What's the best Veeky Forums-related video game?

What's the best Veeky Forums-related video game?

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autism made manifest

Dwarf Fortress.

After Dwarf Fortress, original X-COM.

Temple of Elemental Evil, the PC game

Planescape Torment is a classic, as is the Neverwinter Nights franchise. The Dawn of War games weren't bad, either.

>posting muh wings the character

In terms of emulating a tabletop roleplaying experience, Eon Altar is the closest I've found in a vidya.

It's a local multiplayer co-op RPG where each player uses their smartphone to control a character, with a pretty intuitive way of moving them around the screen as well as full access to your character sheet, able to select and level up your various abilities and items.

The mechanics themselves are solid, a nice mix of exploration and turn based combat, but where it really shines is the roleplaying element. While the game has audio and dialogue, there is no voice lines for the players. Instead, you'll be prompted to read out lines that appear on your phone. It seems subtle, but it's had huge effects on the people I've played it with, within half an hour people who'd never RP'd in their life were talking in character and bantering without any prompting from the game itself.

It even has interesting mechanics like each player having a hidden agenda, or giving you information you can choose to keep secret or share with the rest of the group at your discretion.

You can't really prove any different

The best answer

>Mentioning Neverwinter dogshit Nights in the same breath as Planescape Torment.

The story, the setting, the characters, were all utter crap.

Gameplay was also pretty shit.

Silver. Excellent voice acting, decent story, and looked fairly nice. Gameplay a little awkward though.

This sounds surprisingly awesome.

Honorable mention.

I've had some really good times with it. It's a bit hard to recommend, as a lot people don't play local multiplayer games on PC, but if you can plug a laptop or tower into a living room TV to run the game on or some other comfortable setup, it's honestly a really unique experience.

Chaos Reborn. It's an Indie so a lot about it is lacking. No single-player either. However the visuals are beautiful and very original. It's a sort of HIGH magic post-apocalyptic fantasy setting with duelling wizards.

>gideon + narset
>jace + gideon
>sorin as a girl
>ajani + liliana
>lol roman guy
Anyone else get weird vibes from this art?

Demons souls, followed by Baulders gate, followed by SMT: Strange Journey. Shout out to dorf fortress and various playable Yu-Gi-Oh games.

If we're talking about the definiton of "Veeky Forums-related" broadly, then there are a lot of games.

Unreal World, Eador: Genesis, Stronghold, Disciples, HoMM, Age of Mythology, Space Rangers, Allods, Majesty etc.

imagine being actually rewarded you for playing in-character.

fucking grammar

mah nigga

Obviously

Slightly off topic, but has anyone tried playing Baldur's Gate/Planescape on their phone? I usually have some free time at work (about an hour towards the end of the day) and it'd be interesting to play through a game like that.

I'm concerned about the touch controls and the small screen size.

I guess most people will agre that the combat and gameplay is better in NWN1 and 2 than in Torment.
Sure, the campaings of NWN1 and 2 are, in general, worse. (I guess some people would prefer Mask of The Betrayer over Torment, but anyway) NWN1 and 2 however have A LOT of custom modules with different campaings, and you probably could find some that you consider of similar quality to Torment, and perhaps better as a whole when you take the gameplay in consideration.

>unironically liking the abortion of game design that is NWN2
I mean, yeah, SoZ and MotB were okay, but the game itself blows dicks.
Never trust Obsidian to make a good *game*. Outsource your plot to them, outsorce your characters, but don't fucking outsource your game engine to them and expect them to perform competently.

Not for me. I loved the pause-heavy micromanaging and slow durdle-walk in combat and how it wasn't flashy or action-y at all.

I am enjoying SoZ. It's nice to have creative control over more than one character, and not being forced into the role of party face.

NWN2 is my favourite D&D system engine in a video-game. I miss some spells, but it still my favourite. NWN2 without the expansions is the one video-game from Obsidian where I think they did a better job in the technical aspects of the game than in the story.
Other than the lack of some spells and some class/multi-class options, I don't see any reason to dislike it.

I'm very fond of Divinity: Original Sin

Feels more like a tabletop RPG in video game form than... well pretty much any other vidya RPG

They literally copied Bioware's scripiting engine from NWN1 almost verbatim and then proceeded to make it worse.
That's how incompetent Obsidian is.

PoE isn't bad.

I really enjoyed original Baulder's gate.

Enjoing D:OS 2 right now.

>They literally copied Bioware's scripiting engine from NWN1 almost verbatim

True

>and then proceeded to make it worse.

How? Why do you think it is worse than NWN1?

From what I can tell, most people hate PoE for what it isn't rather than what it is. Taken on its own terms as an RPG, I had a really good time with it. However, I've seen huge screeds written comparing it to older games and going over all the weaknesses relative, and while I can kind of understand that, for someone without those expectations most of them aren't really issues.

