Were the Dramatis Personae of Mordheim interesting? Or at least mechanically useful?
Also, does anyone remember a scenario in which Nicodemus, the cursed wizard who needs wyrdstone to keep from growing into a giant, ends up not finding any wyrdstone and becoming a giant monster your warband needs to try and take down? I swear I read this in one White Dwarf/Town Cryer issue and I can't remember where.
I thought the DP were pretty interesting, (and the Hired Swords were a great conversion opportunity) if balanced correctly or used late-campaign. Aenur used to fuck my shit up on the regular.
Jordan Allen
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Nathaniel Bell
>sling general
Hunter Long
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Adam Foster
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Daniel Watson
Honest question; is Mordheim the best game of its type out there? I mean, sure, there's Necromunda for sci-fi, but it seems like no other game with its particular focus gives you that freedom and that support for Your Dudes - look at Warmahordes or Malifaux, where you're basically playing glorified fanfiction.
Tyler Reyes
>is Mordheim the best game of its type out there? It's certainly the most well known one.
>I mean, sure, there's Necromunda for sci-fi, but it seems like no other game with its particular focus gives you that freedom and that support for Your Dudes There are a bunch of games like it. Depends on what you understand as freedom. Frostgrave has dozens of specialist soldier profiles across it's many expansions and yet people think of it as restrictive because they can't buy items from a list for each model or there are no special rules for different races. When the flipside of that is that you can use literally any miniature with the right loadout and you can replicate every almost every loadout form Mordheim (except pistols, cause they don't exist in the setting) by choosing a certain soldier type. Yet people can't help but compare the game, and feel like FG is inferior. But at the same time they don't pony up and just play Mordheim instead.
What does that say about the games? Mordheim is one of those games that a lot of people look back on fondly with rose tinted glasses of their first hobby experience and in addition that it was a game that encouraged a sense of ownership over your warband. Kind of hard to compete with fond memories like that. People also tend to forget unbalanced or broken things like skaven slingshot gangs.
There are games like This is Not a Test, Scrappers, Gangs of Rome, Dracula 's America, FiveCore, and basically most Osprey games that have a similar scope but a different focus. There are many more streamlined modern games that have a similar approach. Osprey is even gonna release a game called Kobold and Cobblestones that sounds a bit like a Mordheim/Necromunda crossover. Gangwarfare in a fantasy city.
There's shitloads of other games out there. And a lot do some interesting things. It's just hard to start a new community when most people are still suckling on GW's teat.
Jeremiah Foster
>Heroes capped at 5 for all warbands >Sling multishot reduced to STR 2 It's not hard to houserule.
Camden Price
I know this is a thread about the tabletop version, but seeing how it is rare to find people to play with you should consider the PC videogame version of the game. I am thoroughly enjoying it and I think it translates the feel and atmosphere of the tabletop version quite well.
Daniel Adams
Mordheim was a really good game, although the rules had their flaws. Still really enjoyable. I miss playing it.
My gaming group was about to hop back to the Mordtrain but the others got lazy and it never went anywhere, feels batman.
Andrew Davis
Can't wait till they release Necromunda, they nailed the aesthetics of Mordheim. Also, the best Skaven voice acting I've heard for a long time.
Logan Lewis
There's gonna be an age of sigmar version of this, right?
Nolan Jenkins
Agreed, hearing that they are working on Necromunda adaptation next got me very excited as well. Kind of wish they added more to the Mordheim game though.
Joshua Young
Probably not since they just released Shadespire which is their small-scale fantasy skirmish.
Dylan Anderson
I just personally loved the way that Fylch slowly gets more and more scared of the warband, till they literally draw knives on him.
Nicholas Hughes
Mordheim is dead. It was idiot followup to Necromunda - it died - let it stay that way.
Jayden Rodriguez
Nope - AoS is kid's friendly - nothing wrong with that - it's just simpler. Warhammer world was grimdark downtroden place - AoS is only getting there.
New Necromunda - if you realy look for campaign experiance is as good as it can get - it's perfect right now (with mind that it will evolve because of expansions)
No need to divide player base
Aaron Johnson
Slings aren't the only problem.
Connor Williams
>Newcromunda >If you realy look for campaign experiance is as good as it can get - it's perfect right now (with mind that it will evolve because of expansions) Imagine having such a limited experience of wargames that you actually believe this shit.
Jackson Taylor
Shh... Rules one and two, nigger. Let them have their fun, they help keep the normies away from us.
Eli Wilson
retard
Mason Rogers
Im gonna post a few pics of my warbands later.
Do you guys think we’ll get a new Mordheim after necromunda?
William Gutierrez
very unlikely as they nuked the WHFB setting. Making minis for it wouldn't make much sense. They'll probably refluff it for AoS if that is even on the table. Though maybe the Shadespire game is supposed to fill that niche now.
Carter Nelson
But shadespire is nothing like Mordheim. Can’t they just release it as it’s own thing kinda like Necromunda. With boxes pf different warbands? Start with a box of human mercenaries and skaven.
Owen Ross
More likely would be Sigmarines vs Khorne Blood Bloodsters of Blood... And as said, that niche is already filled by Shadespire, they are prolly gonna focus on AoS proper and Shadespire.
Jason Myers
Mordheim had some balance issues but cool ideas.
Carter Anderson
>is Mordheim the best game of its type out there? By what measure? If it's about Your Dudesing, you can't beat ASoBaH, for example. I just play the whole range of fantasy skirmish games, so I see merits in each of them. Frostgrave, Malifaux, Mordheim, ASoBaH, Freebooter's Fate and others, they are all fun to me.