What sort of vehicles or tech would logically exist within the Imperial Guard and Space Marine forces that arn't talked...

What sort of vehicles or tech would logically exist within the Imperial Guard and Space Marine forces that arn't talked about in books?

Basically what I mean is is there an imperial version of a transport truck or something like the M35 (yes I know pic related is not an M35) or would those functions be covered under various variants of existing vehicles?

The reason I ask is it would be interesting to imagine an only war game where you play as the logistics part of the regiment tasks with picking up or fixing vehicles in the field escorting the engineseer and his/hers repair servitors and delivering goods under fire

40k doesn't run on "logically"

Yes I know it does but that doesn't mean we can't discuss it or do you suggest we just perputate the meme version of 40k?

I've actually grown to like the idea of a more pragmatic and slighly functional imperium.

>Basically what I mean is is there an imperial version of a transport truck or something like the M35

"The Centaur is a light vehicle used to transport men and ammunition or tow light artillery pieces. It is lightly armed with only a single Heavy Stubber, but tends to carry weapons teams and heavy mortars. Although not suited for heavy combat, it is popular with the Death Korps of Krieg. The Centaur saw heavy use during the Siege of Vraks, where thousands of Centaurs were used to transport men and weaponry behind the lines."

afaik in the setting Imperium can't build anything that isn't from a STC, but we could imagine there are thousands of utilitary vehicals STC
It's just that's a nice excuses for GW from doing other kits

>The Trojan Logistical Support Tank is one of the main workhorse vehicles of the Imperial Guard. The Trojan is mainly used to transport supplies from the safety of the supply dump to the front lines. This support vehicle is built using the same chassis and engine as the Chimera armoured personnel carrier, but it trades in its troop space for a supply hold, and possesses an external crane to hoist the supplies out. The Trojan can also be used to transport even larger amounts of supplies than can fit in its own hold on trailers that it tows behind it. Since it is larger than the Centaur utility tank, the Centaur is used to tow smaller siege weapons and trailers. The Trojan is only lightly armed, as it is not meant to be used as a front line combat vehicle. The Trojan is easy to manufacture and is very efficient in its role, but it is unable to tow vehicles due to its rather weak crane system. As such, that task is better left to the Atlas Recovery Tank.

>The Trojan's main purpose is the transportation of supplies and other materiel to the front line, and this can include ammunition, foodstuffs, clothing, water, infantry weapons, and just about anything that is needed, as long as it fits inside the vehicle's chassis. The Trojan has several types of trailers it tows behind it, including a munitions trailer, a fuel tanker, and a general supply trailer. The Trojan can also tow weapons platforms such as the Earthshaker Cannon, Medusa Siege Gun, Quad Launcher, and Heavy Mortar Cannon, which may be too large or the terrain to rough for a Centaur to tow into position. The Trojan can also carry the large shells those artillery pieces require, so that they may never stop firing for want of ammunition. Trojans can be used as command vehicles and communications vehicles if the need arises, and as minesweepers and bridge layers if there is no other alternative.

>The Atlas is an armoured recovery vehicle based on a tank chassis that is used by the forces of the Imperial Guard and possibly other Imperial forces such as Planetary Defense Forces and the armed forces of the Inquisition to recover damaged or immobilised armoured vehicles during and after a battle. The Atlas uses a powerful rear-mounted crane to tow vehicles out of the line of fire and to the field repair shop, where they can be fixed and sent back into combat. Heavily damaged vehicles can be placed on trailers and hauled away by a Trojan to be repaired at a better-equipped facility. The large spade on the rear of the Atlas is used to keep the tank from being dragged backwards by the weight of its target. If a vehicle is completely destroyed, and beyond repair, it is stripped of usable equipment and unfired ammunition, its Machine Spirit commended to the Emperor, and then its chassis is left to rust in peace. The Atlas is mainly used to recover damaged or immobilised tanks from the front where they can be repaired, but it can also be used to simply move a vehicle out of the way of other vehicles, and to move other obstructions. An Atlas is capable of lifting and towing up to one Leman Russ tank, of any variant, but anything larger, such as an Imperial Baneblade, will need to be towed by up to four Atlases to move it even a short distance. A regiment lucky enough to have multiple Atlas recovery vehicles usually groups them all into a single recovery squadron that is directly under the command of the regimental colonel and his staff. The tanks are given out as needed to the various companies.

>The Centaur is a small armoured utility vehicle that is used in a wide variety of battlefield roles.The Centaur is common sight both within the armies of the Imperial Guard and those Planetary Defence Forces with sufficient technologocial knowledge to build them. The Centaur can serve as a Command Squad transport, a communications vehicle, and a supply vehicle, but is most commonly used as an artillery tow vehicle during prolonged sieges of fixed enemy emplacements. The vehicle has a normal crew complement of only two -- a driver and a gunner -- but can be crewed by just one in special circumstances. During sieges the Centaur can tow the lighter pieces of artillery and the crew can ride in the back until they reach their destination. Up to five passengers can ride in a Centaur's crew compartment.

