By the will of the Emperor we shall roll up a glorious space marine chaper! Ave Imperiator

By the will of the Emperor we shall roll up a glorious space marine chaper! Ave Imperiator

1d4chan.org/wiki/Space_Marine_Chapter_Creation_Tables

>Why Was The Chapter Founded? (d10)

Rolled 1 (1d10)

guess I'll roll

Strategic Prognostication - "Our tarot cards say there's going to be a threat here, maybe. Found a Chapter!"

Good first roll, let's move on shall we

>When Was The Chapter Founded? (d100)

Rolled 40 (1d100)

36th Millennium (Cursed Founding, this Chapter be fucked)

Whelp, let's just hope the other rolls are better

>Who was the Chapter's Progenitor? (d100)

Lurking battlebrothers!

Rolled 87 (1d100)

rollin

White Scars

Space Mongols on bikes! Whoooo

>Gene-seed purity (d10)

Rolled 10 (1d10)

ROTTEN TO THE CORE

Flawed - Chapter's gene-seed is flawed and sets them apart from their progenitor

I guess the Cursed Founding really took a toll on them

>Chapter Demeanour (d10)

Rolled 8 (1d10)

SUFFER NOT THE HERETIC TO LIVE

Suffer Not the Work of Heretics

Wow, how did you..
Anyway, time for our flaw
>If one exists, what is the Chapter's Flaw? (d10)

Rolled 10 (1d10)

WE STAND ALONE

Okay well I got that one wrong. It was a good run though. Looks like they're turning out to be a bunch of freaks.

Chapter Cult - The practices of the Chapter are wierd and probably quite unsavory.

We are wierd

>Figure of Legend (d100)

Rolled 82 (1d100)

Company Captain (roll d10 to determine which company).

Rolled 5 (1d10)

10th get

So a company captain of the 5th company was our figure of legend, but what did he do?
>1d100

Rolled 40 (1d100)

Saved the day!

Rolled 97 (1d100)

The individual was a stalwart enemy of the servants of Chaos, and slew a Daemon Prince.

>Chapter homeworld (d100)

1

Rolled 12 (1d100)

Hive world goooo

Hive World

You got your wish user, now let's roll for terrain
>1d100

Rolled 46 (1d100)

Ice world for the lolz

Desert

Quite the opposite user

>Rule of homeworld (d10)

>Space Marine 2 never ever

Rolled 6 (1d10)

Rollin

Distant rule - "You see that castle up there? It's inhabited by the mighty sky-warriors of Emp-rar. Sometimes they come and steal our children."

Looks like we rule from afar

>Chapter organisation (d10)

>mutated mongorian Marines from desert hive world

Hmm

Rolled 3 (1d10)

Codex-adherent

>Combat doctrine (d10)

Rolled 10 (1d10)

Boring as fugg but oh well

Fuggon terror

Terror

>What form do the Chapters' beliefs take? (d100)

Rolled 35 (1d100)

Revere the Primarch - "Our Spiritual Liege is better than yours!"

>At what strength is the Chapter? (d10)

Overstrength ;^}

FUCK
GODDAMN DICE

Rolled 7 (1d10)

REEEEEEEEEE

Nominal: The Chapter can field ten full companies, each with ten squads. In all likelihood most every squad consist of ten brethren and some specialised appointments may be empty, but the Chapter is regarded as fully fit for battle.

>Who are your Chapter friendly with? (d100)

Rolled 30 (1d100)

Bolter bishes

Another Chapter (choose one) we can always roll up our allied chaper later

Enemies 1d100

Rolled 38 (1d100)

KAYOSSSS

The Eldar (alternatively, you may select a particular Craftworld or leader)

SPHESS ELFVES

So we have a bunch of doomed distorted marines who hate heretics and eldar, have an ally with the sisters of battle and also have some weird cult.....oh and they are space bikers froma desert hive...kinda getting a mad max vibe.

literally just the war boys, except superhuman
maybe we just rip it off completely and have the recruiting world be fury road, with the SM being the guys who got witnessed and carried off to valhalla

Armor colors had better be chrome then