Battlefleet Gothic Armada 2 trailer

Now I know why they stopped working on the first one. Features a Black Fortress and the Fall of Cadia.
youtu.be/zPbXOHZW8co

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> Blackstone falling in one piece
> Cadia really blowing up in pieces
What a piece of trash, they didn't even read their own material!
> suddenly Necrons and tyranids
ok, i am hype

>Largely expanding on the groundwork laid out by the first game, Battlefleet Gothic: Armada 2 is a full-blown sequel - bigger, richer, more impressive and more ambitious than the original game. It will include, at launch, all 12 factions from the original tabletop game and its expansion Armada it is based on: the Imperial Navy, Space Marines, Adeptus Mechanicus, Necrons, Chaos, Aeldari Corsairs, Aeldari Craftworld, Drukhari, the T’au Merchant and Protector Fleets, Orks, and finally, the Tyranids.

>The latest dramatic story development in the Warhammer 40,000 universe, the Gathering Storm and the 13th Black Crusade, will serve as the canvas for several, extensive and dynamic campaigns that will be playable either alone or in drop-in/drop-out cooperative mode with a friend.

>With bigger battles, refined gameplay, improved multiplayer modes and features for a better and more balanced online experience, improvements across the board and even more customisation options for fleets and ships, Battlefleet Gothic: Armada 2 promises to be the ultimate Warhammer 40,000 space battle experience.

>The game is planned for release on PC in 2018, and will be first presented to the press during Focus's yearly event in Paris, le What's Next de Focus, on February 7-8.

D A R K E L D A R

Seems too good to be true but I liked the first one enough that they really just need not to fuck everything up for me to enjoy 2.

CADIA STANDS

The only thing I didn't like about the first game was that the singleplayer offline skirmish mode was shackled to the same progression system as the campaign. You had to win something like 20-40 games before you could even field a battleship.

I only touched the first one at launch, but it felt *thoroughly* unfinished and half-assed. Can't say I'm super optimistic.

All of my YES

>WE ARE THE DEFENDERS OF HUMANITY. WE ARE THE EMPEROR'S BLAZING SWORD AND THE IMPERIUM CRUSHING FIST!
>HUNDREDS OF BILLION OF HANDS READY TO DIE IN THE COLD UNFORGIVING SPACE!
>WE ARE THE IMPERIAL NAVY!

Guardmen called the fuck out

HOL UP
Fucking nice

2018 looks like a pretty good year for Warhammer now.
>BFG2
>Vermintide 2

Cant wait to torpedo some chaos faggots before ramming my cruisers repeatedly into their prow.

>le What's Next de Focus
FUCKING REDDIT REEE

Fucking gloriana and ark mechanicus confirmed

Oh fuck I didn't need this boner when I should be concentrating on reading reports

> but it felt *thoroughly* unfinished and half-assed

It was, but to the devs' credit they ironed out a lot of the worst stuff and kept adding content for free or damn well near it.

BFG:A was honestly some of the most fun I've had a in a video game in years, and I'm super happy that they managed to blow past their sales expectations so much that they managed to embark on a sequel this ambitious.

im coming harder than vect after he saw isha's tits in realspace

So It'll be amazing on launch, then every time there's a balance issue, they'll overbalance, and eventually give up, right?

The first one was okay for the €25 I paid for it with both DLCs. It was nowhere near worth the €55 they're asking for all the content at full price.

Looks good. I hope this one actually managed to maintain a player base for more than a couple of month. Gothic general threads here on Veeky Forums were super comfy, and one French user even visited the devs with Veeky Forums's suggestion on paper during the beta.

The first one was a bunch of missed opportunities. Forced you into these tiny fleet battles and you couldn't even have proper custom battles.

I hope the Tau get nerfed as hard as they did on tabletop In 8th.

two Tau factions? so one pure Tau and one all the subject races?

because if its only one, that's only 11 of 12 factions in that listing.

I remember the beta threads and the French user, that was cool as shit.

Original Tau designs in one fleet, and manta Tau in the other. It's done that way in BFG tabletop.

Are Crony gonna be as OP as tabletop? I hope so.

The first game is still fresh in my mind.

>All factions on release
I thought it was a bit early for a sequel, but then again it was two years ago so maybe it's not unreasonable. And if the above is true and they fix some issues the previous game had, I'm all for it.

