If you're looking for the new Changeling stuff, check the last thread.
Nathan Ramirez
>What's the composition of your current game's coterie/pack/whatever?
A courtless Ogre witchtooth, an NPC best true friend from summer and a 9-year-old manikin elemental also from summer.
Outside of the Motely is a Toxic elemental from spring (think Tim Curry in ferngully) with a heavy Greek accent.
Werewolf: A hobo with a crossbow, (Cahalith with both lunar gifts at 5) bone shadow, Bouncer turned court officer Rahu blood talon and a middle age autist biology professor Hunter in Darkness.
Carson Stewart
>coterie I'm gearing up for new campaign and I'm still waiting for 2 players to present me with concepts. So far we have >Mekhet - former cop turned private eye. His employer embraced him after he found him on the brink of death after being beaten by some unrelated(to employers case) thugs > Ventrue - his girl turned out to be vampire from some weirdo tight knit dynasty. Now he is passed over to local branch after his sires temper tantrum
Nathan Butler
>dinner didn't go so well, getting ready for bed >can't sleep in your old room because your dad converted it into a study / ritual chamber >can't sleep on the living room couch, the leather is uncomfortable in hishu >can't sleep on it in urhan because mom would be pissed about you putting claws near it >fall asleep on the floor in urhan in a pile of throw pillows >11 year old sister sneaks downstairs in the middle of the night in urhan >AND HOWLS DIRECTLY INTO YOUR FACE >startled your animal brain goes into flight mode, you run DIRECTLY into the corner of the coffee table, fall over yelping in pain >parents rush downstairs, dad in dalu >they see your sister rolling on the floor laughing so hard she's crying >it takes them a moment to figure out what happened before laughing too
Evan Murphy
So there is a harbringer of skull's related merit in lore of the bloodlines (it doesn't seem to be restricted to them though).
I'm wondering if this wraith-vampire thing would be able to use arcanoi? can wraiths that are possessing people use arcanoi (i do not remember).
Half-Life (6pt. Merit) You’re more than just a vampire; you’re a wraith in vampire form. Your awareness of the realities of death enables you to spend half the regular experience points cost for increasing Necromancy Paths after the first point, and permits you to move between Shadowlands and Skinlands through the expenditure of a Willpower point. You cannot be controlled as a normal spirit through use of Necromancy, but should other vampires discover what you are, you can expect to be hunted mercilessly. You suffer the same weaknesses and have the same strengths as a vampire, but if viewed with a power such as Aura Perception (V20, p. 135) the aura appears as a double-exposure, with a wavering, translucent humanoid shape merging in and out of yours.
Ayden Hall
This is still hilarious.
Juan Fisher
*Steals your vitae*. Nothing personal kid
Cooper Reyes
Sounds like a really useful merit desu Iirc they can only use some arcanoi
Brandon Bennett
>Irraka Storm Lord Alpha. Very traditional, grew up in a tribal family, always 'knew' he'd go through the change and devoted himself to being the most werewolfy werewolf an Uratha can be. Old friends with the SM Rahu and confides in her, respects the Ithaeur's knowledge, kinda wanted to bang the Hunterheart, respects the Ghost Wolf's strength but feels threatened by him. In his player's words, he tries hard to be the kind of guy that could lift Mjolnir, but he knows the Ghost Wolf is definitely the kind of guy that could pick it up.
>Rahu Storm Lord Grew up with the alpha and relied on him to get through abuse at school and home, was taken in by his family when she went through her First Change and turned her family to confetti. Super loyal and wants the D but is too professional to initiate. Is the reason the alpha is the alpha, since the other pack members don't care who's in charge and she thinks he's hot shit. Respects both the Ithaeur and GW but finds the former insufferably boring and is suspicious of how little sceptical the latter is. The Hunterheart frustrates her for obvious reasons.
>Ithaeur Bone Shadow First Change'd while super high and killed a load of other teens, remains guilty about it. Throws himself into Uratha life and devotes himself to spirit problems as a result, and comes off as sort of dull and single-minded. Wandered on his own for a while after being initiated before finding somewhere in need of his skills. Pretty closed off toward most of the group, but enjoys discussing Uratha lore with the GW.