>The Centaur can be used for a large number of logistical purposes on the battlefield, but the most common use is that of artillery tow vehicle. The vehicle has a very powerful engine capable of pulling artillery pieces such as the Heavy Mortar Cannon and the Quad Cannon across the battlefield. It can also tow the much heavier Earthshaker Cannon and Medusa Siege Gun, but only on flat terrain. Passengers in a Centaur can mount any heavy or special weapons they may possess to a mount on the vehicle near the front, adding their firepower to that of the vehicle. A Centaur can also be assigned to a squad of Imperial Guard Grenadiers as a transport. In this case the vehicle is also modified with extra armour plating to protect its crew and passengers from enemy fire. When not being used to tow heavy weapons, the vehicle is capable of moving very quickly, at speeds of up to 70 kilometres per hour off-road. Centaur crews greatly enjoy moving at this speed as it keeps them safer from enemy fire, made reliable by the Centaur's incredibly resilient engine which can run on low-quality fossile fuel.

>The Land Crawler is a Standard Template Construct (STC)-derived vehicle that was discovered at the dawn of the Imperium of Man in the late 30th Millennium by an Adeptus Mechanicus Magos and technoarchaeologist known as Arkhan Land. The Land Crawler is a multipurpose utility vehicle mainly used on Imperial Agri Worlds as a towing tractor or land-moving machine to clear new fields for planting and for transporting the harvest. The vehicle is omnipresent across the galaxy and countless billions of Land Crawlers have been manufactured due to the vehicle's versatility, ease of maintenance, and forgiving driving characteristics. It has been argued by more than one Imperial historian that the humble Land Crawler is the greatest of Arkhan Land's discoveries, even greater than the Land Raider, because after all, even Space Marines must eat!

>The STC design for the Land Crawler, along with the designs for the Land Speeder and the Land Raider, were discovered by Arkhan Land deep within the Librarius Omnis on Mars and all three vehicles were named after him by the Imperial armed forces. All three vehicles were originally known as Land's Raider, Land's Speeder and Land's Crawler.

>While the Land Crawler is designed as a piece of farm or industrial equipment its usefulness has not gone unnoticed by Imperial Guard regiments in need of emergency replacements for vehicles lost during battle. The Land Crawler has been drafted into combat on several occasions, most notably during the Krieg Civil War where the Land Crawler's Siegfried and Bruennhilde variants came into being.

>The Bruennhilde is one of dozens of variants of the Land Crawler utility vehicle commonly found on Imperial Agri-Worlds. The Standard Template Construct (STC) templates for the manufacture of the Land Crawler, along with the Land Raider and Land Speeder were rediscovered at the beginning of the Age of the Imperium in the late 30th Millennium by Mechanicum Magos Arkhan Land, who discovered them deep within the Librarius Omnis on Mars. Unlike the Siegfried variant of the Land Crawler, which was developed on Krieg during that world's 500-year-long civil war, the Bruennhilde was used by the regiments of the Death Korps of Krieg before the war as a light armoured transport. The Bruennhilde is used at present by many siege regiments as an excellent substitute artillery piece tow vehicle when the Centaur is not available. The vehicle is only armed with a single Heavy Stubber and thus is extremely vulnerable to enemy attacks.

>During the 500-year-long civil war on Krieg the Bruennhilde was used to transport artillery weapons such as the Blitzen AA Gun, the Thudd Gun, Rapier Laser Destroyer, and the Gotterdammerung Howitzer to their places behind the lines.

They rarely build something from scratch but I know they don't have a complete moritorum on inventing things as they need them. I imagine the best way to view it as designes they are familiar with and adapting it to the situation rather than trying to completely re-invent something from scratch.

That said, narratively you can say they conviently either had or found the appropriate stc for whatever.

>The Siegfried is a modified variant of the Land Crawler utility vehicle commonly found by the billions all over the Imperium. The Siegfried is lightly armed and thus is mostly used as a scout and reconnaissance vehicle by the forces of the Imperial Guard. The Siegfried was first developed out of necessity on the planet Krieg during the 500-year-long civil war that consumed that world and was intended to replace the Sentinel walker that was deemed unsuitable for the rugged battlefields of Krieg. Although the Siegfried is no longer used by the regiments of the Imperial Guard's Death Korps of Krieg, who prefer to use the more versatile Sentinel, the Siegfried is still used by large numbers of other Imperial Guard siege regiments. The Siegfried replaces the regular catalytic engine of the Land Crawler with a more powerful gas turbine engine so that the improved power-to-weight ratio provides the Siegfried with nearly double the top speed of the Land Crawler. While the Siegfried is heavily armoured, it is usually kept in reserve and is rarely deployed to the front, although many Imperial Guard siege regiments use them to quickly exploit breaches in the enemy's defences when an opportunity reveals itself. Like the Sentinel that the Siegfried was meant to replace, its main weapon is a Multilaser.

>The Adeptus Mechanicus has not released official technical specifications for what is essentially an unconventional modification of a non-military vehicle.

