Made Saw Played

One of these threads, there isn't one on the catalogue, I deliver fresh OC made by a party member

Other urls found in this thread:

en.wikipedia.org/wiki/Zorro
en.wikipedia.org/wiki/Jungledyret_Hugo#The_characters
twitter.com/NSFWRedditImage

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template for those few who are new

and last one from OP

bump for interest

I want to hear this story

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Ok, so what I done was make a Physical adept in Shadowrun 4E. a jamaican. The GM expected me to be all dodgy hippy no harm type, disables only. I ended up Suplexing a Giant Troll Adept while smoking high on marijuana laced with a strengh increasing drug

It was pretty wild ride

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I made a mage in a game where he could learn lots of different types of magic.

Things got outta hand really fast.

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so Black Mage from 8-bit Theater?

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When everyone thinks you're the sweetest, most kindhearted Sororitas, except for the guardsman that got shot in one of the first fights.

>"If you slow us down, I'll kill you myself."

No. Team-wise, he was effective. He'd nuke priority targets or heal when necessary.

Ours was a guild style game, with gms and players swapping around every session. Ishomiru, being fairly active, got a lot of screen time and thus exp towards various 'crystals'.

Namely, Black Mage, White Mage, Elementalist, and Summoner.

Background wise, he had seen his girlfriend get eaten by the horde-du-jour of the campaign: Fiends, at the age of 14. This led to a psychotic hatred of said fiends in all forms and obsessive study of magic to find better ways of killing them all.

After so many sessions playing nuker and nuker/healer, he got a rather broken combo- Geomancy, which made an enemy's resistance one step worse considering an incoming spell's element (weak, normal, resist, immune, absorb), Magic Burst (If someone hit an enemy with a physical attack right before he fired a spell, double damage but a long delay before he could act again), and White Mage's Holy. (Single target severe Holy elemental damage.)

It didn't even have to be a noticeable attack. More than once, the backup healer would gently poke the boss with her stick, qualifying Ishomiru for magic burst. High MP cost and the aforementioned delay meant we couldn't do it all the time, but with most fiends being weak to holy, it ended fights quick.

Roleplay wise, he was a writer, and in his writings about his travels he included condemnations of fiends, their weaknesses, how to exploit them, etc. On one occasion he stopped a feud between two armies by blaming the fiends for the destruction and claiming both sides should focus on paying due respect to their dead.

In short, he was making an argument the peoples should put their differences aside and focus on killing fiends. And, seeing as how fiends were often killing people, he had a point.

Ishomiru's fiend-genocide continued until the campaign ended prematurely. Partly due to unbalanced shit like the 'light of judgement' combo we abused.

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You've tickled my fetish ever so slightly, I want the story on this one.

Basically, a 210lb tiefling ranger seeking revenge against a demon deer that killed her mother and father(think Batman or Ridley from Metroid). While she's easily annoyed and is very direct in combat, she has a soft spot for good food.

Technically he was a Troodon, but it's close enough.

Troodon. How is myriad song?

>that kurwa thrown in there
It shouldn't make me laugh like that, but it did.

was a stranded in fantasy game.

Saved. Had almost the same experience.

Infinity is a fucking ride.

>2500x1000

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Cute.

I don't get this one
You made a Russian nuclear physicist girl with white hair, the Gm saw a slow witted rich girl and you played a sexy witch ESPer?

I wish there were some cute Motokos in that clusterfuck of a game. Then I might give it a shot.

looks like it was a genuinely cool game, then.

get hasslefree one, and substitute it for some fitting character. Hell, they have batou as well, with some skill you probably could convert rest of section 9 from their other stuff.

I miss being 15 sometimes

2 parter because of a substantial gap between games

Storytime?

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My favorite character I've ever played in the best campaign I've ever played in

Pt 1./?