>Mechanicus fleet

Looks like standard warp bullshitery to me.

...

Didn't WG retcon their engine technology after official BFG updates ended?

I don't see the issue here

Maybe frigates and destroyers can actually be useful instead of just filler to get to the point limit this time?

Good lord escorts were so shit.

But once in a while you could try a full escort team, was fun as shit.

On the other hand, those first two months or so will be top tier entertainment.

>Play Orks
>Fill half my points with ramming escorts
>Lose horribly
I haven't had that much fun in years.

...

necromunda as well, hopefully

See

>all my ships are being repaired
>drown the enemy in bee stings
>he wins but then all his shit is in spacedock

Even a squad captain who simply gives bonuses to the various smaller ships would already be a huge improvement.

I'd love to see more ship upgrades in general and it would be awesome if they actually showed up on the model.

Yep no more inertialess drives

Sword-swarm was a legit tactic against Eldar. Just rock up and drown the pointy ears in Imperial bullets and corpses.

>tyranids

FUCK YEAR

Void combat you say?

Anyone have the what i expected, what i got image for BFGA, the one with ramming speed.

>Mechanicus fleet

My cyber-dong is fully erect

...

...

Can't wait until all interest in game dies out after month.

It will still be a very fun month.

I want Spire back even if it's just a cameo.
The man was so based he deserve it.

>"Execute high energy turn"

I want to create my own Captain for the campaign this time. Then add in some RPG elements for that.

The first game was ruined almost instantly on release by incompetent devs who literally took all their balancing decisions from random reddit posts. The probability of this game not being a total shitshow is near zero.

I will rename my flagship in his honour and ram bitches in his name.

Nice ships, would be ashame if something happened to them.

All right, I'm hyped. The Necrons look gorgeous too.

Plus, new armada game means I get to bust out the old memes. It's like Christmas!

>It's like Christmas!
I honestly didn't expect it, the first one did far better than expected and an eventual sequel was likely, but seems like they're trying to go all out with it too.

Yeah, this sequel definitely caught me by surprise, if not in its existence, surely its timing. I'm not blind to the failings of the first game, but if they can pull this off I think I'll be playing this for quite a while.

>but if they can pull this off I think I'll be playing this for quite a while
Same really, if the game had enough of a playerbase still I'd likely even be booting up the first on a regular basis even with it's flaws.

Man I was about to get really angry over not seeing Tyranids until the final second of that video.

Looks great. I kinda hope they do either a multi-faction campaign, where you switch races every few chapters, or do a Dark Crusade style campaign.

Dawn of War 3 turned me off the switching races campaign. It wasn't awful as some people say, but I've never been a fan of playing Eldar, so most of those missions bored me.

A Dark Crusade-style one would probably be great. Only issue I can see off the bat is you either have to group Imperial Navy, Space Marines and the Mechanicus into one, or do it (arguably badly) like DC where they fight because "muh orders, muh honour".

Though on second thought, the Mechanicus wouldn't hesitate to blow up Imperial Navy ships, or maybe even Space Marines ones, if it means they capture lost technology. The Space Marines do whatever needs to be done, and the Imperial Navy would defend itself from both other factions were it come to it, so maybe it wouldn't be so jarring after all.

With the move to current 40k fluff, I hope this one will stick less strictly to the old BFG fleets.

A lot of them need more varied ship choices desperately, and it would allow the devs to actually balance fleets for a video game instead of relying an ancient tabletop balance.

I'd also love to see them move some visuals away from the models. It makes sense to only have 6 fighters per wave on the table but in a vidya where these guys are automated, so there should be extensive fighter battles going on between the big ships instead of those 6 guys exploding within a couple of seconds.

Necromunda will use the same movement system as Mordheim, so it will suck giant dick.

>bigger battles
Finally

>tyranids
FUCK
YES

A motherfucking Gloriana ship? Emperor' balls!

