The fighter and the barbarian rely on their strength. strength is the measure of their physical prowless

>the fighter and the barbarian rely on their strength. strength is the measure of their physical prowless.
Okay.
>the rogue and the ranger rely on their dexterity. Dexterity represents their hand-eye coordination and finesse
Sure.
>The wizard relies on his intellect. Intellect is the measurement of one's knowledge.
Makes sense.
>The cleric relies on his wisdom. Wisdom is a measure of common sense.
>The cleric believes in god(s)
Now hold up just a god damn minute.

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>Wisdom is a measure of common sense.
No it fucking isn't.

the gods that give him magic powers and he can talk to?

>The cleric believes in god(s)
In a world with actual gods that walk the earth and grant them divine powers, I'd say that "There are gods" is about as controversial a statement as "The sun is hot".

If you ask me, communing with godlike beings and gaining a few favours from them sounds like the wisest thing you could do in a generic fantasy setting. Just as long as you communed with the right ones, of course.

You're a fucking moron. [the user who posted the original thread plays] a d20 MODERN setting because [he is] not some fucking nostalgiafag trying to live the Good Ol Days of post renissance neomodernism 1600s. There are zilch, ZERO, NADA gods in modern.
boards.fireden.net/tg/thread/52539864/#52539864

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Quest threads on this board
A mod rises in the east
Nothing is Veeky Forums

user-senpai. Are we being baited

>>The cleric relies on his wisdom. Wisdom is a measure of common sense.
>>The cleric believes in god(s)

[Wisdom] is the ability to receive Divine Gnosis.
Stay asleep

>Intellect is the measurement of one's knowledge.
No, intellect is a measure of the ability to GAIN and USE knowledge. A character could have 20 intelligence, but it would be useless because he was born in a barn and never got access to any knowledge.

Druids rely on wisdom too and all they believe is harmony with nature.
Wisdom is to see the forest for the trees. Recognizing your place in the world is wise indeed, and if gods are real (as they are in D&D), then your place is serving them.

You guys got it all wrong. Wisdom is a category of porn depicting wizards dominating other classes

>The cleric believes in god(s)
This is not true. The black truth as revealed by the obyrith Demon Prince Sertrous, Elder Evil of serpentkind, revealed that the power of clerics can be achieved by willpower, so long as one is devoted of their own strength, no patron being is necessary. Domains are granted by the ideals of your own will, not a deity. Godless priests are no weaker than the most devout.
(Citation: D&D 3.5, Elder Evils, page 113)

depends on the setting

and I though I'm the lazy one

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Elder Evils is universal to D&D, it can be applied to every D&D setting.

Where do clerics work out?

This board is as dead as /x. I want to say I had fun while it lasted, but at this point good fucking riddance

On their knees.

>tfw want to play a ditzy/reckless cleric but can't do it without gimping myself
Why must gameplay stats determine my character's personality?
You can't play a socially awkward Bard/sorcerer either :(

The library--but they play Where's Waldo? instead of reading.

Where on that summary does it say "common sense"?