They managed to break compatibility with many modding tools, the game is dropping FPS and lagging hard on modern PCs even to this very day, and it's just an overall mess of spaghetti coding.
I'm also not a fan of the "cinematic" dialogue system in NWN2, which was remedied only by the time when SoZ hit the shelves.
Overall gameplay feels less smooth than NWN1 and, basically, "I don't like thing".

People were expecting Baulder's Gate 3. I get why they'd be dissapointed.

>ctrl+f "vampire the masquerade bloodlines"
>phrase not found

get someone else to open it

I guess it's because I don't play the tabletop game, so I forgot it is tg-related. Bloodlines might be my favourite game of all times.

I'm pretty much done with Obsidian, or maybe just Chris Avellone. The man had some good ideas way back when, but when every single game he writes is:
>faith is important
>the gods are not REALLY gods, they're just manipulating faith
>there's an old wise woman who knows everything but won't tell you
>I couldn't write a satisfactory ending if it bit me on the dick
>everybody has crippling mental issues
>enjoy listening to 10 hours of dialogue before fighting the final boss
and if it's a previously-established setting
>I'm going to create a literal mouthpiece that blabs on and on about how everything in the setting doesn't make sense

What a cunt-burger.

>hating on Obsidian
What is Alpha Protocol for 500$, Alex? Granted, gameplay is pretty broken, but I genuinely think it has one of the most engaging story mechanics in the last decade.

For me at least, the "evil" ending of Mask of The Betrayer was the most satisfying ending of all video-games I have played.

Final Fantasy Tactics is basically 3.5 without skills and a great story.
Banner Saga feels like you are playing a viking campaign.
FTL: Faster Than Light is the most fun space-travel game.

most certainly related

Everything by Troika and Black Isle. Also, Morrowind.

Don't forget the copypasted abrasive red-headed rogue waifu. Literally the only thing that NWN2 ripped off from PT and did better.
There need to be more games where you can gut-punch gods that deserve it.

It also had indescribable delays on actions where you had none in the first game.

Barely slogged through the base campaign because of it and threw up in my lungs to avoid going further.

D: OS 2 is apparently super good.

Morrowind, Skyrim modded, Planescape, Baldur's Gate 1 and 2, KoToR 1 and 2, Icewind Dale, Fallout 1, 2 and NV, Banner Saga, Witcher1, 2 and 3, and Vampire: The Masquerade are my picks, in no particular order.

All Larian games are excellent from the writing/story/fluff perspective, although the gameplay tends to vary in quality

Neeshka is best girl, but you're right, I forgot about that.

Also, I like the fact that Alpha Protocol penalized you for killing the genetic trash silent girl. Like, how the fuck was I supposed to know she's important to Birdman?

Actually fuck that guy.

>D:OS
>good writing
>bad gameplay
Damn, you're 0 and 2 here champ

I mean we can but shouldn't the burden of proof be on you for explaining why it's so tg?
It doesn't seem to offer all that much player choice compared to lets say divinity.

Shadow over Mystara is probably the pinnacle of its genre (possibly de-throned by Dragon's Crown, but I kinda prefer its classic fantasy anime design).

I do like nu-XCOM as well as the old ones too.

Better than anything else Bioware ever made.

SoZ has some serious tuning problems and the trade system gives you more money than you will ever be able to do anything if you focus on it while being fucking annoying and giving no returns if you don't focus on it because of how often single caravans get waylaid.

Underrail was alright.

my nigga
Underrail is literally what Van Buren should've been

You already posted it.
Also, Aerie a shit
Viconia best girl

I prefer BG1 over BG2.
It has more random murder hoboing available.

>putting your dick in drow

Hope that you're fine getting bitten in the dick by spiders.

>high-budged garbage sequel to a game that was a barebones D&D combat simulator with minimal roleplaying sprinkled here and there, usually without any consequences beyond changing your fame rating
>best Veeky Forums related video game

I like Dragon's Dogma. The aesthetics and overall style make you feel like you're playing out one of those old 80's era fantasy drawings.

>implying she would ever worship Lolth ever again after what she went through


I admit it might just be the nostalgia kicking in since I played the game so many times back when I was a kid, but I remember BGII being far better than BGI in everything, especially in the choice-consequence department.

Also
>complaining about roleplaying in videogames
Stop being silly.

Sure am!

Playing it right the fuck now

Not best, but pretty good try...

Also, Dominions series

BG1 was a fucking joke of a game
BG2 was the tabletop equivalent of an airport romance novel

I tend to get hung up on writing and worldbuilding, and I always felt BG2 just didn't care about either. Playing it after BG1 felt like downgrading from an adequate pulp fiction fantasy novel to a high production superhero comic, lots of big colorful pages but nothing of any worth on them. And the reward for sticking with it is realizing that the whole plot is 'elves are snooty morons, SAVE THE WORLD'. Didn't exactly win me over.
>Stop being silly.
No.

