Can an imperial guard army which is mainly based around infantry work...

Can an imperial guard army which is mainly based around infantry work? I was thinking of either running scions with plasma or catachan vets with flamers. I know the former is viable, but is the latter? Are chimeras necessary for close range infantry to work?

Anyone?

if we take logic into account, large-scale infantry would be obsolete. However, in-game it might work

The idea of assault troopers who charge accross the map ala ww1 stormtroopers is very appealing. Are vets generally worth it for their points cost? They seem like a great flamer platform with catachan trait and shotguns.

Catachan vets are beasts IF you are using the Catachan table rules and a properly dense table (75% of the board is jungle/not firelanes).

Just run endless hordes of conscripts, fampai.

They're slightly over-costed for what they do but most of all they take up a valuable elites slot in 8th

Are those official rules used in tournaments? Which ones are better, shotguns or lasguns?

What choices do they compete with? Can’t I run detachements with elite slots like the elite-assault one? Would running scions be a better idea then?

What's the point of a gas mask if the gas gets in contact with his skin anyway?

So he can breathe?

He still gets affected.

If you want infantry only here's what you'll need:
>fucktons on infantry sqauds
These are the thick of your force and will be spamming lasguns extra hard
>tons of hvy weapon teams
Your opponent will surely have heavy hitters, thing is you'll likely outnumber him at least by 2:1
>command squads
Bring a few to boost morale and bring special weapons
>officers
These dudes are key, if you run pure infantry you'll be wanting orders, lots of them. Place some behind cover and chain voxcasters to issue orders from the other side of the table
>conscrips/veterans
Pass on these guys unless you really want to, inf squads are usually better
>scions
They are more expensive but are worth it cause special weapons, cant field heavies though. Alpha strike masters, just dont let them die too quick, also need their own MT officers
>bullgryn
Put in frontlines and charge them like crazy
>ratlings
Headshots ho! Put em behing cover and go for those enemy HQs

Oh, and have several hundred of your currency at hand, pure infantry is expensive af

Yeah I run infantry a ton and do fine. All vets may be tough to do, especially since flamers are hot garbage this edition. You're paying 7 points for a d6 bolter with 8" of range, absolutely trash. Vets can be powerful, but flamers are the least useful option. Plasma, meltas, snipers, hell even grenade launcher have a place. Problem is that awful range, no AP, and complete randomness. You're also paying a premium for vets better accuracy on an auto hit weapon. If all you want is flamers just run special weapon squads, literally just as good.

If you want to make a predominantly infantry army, you will need generic infantry squads to bolster your numbers though. I'm talking a lot. At 2k, I'm usually running something like a 150 infantry and 5-6 tanks, with 0 conscripts.

That said, something like 80-100 guardsmen to man the front line and take hits while your vets take advantage of breakthroughs and counterattack can work, lots of guys take a few vet squads to do this. Stormtroopers also fill this role well, since they deepstrike with officer support and better weapons.

If you're going infantry heavy, invest in a lot of plasma, lascannons, and mortars. Those will be your 3 big weapons, an dthe mortars are more for just some flexibility than anything else. You'll also want lots of officers, command squads with flags, specialists like ogryn bodyguards, and potentially scout sentinels to push back enemy deepstrike.

Catachans are a great infantry regiment trait. Give all your officers fists, Harker is an auto include, and straken will fit your bayonet shock and all idea very well. Also look into ministorum priests, they'll give you more Close combat attacks.

Because not all chemicals are based on contact. Perhaps he's advancing through an inhalation-vector agent that his forces have laid down to hinder the enemy.

And even the shit that can go in through your skin will be getting in a lot quicker if it can also get to your lungs.

Are elite slots really as rare and valuable as you infer? One Battalion Detachment and one Vanguard Detachment gives you 12

Does the catachan trait help with flamers at all? I'd imagine being able to reroll helps the weapon significantly.

They become rare by the time you realize you need command squads, vets, special weapon squads, priests, harker, and other odds and ends. The elite section is very crowded.

So plan on using a solid chunk of troop infantry squads to make up your numbers and free your elites section up a bit. You want the formations that use troops because they give you way more CP, and strategems for Guard are really strong.

It only helps for infantry with a specific order that let's you reroll shots and ignore cover. And even with all that they're merely decent, still inferior to just taking more plasma or melta guns.

Read the regiment trait again. You only reroll blast weapons for vehicles, infantry get +1 s and +1 ld near officers.

Flamers are fun for fluffy games but they need a serious rewrite before they're really good in actually matchups.

PS are hellhounds good as of now, and also how do you separate scions/vets/infantry? I was thinking of using different helmets.

Ah alright then, does make a more mechanized approach more appealing though.... Are chimeras with double flamers appreciated then?

Lots of people like them, and I can only assume catachan ones are even better. Give them track guards so they never ever degrade and have fun. Good distraction unit.

As far as I'm aware that's one of the better ways to run them. Quite expensive, but with catachans they're essentially shorter ranged hellhounds that can carry people and have a few extra fun abilities.

Mechanized guard is hard to make work but if you mixed those in with hellhounds and longer ranged support you could probably make a fun casual list.

Sure can work, quantity over quality is always better in 40k.

Run infantry, veterans are shit now unless you are playing for fluff. Maybe even run you veteran models as scions instead.