Ayden Gonzalez
>Rahu Ghost Wolf Perpetual loner who never felt like he had a place. Went through his First Change during his tour in Afghanistan, got shipped home because it looked like he was the sole survivor of horrible ambush. Fascinated with but sceptical of Uratha mythology and has kinda become a professional adventurer, seeking out lore and solving supernatural problems on the road until meeting the pack and falling in with them. Clashes with the alpha a lot due to high empathy for normal people. Banging the...
>Hunterheart Changeling Not a werewolf, obviously. Attached herself to the pack for protection, possibly on the lamb from her Freehold. Comes off as a sort of uninhibited boundary-pusher type. Initially showed interest in the alpha to cement her place, then realized she liked the Ghost Wolf more. Something of a guilty manipulator, I think, in that she only knows how to interact with people manipulatively but feels shitty about it later. Newest member so I know the least about her.
Nolan Gutierrez
>Sounds like a really useful merit desu Xp discounts and easy dimension shifting are pretty good, i guess. >Iirc they can only use some arcanoi I'll go look around.
Nolan Long
>What's the composition of your current game's coterie/pack/whatever? -Mastigos Mystagogue who's pretty sure she's read about this in a book before. -Obrimos Adamantine Arrow who's on a mission to determine which supernaturals make the best kindling. -Moros Adamantine Arrow that's only loosely associated with her order. Mostly spends time exploring the Underworld and Shadow, trying to develop a Legacy that unifies the two worlds. -Ex-Malleus Maleficarum Hunter that spontaneously developed into a Proximi. The resulting crisis of faith drove him to question his alliegences, and he ran into the rest of the group on a solo vampire hunt.
Jacob Wright
>can't sleep in your old room because your dad converted it into a study / ritual chamber
Typical.
Dylan Thomas
>that one player who wants to play but doesn't want to be an icky werewolf joins >her character immediately devastates the pack balance
This feels strangely familiar.
Carter Anderson
Question for magefags. Does active mage sight recognize whether the target is sleeper?
Chase White
No, there will be no overt sign that the target is a normal human.
Liam Ortiz
Well, as far as a I can tell nothing prohibits you from using arcanoi while possessing something.
But if you are in a physical form there are obviously going to be some thing you can't do.
Matthew Morales
I'm asking because Death spell Suppress aura kinda implies it does: >The mage suppresses the personal aura of her subject. The sub- >ject’s Nimbus disappears and magical resonances around her are >dampened, including the resonances of spells currently affecting >her. She appears as a Sleeper to Mage Sight.
Jeremiah Brown
It just means they show up with no supernatural effects on them, as in they register as a normie through the LACK of any special signs.
Zachary Walker
So is there any way of recognizing a sleeper aside of Prime's Supernal Vision?
Evan Johnson
I suppose, if you've really gotta know, that the best you can do is throw all your Knowing and Unveiling spells at them and look at them with all of your Mage Sights and if you don't see anything supernatural, take the chance.
Samuel Cook
That doesn't sound like it would tell between sleeper and sleepwalker.
Chase Reyes
>What's the composition of your current game's coterie/pack/whatever? Ivory Claw Saturi: The sneering leader of our force, works as alpha alongside Marisi. Has eye patch with silver on it. Very tough, has ghost familiar.
Ithaeur Iron Master Marisi: Our spirit mastermind. Just came back from Persia where he was on the spirit warfare side of things. This is sort of rest duty for him but he seems interested in building a lot of fetishes. Much more laid back than the Saturi, still very Roman.
Ithaeur Blood Talon Foederati: Only woman in group, is basically Marisi's bodyguard. Think she's Egyptian, was a hunter (Vigil hunter) before her first change, acts very mysterious, has weird sword. We do the grunt work.
Predator King Foederati: Me. Raised under the Night Tribes but taken before his first change. Intimidated by the spirit stuff but very dominant with humans and non-Roman werewolves, inspired a little by Conan and Simon Magus.
Aquila totem: We're on special business so we have this wolf-lightning thing. It reminds me of the electrical gremlin from Gremlins 2. It sometimes manifests as a priestess, seems to like hanging out with us if we're not in the spirit world.