As said here
and illustrated in these copypastes of mine, the Imperium generally works off of standard templates, and makes adhoc modifications as needed. Was there a particular kind of technology you'd like to discuss?

None that I can particularly think of. I suppose now it's a learning session because I find this interesting and it's overlooked generally for obvious reasons.

How about this? Initially I was very confused how to imagine the role the Mechanicus plays in the imperium as far as managing technology because across different books you have people who have higher levels of learning who arn't part of the mechanicus (i.e you have doctors but they arn't biologis) is it in keeping with the spirit of the canon to say that regular people can be taught things like eginnering and what not that is given the seal of approval by the mechacnicus but otherwise the super science of the setting is solely their purview?

Don't forget Sentinel Power Lifters and the light craft.

Some private forgeworld have priesthood permit to make civilian use vehicles, one of this is the autocarriage (truck).
Imperial guard (or PDF) logistic department use that for trasporting things in non-warzone situation.
Space marines usually deploy only in warzones, so they usually use more armored things

I think you guys need to read Gaunts Ghosts and Eisenhorn. Of course there's be trucks and cars and local variations of vehicles. It's a massive galaxy. I like to think what we are presented with in codexes etc is a puritanical snapshot of the grimdark future, with its restrictions and rot and suffering but in 'reality' there are a lot of rules being flexed

>is it in keeping with the spirit of the canon to say that regular people can be taught things like eginnering and what not that is given the seal of approval by the mechacnicus but otherwise the super science of the setting is solely their purview?

This is more or less exactly what occurs, yes. Techmarines run explicitly on this set up, for instance, as do medicae, general mechanics, etc. They'll be taught and certified by the Mechanicus, and expected to take oaths of secrecy and loyalty to the sacred designs, but other than that left to their own devices. Just above that you have the Enginseers, who are part of the mechanicus proper but mostly just mechanics and engineering experts who do most of the day to day work. These are the lowest rung of the Mechanicus, as they do not ADD to knowledge, only utilize it, which is seen as banal by the clergy-nobility of the Adeptus, the actual Magos.

>I think you guys need to read Gaunts Ghosts and Eisenhorn
>because absolutely everyone hasn't read them already

telling the choir jesus has saved them, user

Well yeah. We get the macro understanding of the Imperium devoid of such details because it was designed as a wargame with just enough fluff to explain why things are the way they are.

Which is all the more confusing when you hear about the way they treat technology and then you read Eisenhorn and gaunt and see that's not entirely the case.

Or the fact that people are generally painted as ignorant of the imperium as a whole but there clearly is an "imperial culture" even if it's filtered by the lens of whatever people and planet it exists on.

So yeah, a backstory that has had the holes filled in over the years plus the meme answers that were in jokes for people familiar but then read as fact by normies and noobs tends to make things confusing.

Logistics vehicles just don't sell miniatures in a tabletop wargame either.
They can and do though. The issue is locally produced vehicles aren't held to any unified standard, thus you can't just use the spare parts and replacement vehicles from any random resupply shipment. STC stuff is solely used in the Imperial Guard because vehicles produced at different ends of the universe will still have 99% parts compatibility and that's essential to keep the truly gargantuan imperial war machine grinding forward.

>Everyone has read them, baka!
No, the minority has. Most 40kids have read 1d4chan, codexes and the nu-cannon. And even that much is a stretch.

Yeah, it makes sense for the Munitorum to stick with pure STC designs because it makes supply easier but now that I think about it as funny as it is to imagine building a toaster from scratch my suddenly call a demon into existence I doubt the mechanicus are going to be overly broken up about a car on one world not matching the stc specs of a car on another world.

Also, in regards to your picture I wonder how often the Imperium (or the space marines) might try to salvage tech and vehicles stolen or used by heretical forces. The most prominent example is the Fortress of Arrogance

I suppose. Early 40k encouraged you using all your models from other ranges. Even during 4th ed. there was a chapter approved that allowed for your to make your own vehicles.
And most BL books have non-standard vehicles.

There was a pdf with homebrew vehicles for airborne troops floating around in the 40krpg general. It had some logistical vehicles in it.

>Basically what I mean is is there an imperial version of a transport truck or something like the M35 (yes I know pic related is not an M35) or would those functions be covered under various variants of existing vehicles?
Very likely, but they'd vary widely depending on the regiment.

Canonically, the 597th Valhallan used trucks to move infantry around.

Otherwise, there probably IS an STC somewhere for trucks, but there are probably infinite variations of it locally and by regiment.

Any good suggestions for a kit to base one off, though? I want to make all the logistics vehicles for my Guard army so they're properly road-mobile and motorised infantry.

Just leave this here

>more pragmatic and slightly functional imperium.
The core rulebook literally states that entire planets are regularly worked to death due to clerical errors, regiments crying for help are ignored for routine resupplies due to administrative protocol, and that the average lifespan of a guardsman is 14 hours.

The meme version of 40k is just 40k, bud.

Doing the Emperor's work, user.