Gets a bit repetitive, but it certainly has atmosphere.

Oh, and they also make paper tokens now so you can have them for tabletop.

Had substantially more meaningful choices than your average Bioware game, but it was too small, too derivative and too cowardly to really be considered best of anything. Best of CRPG filler combat, maybe, if you turn the difficulty all the way up and build your party properly. Still even then takes more than half of the base game for any non-mage build to start working.

They managed to improve on the FO3 engine they were given to make New Vegas on.

Not that that's a high bar, but still.

While I dont like the skill tree (or skill lines to be more exact) and how specialisations were stapled on as 4 special skills rather than being integral to your character but I found the realtime with pause and the way skills worked to be a good hybrid between traditional dice-chucking tabletop gameplay and more visual videogame gameplay. It was real time but not in the way as diablo where it ended up being a murderfest.
With a bit more time and complexity added it would be pretty good

I'm playing D:OS right now with my wife and we're both generally annoyed by the sheer multitude of fetch quests and general walking around. Cyseal is a nice place full of coloruful NPCs, but we made the mistakes of trying to explore every place in it in one go and after 3 hours of listening to the townsfolk (and rats and chickens) we went kinda numb..

The fun parts? Combat, setting oil on fire, and having one of us distract an NPC with talking while the other robs them blind.

>I like the fact that Alpha Protocol penalized you for killing the genetic trash silent girl. Like, how the fuck was I supposed to know she's important to Birdman?
If you want to stick with albatross you can easy amend for SIS, even to the point it feels like he didnt care that much about it. If you kill her and then get called by albatross you can stay professional and tell him she opened fire first and you killed her in self defense, this will make him get some +points to negate most of the affection loss. I think its a better solution than spelling it out beforehand. You can fuck up something you cant know but it is still mendable so you dont feel screwed.

>player/DM content
Neverwinter Nights 1
>powergaming exercises
Baldur's Gate 2
>system autism
Temple of Elemental Evil
>choice and consequence
Age of Decadence
>dungeon crawling fools
too many good games to count, Wizardry 7 might be the best because it simulates a living breathing world (rival adventuring parties can steal your loot)
>best GURPS
Fallout
>best Warhammer Fantasy-style campaign
The Witcher
>best tacticool shit in space
X-Com
>best worldbuilding
Sid Meier's Alpha Centauri
>best ERP
A Dance with Rogues

/thread

Shadow over Mystara.

I played this ages ago.

>Make a meh character to try out the game
>Accidentally pathfind into an alley
>Some chick steals my shit in some dumb con
>Walk into the building they ran into to try and negotiate some of it back
>They all intsa-attack
>Can't leave
>Game tells me I'm an idiot for trying to play the hero
>(???)

More RPGCodex than Veeky Forums really

Yes, yes, a hundred times yes.

>no mention of Monster Girl Quest
For shame, Veeky Forums. I expected better.

>no mention of Monster Girl Quest
because it's complete shit

To anyone who has shit taste, sure.

youtube.com/watch?v=4nyHPIcbn88

Shit taste desu

As far as dungeon crawling goes, this would probably be my top fit. The sequels... not so much.

I'm a big dummy who forgets to attach images as well

Fuck you, D2 is the best example of its genre and is a fabulous game.

The mechanics were a bit randumb - shrines would fuck you up unless you metagame the hell out of them. And there was permanent HP loss, strapped on some basic mobs.

>D2 is the best example of its genre
I'm not saying D2 is bad, I'm saying D1 is a better representation of a tabletop game.

the short-lived F.A.T.A.L. MMORPG

You mean Second Life? That's still running...

Ah. Well, that's definitely an opinion. Not sure if I agree or not, D2 felt pretty tabletop-ish too. We're not gonna talk about D3, obviously.

The game with the deepest lore, most intricate choice and consequence mechanics and a true representation of what tabletops are all about.

Street Fighter 5

I found PoE to be mechanically dull, which severely hampered my enjoyment of it. The combat system incentivized very static tactics and most of the stats gave really marginal benefits so I never really felt like anyone was performing well, even when they were. Plus they couldn't find a good spot for ciphers, they alternated between brokenly good and unplayably bad every patch. They also seemed to be trying to avoid most of the complicated spell mechanics and interactions like BG2 had, which made the combat even less interesting.

Also, I'll be honest here, the two Avellone characters were my least favorites. They always had pages upon pages of dialog, but for the most part they didn't really SAY anything. I got to the point where I was just skimming through grieving mother's dialog with no regrets whatsoever.

Grieving Mother was shit, but don't say that shit about Durance.

I didn't keep him in my party for long because he was basically just Kreia 2: Electric Kreialoo. The dude literally could not stop complaining about absolutely everything.