Angel Roberts
Oh, well that's an easy one. Cast any overt spell and see if you suffer Paradox.
Eli Reed
>Pure and forsaken in the same pack.
What? How?
Leo Young
SOP in Rome.
Caleb Mitchell
I am running a forsaken game. So far is great all the PC are slowly choosing tribes.
Here is the thing though, the book says tribes are a net of information about preys with secrets and shit.
And one of my players wants to visit the local hunter in darkness (he just joined the tribe) but I can't think of any "info about prey with secrets and shit" for them beyond, "learn and area of damage gift"
The pack already encounter a rat and spider host. Any suggestions?
Henry Robinson
Rome (and later, Thailand) had aspects that made werewolves put their issues to the side and focus on the greater glory. The Roman Empire was ruled by a protectorate of IM Marisi and IC Saturi.
Joshua Perry
Have a pack of just Hunters in Darkness who act like part of the watchers council from Buffy. They watch/record mystic stuff for occasions like this. Or more scientific take, they can be like scientists. Unless player has a mentor merit make it cost something.
Jaxon Diaz
>both Storm Lords got cucked
Juan Collins
Well, one thing they can teach him about are the rarer and more insidious types of Hosts. They're the HiD's chosen prey, after all.
Grayson Gonzalez
Go into the pastebin and get WtF: Predators, it has a big section on hosts.
Beshilu will crawl inside your chest cavity, eat your heart (controlling your body) then merge with you, gradually turning you into a rat man.
Azlu will go into your ear or nose and start eating your brain, taking control of your body as they do it, eventually turning you into a Spider-man, then a drider.
While pretending to be human they can cause a lot of trouble.
When you kill them, they burst into swarms of rats or spiders, which all run away in different directions so they're hard to kill.
Daniel Phillips
What's the /CofD/ consensus of the new Changeling manuscript stuff?
Charles Gray
Question, in mage: the ascension do you have to join one of the factions.
Cause quite frankly, most of them suck.
Does being a part of a faction give special benefits I’m unaware about, or does something really bad happen to those who fly solo?
Hunter Fisher
I suspect the action was intended to avoid precisely that.
Camden Roberts
>do you have to join one of the factions No. You can be a Hollow One, but you won't have a dominant Sphere.
Mason Nelson
Gangrel lady who was Embraced in the 50's but something went wrong, and has been asleep merged with the Earth for sixty years. Woke up in a feral state and slowly regained her Humanity over 2-3 years. Now she's acclimating to a new era, watching over her sister's descendants, and trying to find out what happened after her Embrace.
Lasombra antitribu. Former detective from a prominent family, Embraced for his wits and connections. Couldn't reconcile the Path of Night or the Sabbat's savagery with his faith and fled the clan. Being tutored by the local Sheriff, who is also antitribu.
Mekhet larcenist who was Embraced recently by an ambassador from her clan. Kinda superstitious even by vampire standards, has lots of criminal connections, acts very jaded. Treats the whole vampire thing like being in a crime family or a cult.
Toreador actually a Lamia whose Sire helped facilitate the Lasombra's flight from the Sabbat. Tasked with working with him in his local efforts actually working to destroy the local Giovanni branch, and has the Lasombra onboard through gratitude.
Effeminate Brujah dude who most people mistake for a Toreador. No known Sire, no status, but he's intensely likable so far to pretty much everyone he meets. Genuinely too attractive for his own good, has drawn our group into trouble due to two ancilla fighting over him.
Colton Bell
There is a "faction" for those who dont want to join factions. But its kinda weird.
Colton Allen
>Effeminate Brujah dude who most people mistake for a Toreador. No known Sire, no status, but he's intensely likable so far to pretty much everyone he meets. Genuinely too attractive for his own good, has drawn our group into trouble due to two ancilla fighting over him. thats pretty gayyyyyyy
Alexander Torres
It's less gay if it's two female ancilla, right?
John Price
How would I kill a vampire elder as an Obrimos with Forces at four, Prime at three and Spirit at three?
The vampire has two disciplines at five, Dominate and Celerity.
