Does immunity or resistances to poison affect a character's ability to withstand alcohol, and if so, how?

Does immunity or resistances to poison affect a character's ability to withstand alcohol, and if so, how?

Yes, because it's a poison, and the body deals with alcohol the same way it deals with most poisons: by filtering it out and expelling it in various ways. Liver and kidneys, man.

It would be strange if it didn't. I wonder if high level adventurers would turn to more dangerous poisons to get a buzz going

>Paladins can't get drunk or high
Explains a hell of a lot.

on the contrary, drugs are not necessarily poison.
Paladins should eat mushrooms to talk with the gods and reach greater understandings

This was the sort of thing I wanted to discuss. Our party spends a lot of time in taverns, but we have both a Paladin and a Monk. Are they gonna have to start looking for other ways to get buzzed?

>I wonder if high level adventurers would turn to more dangerous poisons to get a buzz going
This could be an idea for a quest in and of itself.

Depends on how the poison is defined for the purpose of the perk/ability/resistance meter. As far as biology is concerned, alcohol is poison and acetaldehyde is lethal (that's why you have hangover, since ethanol is "digested" to form acetaldehyde)

Paladins are immune to disease, but not poison.

In D&D alcohol is a poison. So if you are immune to poison you don't get drunk or feel any of it's other effects. However alcoholism is a disease so if you were an alcoholic before gaining the immunity you would still want and crave the sensations of alcohol but not be able to satisfy that craving. You'd need remove disease to remove the alcoholism or find a way to give your self a vulnerability to poison again.

In the Out of the Abyss module, I believe a bottle of alcohol in the starting area explicitly says it gets creatures "pleasantly poisoned". The 5e Starter set also has a group of enemies that are drinking in their hideout who have the poisoned condition.
So, at least as far as D&D 5e is concerned, alcohol does count as a poison, thus logically poison resistances would overcome it.

It depends on what type of monk and paladin they are and what their codes of conduct entail. A Buddhist style monk who doesn't hinstead follow the method of Tibetan 'mindful drinking' to "relax the grip of their ego", will note that the Buddha taught that the issue was that alcohol was a poison that detracted from one's mindfulness. Seeking another poison that does the same won't, by going around the specific action, be okay. The letter of the law isn't what's important, it's the spirit that usually counts.

If you shouldn't drink, you shouldn't be doing anything like huffing stronger poisons for a buzz. That's not saying that no monks or paladin characters can do this, it's just that it won't be the right thing to do if views find issue with drinking and they go on a quest for it. Such a quest would probably have to end in some consequences for them. Unless the paladin is following the god of bureaucratic loopholes in which case reward them for their effort.

>alcoholism is a disease
Stop this meme. Alcoholism is a choice, same as any other addiction, such as to heroin or food. Put down the fucking bottle, dad.

Addictions are treated as disease in 3.x.

>Addiction is a choice
Not that addicts aren't subhuman scum, but it's literally not a choice anymore once they become addicted.

Alcoholism is the only disease people yell at you for having.

> "Dammit, Mitch, you're an alcoholic!"
> "Dammit, Mitch, you have lupus!"

One of those doesn't sound right.

>lvl 9 drunken monk
Oh shit. I've figured out how to do a pub scam.

And STD's...

We're not your dad, user. But we're here if you ever need to talk about it.

Interesting, thanks.

The game mechanics label alcoholism and other drug addiction as a disease. In some editions you even need to roll saves so you don't take negative penalties for having withdrawal or make will saves not to consume the alcohol or drug that they are addicted to that is in their presence.

>DAMNIT MTICH, YOU HAVE HIV!