What are female adventurers (especially the more physically oriented ones) treated like in your setting...

What are female adventurers (especially the more physically oriented ones) treated like in your setting? Do they receive the same respect and admiration as their male counterparts, or are they looked down on for their 'unfeminine' physiques and behavior?

Women with abs are not unfemm, that would be like saying muscle is a masculine trait. And if you belive that, well you'd better hide your eyes because women are more than skeletons and fat.

-4 strength, men>women, SJW help, stupid numale cucks.

There, happy?

It's Warhammer Fantasy, so it varies by nation and race.

In Kislev, for example, the vocation of warrior isn't typical for a woman but it is allowed and respected. The Ungols are particularly this way, since a nomadic krug needs every hand on board in the north.

In Bretonnia, of course, it's downright forbidden unless you're not a Bretonnian, and such women can expect rather cloying and confused treatment.

In the Empire, it's allowed but considered atypical and vaguely immoral. A woman warrior can expect to receive crude treatment and needling jokes.

Elven women aren't really considered to 'count,' while dwarf warrior women are so incredibly rare they'd provoke more confusion than anything. A dwarf, of course, would find a warrior woman distressing, particularly if she had taken the Slayer oath.

Depends on where they are, different cultures and societies treat them differently. Some barely tolerate their existence while others don't even notice.

What do you mean that even women aren't considered to count? I know next to nothing about this setting.

My guess is a subtle "how can you tell if that elf is a woman or not?"

Generally they're treated with respect because a trained adventurer can take your head off if you call him or her mean names.

That said, sone people are obviously still different around women adventurers than male, but that tends to be exception rather than rule

Looked down. A lot.

Doesn't Bretonnia have that retarded deal that if women pretend to be men they can fight?

Depends.
Humans might give disapproving looks due to very low population, but there isn't organized goverment to enforce it.
Caowe and satyr vary more, depends lot on clan. In some it is seen as pursuing an ideal, which are encouraged.
Draconians don't have much of difference in physical performance, and that little that is is tipped towards females.
Desw, heavily depends on your caste - although adventuring is heavily disencouraged, seen as activities of cursed/criminals.
Varpu males are forbidden from military/combat duties on their homeland, although outside it's not enforced.

/THREAD

Varies a little by nation and race, but for the most part gender equality is a presumed part of the setting across the board so male and female adventurers are treated more-or-less the same.

There's plenty of people who think adventurers in general are sexy as fuck.

source?

They receive the same respect and admiration as their male counterparts, which is to say, they're viewed as amoral thrillseekers who aren't good for the fabric of society and seek only to enrich themselves.

It's looked down on as much as male adventurers are, which is often but not the norm. Many feel that these people could be holding jobs, raising families, and teaching, but are just "adventuring" to escape responsibilities of a home-bound life. In a way, they are, but most don't care too much for that.

"Adventurer" is not really even an occupation in my settings. You can come across mercenaries, guns-for-hire, nomads, drifters, pilgrims, beggars, wandering priest or traveling traders though.
Females are generally INCREDIBLY rare in male posts or jobs that involve high degree of violence risk, and if they do appear in such post, they are very frequently treated with curiosity and amusement, rather than contempt. Although it is true that they are far more frequently targeted by sexual violence, and it's also frequent that males will throw fits of rage when losing to a woman, making their life generally harder.
But still, they are such a rare sight that it's not really even worth talking about.

Nomadic societies occasionally do reflect gender dichotomy less distinctly - it is not uncommon to see nomadic women being taught how to fight and how to handle a weapon (you'll see that in a couple of more threatened settled societies too), though they are never called upon to actively participate in combat effort unless it's a last ditch defense.
There is no society in my world dumb enough to waste women on combat efforts unless it's literally the last resort option.

In some regions, women DO tend to take dominance over trade though, even if they often have to do it indirectly though proxies or "puppet" males.

That is not a setting that is real life.

Human social rules don't apply to elves at all. They're considered swpwrately.

Dorfs would never accept that. But it is an interesting argument to have if they are allowed to take the slayer oath or not.
Since there is no mention whatsoever about female slayers of female dorf warriors i will assume they are not expected to do that. And my guess at that point is dorfs consider that honor is a mans thing, and women cant lose something they havent possesed in the first place.

