24 Hour RPG Thread

Rolled 469, 353, 305 = 1127 (3d500)

Let's see if you still have it, Veeky Forums. Are you up to the challenge?
Use pic related to create a small RPG in 24 hours. Roll 3d500 to determine themes of the game from chart. You're allowed to do one re-roll. No d20-clones.

I'll start.

>Theoretical Physics
>Dwarves
>Jets

Like a poetry. I'll run with it.

Rolled 296, 50, 313 = 659 (3d500)

Rolling

Tourists, Loch Ness, Candy. It kinda writes itself.

Rolled 322, 40, 20 = 382 (3d500)

... Sure, I'll give it a go.

I'm a try too

Rolled 228, 402, 371 = 1001 (3d500)

Fuck

Cartoons, submarines and masks

Interesting...

I'm thinking some wacky comedy game, set in a submarine where players trade around masks that let you do different things?

Cartoons and submarines remind me of The Beatles or maybe Sealab 2021, but masks don't make much sense to me. I would re-roll them.

Rolled 23, 29, 94 = 146 (3d500)

I'll have a gander at this.

Military, Environmentalism, SE Asia

Sure, I can work with this.

Rolled 129, 116, 182 = 427 (3d500)

Hit me.

>Insanity
>Hex Grid
>Sports
Hmmm...

Rolled 279, 24, 159 = 462 (3d500)

Rolling

Two-way radios, Fortress, demons

So call of cthulhu kinda but in an abandoned old fortress?

Rolled 103, 380, 1 = 484 (3d500)

Let's see.

Rolled 64 (1d500)

Rerolling the 1.

Rolled 97, 446, 468 = 1011 (3d500)

Just fuck my shit up.

Blackjack, WWI, Time Manipulation

Sounds like a friendly game of cards between battlemages during a lull before the charge. Magical dickery abounds, however.

Public Transit, DMV lines, Snipers

Looks like this is going to be a mad dash to the train as the Sniper (GM) tries to take you down.

I like this combination. It sounds like a paranormal Vietcong.

I will not deliver in 24 hours, but I will participate in this little experiment

Rolled 364, 162, 66 = 592 (3d500)

forgot how to dice

Rollin'

Rolled 198, 475, 361 = 1034 (3d500)

Hm...must have fucked up. I blame all the alcohol I've been drinking.

Guitars, space stations, meteors.
We heavy metal scifi now.

Rolled 351, 140, 98 = 589 (3d500)

Lets roll
i did not deliver last time but ill try

Rolled 15, 112, 305 = 432 (3d500)

Historically accurate underwater trains.....
hmmmm, i use my reroll

Survival, Exploration, Ham Radios.

Oh god damn, this is too easy. Easily another zombie survival clone. Don't think I can come up with something original, this topic has been beat to death.

Dreams orcs and jets
Thats a bit more workable

Rolled 74, 441, 290 = 805 (3d500)

Okay.

>Pop Stars
>Isolation
>Electricity

Now there's an idea. I'll start writing stuff up.

Rolled 99, 475, 331 = 905 (3d500)

watup

And here it is. I present your GOTY, LICENSED.

Here's my delivery.

Rolled 297, 10, 2 = 309 (3d500)

Lets see what we get

Rolled 479, 220, 197 = 896 (3d500)

>Blackjack, WWI, Time Manipulation
Personally, I thought of incorporating blackjack mechanics into the gameplay, and making it about a bunch of special agents from all sides of the war who use time manipulation devices invented by Tesla or something.

> Mathematics
> Subsaharan Africa
> The Sun
So, a maths-heavy game of mundane survivals in African savanna. Boring. Do not want.

>not making a game where jet-setting scientists travel the globe looking for ancient clues to help them stop the sun from exploding
Why are you even on this board

dice+3d500

Rolling

Rolled 147, 80, 167 = 394 (3d500)

>Planets
>Transformation
>Hair

Miss Universe: The PCs are contestants in an intergalactic beauty pageant.

Rolled 386, 77, 340 = 803 (3d500)

alright

Rolled 281, 310, 220 = 811 (3d500)

Rollan

I'm not sure if I was able to properly translate the concept on one page, but, nevertheless, here it is.

>Smartphones, the Caribbean, and Aliens.

I can dig it.

I like this one. It's simple, original and plays with the concept in an interesting way.
Good job, user.

