Is your D&D character rare?

Stumbled across this statistical analysis. Where do you rate, anons? How uncommon/stereotypical is your D&D character?

fivethirtyeight.com/features/is-your-dd-character-rare/?ex_cid=story-facebook

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>most players pick classes that complement their racial bonuses
>most players pick human
What a shocking revelation

Human fighter for flagship relatable protagonist. Aasimar druid special snowflakes BTFO.

>elf
>ranger

>human
>fighter

...does every chart need to be shocking? Didn't know clickbait statistics were a thing.

Does this mean anons will stop bitching about muh special snowflakes now?

My current character is an elf paladin, so yeah, I guess it is pretty rare.

Everyone being snowflakes is apparently patently false.

Then again, these statistics represent characters built with a character-builder tool, so they are building for optimization, rather than flavor.

>played an aasimar wizard in my last sandbox game

To be fair he was a joke character in a not serious at all campaign

Aadimar druid is actually really good. I'm surprised it's one of the lowest counts

>I'm a brainlet that needs a bog standard relatable human protagonist
lol

>Then again, these statistics represent characters built with a character-builder tool, so they are building for optimization, rather than flavor.

Or they're using the builder because it's convenient. You can still build for flavour using a builder.

They need to be weighed by race popularity, what percent of total elves play ranger, not just X

Elf bard is pretty rare and I'd wager drow bard is probably even rarer, so yeah.

>fivethirtyeight
Good taste.

I'm surprised at how low Aasimar is(assuming 5e and Volos), considering how good their racial ability is.

Why are there so few half-elf barbarians? It's a versatile race, surely it can be made to fit.

>what percent of total elves play ranger, not just X
Just divide elf ranger by total number of elves. Easy

Not everything is about mechanical advantage, sometimes flavor is just as important

I'm itching to play a Half-Elf barb/fighter with Elven Accuracy feat. It's pretty strong.

I don't get that at all, if I was playing a typical elfy character I would want to throw people off their guard, not play something that's been done 1000x before
That has the potential to be extremely nasty and OP and I love it

actually Aasmar Ranger is the rarest according to that

I'm playing a Unicorn Sorcerer. I'm the specialist snowflake.

My friend had a perverted gay halfling barbarian who raged when he got mistaken for a dwarf, which happened a lot.

But Ranger is a lot more common than Druid

I bet a large number of these characters were just tests rather than characters that were actually played.

I certainly signed up, made a human fighter as a test and then decided it was kinda crappy and haven't used it since.

>Human Druid

>Dwarf Abjurer in reserve

Am I the snowflake?

>human warlock

Not that rare at all, barely medium rare

And now I'm hungry

>make level 5 variant human fighter
>only 2 feats available
>one of them is for gnomes only

Welp, back to not using this

Human's the second-most common race for druids - it's just that druids as a whole are the rarest class, and Elves dominate it. It's probably because there's both good mechanical and fluff reasons for it.
It's the least common human class but, again, Druids as a whole are rare and Elves have a stranglehold on it.

Dwarf Wizard is somewhat middle-of-the-pack for Wizards, but it's pretty far below the top three of Human/Elf/Gnome. It's also in that bottom strata of the unpopular Dwarf classes - it's no Cleric, Fighter, Barbarian or even Paladin. However, at least it's not a Dwarf Sorcerer?

Aasimar Sorlock. Come at me bro.

This, I love playing your basic human soldier type of character. Bonus points if he is sword and shield. Why does everyone get mad at this type of character?

Because this is Veeky Forums, and everyone is mad at everything ever for reasons we're not quite sure of.

Looks like people barely play aasimar

Nobody gets mad at this kind of character. Personally I like it when we have a sword & board martial of some form at the table.

Why are Genasi players the only ones who don't care about their racial bonus complementing their class?

well look at the Tiefling warlock numbers.

But whats is the most common party composition?

Nobody gets mad at it. People get mad at insisting on it being the "correct" way to play.

Now you'd have to poll groups rather than individual character builds. You'd need that info somewhat standardized in order to sift through it effectively.

>genasi more popular than halfling/half-orc/gnome
why? half of the genasi options can be done better by a human with the magic initiate feat. I didn't think they were that popular.

I mostly play druid/warden, so I'm uncommon. The main problem with druid is that it's a 'nature' archetype, but the biome that 90% of games is set in never strays from Tolkien-land: Forests, medieval cities and towns, mountains, maybe a volcano or cave. There are no good spells or twists to make an island druid, desert druid, savannah druid. Yeah, the possibility to play those is in there, and the little bonus spell lists kind of slant you toward that way, but you still have all the standard forest druid kit available to you, and guess where you are adventuring? Even if you make a non-standard druid, they're still going to play just like a standard druid. I wish the Circle of the Land was less about what land you are from and more about what land you are in, and they used other Circles to give you MUCH more specialized spell lists and abilities.