Jacob Myers
>forces four >create fire
Jordan Robinson
If you can hold on for a while the advantage should shift to your favor. Disciplines (Celerity especially) are powerful but get expensive. No joke, you have at least Gnosis 3 so one of those slots should go to a Creative Thaum'd Kinetic Shield spell, you should see about getting your hands on a Mental Shield, maybe trade favors with a good Mind Mage or see about an imbued item with your Order Status, and use Thunderbolt but styled to be fire damage instead. Just say you're Patterning the energy into fire instead of electricity. Don't be scared to set everything on fire, because your Forces 4 Attainment should protect you from extreme environments. Naturally that means you have to pick the battlefield. And get good mundane armor so you can stack it with your Forces armor.
Andrew Rivera
First, only a fool engages in a one on one white room battle.
Why does the Obrimos want to kill vampire (other than good moral character)? Do either of the parties have allies, servants or cults, etc., to avoid getting their hands dirty or for support and assistance?
If the Obrimos wants to get really nasty and maintain deniability, he has more than sufficient means to protect himself from and negotiate with a strix and point him in the direction of the vampire.
Forces 4 alone is more than sufficient to render a mage virtually immune to physical harm and control fire, sunlight and other forces to utterly annihilate an opponent. Also note that dominate, to the extent that creative use of Prime cannot counter, requires eye contact. Forces can render nullify light to make such contact impossible while still providing more than ample sensory compensation (infrared and heat-sensing vision, motion detection, etc.). Forces can similarly nullify celerity with ease. Besides speeding up the mage, celerity is not much use against someone who controls gravity.
It's not a matter of how the mage would win, but how badly he wants to humiliate the vampire.
Alexander Bailey
>Obrimos want to kill vampire (other than good moral character)
Indeed. No self-respecting Obrimos needs a reason or excuse to take out the blood-sucking undead trash.
Liam Jones
No idea about mage but advice against elder with disciplines like this a) don't go for directly hiting him with stuff he can probably dodge it(also watch out for him interrupting your actions) b) you need a way to counter his dominate because he is faster on a draw and this is what he would likely go for
Zachary Hill
Be aware that the vampire can conceivably use Celerity to push himself to the front of the Initiative cue, and Dominate or strike before the mage can do anything.
So definitely try to get a mental shield from an outside source beforehand.
Oliver Gomez
This is fucking retarded. Vampires have absolutely no way of dealing with spirits. Your elder is fucked through and through. You don't even need to be there to kill it.
Adam Clark
There's multiple rituals and even a whole discipline devoted to spirit dealings.
Tyler Lee
>So definitely try to get a mental shield from an outside source beforehand. Or just be out of sight. Casting from sensory range doesn't mean it has to see you, just you have to see them. Plus you're not flailing your arms around screaming spellwords. Stand on a building and use your spell, use reach for duration, and it's engulfed in flames for the entire scene, more than long enough to kill it.
Isaiah Hernandez
Can't you counter dominate by silencing the room with forces so the vamp can't issue commands?
Luke Martinez
Not in Requiem. Certain ones can affect certain spirits, albeit minimally.
Blood sorcery would definitely work. Though not many are going to have the means for a situation such s this.
Blake Robinson
>Not in Requiem. Certain ones can affect certain spirits, albeit minimally. There's a spirit-based discipline in Requiem and a ton of rituals, they just wouldn't be that useful if a mage was sending waves of spirits to kill you. Maybe some of the rituals, but user already said the vampire has dominate and celerity and made no mention of it being a spirit-witch
David Collins
How do you make your angels/demons terrifying to your players in hunters? Bones and flesh have an appeal but... gears and steel?
Jeremiah Flores
>There's a spirit-based discipline in Requiem
You're thinking of a Devotion
Luis Jackson
Are your players really pissing their pants over skeletons and rolling their eyes at clockwork monstrosities that shoot lasers made of annihilation?
Anthony Morales
Terrifing to look at or terrifying because of the powers the wield?
Jason Moore
Skeletons aren't a joke, bro.
Hunter Peterson
Why discuss this? It's already been acknowledged that Mages have more advantages than everybody else.
Kayden Ortiz
Terrifying to make my players shiver. Description-wise
Carter Ramirez
>You're thinking of a Devotion No, I'm thinking of Blood Tenebrous, the spirit-based Discipline.