Yes and no. Women do disguise themselves as men and fight as knights, but it's ambiguous as to whether this doesn't get caught due to rules of etiquette and social blindness (Brets don't believe a woman would even want to fight and you can't just ask a knight if he's a woman - that's an unchivalrous insult); actual inability to tell (mail & gambeson is androgynizing; most helmets are closed; femknights cut their hair) or a deliberate and willful 'third gender' thing where it's tolerated so long as a femknight behaves as a man in all ways and gives no cause to be 'noticed.' It's probably varying levels of all three.

How are you going to disguise your voice?

It depends on the culture. Drow are, as usual, matriarchal. Most elves see men and women as equals. Wood elves have different roles for each gender but both are respected. With humans it depends on the region. Immigrants in non-human lands are probably a bit more 'medieval' and women are treated similarly to how they were on Earth 'back in the day.' But in the human country they're treated a bit better, as they're more advanced.

But in general in a world with monsters you're going to see plenty of respect for women who prove themselves. If your town is being ravaged by goblins on a weekly basis, you're not going to be a cunt to the lady defending you.

Like party members, because those are usually the only adventurers of importance in our games. I've only GM'd for our group a few times, but we don't really bring up gender much unless the player's said it's something they'd like, because that shit has little to do with adventuring, and if they want to play a female character without being subjected to sexism, then nobody wants to force it on them.

Woman dwarfs have honor for a certainty, and like male dwarfs perform ritual shaving when it's lost (cutting hair, they don't have beards). Woman dwarfs are also allowed to lead (though this rarely happens) and are usually senior in advisory councils (which means they're the most important member).

You're right that there are no explicit mentions of dwarfen slayers, but women have been depicted armed and armored for war (in Dwarfs: Stone and Steel and in art of a particular queen), and are explicitly capable of bearing arms - male dwarfs just consider it wrong that a woman should have to fight so long as one of them still live.

>Do they receive the same respect and admiration as their male counterparts,
Yup, they're hated just as much. When you're a murderhobo gender hardly matters

Just say you're from Brionne.

>He hasn't heard about the ultimate musclegirl manga
Saotome-senshu. Go read it now.

Didnt know that was the case. Thanks for the explanation.

Care to explain ? I have failed my lore check on this one.

Physically oriented adventurers are treated little better than bandits in my settings unless they have some sort of established reputation, regardless of their gender. I mean think about it, it's one think to see a servant of the church or a weird/scary wizard freak going around doing gods know what, but fighters? Thieves?

The country has always depended on local militias to defend the hard-to-reach provinces against sudden goblin and kobold raids, especially in times of war where the King's army has been busy.
After a few times where adventurers proved themselves useful in not just monster extermination and recovery of treasure, but also national defense and even diplomacy, the King of the time allowed them to continue their guild system for profit in service of the crown, and as such adventurers are seen as protectors of the country and basically volunteer soldiers from the countryside.
There's a nostalgic image of young village lads and lasses, preferably with the latter using healing magic, taking up arms to defend the village - which makes it complicated when the freaks and cheaters turn up.
Very few people would like to be publicly rude to an adventurer at first sight. They're offering their lives for the country, after all - but the more they deviate from the stereotype, the more they get suspected of being dishonest and thus not deserving of respect.
A rather muscular female adventurer will maybe meet with mild disapproval from housewives, tempered with curiosity and interest from younger people (where no one would be talking to her if she wasn't an adventurer).
A strong female half-orc adventurer is where the glory starts fading - she can't be trusted to fight for the country, its norms or even the people that populate it, so some people might see her as a mercenary or thief.
As long as you don't mix in magic or demihumans, most people can be satisfied somehow. Even most cranky old men can warm up to a female warrior given a good enough matchup - it's not a very sensitive subject, and it's a slight oddity at best after the first introductions.
As peacetime proceeds and adventurers become steadily more mercenary, the idea that "at least they're not a foreigner/wizard/heretic/monster like some of the others" becomes more common.