> Dakdak is a wild kobold ranger who attaches himself to a dragonborn paladin called Baraesh after a timely resuce from a pack of wolves
> Baresh is cursed, posessed by a demon which takes over his body at inopportune times
> He and the rest of the party had journeyed deep into the mountains in search of a dragon who Baresh believes has the knowledge to cure him of his curse
> Dak Dak gathers up his tribe and brings them along on a "holy walk" to see which dragon is the biggest and bestest, misinterpreting the whole affair as a battle
> Upon finding their lair the dragon and her children are enraged by the appearance of Baresh and attack
> The party wins the battle by the barest of margins, 2/5 members dead and everyone else criticaly injured
> Dak Dak sees this as proof that Baresh is the biggest and bestest dragon and becomes inseparable from the paladin
> The party explores the cave and finds a hidden chamber of black-red brick that is dreadfully familiar to Baresh, and sets the demon within him raging against its confinement
> Through careful examination they find that the Dragon had been enslaved by a cult of Devil-worshippers, which Baresh reasons is the same group who cursed him
> The party journeys throughout the kingdom of the lowlands, finding it in near anarchy save for the towns which have sealed themselves against an incursion of foul things from the underdark
> As the party helps people, tries to make things better for the civilians Dak Dak is slowly turned towards Baresh's code of honour, and begins to genuinely believe in the good of their cause
> They also find that key figures in most towns are members of the Devil-cult, trying to bring tyranical law as a form of protection against the devils that are driving things out of the underdark on their way to the surface

Space Libertarians

pt 2./?

> One of these cultists begins to meet with Baresh in secret, slowly convincing him that only the cult can free him from his curse and that the totalitarian rule of law was vital for the survival of mankind
> In the end, Baresh abandons the party in the dead of night and makes his way to the hidden fortress of the devil-cult
> Dak Dak awakes to find his mentor gone and pursues him for days, dreading what might have happened to him
> He catches up as Baresh finds the fortress, and confronts him
> Baresh tries to explain to Dak Dak that he has to serve in order to save the people of the lowland kingdom
> Dak Dak sees through and realises the noble dragonborn was acting purely to save his own skin
> He tried tearfully, frantically to keep Baresh from making that final fateful choice, but the dragonborn refused and dissapeared into the gloom of the fortress
> Dak Dak was unable to summoun up the strength to kill his mentor and so sat broken and alone on the hillside for days before the walls of the fortress

and so ends the first part of the image

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pt.3/?

> Dak Dak dissapeared from the story for a while, the party continuing their quest to uproot the Devil-cult
> As they start to see some sucess, the Devils arrive
> They claw their way out of black pits in the heart of evil places, driving a horde of orcs, monsters and madmen before them as they scour the land
> The countryside is almost entirely abandoned as people flock to the relative safety of the devil-cult controlled towns and cities
> Using their penned human cattle the devil-cult begins to amass sacrifices and force their slaves to join in a great prayer to "split open the sky and let pure order reign"
> The party is left in a desperate situation, rushing from town to town leading revolts or assualting the fortifications in an attempt to slow the progress of the cult
> Some civilians resist them to their dying breath, desperate and certain that only the devils can save them from the demons
> Slowly the party begins to build up an army, hiring mercenaries from surrounding kingdoms and conscripting anyone who can hold a spear in a last ditch effort
> The party wizard realises that all the power of the ritual is being funneled into the devil-cults fortress where the portal will eventually be opened
> They also find that the demons are being expelled into the underdark from the dungeons of the same fortress
> The entire situation is a setup
> They make desperate pleas to the surrounding kingdoms in hopes of support, but receive no replies
> They gather their armies and make the treacherous journey to the fortress in a near-hopeless attempt to save the day
> or at least stall the ritual long enough for the other kingdoms to bring their armies to bear if they even received their messages

In my party, second and third would have been flipped honestly

also look up vanilla Aleph (i.e. Asuras/Devas/Posthumans, not Steel Phalanx)

pt.4/?

> While all of this was happening, Dak Dak was not idle
> He hated the cult, hated the devils and hated Baresh for failing his own principles
> In secret he began to gather his own forces
> The roving bands of orcs and demons mostly ignored the more cunning of monsters
> Kobolds, elves, and redneck halfling tribes kept themselves hidden and safe from the chaos
> Dak Dak set about forming his own little army, collecting the best and strongest from each group and welding them into an ersatz commando force
> Together they concocted a plan to attack the Devil-cult, not knowing of the ritual, but driven on by Dak Daks resolve
> He had to kill Baresh.
> Dak Dak led his team through the mountains to where the Devil-cults fortress lay and waited for an opportunity to strike, using the time and a derange halfling wizard to build a tremendous barrel bomb
> Around this time the main partys army finally made it to the pass and prepared to assualt the fortress
> The cultist army supported by a phalanx of demons poured out of the fortress and attacked the main partys army, the peasant force just barely holding together under the weight of the charge
> With the attention of the cult on the ragtag peasant army before them, Dak Dak and his commandoes made their move

>porno-fairyftale-occult-thriller
tell me more

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pt.5/?