My last character was a human warden, but that's because the warden class I was using pretty much requires Magic Initiate at first level or it's unplayable. Fighter is the classic, 'I don't want to think, jut hit stuff' class which is attractive to both vets and newbies, and variant human is so stupid strong with it's free feat that it's the obvious go-to race whenever feats are in play.

I'm totally unsurprised by these results.

I would love to see data like this of a larger player base and/or over a longer period of time. Although I imagine it would still probably look about the same. It's also very similar to the old WoW census reports I used to look at. More than half of everyone is a human or an elf.

My last character was a dwarf bard, so pretty rare I guess.

What's a genasi?
What's a Aarkocra?

The problem is actually having a source for the data. Self-reporting has problems, and there's only a few digital resources because it's mostly a pen and paper game, plus the complications of homebrewing that are added to the mix, and what you'd classify any of that as, which would require an even further scrutiny of the individual data-points.

WoW census reports are easy because everything fits into neat categories by the inflexible limits of the character creation system and is all digital information, and any further details are just a matter of granularity within the scope of the data.

Genasi = Half-Elemental
Aarkocra = Bird-Man

Genasi are planetouched from way back in 2E Planescape - they've basically the Inner Plane equivalent to Aasimar/Tieflings.

Aarakocra are bird-people that have been in the game since... Hell, I don't know. One of the early 1E Monster Manuals, maybe the Fiend Folio? They've been around forever, anyhow. You've probably seen them before if you've looked in a Monster Manual - they're usually the first entry, for obvious reasons!

>Aarkocra = Bird-Man
i prefer kenku

My race isn't on that list, so I'm guessing I'm fairly uncommon.

Mountain Dwarf Wizard representing.

Who doesn't love casting in armour whilst wielding a battle axe?

But tieflings are part of a generic party.
>Human fighter
>Elf Ranger
>Dwarf Cleric
>Tiefling Warlock

>Not being a half elf draconic sorcerer
>Not running around shirtless casting spells and still having a fighter level AC

I'm surprised half-orcs are so low, especially below genasi.

>Not everything is about mechanical advantage, sometimes flavor is just as important
This chart would suggest everything is indeed about mechanical advantages, what with every race's most popular class being the one that aligns with their statistics best. If flavor were a draw I'd expect a bunch of tiefling paladins, elven feylocks, etc

>Warden
Since when is warden a class? Are...are you talking about 4e?

>yuan-ti isnt even listed
i guess i must be the only yuan-yi pureblood ever

probably some potato getting it from middle finger of vecna

>so few playing an Aasimar Ranger
Modeling yourself on Indra and Rama, you have a ready made all around great team player who can provide ranged and moral support, but instead we get 2000 tiefling warloks to bring that demonic shit into the group and brood in the corner. Lovely.

There's multiple DM's Guild offerings trying to recapture the feel of the 4e Warden. I play those, or a druid if it's core/official only. I've tried the Oath of Ancients Paladin, and it's in a weird place that's not quite what I'm looking for in a nature facebeater, even though I think the thematics of it are fine as it's own thing.

>no lizard wizard
Shit list.

Color me interested. What do I read/watch/study?

Not enough lizard wizards to be statistically significant. Not unless you're counting Dragonborn wizards.

>dwarf wizard

Feels good Mayne

Warforged wizard (necromancer).

I played an assimar barbarian/ranger once. He was a Aesir blooded northman, carried twin axes into combat. His fair skin & white hair made him adept at hiding in the northern snows, & he was able to become his clan's champion at an early age. Then he met my party. Killed a lot of things, rode a dragon & made his ancestors proud. Died to demons, but not before killing them all first. He was entombed in a barrow with his prized axes & winter wolf cloak. He was gifted by his god to be einherjar & his spirit helpped out the party in the final battle.

Then by this chart, you're among the rarest of the common species/class combos.

Eh, it's only the 10th most popular race/class combo, behind
>Human Fighter
>Elf Ranger
>Elf Wizard
>Human Wizard
>Human Rogue
>Human Cleric
>Human Paladin
>Elf Rogue
>Dwarf Cleric
All of which are bog standard combos. The only classics it beats out are Dwarf Fighter, Halfling Monk, and Half-Orc Barbarian.

I like to play cool ideas, not stats (though I was playing an assimar subrace that had bonus con)

Though you can make lots of good characters that are still optimal, like a paladin/warlock who was a hedge knight that wound up in the faewild, & accidentally ruined a fae princesses tea party. You pledged to serve her in apology so now you are a green knight, who is granted a few boons by his fae patron, all because you crushed a teacup while lost in the woods.

Or a eladrin thunder cannon artificer, who is a down on his luck bounty hunter type, who uses his Misty Step to reposition & find cover when gunslinging. He also wears an elaborate & cool hat.