Gonna bump this

Rolled 354, 191, 85 = 630 (3d500)

let's see what i get.

Obscure Fists Recursion...

I have no clue where to start.

fuck it, let's see how this goes

Rolled 166, 92, 49 = 307 (3d500)

oops

Rolled 61, 174, 163 = 398 (3d500)

Let's see what we have to work with. Hope I don't get stupid shit

Summer, Zombies, Umbrellas.

I can work with this.

slice of life, scouts, knights
I've got an idea...

Turned out like a wargame than anything else. Hope someone finds some fun out of this.

Rolled 18, 65, 259 = 342 (3d500)

>masks
Sealab + masked crusaders
So a Saturday morning cartoon show underwater

Hitchhiking in Eastern Europe. Hot blood? What could that be?

Let's see

Whoops.

Rolled 5, 282, 479 = 766 (3d500)

Rollan

3d500

5 282 479
So cannibals, espionage and mathematics?
Hrmmm. A crunch heavy game of radical environmentalists spying on an illegal lumber operation in the Amazon when they are attacked by and have to escape from a tribe of cannibals?

Microuniverses exist within our universes ad infinitum. An obscure order of monks can access them by punching the fabric of reality in just the right place. They are tasked with preventing micro-universes from invading or being invaded by our own.

Rolled 484, 312, 131 = 927 (3d500)

Let's see

Rolled 371, 323, 395 = 1089 (3d500)

Rawllin

Rolled 28, 85, 382 = 495 (3d500)

Insects, recursion, and physics. Hm. Rerolling recursion.

Rolled 463 (1d500)

I guess I'll never be completely comf with this dice system.

Rolled 39, 317, 366 = 722 (3d500)

Let's do this, maybe.
Disclaimer: I'm a total newcomer to the hobby, you're all warned/

Goblins, cooking, rapture.

Hmmm. So, top chef but with a lot of backstabbing and sabotage. Also the judges smite you if you fuck up. I think I can do this.

Rolled 155, 282, 233 = 670 (3d500)

What a curious thread and chart...

Surfers, Espionage, Jets.

Not sure whether I should re-roll surfers or jets...

>zombies
>smooth jazz
>basketball
Players are a zombie jazz band who come to a new town where all conflicts are resolved by shooting hoops and slamming.
The townsfolk HATE music and dancing.

Terolling either smooth jazz or basketball as bounty hunters. Either one could be fun.

Well it's not complete, but I've still got 20 hours. Maybe I'll get it done before the deadline.

please be good

You DON'T want to write an RPG about sky-surfing spies? You must hate fun.

Rolled 21, 238, 393 = 652 (3d500)

Hoping for the best

That's pretty good, user.

Rolled 104, 310, 182 = 596 (3d500)

Rolled 89, 55, 65 = 209 (3d500)

Lets do this!

Rolled 125, 455, 477 = 1057 (3d500)

Rolling

Rolled 192 (1d500)

>Slavery
>Tactical Shooting
>Gods

Rerolling Slavery, it's just not a topic I'm comfortable working with.

Chernobyl cleanup crew RPG then...

Or being trapped in reactor.

>Conquistadors
>Skeletons
>Hitchhiking
I'm having trouble with the hitchhiking part, but there's something there

Rolled 103, 16, 354 = 473 (3d500)

Could be a loose interpretation.
Elite tactical worshipers that are bound to the will of their gods.

I'm picturing something about escaping from a meltdown at a nuclear plant

I was thinking that but not sure how to execute it

dice+3d500

Rolled 78, 448, 278 = 804 (3d500)

I'd imagine sort of a dungeon crawl situation, every room/corridor could potentially have some kind of hazard to deal with, like invisible radiation, fires, structural damage to the room/building, or having to encounter a half-melted person begging for help. It would play like a board game, but there's some good roleplay potential with the right player mindset.

Could just go with "Nuclear Reactor Spawns Monsters".

Sure, if you want to take the easy route

Sounds right, I suppose I need to do some research.

I was considering it. I have a soft spot for monsters in general. Plus, I only have 24 hours to complete it.

Rolled 8, 176, 27 = 211 (3d500)

By the power of games.

Rolled 374 (1d500)

>Books
>Prehistory
>Genies

Re-rolling prehistory.

Should of stuck with prehistory