> They scaled the walls and infiltrated the fortress, cutting throats and silencing guards as they went
> Dak Dak led his commandoes down into the dungeon of the fortress, defeating dozens of devils and slowly losing his commandoes
> Reaching the very heart of the structure they dropped the barrel bomb and set its fuse to go
> Dak Dak sent his commandoes away. They had done their part and now he had to finish the job alone
> With the timer swiftly running down Dak Dak went to the most logical place for Baresh to be watching, the top of the highest tower
> He met the fallen paladin there, standing among the butchered bodies of the cults leaders, funneling the vast energies of the ritual himself
> He once again tried to tempt Dak Dak into joining him, promising that as the king of the lowlands and with an army of devils at his back, no evil could ever triumph
> Dak Dak refused once again
> They fought and fought and fought, both equally strong and able
> But slowly Dak Daks agility began to tell, Baresh taking more and more hits where Dak Dak was unharmed
> Eventually the former paladin collapsed to his knees, exhausted
> He begged Dak Dak to spare his life, telling him that it was all for the greater good and than if the ritual was not controlled it would doom the world
> The little kobold ignored him and kicked his ass off the tower
> Dak Dak, with his mission fulfilled, climbed down the walls of the fortress and fled to a safe distance to watch the fireworksnto the earth

pt.6/6

> By this time the peasant army had broken and was fleeing for their lives back down the pass, with the rest of the party fighting a desperate rearguard action to try and save some of those they had lead on that foolish escapade
> They fought on a heap of their dead and the enemy, certain that they would die
> Then, the fuse on the bomb ran out.
> Our GM rolled the halflings alchemy check on the bomb in front of us
> nat 20
> The entire fortress erupted like a volcano, throwing boulders and towers aside like toys
> The entire dungeon complex collapsed, dropping the bulk of the cultist army into the abyss as the rest ran for cover from the falling rock
> The ritual very thoroughly distrupted added to the conflagration, sending a wave of burning light screaming out all around
> the party ducked and covered as best they could and when the dust cleared all that remained was a great glass-lined sinkhole diving deep into the earth
> Stunned and badly injured from the fight, the party crawled down the mountain to where their peasant army stood gawping at the mushroom cloud
> They made their way back through the countryside, finding it almost empty now that the magic sustaining the demons was gone
> In the weeks and years that followed they drove the monsters back into the underdark and restored peace to the land
> The party only learned why they were saved well afterwards, and the replacement characters refused to believe that a mere kobold could have done what was done
> Dak Dak, satisfied with his sucess sent his commandos home and set about hunting down the last of the devil cultists
> He never wore a crown, or received any great honours for his part. He didnt want any
> He was satisfied just doing the right thing

story?

sick.

>Made a dorf cleric in a 5e game because the party needed a healer
>GM expects me to play as typical Dwarfy Smashy Man
>Dwarves start with proficiency with a set of tools, including a brewer's kit
>After our first adventure we get downtime
>Everyone else in the party goes off on their own personal adventure to get bonus stuff
>While everyone else is going on and on about their character's adventures, I autistically design and plan out a full regiment for brewing multiple beers and running a tavern out of a wagon in the main hub town
>Present the DM with a total cost of all my supplies, including weekly costs, and the amount of beer that I would have to sell
>Also present him with the beer that I would be making, in batches of about 100 gallons each, and the conditions that would allow them to brew in about 4 weeks and keep for long periods of time
>DM is incredibly impressed
>Easily pass all my checks regarding making and selling the beer, make a huge profit
>Use party member's nobility connection to showcase my beer at a lavish party, get patrons buying it by the barrel full
>Between individual adventures, spend downtime doing beer
>Continue to invest money into the tavern, including bringing in apprentices, buying multiple locations in nearby towns and cities to brew and sell more beer, get more high class contracts, etc.
>End up making much, much more money than the rest of the party, to the point where no one else is even close
>Realize that my character is too valuable to risk his life in combat fighting skeletons or whatever and retire him
>Every game that takes place in that setting after features his beers

It's always fun when your old characters get referenced after the campaign is over

I'm listening

I don't get the cartoon fox.

