some bored kid who literally doesn't give a shit about the game himself stood at the till, no idea what the fuck the only two pepople in are smashing around on the Realm of Battle table
>didn't know what Fimir were, thought it was non-GW, tried to sell me Silver Tower when popping in for a paint pot

I suspect I'm suffering from rose-tinted glasses but I feel bad for kids now, there's not really anywhere you see them playing 1000 point games with their 1 HQ, 2 Troops and a tank or whatever. The only place you could walk into for a game now would be the local club, but it's mostly adults playing "who can buy the biggest kit" in Horus Heresy or 40k, and since it's not a high street shop you'd have to find out about it for yourself.

>God no, Lotr is a shitty system.

Opinion invalidated.

LotR is by far the best system ever created by GW.

Maybe it's uncharitable from me, but I just can't give a shit about the AoS setting. WFB had all these factions with their motivations and stakes, then it's oops rocks fall everyone dies chaos wins, here have this shiny new setting with the same people plus sigmarines. There's no point to it. All the struggles and motivations of the last one were in vain, entire factions gor fucked over and/or squatted, and now we're expexted to give a shit about the conflict when we know who wins and who loses and where the reset button is already?

Like, take the Lizardmen. Old civilization following the half-forgotten plans of their long-departed gods, superficially primitive but with powerful magic and arcane knowledge, ancient arch enemies of chaos. Come End Times, oh fuck yeah these guys exist, here have the Skaven shoot down a moon because REASONS which fucking kills all of them and the few survivors just fucking give up and pack up and go home. All the lore, all the stakes, all the progress, poof, just like that. And now in AoS they're order daemons or something. Why should we give a fuck? Their story is already over, and it finished ignominously. And this is not even touching Tomb Kings and Brettonia, which commited the sins of being a BBEG candidate that's not Chaos and a human nation that's not as easily copy pasted into the Imperium, respectively.

>valid criticism
he was spewing bullshit
most new models are shit. Primaris suck, for example.
Lotr is a bad system. Half the stats are completely useless. Strength-Defense interaction means that some you have about a 50% chance of paying points for a higher strength value that is completely useless. Ranged combat and cavalry have literally never been balanced and were either useless or broken. Magic has always been broken.
8th is literally the most balanced edition of 40k so far. The only memelists around are Knights and these got nerfed with the initiative nerf, and will suffer further once more armies actually have strategems to spend CP on. Deathstars and such are dead.
WS was completely inconsequential the way it was handled, turning it into a fixed value not only speeds up play but allows easier interactions via special rules or such with it.
Also, player interaction during the enemies turn is a meme and slows games to a crawl. If you're not fielding 300 conscripts or your enemy has ADHD, he will be paying attention anyway.
Complaining about simplification is retarded when the Codices are out and have as much complexity as earlier.

Sure, I enjoy only ever playing 3 armies while the rest are useless and having stats that literally never come up. It's like 7th editions tournament scene all over again!

That's what happens when you walk down the path of appeasing the biggest chaosfags who just want the strongest, evilest and super edgy faction.

>Half the stats are completely useless.

Wew, that's a straight up lie.

>Strength-Defense interaction means that some you have about a 50% chance of paying points for a higher strength value that is completely useless.

You mean sometimes high strength is less useful than other times? Wow, what a nightmare.

>Ranged combat and cavalry have literally never been balanced and were either useless or broken. Magic has always been broken.

Neither of which is true.

You sound far too young to have ever actually played the game.

Eh, I think they may be fudging the numbers on AoS, I see no AoS products in my LGS anymore.

However the improved social media blitz has undoubtably helped GW's image and profitability.

>giving any credit to a ranking which ignores GW own stores and online sales

I mean, it's informative to an extent, but doesn't tell us a great deal. It's hard to figure out how much X-Wing was being sold overall - FFG wasn't a publicly listed company before its takeover, so didn't release any public financial information, let alone a game-by-game breakdown. Now you have to try and wheedle the value it added out of Asmodee's reports, which are a tiny part of a far larger conglomerate. Asmodee went on a proper spending spree, buying seven different games companies including FFG (along stuff like Days of Wonder and Catan...) What we do know is that FFG turned over $30 million in 2013, and that Asmodee's revenues went up by about $200000 after all their acquisitions. That means that FFG must have been turning over a fair bit less than that, and it covers a lot more than X-Wing (Netrunner, about a bajillion board games, various RPGs). Hard to tease any sense out of it.