Elijah Davis
Well even providing just a little bit of stats makes it a more interesting scenario to think about.
Landon Sanchez
Oh that. That's not going to be useful at all.
Mason Bailey
Don't fight him directly, find out where he lives and send spirits at him. He'll probably survive but have to flee.
If you fight him in a direct conformation he'll use celerity to act before you, and either dominate you into putty or kill you. An elder vampire most likely has enough dots in strength to kill you outright in one hit.
Thomas Foster
Is there a campaign setting where vampires are above spellcasters in power?
Luke Ramirez
>If you fight him in a direct conformation he'll use celerity to act before you, and either dominate you into putty or kill you. An elder vampire most likely has enough dots in strength to kill you outright in one hit.
Do you pretend that all Mages are retards?
Joshua Bailey
This Saturday the Darker Days Radio are interviewing Meghan Fitzgerald - the developer of Changeling: the Lost 2nd Edition. If anyone wants to leave a question, the hosts are collecting them on Facebook: tinyurl com y82pusjn
Michael Morgan
Just use Blood Sorcery and make it more widespread.
Carter Ward
That supplement won't change anything
Xavier Butler
Dubai has a pack that's half Pure and half Forsaken too. Apparently the two sides hate each other but work together for their family's overall power. Wealth > factions.
Daniel Howard
No? But then again the vampire probably isn't retarded either.
All I'm saying is that if you fight him straight up, with no countermeasures active beforehand, he'll win instantly simply by moving way faster. A lot of countermeasures are risky, too, in case he has merits that fuck with them. It's best to just mob him with spirits.
Cameron Kelly
>but I can't think of any "info about prey with secrets and shit" for them beyond, "learn and area of damage gift"
I mean, that's a pretty good starting point. Have the Hunder go over some of the really basic shit just to doublecheck the new guy knows what the fuck he's doing - aoe damage, fire control talens, One Step Ahead to check where the Shard is going to run to, and all that.
Austin Williams
Those aren't typically mutually exclusive categories.
Eli Myers
Mechanically speaking the Mage will likely survive via Mage Armor. Only needs to tag the Vampire once to kill it.
Realistically speaking, the Mage is going to walk into the fight immune to kinetic assaults.
Mobbing him with spirits is the lazy method.
Adrian Turner
Vampire can't use Celerity when gravity is up its ass.
Caleb Morgan
>Discussion has shifted from "How can it be done with my skills?" to "The Mage is going to undeniably destroy the Elder without getting a scratch on him, no two ways about it". Aaaand it's not fun anymore.
Camden Watson
Thing is this elder won't likely try to punch him to death. Pop celerity before mage can turn away, dominate, tell him to turn of the armor, shot in the face
I dunno I would be scared shitless by a guy who can kill everyone in the room with a simple gun before they can react in any way. But anyway - look for phyrexians from magic the gathering. Disturbing enough
Sebastian King
There are many other Host types. Snake Host, Locust Host, Crow Host, Fungus Host, Worm Host and Wolf Host. They're scattered among the supplements.
Some of the writers published extra Hosts on the Onyx Path forums. Those are Lamprey Host (a real good one) and Mosquito Host.
Some advanced Host-victim fusions are implied to have unique magics, and London Beshilu were confirmed to have a society and religion. Those are tidbits that may be useful to know.
The second edition books mentioned two Lodges that focus on Hosts. The first Lodge utilizes the cycle of seasons somehow, to fix the aftermath of infestation. The other detects Hosts before they spread, to nip infestation in the bud.
Also, since Hosts mess with the Gauntlet, Hunters in Darkness should be most informed about how the Gauntlet works, how to get into it and how it can go awry.
Other than that, make stuff up.
Camden Martinez
>implying someone with 4 dots in forces doesn't know how to kill a vampire It was a troll from the first post.
Carson Thompson
>Pop celerity before mage can turn away, dominate, tell him to turn of the armor, shot in the face
Sorry, the non-dumbass mage prepared for that too.
Lincoln Jones
And if you start the combat without that active, he'll use celerity to kill you before you cast that gravity null.