>ShindoL.jpg

I miss this game...

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Story?

What I made
>A Dragonborn Bard, named Bubbles. kind of a dick, but a well meaning guy nonetheless. really only there to keep the party's spirits up through song and general bardic buffoonery.

What the DM saw
>a jokey character not to be taken seriously

What I play(ed)
>currently the strongest character of our playgroup. has a reputation for shit-talking literally every single enermy we fight. uses Jimmy's Song of Buffness as a combat taunt. also has a repuatation for getting piss-drunk in literally every single goddamn tavern we happen upon, and is one of the first guys to alway go int combat swinging his battle axe like no fucking tomorrow and casting Shatter like it's his fucking birthright.

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Not much of a story really.
GM based the game world on Ancap memes and the High Tech/Tactical Shooting rules.

One player put enough character points into wealth to buy a fully armed helicopter, and we went from 'Amoral Mercenaries' to, 'Almost but not quite anti-heroes'.
The game sadly died not long ago.

The highlight of the game was killing a tank with a shotgun, because DU slugs are allowable under the game rules.

You've completely missed the point of these threads by cramming the columns with a clusterfuck of images

JJ Olsen and his Stand [Communication Breakdown].

Dak Dak is probably the most badass kobold o have ever read about, and im stealing this for a good story

Foxy Ziro-Rita
Think about it

Sometimes a family is just five dads. That's it, five dads.
Sometimes you make a pact nobody dies.
Sometimes everybody lives and we all go back home to our families.

Continue please.

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Was the Brock and Paul intentional?
either way I love it

Got nothin'
That Spanglish or something?

I don't know how this happened but this was the most fun I've ever had on a session to session basis.

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How do you manage Rincewind and combative xenophobe simultaneously?

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It was a Bubblegumshoe game I ran for my usual group. They were all playing students at an elite boarding school in the UK, St. Cuthbert's Academy, where students get in either by paying a hefty tuition or by raw merit. This created a dynamic where there is a wide gulf between the haves and the have-nots. Three of the four players chose to play as upper class rich bitches and one as a poor Irish scholarship student:
>Felicity Greymoor, a ruthless socialite who got in because of her family's contributions, designed as a social combat monster.
>JOHN BROCKMAN, an American attending on a polo scholarship and the only one any good at combat.
>Genevieve DuBois, a snooty theater student with gossip skills out the ass.
>Moira O'Shannesy, dirt poor Irish kid on an academic scholarship.

For those of you unfamiliar with Bubblegumshoe it puts a heavy emphasis on social interaction and social combat. My players took this to mean that they should basically be dicks to any NPC without money. Their first moves were to bully some scholarship students into doing their homework for them. They also referred to Moira as a commoner, hence the Ouran reference.

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Reminder to ya'll in the thread, if it isn't explicitly clear what specifically you are playing in your first image, your post is useless

He was a practical coward and a merchant-hating luddite at the same time, as he came from a culture who had been pushed out of their idyllic forest by farming interests. They were forced to live in the Lla'Kand'Uin'Orxka, which is elvish for "Forest Full of Horrible Monsters With Great Big Teeth That Eat You".

Story?

So the plot began in earnest. The PCs’ friends were acting strange. Long time couples weren’t talking to one another, people who have never spoken a word to one another were having hushed conversations in the corner of the common room. They also learned that their literature teacher had recently gone missing and a substitute, a stern-faced dark haired woman named Anastasia Blackthorne, had taken his place.

The strangeness mostly started low key but built quickly. Their history teacher gave them an assignment to trace their family tree back for the last 700 years and find any notable individuals. Some of the students invited the PCs out to a closed part of campus at night but were cagey as to why they should come. Moira and JOHN BROCKMAN decided to check it out, Felicity and Genevieve decided to go snooping around instead. While JOHN BROCKMAN heroically failed to leave the dorm after dark without being spotted, Moira managed to meet up with some of the students that called her out. There, she heard them discussing meeting with ‘Him’ and discussing ‘His Needs’, and when Moira came out they urged her to come to the abandoned theater building with them to meet ‘Him’.