Could look at it another way, X-wing overtook 40k in the 2016 version of this list, 40k has now grabbed the crown back. We can assume that the two are more or less on level pegging, but that's based on only measuring somewhere between a third and 40% of 40k's sales (which is the proportion that goes through third party retailers). If AoS were, say, 25% of GW's sales, that would mean that it and X-wing both turn over about £37.5 million, while 40k makes £112.5 million. It's likely somewhere in that area.

>He doesn't have marvelous minis
LMAO
I have no fucking idea

>You mean sometimes high strength is less useful than other times? Wow, what a nightmare.
No, I mean in every situation literally half of all strength values will be inconsequential for no reason at all other than badly designed core rules.

>Wew, that's a straight up lie.
Well, you're a straight up moron.

>Neither of which is true.
Cool, I'm sure you can point me to at least three tournament winning lists that actually used mainly cavalry troops then?
Or explain why there was a time when every second competitive army was Bow Elves volleying people to death? And nowadays the only heavy ranged elements used are crossbows?

Oh right you can't, because you're just repeating memes off 1d4chan and don't play the fucking game. It's painfully obvious you're from reddit by the way, how about fucking off there again?

>I'll give you a quick rundown

Now they follow the plans of the slann, their minds altered by azyr granting them to outpredict tzeentch and discover that the mortal realms are extremely important and that the chaos gods are grossly underestimating its importance. They actually have plans to use this vulnerability to end chaos. One such plan involved stealing an outpost of the crystal labyrinth and creating a portal that would allow the slann to invade the most vulnerable section at the core of tzeentch's domain. They are now following their own plans that actual make sense because of azyrs prophetic powers.

Seraphon are not order daemons, they are Azyr Daemons, both expanding what it means to be a daemon and allows for more interesting questions.

Ill give you that point on brettonia and tomb kings since they have been squatted.

>thatsthejoke.jpg

Fucking this. Fantasy wasn't all about men dying in a ditch from a Goblin raiding party's arrows, but it felt like a world were that kind of thing mattered.

> Give it a couple years

That's a fucking retarded way to do things.
All of the important worldbuilding should have been done before they even started.
They just wanted to shill models and forgot people like being invested in a setting more than ramming toys together and making mouth noises.

If I have to wait half a decade just to start giving a shit about anything why should I buy into it at all?

So the same guy who made a different, fun, yet flawed game system who also made another system that didn't address any of the underlying issues is now trying to make a d6 pool based RPG for 40k?
Literally the only reason this got greenlit is because GW thought all their autistic players with loads of d6 will buy the new RPG because D6's.

I'm not hoping this new RPG fails, but goddammit man we need some decent RPG game systems out there, everything is either similar (to shit) or tries to be too different and to it's own detriment.

This. Funny how with every dick move GW make, it's "well duh they are a company that exists to make money", but pick up on stuff like this and it's "give them a chance guise".

Fanboys eh

Most of the whfb was not done in the first years. Most came from the rpg.

Killing the old world was an error. I know it was done because they wanted something copyrightable, but they should have just introduced AoS gameplay in the WHFB setting. They could still have done all the renaming of models and armies (like they have in 40k), not that it really matters that much.

I mean, hindsight is 20:20 I suppose, and at the time they were faced with a loss-making game so they might have thought blowing everything up was the best way to revitalise it (and it kind of worked), but I think they'd be doing better if they hadn't ditched the setting.

The biggest problem is that the whfb setting is terrible for customization. The space and chances to develop your dudes is way to tiny. Its one of the reasons why wh40k is better.

There are also other reasons why aos is better but thats the main one.

>The biggest problem is that the whfb setting is terrible for customization. The space and chances to develop your dudes is way to tiny.

Depends on the faction. You have a lot of freedom with the "evil" guys (Skaven, Chaos, Greenskins etc.). The options are, however, much more limited with the good guys (Apart from dwarfs). Compare warriors of chaos with the empire.

>The biggest problem is that the whfb setting is terrible for customization.

If you have literally no imagination, sure.

You couldnt write your dudes without stepping on canon toes.

>Most of the whfb was not done in the first years.

True but they also have 25+ years of shit to draw on, if you throw all that out you better be prepared to have a least something of substance to replace it in the immediate.

It's an age of ignorance and false truths, literally anything could have happen and never have been recorded or things that have claimed to be may have never existed at all.

It wasn't until the end times that they tried to bottleneck everything into a overarching narrative that the illusion was banished.