I've seen this happen. Mage player thinks he's about to win easily, vampire pushes his initiative ahead of his, then dice spikes and does way more damage than he can armor off in one hit. Ded mage.
Don't get into fights you don't have to. If you DO have to, don't do it stupidly.
Kevin Sanders
As a vampire player and with his skills I would say nuke the place with fire and hold a spirit as a backup. Also do not turn of the lights with forces because he can still see you. Also with dominate it is you who has to avoid even seeing his eyes not him that has to lock gaze with you
Jackson Reed
>dominate
>mage silences sound >mage merges with spirit of lucid thought >mage uses prime to see through the lies
you're a funny guy, guy.
this is assuming the vampire can even use celerity in the vicinity to begin with
Evan Evans
The thing is, you're assuming the mage is a moron. If the mage knows what he's fighting the elder is finished.
Vampires don't win against prep Mages.
Joshua Flores
Look if we stick adventages and what is possible for people one way or the other we can push some absurd stuff like mage getting evicted or having hot water shut off in his apartment.
Thomas Edwards
You're assuming the Mage knows how to perfectly counter the Elder, and that the Elder can't be prepared in turn.
Camden Hill
>If you fight him in a direct conformation he'll use celerity to act before you, and either dominate you into putty or kill you. An elder vampire most likely has enough dots in strength to kill you outright in one hit.
I'm hardly a mage supremacy fag, and generally don't care about featureless white room one-on one splat duels, but virtually no kinetic-type attack or tactics, regardless of strength or speed, pose much of threat to a Obrimos mage with Forces 4, Prime 3 and Spirit 3. The Arcana spread also permit more than ample defense against Dominate.
An Obrimos Adept, even a stupid and incompetent one (**cough** Free Council **cough**), is practically a purpose-built vampire killin' machine.
Camden Martinez
>people acting like the mage will definitely oneshot the vampire
With celerity 5 is defense is likely insane, and if he's an elder he's going have a very high resistance trait to direct effect spells.
Leo Thompson
>Vampires don't win against prep Mages. >I'm hundreds of years old and your parents are blood bonded to me. If I die, they will reveal all your secrets and commit suicide.
Aiden Nguyen
The fact that you guys are arguing over Celerity and Dominate, the two best Disciplines to use against Mages, is evident proof of how weak Vampires are.
Ethan Sullivan
Trying to get into Changeling: the lost. What's everyone's reccomendation as far as seeming/court for someone just starting out?
Aiden Scott
>You're assuming the Mage knows how to perfectly counter the Elder You're assuming it's hard for a Mage to find this out, or ask his peers, or the Mysterium. >and that the Elder can't be prepared in turn. Prep for a vampire is far different than prep for a mage.
>I'm hundreds of years old and your parents are blood bonded to me. If I die, they will reveal all your secrets and commit suicide. I don't think the Mage is going to care because 'muh hubris'
Oliver Thompson
>if he's an elder he's going have a very high resistance trait to direct effect spells Depends on what trait. Direct damage spells don't have a Withstand rating, and indirect spells aren't Withstood at all.
Jason Nelson
Hmm I do nto think one seeming or ocurt is more difficult to play then another. I would start with some reasonably simple character story tho.
Adrian Smith
>>I'm hundreds of years old and your parents are blood bonded to me. If I die, they will reveal all your secrets and commit suicide. Mages have no connection to humanity beyond proximi, this wouldn't work.
John Gutierrez
>With celerity 5 is defense is likely insane, and if he's an elder he's going have a very high resistance trait to direct effect spells.
Sensory and area of effect range spells ignore defense entirely, and there's no Withstand to direct damage spells, and even many indirect damage effect.
Carter Butler
>m-my celerity will prevail! >r-right guys...?
No.
Isaac Russell
Prime will make you invis to a vampire. SpiritTwilight + create fire makes it a non issue. Why are you even asking this question.
Oh wait, to start a fucking argument. Fuck off troll.
John Torres
The best Discipline is probably Nightmare, desu.
The five dot ability is only really countered by Mind, is direct damage, doesn't require sight or sound, etc. But obviously it's completely countered by Mind.
Eli Watson
Niggas, the WW themselves counseled us to not mix different games.