So whats the difference between fantasy and 40k orks anyway?

So whats the difference between fantasy and 40k orks anyway?

If orks are such a credible threat in 40k, shouldn't they be absolutely crushing fantasy warhammer?

40k orks get 3 extra things.

Waaagh field.

Spore reproduction.

Genetic memory of how to build techno stuff.

Other then that they are identical.

Don't Fantasy Orcs have spore reproduction

then how do fantasy ork reproduce?
females?

Yes, we have seen Greenskins emerging from spores in fantasy.

Fantasy has Grimgor and that's all you need. Grimgor kicked Archaon in the balls and won until GW decided to re-write it because they couldn't sell sigmarines without a reset. Fuck GW.

Orcs are superpowered in 40k.

Marines? Genetically-engineered super soldiers augmented with cybernetic implants, and inside bullet-proof powered armor.

Orcs? They get the same to hit and resist rolls.

Inspiration. Orks only ever seem to build stuff on par with the races they fight as they have the knowledge on how to build, but not the creativity to make stuff on their own. 40k orks are surrounded by guns, tanks, and giant mechs that mow down orks by the hundreds. Mekboys have a lot to work with. Fantasy Orcs got cannons. Maybe a steamtank here and there, but those don't dominate the field quite as masterfully as 40k tech does, so the idea doesn't quite hit home with them as say, catapults and twangaz, or whatever they call bows.

Nothing besides technology levels

yea. Either a strong warrior mate, or a brood mother orc.
This can be either or both. depends on the setting

no.
>we
who?
no

>Orcs are superpowered in 40k.
They're as inconsistent as everyone else. Ork infestations are supposed to be almost impossible to remove, yet the Ullanor crusede wiped them out completely from many planets. Horus spearheaded an attack against a million orks on Ullanor, and managed to kill one of the strongest warlords in single combat. Yet, in the Battle of Gyros-Thravian ~100 000 orks are kicking Horus' (and 2 other legions' and primarchs') asses and the Emperor (another person who'se power level is very inconsistent) saves them with 10 000 Custodes (even more inconsistent). And later Marines cut through Custodes like they're nothing.

Orks fluctuate heavily. They go from being easily killable cannon fodder, to space marine destroying monsters.

They reproduce by spores it is in the 7ed rule book. The silver ships the Old Ones traveled in were contaminated and they unknowingly brought green skins to the world.

Bloodbowl is set in an alternate universe I've never heard of female orcs in WFB.

like literally everything else in the setting, as you mentioned.
It's safe to assume one ork is about as strong as 1.5-2 guardsmen individually, but ork leaders and strategies make the effective weight of an ork vary wildly.
One nob is generally accepted as being slightly less than one space marine, with lucky ones in the right battlezones having multiple space marine kills under their belt (source; ork bosspole covered in space marine helmets)
Warbosses vary through all the tiers of space marine high command, right up to primarch.

Still, tactics are a huge factor. Most warbosses are clinically retarded, and simply send wave after wave of their own men at the enemy, while smarter ones make use of scouts, infiltrators, spies, snipers, and teleportation, along with general battle strategy, vastly multiplying the potential in a single ork boy.

fucking amazing post user, 10/10, really contributing to the conversation.

that actually makes a lot of sense.

Skarsnik novel confirms they arise from spores, and its also implied the reason they appeared at all is because the old one's space ships were contaminated with greenskin spores

My head canon for some years has been that the reason Warhammer orcs don't start developing technology is because their Waaagh! field is disrupted (albeit not destroyed) by the Great Vortex. So while a sufficiently talented Shaman can still tap into the collective psychic mass of the Orcs in the area, they do so via the less efficient "magic" route, and the Waaagh! field never reaches sufficiently coherent levels to reliably activate the Mek/Painboy/whatever genes.

(This also helps explain why grots act so weirdly and even develop a form of access to the Waaagh! field of their own.)

Wouldnt their waaagh field be low because the total population of orks in warhammer fantasy is pretty low compared to the billions upon billions of orks in 40k?

It's just a scale difference.

Fantasy Orcs have one planet to breed on, they share this planet with lots of other factions.

40K Orks have millions of planets, some of which they completely own and spread like wildfire on.

Yes, even in the fantasy world they are essentially aliens: it's hinted the Old Ones accidentally brought spores on earth.

that is true about the origins of orks being an accident from the old ones, but that's really old stuff. Before they fleshed out 40k orks to include their genetic memories and WAAHG fields. Back when they had alot of Mohawks and sunglasses with all those billion types of squigs and such.

Because they haven't won yet.

Orks have a natural pacing thing. When facing medieval level threats, they stay on a more savage basis, without reaching an industrial level.

If they were facing a space-age civilization, they'd adapt. And likewise, if there was nothing else than orks, they'd start developing more, so they could find someone else to fight.

The only real difference is tech. The Waaaargh! of the orks allows them to essentially create similar tech as their opponents and as such the fantasy orks just have axes and bows whereas the 40k orks have 'sluggas' and 'Stompas' which are basically ork equivalents to bolt pistols and titans. This is canon (I remember reading about the ork mek that was inspired by titans to make a stompa).

Fantasy orks are dangerously violent, while 40k orks are violently dangerous

It's still implied that Orks in 40K were some form of biological weapon that got out of hand.

Basically, top ten pranks that went too far.

and nothing has changed that, they still grow from spores.

The only difference is the tech level

There's 3 main differences.

Dakka , dakka, dakka.

Nothing. Fantasy orcs are implied to be 40k orcs that the old ones accidentally brought down to the planet with them. The lack of tech has more to do with the fact that orcs, even in 40K, usually have their tech level roughly equivalent to whoever their fighting. So orks on feral worlds get fuckall and orcs on mediaval worlds get... you know.
Also this, Pre-End-times canon, ONE Fantasy Orc BEAT the undisputed leader of chaos, who had been beefed to shit with dark blessings from every god at the time.
And Grimgor beat him cause he bored him