Felicity and Genevieve were snooping in the woods when they began to hear someone or something whispering to them. In the dark they looked around with their flashlight and caught a fleeting glimpse of a tall creature with glowing green eyes, with a mauled squirrel at its feet. They fled away from the thing, right into the arms of Professor Blackthorne. Blackthorne sent them packing, which made Moira and her group disperse.

As the game went on the players discovered that the reason the students had been acting weird was because they were being dominated by an ancient vampire sleeping under a shuttered building on the campus. They learned that Anastasia Blackthorne was working for an organization called AVH Security and referred to herself as “one of the Night’s Black Agents” (which made te two players who knew about the game immediately go ‘Oh Shit’). They only learned this because, while trying to stop a mind-controlled Felicity from going into the vampire’s lair, the creature mauled Anastasia to death. She was able to give them a few small silvered weapons, a pair of UV flashlights, and her cellphone before she died. The vampire, which I described as being a pale serpent-like humanoid similar to the ones in Penny Dreadful, chased them into a laundry room in the basement of their dorm. And there the PCs ran into a problem.

The room was small and windowless and had only one exit, the one at which the vampire was currently banging and slashing his way to get in at them. They were locked in until daylight, which was a good 12 hours away. To make things worse, two of the now three players (Genevieve’s player had to leave) were at negative Cool points. In Bubblegumshoe, Cool represents your ability to keep your head under pressure. Now in the negative, Moira and Felicity could no longer add modifiers to their dice rolls and had to make their skill checks raw. The vampire was insistently trying to open the door, which they managed to repel by taking potshots at it with the silver weapons. Then, the vampire spoke to them.

The vampire was only after Felicity, for reasons that will be explained later, and offered to let Moira and JOHN BROCKMAN live if they opened the door and let him take Felicity. Moira and JOHN BROCKMAN, without any hesitation, refused. So the vampire did something else. It brought down its dominated subjects, including the history teacher, and promised to kill them one by one, every five minutes, until the door opened. SO now the PCs were trapped in the laundry room, listening to their friends being killed outside, powerless to stop it. I also told them that when they all reached -10 Cool, they would succumb to the vampire’s thrall, and that each friend’s death would nibble away at their sanity.

It was then that they tried to use the cell phone Anastasia had given them. They managed to get in touch with her handler and learned a bit from him about the vampire. They learned that Felicity was descended from the school’s founder, who had originally ‘slain’ the vampire, and by drinking the blood of its killer (or his descendents) the vampire could regain its full powers. The players learned everything they could from the handler and then made a plan.

They flooded the laundry room with water and stopped up the drain with some clothes they found. They frayed an electrical cord and plugged it in. They stood on top of the machines or inside plastic utility sinks. JOHN BROCKMAN opened the door and the vampire rushed in, only to be electrocuted by the water. They knew the electrocution would only slow it down, not permanently injure it, so JOHN BROCKMAN, the only person with combat skills, the only person who had any positive Cool, went toe to toe with the creature, stabbing it as best he could with one of Anastasia’s silver daggers. Through a combination of good planning and shit rolls for the vampire they killed it and won the day.

Sorry that took so long, thanks for reading. The whole thing is on our podcast if you want to listen.

en.wikipedia.org/wiki/Zorro
en.wikipedia.org/wiki/Jungledyret_Hugo#The_characters
Zorro Rita
Sororita

My character is not very mentally healthy, can you tell?

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Here's an NPC that my GM made for us. She was supposed to be our healer..

Just finished up the campaign.

>Fucking Exalted Balalaika
So how did that turn out

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he a runner, chummer?

and was this one of those times?

Yeah, he was the team's Plan B. When all else failed, he'd wade in and kill everything. He had stupid amounts of armor and could shoot something like 6 times per round.
his most famous situation was fubbing his init roll and eating point blank shotgun blasts from a gang, taking only minor fatigue damage, and then killing all of them.
Our whole team was crazy like that though. Our sniper exclusively used SNS rounds aimed at open mouths and eye sockets and never missed.