Can't wait for more trailers like this youtube.com/watch?v=3pxdtigmeDY

Can't wait for more singing like this: youtube.com/watch?v=19JRYTkg5fQ
Fifteen Orks on a dead man’s hulk, Lookin’ down the barrel of a gun, Gruntin’ to each other through big, sharp teeth, Sayin’ “This one’ll give us some fun” Fourteen Orks on a humie’s ship, Killin’ anything that isn’t green, Gruntin’ to each other through big, sharp teeth, Sayin’ “Times be getting’ lean” Thirteen Orks with the Captain’s chest, Hopin’ to quench their greedy thirst, Gruntin’ to each other through big, sharp teeth Sayin’ “I was da wun dat saw it first” One lone Ork left to steal the loot, Wishin’ it hadn’t turned out so, Gruntin’ to itself through big, sharp teeth Sayin’ “I shoulda let the pilot go”

I loved how BFG:A depicted orks. They got them spot on. The entire game was very fluff-friendly, in fact.

Well, it was done by a bunch of lads in a man-cave.

The fog horn when an ork cruiser was about to ram something was a glorious idea.

Necrons and Nids!
>Take my money jpeg

>Multiple dynamic campaigns

yessss

This, RTS are pointless in 2018.

I agree. I can't help but WAAAGH! along with them whenever I press the red button.

Is that the same lady that did the DoW3 teaser? Sounds like it.

Beware the cowardice of the heretic, not for his strength in arms, but his cunning serpentine ways

Hype levels rising, captain!

I enjoyed the first one even though it was unpolished and a bit messy in some aspects. An improved, expanded iteration of the same game could be really good.

Doesn't sounds quite the same, but at least she's trying to do the same impression. Which isn't a bad thing because the DoW3 trailer was fucking dope, even if the game was mediocre.

>Necrons vs Nids

Don't Necrons almost always rekt nids since nids don't have any serious way of combating Necrons, not to mention that necrons leave nothing living or try to eliminate biomass?

>Gee Dubs is getting its shit together
>this might be like Titanfall 2 v Titanfall 1 in terms of quality and content

That might be oldfluff at this point. Nufluff has Tyranids be a lot more aggressive towards anything that might get in the way between them and biomass.

There's always the risk, but including all twelve factions on release rather than only four seems promising, at least on the surface.

Retconned.
Nids can now eat crons but tend to avoid them if possible because they are still hard to NOM.

I wish someone uploaded that horn to youtube

youtube.com/watch?v=PKTrrgMrmBc

It repeats, so you can hear it over and over.

>10 hours of Big Red Button horn

...

Looks like hype, but I'm still miffed over how they ditched BFG:A 1 and left it borderline unplayable.

I am really disappointed in this shit. The first game was pretty golden except for children who couldn't learn to counter Eldar with good use of mines/sight upgrades, and then they just started tearing shit up in the balance. The Space Marines and Tau that they tacked on are the yin-yang of gimped-op, the Eldar and Orks are all but unplayable, and the entire community bottomed out a year ago and has never seen a second wave. I normally don't shitpost to say something like this, but I'm boycotting this crap because they're bad devs.

SWEET EMPEROR THE MOTHERFUCKING MACRAGGE'S HONOUR !!!

So uh, how do they eat Necrons anyhow? They're living metal, and maintain prowess in physics and science that mirror the Old Ones and the Men of Iron.

> Boycotting because they're bad devs
> Literally no info revealed yet besides an announcement blurb

They were clearly interested in listening to the community (perhaps too much, honestly) back for BFG: A 1 and tried their best. They were a small, inexperienced team with an enormous hurdle to jump to appease the fans, and they still managed to deliver a game that was surprisingly popular with fans and sold well.

Does the idea that a team can grow and gain experience shock you? It's very likely they stopped work on the first game exactly because they noticed how much the community bottomed out, and that no amount of balancing patches would change that. Starting from scratch and delivering a new, much more complete game entirely makes sense both from a business and development perspective.

It's not impossible that they could melt down living metal. It's not indestructible. Though I imagine it might cause digestion issues. Even so, just keep the Necrons incapable of resisting, eat whatever is on their tomb world and then move on. Or krump the Necrons so they can't fight back for a while, while you move onto all the juicy planets beyond their blockade.

But can't they just, ya know, teleport away without any reliance on the warp?

Interesting, this is first time in months something actually gave my ramshackle of a tabletop PC the blue screen of death.

youtube.com/watch?v=OFr74zI1LBM

Great, less time to bother with stinging energy beams and more time for eating all the juicy planets.

What do nids have as a defense against necrons anyhow? I mean those energy beams will shred through just about anything, what's stopping some 'crons from cutting up the giant space worm into hundred pieces before it even realizes it?

Still my favorite image from the original.

Many giant space worms, I guess.