Huh, I thought Half-Elf clerics would be more common, but I guess I'm rare.

>fair skin and white hair means you hide in snow well

White features aren't an adaptation for hiding in snow.

HAHAHA MEME COMBOS BLOWN THE ABSOLUTE FUCK OUT HAHAHAHAHA STAY MAD DIPSHITS AND FUCK YOUR SNOWFLAKE CHARACTERS

HAHAHAHAHAHA

The Mahabharata, Ramayana, and I'd say the Rigveda are the works you need to study.

But their snowflake combos being rare is exactly what they want? If everyone was doing it, it wouldn't be snowflakey would it?

>half orc sorcs
Good taste.

>Tiefling Bard
>Goblin Rogue
>Lizardman Barbarian

I'm honestly surprised bard is low on the list. It's seriously the best class in 5e.


>The next game you play in the GM sends you this chart and says you can't pick any class/race combo with a score of over 1,000. What do you pick?

>Human: Fighter
>Elf: Ranger
>Half-Elf: Bard
>Dwarf: Cleric
>Tiefling: Warlock
>Half-Orc: Barbarian

You know what this makes me think about?
The "Race as Class" question, because among 100,000 people the vast majority of them seem only really do diverse class-combinations with Humans were as everybody else typically picks a race with a class specifically in mind.

I last played a full-orc warlock.
Even half-orc warlocks are uncommon, I guess I'm in the special and unique snowflake tier.

>characters with multiple classes count once for each class.
Could this be skewed by dips? You get a fighting style and Med Armor/Shields out of one level and action surge from two, I can see a dip for that no matter the class.

My character is Lightfoot Halfling Bard5/Rouge1, so the two most popular classes for halflings.

>Tieflings, Halflings, Gnome, and Goliath all typecast as fuck.

If you look at it from the perspective of human as the base race zero then other races have +1 in one stat and -1 in 4. Since everyone caps out their main stat early in it's pretty hard to support snowflake arguments.

No one really knows how to play a bard. Their jack of all trades thing works against them when trying to decide what role you fill in the party. You never know where to specialize

People do what the game encourages them to do. Take away stat bonuses and you'll start seeing stranger combos arise.

He wasn't adapted. He was Heimdall blooded. So he had pale features. White on white is hard to see.

I hate you with every fiber of my being. That is not a generic party.
The Everymen:
>dorf/human fighter
>halfling/half elf thief
>human/elf wizard
>human/dorf/elf cleric

What were you thinking?

>Teifling Paladins more common than Aasimar Paladins
To Hell with this homo planet

Tieflings are in the PHB, not a splat book.

This chart says nothing about special snowflakes. Literally no implications at all. It doesn't say anything about the quality of roleplaying of any particular race or class.

>Gnome
>Wizard

Common core baby.

Tiefling warlock was part of Fell's Five, it counts

Aasimar suck conceptually and mechanically

>no lizard wizard
good band
youtube.com/watch?v=Q-i1XZc8ZwA

But that's what makes them the best. They do whatever the fuck you need them to except explosions.

2 level dip in fighter for the feats, then`dump and forget and never answer her calls.
Why would anyone on their right minds want Ranger I''ll never know.

Genasi have a lot of choices for racial bonus, and a Con bonus as the primary is pretty versatile.

>no kobolds in the race column
>no warforged, either
>warlocks are the fourth rarest class

Apparently so, because their races seem to not exist for the purposes of this chart.

Pretty sure this book is going by the basics, and is limited to 5e. Still, it does mention offhandedly that these are only the most common builds with this specific online tool.

Yeah, I figured. I just wanted to play as a kobold trying to become a real dragon with the help of otherworldly powers, and basically fantasy Mega Man X.

Ah well. I don't even know if warlock works in 5e the same way it did in 3.Xe. No big deal.

>Ah well. I don't even know if warlock works in 5e the same way it did in 3.Xe. No big deal.
It's not at all similar, I'd say. It's a bit closer to the 4E iteration, maybe?

It's got encounter-based spontaneous spell slots now, and can pick up some daily spells if they want to. They're still spamming Eldritch Blast all day long, but that's because it's an at-will cantrip with good scaling and they get a bunch of class features that buff it.

>all these casuals roll-playing instead of role-playing

make a half-orc rogue you pussy.

>most players pick classes that complement their racial bonuses

They aren't, actually. Most of the optimal class/race combinations are in a lower numbers. People are just making Aragorn and Legolas.

Half-Orc Wizard

Stormwind Falacy. Unless your particular image of what your character should be doing as their focus includes the phrase "but despite their love of it and focus on it, they are bad at it", mechanics need to promote being good at the things you want to do.

Hey now, half-orc rogues were fly as fuck in 4e AND mechanically well supported. Brutal scoundrels were top notch builds.
Shame the same couldn't be said for ruthless ruffians.

Man I miss dex bonus half-orcs.